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Tangital Webject
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                                                                            A brief thought exercise into the future of digital objects.
                                                                            For: Resource Interactive
                                                                            Date: Monday, March 29th, 2010

                                                                            x...............................................
                                                                            Shay-Jahen D. Merritté
Tangital. Webjects. Defined

Tangible: Adj. /ˈtæn•dʒə•bəl/             Digital: Adj. /ˈdɪ•dʒ•ɪtl/      Web: Noun. /wɛb/                     Object: Noun. /ˈɒb•dʒɪkt/
Capable of being touched;                 Available in electronic form;   The complete set of                  anything that is visible or
discernible by the touch;                 readable and manipulable by     documents residing on all            tangible and is relatively
material or substantial.                  computer.                       Internet servers.                    stable in form.




                     Adj. /ˈtæn•dʒ•ɪtl/                                                       Noun /wɛb•dʒɪkt/
Describes the ability of something manipulated                            The designation for any physical thing that was made
digtially to move to the physical realm. An example of                    from a digital file with both the physical and digital
something tangital is a photo on a digital camera that                    item having the same properties. An example of a
exists as digital information until it can be printed out                 webject would be a lego mini-figure.
as a physical photograh.
In the future you’ll be able to order a
custom spork from a designer’s website
for the specific types of foods you are
going to eat at your company’s potluck.
The website then sends that information
to the 3D printer in the break room.

                            Consumer+Software Interface    Software Interface+Hardware Interface                                   Hardware Interface+Product             Product+Consumer




First the consumer goes to the                   From the CAD interface, the consumer              The tangital spork file is sent to the             The plastic printed webject is
designer’s website and uses their CAD            can build a tangital file that can be             3-D plastic printer in the break room              available for the consumer to use for
interface to create their webject                used to create the actual webject.                to create a webject that matches the               their company’s potluck.
                                                                                                   one the consumer created through the
                                                                                                   designer’s web interface.
Unfortunatly, that                                     But tangital
future is far off.                                     webjects do have
  Rapid prototyping machines have been
                                                       a present. a near future. And
                                                          ... or at the very least,
  around for decades, however, CNC (computer               they are creating new ways for business,
  numerically controlled) routers, laser, water-           technology and consumers to interact with
  jet and plasma cutters, lathes and 3D plastic            each other.
  printers are for the most part still too expensive
  for the average consumer. Furthermore, the
  software and hardware also requires technical
  expertise and a learning curve that is beyond
  the average consumer.                                   Consumers                         Business




                                                                          Technology
Tangital Webjects
In The Present.
                                                     Consumer-Centric Pricing:



3.8M
          The number of Webkinz active users,
          the most prevalent instance of physical
          and digital objects interacting.




10K
          The number of products designed
          and sold by Shapeways, a social
          networking and open-source 3D                3D Animation Tools          3D Modeling Tools
          printing collective.                      Autodesk Maya: $4,090       Autodesk Maya: $3,999
                                                    Blender: $0                 Google Sketchup: $0




20K
          The number of products designed and
          sold by Ponoko, a social networking
          and open-source laser cutting
          collective.




500
          The number of proposed franchises of
          Techshop, a chain of tool shops that
          include 3D printers, routers and CNC       3D Printing Machines        CNC Routing Machines
          machines for the average consumer.        Desktop Factory: $125,000   Thermwood 400: $130,000
                                                    MakerBot: $995              BlackToe CNC: $4,000
Implications of
Tangital Webjects
on Strategy
Intellectual Property Cost of        Increased Customization Long
Capital Rivalry Environmental        Tail Customers Employee
Footprint Cost Accounting Material   Retailer Relations Scheduling
Waste Sales Channels Publicity       Training Time Tables State Of
Future Planning Localization         The Economy Sales Volume
Competition Transportation Office    Networking Design Morale Layoffs
Layout On Demand Inventory           Hardware Investment Publicity
Materials Selection Depreciation     Process Design Outsourcing R&D
Product Life Cycle Market            Project Management Trending
Research Software Investments        Finance Planning Internationality
Tangital Webjects
                                                       With the dissemination of portable location aware devices, many
                                                       marketing companies are looking to location-based marketing as
                                                       the future of marketing, providing on-demand, relevant messages

And Location                                           to consumers. One of the most popular of these new applications is
                                                       Foursquare, which combines a gaming aspect with location information.


Based Marketing
                                                       The use of tangital webjects could greatly improve this experience.


                                                                                     The Foursquare application networks with the user’s
                                                                                     friends’ Foursquare applications competing to see who
                                                                                     frequents the greatest variety of places and the same
                                                                                     place multiple times to win mayorships and rewards.

                                                                                     The Foursquare application requires users to be
                                                                                     constantly engaged with the application to remain
                                                                                     competitive, to score points and gain rewards.



                                                                                     On-Demand, when a user achieves a new badge
                                                                                     or becomes the mayor of someplace that involves a
                                                                                     reward, a custom coin is instantly produced and sent to
                                                                                     the consumer..

