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HARRY WEBER DIGITAL ANCESTOR
Digital Stance
Man, Machine — Reflections On Digital
Digital Stance
Man, Machine — Reflections On Digital
a whitepaper
Digital Stance — Man, Machine
executive summary
Tour d’horizon of the current digital landscape, philosophical extrapolation,
identification of risks and opportunities. Why design is important and how
designers can further the success of your business.
HARRY WEBER DIGITAL ANCESTOR
3/11Digital Stance — Man, Machine
content
Cause and Effect ...................................... 4
Theater of Operation ................................ 5
Digital Skeleton ........................................ 6
Future of Work .......................................... 7
MMRPRLs ............................................... 8
Digital Significance .................................. 9
Digital Nation .......................................... 10
About the Author ..................................... 11
HARRY WEBER DIGITAL ANCESTOR
4/11Digital Stance — Man, Machine
Cause and Effect
“Digital”, the world murmurs... or moans depending on circumstance.
Most people don’t question or reflect the word correctly, everyone
”knows“ what “digital” means. What they forget is the analogous, the
material, the visceral ramifications in real life intrinsically tied to most
digital action.
With the exception of immersive gaming and virtual reality-experiences
designed for entertainment, all digital activity aims for concrete physical
results, a somatic consequence: a user of the (well done) uber-app might
be pleased by design and usability (UI and UX), however, the desired
effect will always be the fast appearance of a vehicle taking him to his
destination in the real world.
So mostly digital is a means to an end, not the end in itself. And so the
paramount task of communications design in 2017 is the weaving and
fusing, the coalescence of the digital-virtual and the analogous, physical
world. It’s all about communication, messages, data, the digital part is
only a channel.
Click
to save
a life
3D/4D printing
Big Data
AR/VR
Augmented/Virtual reality
gamification
LBS
Location based services
blockchain
SaaS
Software-as-a-Service
robotification
AI
artificial intelligence
IoT
Internet of Things
cloud
autonomous
mobility
smart cities/
environments
alternative interfaces
gestures, voice
HARRY WEBER DIGITAL ANCESTOR
5/11Digital Stance — Man, Machine
Theater of Operation
The concepts mentioned on this page will be decisive drivers
of technological and social development, each individual in
weight and direction but still all influencing each other
and aligning in time to form ”the great convergence”
(≠ ”singularity“). Probably the most influential concept
here being the blockchain.
The vector of innovation will move within these “induction
fields” and influence and disrupt all areas of human
existence — short- mid- AND longterm.
HARRY WEBER DIGITAL ANCESTOR
6/11Digital Stance — Man, Machine
Digital Skeleton
There's been a lot of talk about the ”digitalisation“ of companies or
instutions, there's a need to be ”represented in the [inter]net“; usually
meaning having at least a website, most likely enhanced by profiles on
various social media platforms like facebook, Twitter, Instagram, Snapchat
et al. Pretty basic stuff. Hardly ever does it mean generating innovative
ideas, breaking the mold of communicative interaction.
Here's an image: every single entity using any shape or form of electronic
means to communicate — basically made commonly available with the
spreading of the commercial telegraph mid-19th
century — by that fact
evolutionary developed a natural ”Digital Skeleton“. Meaning that todays’
companies and institutions always had that digital base, and — just like
in sports — it is a matter of intent and consequence to train it like a pro
athlete, stay fit on amateur level or be a couch potato and let sloth take over.
Phone, email, text .. you get in touch with clients and vendors. Even
previously strictly analog media like posters and flyers are subject to
disruption and convergence (eg interactive billboards), so again, digital.
© anatomylibrary.us
HARRY WEBER DIGITAL ANCESTOR
7/11Digital Stance — Man, Machine
Future of Work
It’s only the beginning of the 2nd
digital revolution: operating, as well as the role
of machines will change dramatically, lots of human workplaces will simply
disappear. Of course new jobs will emerge through this technolgical advancement
but smaller in numbers and demanding different and more sophisticated skillsets
than those made redundant possess.
Obviously this will have massive political, social and philosophical implications —
a janiform situation where your accumulated skillset will determine whether you
experience it as Utopia or Dystopia — which cannot be covered in this paper; just
one major prompt here: the Basic Income.
The subject-matter the innovative communications designer has to focus on is the
advancement of artificial intelligence and the availability of new user interface-
technology; he/she should strive to keep up, help develop and put to use these
technologies.
