This tutorial video shows how to create a 3D project with multiple images, transform the images into different 3D levels, add a camera to move around the images and create effects, and add the composition to a rendering window to display the final product. The tutorial imports images into a new project, inserts them into a new composition, transforms the images in 3D, adds a camera to move around the images, and renders the composition.
This document is a tutorial that teaches how to use Windows Live Movie Maker to create videos. It discusses importing videos and photos, adding titles and credits, editing video clips by splitting or changing speed, and exporting the finished video. The target audience is educators who want to engage students with technology. It contains questions to test understanding and guides the user through the movie making process in Windows Live Movie Maker.
This lesson plan teaches students how to use Windows Movie Maker. It introduces the interface of the program, including the movie tasks, collections, viewer, and timeline areas. Students will learn how to import images, videos, and sounds. They will drag media clips into the storyboard and arrange them in the timeline. Students will also learn how to reorder and rearrange clips on the storyboard. The lesson explains how to adjust the duration of displayed pictures using the options menu. At the end, students will be able to describe the Movie Maker interface, identify its menus, and import and arrange various media types in a project.
This document provides instructions for creating a visual story using Microsoft Photo Story. It outlines the step-by-step processes for opening Photo Story, importing and arranging pictures, adding titles and narration to each slide, adding background music, and saving the finished video. The objectives are for students to learn how to create a video using Photo Story's various tools to import, edit, narrate and add music to pictures, and save the final video file. An activity at the end tests the students' understanding by asking them to identify the button for starting a new story, settings for video size and quality, and the process of rendering the file to Windows Media format.
This document provides an overview manual for using iMovie '09. It includes sections on the iMovie interface, importing video from a Flip camera, adding photos and titles, inserting transitions, editing audio, and sharing finished movies using QuickTime. The manual acknowledges those involved in its creation and provides step-by-step instructions on the basic functions of iMovie '09 to assist users in creating their own movies.
This document provides instructions for using Microsoft Movie Maker software to create simple videos. It outlines 5 objectives: 1) import media like videos, pictures, and audio, 2) organize elements in the timeline, 3) edit the movie by adding effects and transitions, 4) add sounds and text, and 5) save the finished movie. Step-by-step directions are given for each objective, along with short activities to check understanding. The overall purpose is to teach students how to edit various media types together to create polished videos that can be shared online.
This tutorial video shows how to create a 3D project with multiple images, transform the images into different 3D levels, add a camera to move around the images and create effects, and add the composition to a rendering window to display the final product. The tutorial imports images into a new project, inserts them into a new composition, transforms the images in 3D, adds a camera to move around the images, and renders the composition.
This document is a tutorial that teaches how to use Windows Live Movie Maker to create videos. It discusses importing videos and photos, adding titles and credits, editing video clips by splitting or changing speed, and exporting the finished video. The target audience is educators who want to engage students with technology. It contains questions to test understanding and guides the user through the movie making process in Windows Live Movie Maker.
This lesson plan teaches students how to use Windows Movie Maker. It introduces the interface of the program, including the movie tasks, collections, viewer, and timeline areas. Students will learn how to import images, videos, and sounds. They will drag media clips into the storyboard and arrange them in the timeline. Students will also learn how to reorder and rearrange clips on the storyboard. The lesson explains how to adjust the duration of displayed pictures using the options menu. At the end, students will be able to describe the Movie Maker interface, identify its menus, and import and arrange various media types in a project.
This document provides instructions for creating a visual story using Microsoft Photo Story. It outlines the step-by-step processes for opening Photo Story, importing and arranging pictures, adding titles and narration to each slide, adding background music, and saving the finished video. The objectives are for students to learn how to create a video using Photo Story's various tools to import, edit, narrate and add music to pictures, and save the final video file. An activity at the end tests the students' understanding by asking them to identify the button for starting a new story, settings for video size and quality, and the process of rendering the file to Windows Media format.
This document provides an overview manual for using iMovie '09. It includes sections on the iMovie interface, importing video from a Flip camera, adding photos and titles, inserting transitions, editing audio, and sharing finished movies using QuickTime. The manual acknowledges those involved in its creation and provides step-by-step instructions on the basic functions of iMovie '09 to assist users in creating their own movies.