                                                                                     The FourSqaure users receives they’re mayorship coin
                                                                                     that was personalized with their name, and the custom
                                                                                     design created by the establishment that they are the
                                                                                     mayor of. Provides and tangible reward that moves
                                                                                     beyond the digital realm to make their rewards even
                                                                                     more personal, engaging and exctitng.




  iPhones with Four Square App   3-D Plastic Printer     Mayorship Coin
Tangital Webjects
                                                 Augmented Reality (AR) is an exciting technology that merges the physical
                                                 world with the digital world, which means that tangital webjects are
                                                 incredibly relevant. In this AR game example, two players are playing a

And Augmented                                    role-playing adventure game.



Reality Games
                                                  AR Player Chip



                                                                                AR games are engaging because the combine the
                                                                                excitement of a video game with the imagination of a
                       AR Board                                                 board game. These aspects are furthered by tangital
                                                                                webjects, which allows the player to not just play the
                                                                                game, but actually make the game at the same time.
                                                                                The game application is built to be networked with your
                                                                                friend’s phone who is playing the adventure with you
                                                                                next to you, as well as the rest of the people throughout
                                                                                the world who are also playing the game, working
                                                                                together through their own adventures.
                                                                                As the players go through the AR adventure, their
                                                                                characters grow and develop, with new skills, weapons,
                                                                                etc. The player’s character becomes more personal both
                                                                                in the physical world as well as the digital game play.

                                                                                As the players’ characters grow and develop, their
                                                                                physical playing piece changes. The new character
                                                                                piece will be on-demand be sent to a laser cutter to be
                                                                                cut out and sent to the player for new dynamics in their
                                                                                AR gameplay




                          iPhone with Game App

iPhone with Game App
                                                 CNC Laser Cutter
Tangital Webjects
                                                      Tangital Webjects also have interesting applications for strictly digital
                                                      objects such as digital magazines on the iPad. In this case, the digital
                                                      magazine directly translates to directly physical solutions. In this

And The Tablet                                        hypothetical situation, the digital version of Wired is showcasing a new
                                                      phone design, if a consumer is thinking about purchasing it, they can
                                                      print out a 3-D model of the phone to take it around with them and see
                                                      how it fits into their daily life.
                                                                                       Digital magazines for the iPad are inherently networked
                                                                                       to the content servers as well as advertisers. If there are
                                                                                       any new promotions or market or product changes,
                                                                                       they can quickly and easily be updated in the digital
                                                                                       magazine, in this case, the webject phone promotion.
                                                                                       If the reader wants to take advantage of the webject
                                                                                       phone promotion, they would just have to click,
                                                                                       complete some information and immediately their
                                                                                       sample phone will on-demand be printed and sent to the
                                                                                       reader to use, with no inventory being held.
                                                                                       The webject phone is made personally for that reader,
                                                                                       the phone was specifically made for that person,
                                                                                       they get to be early adopters and get to experience
                                                                                       technology without spending a lot of their money. They
                                                                                       can also pass it along to one of their friends.
                                                                                       A printer 3-D sample webject far surpasses the
                                                                                       engagement of a print ad or even a video. The phone
                                                                                       is thin? Now I’m really experiencing. It fits comfortably
                                                                                       in your hand and the breast pocket of your jacket? Why
                                                                                       yes it does. A webject is engaging.




iPad With Digital Wired Issue   3-D Plastic Printer    Webject Sample Phone
  And Phone Advertisement.
Tangital Webjects Presentation Document

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Tangital Webjects Presentation Document

