The document discusses the potential of augmented reality (AR) and ubiquitous computing. It touches on several topics including AR for education, AR games, how AR is maturing from simple overlays to integrating big data, location-based AR storytelling, issues of data privacy and control, and artistic/creative uses of AR including light painting and visualizing wireless signals. The document provides an overview of different applications and ongoing work in the fields of AR, ubiquitous computing, and their intersection.