From the command line, through joysticks and trackpads to mouse and graphical
user interfaces we can see interaction moving on to ”touch“, ”voice“ and
gestures, developments UX and UI professionals must take in consideration.
© Jorge Maese
© Tyler Walpole
© Branko Bistrovic
© Jason Rainville
HARRY WEBER DIGITAL ANCESTOR
8/11Digital Stance — Man, Machine
MMRPRLs*
Extreme-splintering of user behaviour in focus.
From the world of gaming we know the term MMORPG — “Massive Multiplayer Online
Role Playing Games” — virtual and near infinite worlds a player can roam with his
avatar. This representative manifestation can be customised with character traits,
features and equipment to the preference and intentions of the user.
Convergence and interdependence will make technology become invisible,
funnelled and amalgamated in the background of the physical world (smart
environments). Alternative interaction systems like bionics, implants,
exoskeletons, cyborg-tech will become feasible. The social acceptance and speed
of implementation of these various technologies will split communities along
social and regional lines into a fractal caste system, resulting in — *
Massive
Multiplayer Role Playing Real Lives.
Naturally this development will be accompanied by a turf war open source
systems vs proprietary corporation standards (Google / Android, Apple / iOS,
Microsoft, IBM, every single player in the automotive industry, electronics majors,
Elon Musk, et cetera). As usual for the best practice to emerge there will be a lot of
dead ends and trial and error until eventually a critical mass will establish facts.
Master Chief by
bungie.net
HARRY WEBER DIGITAL ANCESTOR
9/11Digital Stance — Man, Machine
Digital Significance
Humans are children at heart. Controlled by ludic drive they
yearn for control and instant gratification triggered by their
actions — as demonstrated by the ”Like“-culture of various social
communities. The more direct and individual the adress (or the
feedback) the more accessible the recipient. Which incidentally
explains the current hype of -> programmatic advertising
(as prime example Cambridge Analytica, the ”data-strategic-
enterprise“ that allegedly brought us the presidency of Donald
Trump and the Brexit; alternatively Parisian start-up Liegey
Muller Pons (LMP) with Emmanuel Macrons ”En Marche!“).
AI and big data will drive this trend even further resulting in
absolut unique and personalised adressing of the individual,
which in turn raises the question of Digital Significance within
the adressee: how significant am i / is my status in (connected)
life, how relevant is a product / website / offer / community /
service for my situation?
stellar stuff von johnholcroft.com
VEGABRÉF
PASSPORT
PASSEPORT
HARRY WEBER DIGITAL ANCESTOR
10/11Digital Stance — Man, Machine
Digital Nation
Websites, apps, and other digital touch points will morph into AI-dominated
connected systems of interaction. A user’s input will become a (valuable) drop in
big-data oceans. What is hidden beneath hysterical privacy paranoia today will be
discovered as tradeable stock by users, data will be assigned a much higher status
(user-data and -interactions as a new currency, the blockchain-technology again
being the prime example: a closed network in which all users check and confirm
each interaction, thereby validating it. A true digital-democratic Utopia. According
to a lot of experts this will be the disruptive technological shift in the near future;
and potentially the subject of a future whitepaper)companies who already trade
in this business today and get this data for next to nothing will have to significantly
ramp up their war chest.
When people realise the weight and value of active participation in the connected
realm the focus will be set on reflection of each digital action, also they will
become more selective: whom do i trust with my data? Which group represents my
values? Who appreciates my interaction, which Digital Nation do i want to belong to ?
Welcome to the future. What’s the reason for your stay?
HARRY WEBER DIGITAL ANCESTOR
11/11Digital Stance — Man, Machine
About the Author
Harald Weber was born in the Styrian city of Leoben in 1973 — way before
the introduction of facebook. He loves the technology of the 21st
century,
but introduces the term of the ”digital ancestor” to counter the ubiquitous
”digital native”: ”Our first computers used the command line, we knew about
the machine code behind the tech, and learned advanced languages. GUIs
(graphic user interfaces), joysticks, mouse, touch grew up with us, the first
websites were our (monochromatic) Big Bang. No digital native had an MSN
messenger account. When we needed the internet, we had to call it, damnit!“
He lives, works, and can be hired as ”designer of everything” in Vienna and
engages with socio-technological development and its’ impact on art, culture
and everyday life.
touch me.