  • 1. Tangital Webject 01110100 01100001 01101110 01100111 01101001 01110100 01100001 01101100 00100000 01110111 01100101 01100010 01101010 01100101 01100011 01110100 A brief thought exercise into the future of digital objects. For: Resource Interactive Date: Monday, March 29th, 2010 x............................................... Shay-Jahen D. Merritté
  • 2. Tangital. Webjects. Defined Tangible: Adj. /ˈtæn•dʒə•bəl/ Digital: Adj. /ˈdɪ•dʒ•ɪtl/ Web: Noun. /wɛb/ Object: Noun. /ˈɒb•dʒɪkt/ Capable of being touched; Available in electronic form; The complete set of anything that is visible or discernible by the touch; readable and manipulable by documents residing on all tangible and is relatively material or substantial. computer. Internet servers. stable in form. Adj. /ˈtæn•dʒ•ɪtl/ Noun /wɛb•dʒɪkt/ Describes the ability of something manipulated The designation for any physical thing that was made digtially to move to the physical realm. An example of from a digital file with both the physical and digital something tangital is a photo on a digital camera that item having the same properties. An example of a exists as digital information until it can be printed out webject would be a lego mini-figure. as a physical photograh.
  • 3. In the future you’ll be able to order a custom spork from a designer’s website for the specific types of foods you are going to eat at your company’s potluck. The website then sends that information to the 3D printer in the break room. Consumer+Software Interface Software Interface+Hardware Interface Hardware Interface+Product Product+Consumer First the consumer goes to the From the CAD interface, the consumer The tangital spork file is sent to the The plastic printed webject is designer’s website and uses their CAD can build a tangital file that can be 3-D plastic printer in the break room available for the consumer to use for interface to create their webject used to create the actual webject. to create a webject that matches the their company’s potluck. one the consumer created through the designer’s web interface.
  • 4. Unfortunatly, that But tangital future is far off. webjects do have Rapid prototyping machines have been a present. a near future. And ... or at the very least, around for decades, however, CNC (computer they are creating new ways for business, numerically controlled) routers, laser, water- technology and consumers to interact with jet and plasma cutters, lathes and 3D plastic each other. printers are for the most part still too expensive for the average consumer. Furthermore, the software and hardware also requires technical expertise and a learning curve that is beyond the average consumer. Consumers Business Technology
  • 5. Tangital Webjects In The Present. Consumer-Centric Pricing: 3.8M The number of Webkinz active users, the most prevalent instance of physical and digital objects interacting. 10K The number of products designed and sold by Shapeways, a social networking and open-source 3D 3D Animation Tools 3D Modeling Tools printing collective. Autodesk Maya: $4,090 Autodesk Maya: $3,999 Blender: $0 Google Sketchup: $0 20K The number of products designed and sold by Ponoko, a social networking and open-source laser cutting collective. 500 The number of proposed franchises of Techshop, a chain of tool shops that include 3D printers, routers and CNC 3D Printing Machines CNC Routing Machines machines for the average consumer. Desktop Factory: $125,000 Thermwood 400: $130,000 MakerBot: $995 BlackToe CNC: $4,000
  • 6. Implications of Tangital Webjects on Strategy Intellectual Property Cost of Increased Customization Long Capital Rivalry Environmental Tail Customers Employee Footprint Cost Accounting Material Retailer Relations Scheduling Waste Sales Channels Publicity Training Time Tables State Of Future Planning Localization The Economy Sales Volume Competition Transportation Office Networking Design Morale Layoffs Layout On Demand Inventory Hardware Investment Publicity Materials Selection Depreciation Process Design Outsourcing R&D Product Life Cycle Market Project Management Trending Research Software Investments Finance Planning Internationality
  • 7. Tangital Webjects With the dissemination of portable location aware devices, many marketing companies are looking to location-based marketing as the future of marketing, providing on-demand, relevant messages And Location to consumers. One of the most popular of these new applications is Foursquare, which combines a gaming aspect with location information. Based Marketing The use of tangital webjects could greatly improve this experience. The Foursquare application networks with the user’s friends’ Foursquare applications competing to see who frequents the greatest variety of places and the same place multiple times to win mayorships and rewards. The Foursquare application requires users to be constantly engaged with the application to remain competitive, to score points and gain rewards. On-Demand, when a user achieves a new badge or becomes the mayor of someplace that involves a reward, a custom coin is instantly produced and sent to the consumer.. The FourSqaure users receives they’re mayorship coin that was personalized with their name, and the custom design created by the establishment that they are the mayor of. Provides and tangible reward that moves beyond the digital realm to make their rewards even more personal, engaging and exctitng. iPhones with Four Square App 3-D Plastic Printer Mayorship Coin
  • 8. Tangital Webjects Augmented Reality (AR) is an exciting technology that merges the physical world with the digital world, which means that tangital webjects are incredibly relevant. In this AR game example, two players are playing a And Augmented role-playing adventure game. Reality Games AR Player Chip AR games are engaging because the combine the excitement of a video game with the imagination of a AR Board board game. These aspects are furthered by tangital webjects, which allows the player to not just play the game, but actually make the game at the same time. The game application is built to be networked with your friend’s phone who is playing the adventure with you next to you, as well as the rest of the people throughout the world who are also playing the game, working together through their own adventures. As the players go through the AR adventure, their characters grow and develop, with new skills, weapons, etc. The player’s character becomes more personal both in the physical world as well as the digital game play. As the players’ characters grow and develop, their physical playing piece changes. The new character piece will be on-demand be sent to a laser cutter to be cut out and sent to the player for new dynamics in their AR gameplay iPhone with Game App iPhone with Game App CNC Laser Cutter
  • 9. Tangital Webjects Tangital Webjects also have interesting applications for strictly digital objects such as digital magazines on the iPad. In this case, the digital magazine directly translates to directly physical solutions. In this And The Tablet hypothetical situation, the digital version of Wired is showcasing a new phone design, if a consumer is thinking about purchasing it, they can print out a 3-D model of the phone to take it around with them and see how it fits into their daily life. Digital magazines for the iPad are inherently networked to the content servers as well as advertisers. If there are any new promotions or market or product changes, they can quickly and easily be updated in the digital magazine, in this case, the webject phone promotion. If the reader wants to take advantage of the webject phone promotion, they would just have to click, complete some information and immediately their sample phone will on-demand be printed and sent to the reader to use, with no inventory being held. The webject phone is made personally for that reader, the phone was specifically made for that person, they get to be early adopters and get to experience technology without spending a lot of their money. They can also pass it along to one of their friends. A printer 3-D sample webject far surpasses the engagement of a print ad or even a video. The phone is thin? Now I’m really experiencing. It fits comfortably in your hand and the breast pocket of your jacket? Why yes it does. A webject is engaging. iPad With Digital Wired Issue 3-D Plastic Printer Webject Sample Phone And Phone Advertisement.