This document provides instructions for using Microsoft Movie Maker software to create simple videos. It outlines 5 objectives: 1) import media like videos, pictures, and audio, 2) organize elements in the timeline, 3) edit the movie by adding effects and transitions, 4) add sounds and text, and 5) save the finished movie. Step-by-step directions are given for each objective, along with short activities to check understanding. The overall purpose is to teach students how to edit various media types together to create polished videos that can be shared online.
Video editing involves manipulating and rearranging video shots to create a new work. There are two main methods of editing - linear editing which involves working through video shots sequentially, and non-linear editing which allows editing any part of the video freely. Setting up an effective video editing workstation requires choosing video editing software like Final Cut Pro or Adobe Premiere and ensuring the computer has sufficient memory and processing power to handle video files.
Video editing involves manipulating and rearranging video shots to create a new work. There are two main methods of editing - linear editing which involves working through video shots sequentially, and non-linear editing which allows editing any part of the video freely. Setting up an effective video editing workstation requires choosing video editing software like Final Cut Pro or Adobe Premiere and ensuring the computer has sufficient memory and processing power to handle video files.
This document provides a quick reference guide for using Windows Movie Maker including:
1. An overview of the workshop goals for learning how to create movies using video, pictures, and sound as well as adding transitions and effects.
2. Instructions for importing video, pictures, and audio files and performing basic editing operations like splitting and trimming clips.
3. Directions for adding transitions, effects, titles, and credits to movies.
4. Steps for finalizing and saving completed movies.
5. A list of keyboard shortcuts for common Movie Maker tasks.
Q4. how did you use new media technologies in the construction and research, ...Petey Harris
The document discusses the new media technologies used during the research, planning, construction, and evaluation of a music video project. YouTube and Blogger were used for researching existing music videos and blogging about research findings. Premiere Pro was used to edit video footage and add filters. Photoshop allowed editing still images, adding layers of images, and inserting text. A Canon HD DSLR camera was used for filming to control focus.
This document provides instructions for creating a movie using Windows Movie Maker. It begins with an overview of the Movie Maker interface, including the menu bar, toolbar, movie tasks pane, collections pane, monitor, timeline, and storyboard. It then discusses how to import videos, photos, audio, and music into Movie Maker and capture video from an external device. The document also explains how to drag imported photos and videos to the storyboard or timeline to build the movie. Lastly, it describes how to move clips within the timeline or storyboard.
The document discusses the various media technologies used at different stages of a music video project. It describes using Panasonic DV and HD cameras to film footage, a Nikon DSLR camera to take photographs, and Adobe Photoshop, Premiere Pro, and OnLocation software to edit photos, videos, and import footage. Blogger was used to document the project online. A Blackberry was also used to upload storyboard ideas directly to the internet. New media like YouTube and Facebook allowed for audience feedback.
Adobe Premiere Pro is a powerful program for editing digital video. Premiere helps you create dynamic video or film. This course helps you understand and work with basic through advanced concepts and features of Adobe Premiere. You will run through a typical series of steps for creating, editing and fine-tuning a series of video pieces. We also recommend this course for those planning to step into Professional editing with Advance Software like Final Cut Pro.
The document discusses the production of a music video for the song "You Lost Me" by Christina Aguilera. It describes the use of iMovie '09 for video editing, including techniques like beat marking, ken burns effect, stabilization, and colorization. It also discusses using Serif PagePlus 11 to create ancillary materials like a digipak and advert. Canon cameras were used for video and still photography. Issues with lighting and software bugs caused delays. For future projects, the author would use higher quality cameras and stick to one idea for ancillary tasks.
This document provides a 7-step process for creating and editing video using a Dell webcam and Windows Media Maker: 1) Capture video using a webcam, camera, or other device; 2) Import the captured video file into a movie editor; 3) Place the video file in the timeline of the editor; 4) Choose sections of the video to edit out by splitting clips; 5) Save the edited movie file; 6) Optionally add effects, titles, and transitions; 7) Preview and save the finished video file for uploading online.