HARRY WEBER DIGITAL ANCESTOR
office@since-1973.com

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Digital Stance

  • 1. HARRY WEBER DIGITAL ANCESTOR Digital Stance Man, Machine — Reflections On Digital Digital Stance Man, Machine — Reflections On Digital a whitepaper
  • 2. Digital Stance — Man, Machine executive summary Tour d’horizon of the current digital landscape, philosophical extrapolation, identification of risks and opportunities. Why design is important and how designers can further the success of your business.
  • 3. HARRY WEBER DIGITAL ANCESTOR 3/11Digital Stance — Man, Machine content Cause and Effect ...................................... 4 Theater of Operation ................................ 5 Digital Skeleton ........................................ 6 Future of Work .......................................... 7 MMRPRLs ............................................... 8 Digital Significance .................................. 9 Digital Nation .......................................... 10 About the Author ..................................... 11
  • 4. HARRY WEBER DIGITAL ANCESTOR 4/11Digital Stance — Man, Machine Cause and Effect “Digital”, the world murmurs... or moans depending on circumstance. Most people don’t question or reflect the word correctly, everyone ”knows“ what “digital” means. What they forget is the analogous, the material, the visceral ramifications in real life intrinsically tied to most digital action. With the exception of immersive gaming and virtual reality-experiences designed for entertainment, all digital activity aims for concrete physical results, a somatic consequence: a user of the (well done) uber-app might be pleased by design and usability (UI and UX), however, the desired effect will always be the fast appearance of a vehicle taking him to his destination in the real world. So mostly digital is a means to an end, not the end in itself. And so the paramount task of communications design in 2017 is the weaving and fusing, the coalescence of the digital-virtual and the analogous, physical world. It’s all about communication, messages, data, the digital part is only a channel. Click to save a life
  • 5. 3D/4D printing Big Data AR/VR Augmented/Virtual reality gamification LBS Location based services blockchain SaaS Software-as-a-Service robotification AI artificial intelligence IoT Internet of Things cloud autonomous mobility smart cities/ environments alternative interfaces gestures, voice HARRY WEBER DIGITAL ANCESTOR 5/11Digital Stance — Man, Machine Theater of Operation The concepts mentioned on this page will be decisive drivers of technological and social development, each individual in weight and direction but still all influencing each other and aligning in time to form ”the great convergence” (≠ ”singularity“). Probably the most influential concept here being the blockchain. The vector of innovation will move within these “induction fields” and influence and disrupt all areas of human existence — short- mid- AND longterm.
  • 6. HARRY WEBER DIGITAL ANCESTOR 6/11Digital Stance — Man, Machine Digital Skeleton There's been a lot of talk about the ”digitalisation“ of companies or instutions, there's a need to be ”represented in the [inter]net“; usually meaning having at least a website, most likely enhanced by profiles on various social media platforms like facebook, Twitter, Instagram, Snapchat et al. Pretty basic stuff. Hardly ever does it mean generating innovative ideas, breaking the mold of communicative interaction. Here's an image: every single entity using any shape or form of electronic means to communicate — basically made commonly available with the spreading of the commercial telegraph mid-19th century — by that fact evolutionary developed a natural ”Digital Skeleton“. Meaning that todays’ companies and institutions always had that digital base, and — just like in sports — it is a matter of intent and consequence to train it like a pro athlete, stay fit on amateur level or be a couch potato and let sloth take over. Phone, email, text .. you get in touch with clients and vendors. Even previously strictly analog media like posters and flyers are subject to disruption and convergence (eg interactive billboards), so again, digital. © anatomylibrary.us
  • 7. HARRY WEBER DIGITAL ANCESTOR 7/11Digital Stance — Man, Machine Future of Work It’s only the beginning of the 2nd digital revolution: operating, as well as the role of machines will change dramatically, lots of human workplaces will simply disappear. Of course new jobs will emerge through this technolgical advancement but smaller in numbers and demanding different and more sophisticated skillsets than those made redundant possess. Obviously this will have massive political, social and philosophical implications — a janiform situation where your accumulated skillset will determine whether you experience it as Utopia or Dystopia — which cannot be covered in this paper; just one major prompt here: the Basic Income. The subject-matter the innovative communications designer has to focus on is the advancement of artificial intelligence and the availability of new user interface- technology; he/she should strive to keep up, help develop and put to use these technologies. From the command line, through joysticks and trackpads to mouse and graphical user interfaces we can see interaction moving on to ”touch“, ”voice“ and gestures, developments UX and UI professionals must take in consideration.
  • 8. © Jorge Maese © Tyler Walpole © Branko Bistrovic © Jason Rainville HARRY WEBER DIGITAL ANCESTOR 8/11Digital Stance — Man, Machine MMRPRLs* Extreme-splintering of user behaviour in focus. From the world of gaming we know the term MMORPG — “Massive Multiplayer Online Role Playing Games” — virtual and near infinite worlds a player can roam with his avatar. This representative manifestation can be customised with character traits, features and equipment to the preference and intentions of the user. Convergence and interdependence will make technology become invisible, funnelled and amalgamated in the background of the physical world (smart environments). Alternative interaction systems like bionics, implants, exoskeletons, cyborg-tech will become feasible. The social acceptance and speed of implementation of these various technologies will split communities along social and regional lines into a fractal caste system, resulting in — * Massive Multiplayer Role Playing Real Lives. Naturally this development will be accompanied by a turf war open source systems vs proprietary corporation standards (Google / Android, Apple / iOS, Microsoft, IBM, every single player in the automotive industry, electronics majors, Elon Musk, et cetera). As usual for the best practice to emerge there will be a lot of dead ends and trial and error until eventually a critical mass will establish facts. Master Chief by bungie.net
  • 9. HARRY WEBER DIGITAL ANCESTOR 9/11Digital Stance — Man, Machine Digital Significance Humans are children at heart. Controlled by ludic drive they yearn for control and instant gratification triggered by their actions — as demonstrated by the ”Like“-culture of various social communities. The more direct and individual the adress (or the feedback) the more accessible the recipient. Which incidentally explains the current hype of -> programmatic advertising (as prime example Cambridge Analytica, the ”data-strategic- enterprise“ that allegedly brought us the presidency of Donald Trump and the Brexit; alternatively Parisian start-up Liegey Muller Pons (LMP) with Emmanuel Macrons ”En Marche!“). AI and big data will drive this trend even further resulting in absolut unique and personalised adressing of the individual, which in turn raises the question of Digital Significance within the adressee: how significant am i / is my status in (connected) life, how relevant is a product / website / offer / community / service for my situation? stellar stuff von johnholcroft.com
  • 10. VEGABRÉF PASSPORT PASSEPORT HARRY WEBER DIGITAL ANCESTOR 10/11Digital Stance — Man, Machine Digital Nation Websites, apps, and other digital touch points will morph into AI-dominated connected systems of interaction. A user’s input will become a (valuable) drop in big-data oceans. What is hidden beneath hysterical privacy paranoia today will be discovered as tradeable stock by users, data will be assigned a much higher status (user-data and -interactions as a new currency, the blockchain-technology again being the prime example: a closed network in which all users check and confirm each interaction, thereby validating it. A true digital-democratic Utopia. According to a lot of experts this will be the disruptive technological shift in the near future; and potentially the subject of a future whitepaper)companies who already trade in this business today and get this data for next to nothing will have to significantly ramp up their war chest. When people realise the weight and value of active participation in the connected realm the focus will be set on reflection of each digital action, also they will become more selective: whom do i trust with my data? Which group represents my values? Who appreciates my interaction, which Digital Nation do i want to belong to ? Welcome to the future. What’s the reason for your stay?
  • 11. HARRY WEBER DIGITAL ANCESTOR 11/11Digital Stance — Man, Machine About the Author Harald Weber was born in the Styrian city of Leoben in 1973 — way before the introduction of facebook. He loves the technology of the 21st century, but introduces the term of the ”digital ancestor” to counter the ubiquitous ”digital native”: ”Our first computers used the command line, we knew about the machine code behind the tech, and learned advanced languages. GUIs (graphic user interfaces), joysticks, mouse, touch grew up with us, the first websites were our (monochromatic) Big Bang. No digital native had an MSN messenger account. When we needed the internet, we had to call it, damnit!“ He lives, works, and can be hired as ”designer of everything” in Vienna and engages with socio-technological development and its’ impact on art, culture and everyday life.
  • 12. touch me. HARRY WEBER DIGITAL ANCESTOR office@since-1973.com