Powere what have you learnt about technologies from the.pptx evalllMaisiesmith16
We have learned how to use various technologies like cameras, computers, editing software, and more through constructing our media product. Some group members were unfamiliar with the Mac computer and editing software at first but we helped each other learn. We learned how to film with the camera, edit videos using Adobe Premiere on Mac which was different than Windows, and add effects like changing to black and white. While the software was difficult to learn initially, we became proficient through practice and can now use technologies like Photoshop, Blogger, and more confidently. There is still room for improvement, such as better camera skills and photo editing, but overall our skills have increased significantly through this project.
Powere what have you learnt about technologies from the.pptx evalllMaisiesmith16
We have learned how to use various technologies like cameras, computers, editing software, and more through constructing our media product. Some group members were unfamiliar with the Mac computer and editing software at first but we helped each other learn. We learned how to film with the Canon camera, edit videos using Adobe Premiere on Macs, add effects like changing to black and white, and speeding up/slowing down clips. While the software was difficult at first, we gained skills in Premiere, Photoshop, Blogger, Prezi, and Emaze over the course. Overall we improved our technology skills but still have more to learn, like improving camera techniques and Photoshop skills.
What have you learnt about technologies from the.pptx evalllMaisiesmith16
The group learned to use several pieces of technology to create their media product, including:
- A Canon camera to film shots, an SD card to store footage, and a tripod to film from different angles.
- Mac computers, which some found difficult to use initially but learned over time.
- Adobe Premiere for editing, which also took practice to learn but allowed them to add effects like lighting adjustments.
- Photoshop to design a poster, blogger to share planning, and an iPhone for audio recording.
While the final product showed improvement in skills, the group noted camera operation and Photoshop abilities could be strengthened further through additional practice.
What have you learnt about technologies from the.pptx evalll 777777777777777...Maisiesmith16
The group learned to use several pieces of technology to create their media product, including:
- A Canon camera to film shots, an SD card to store footage, and a tripod to film from different angles.
- Mac computers, which some found difficult to use initially but learned over time.
- Adobe Premiere for editing, which also took practice to learn but allowed them to add effects like lighting adjustments.
- Photoshop to design a poster, blogger to share planning, and an iPhone to record audio.
While the group felt proud of their editing skills, they identified areas for improvement like camera operation and using Photoshop more to refine designs. Overall the process helped expand their technical skills
The document discusses various technologies used in constructing a project. It describes learning to use Blogger to chronologically showcase work and share with group members. Adobe Premier Pro was used to edit videos, though issues arose with inconsistent black boxes during exporting. YouTube was utilized for research, works-in-progress, and the final film. LiveType was challenging initially but was mastered for adding credits and titles. iMacs and laptops facilitated the work, and a Panasonic camera captured footage while a tripod and dolly enabled steady and moving shots. Overall the individuals developed new skills with the technologies.
The document discusses technologies used during the planning, research, construction, and filming stages of creating a film product. Several software programs were used for planning, evaluation, and editing, including Prezi, Word, PowerPoint, SlideShare, Blogger, Sony Movie Studio Platinum, Photoshop, and basic music software. Various cameras were also used for filming, including a Sony HXR-NX70, iPhone, and Sony RX100 mk3. The document evaluates the software and cameras, finding some easy to use while others had learning curves or were time consuming.
This document provides an overview and instructions for using Windows Movie Maker 2 (MM2) for basic digital video editing. It explains the MM2 interface and components, how to set up a project by selecting options and saving it, how to import video clips, photos, audio and music files, and how to capture new video from a connected device. The goal is to guide students and others through the basic movie making process in MM2 from start to finish.
The document discusses how a group used various new media technologies in the production of their documentary project. They used blogging platforms like Blogger and YouTube to document their research and planning stages. Prezi, Mindmeister, and Storyboard That helped present their work in unique and engaging formats. In production, they utilized a microphone, Canon DSLR camera, and lighting equipment. Final Cut Pro, Photoshop, and Fireworks were used to edit footage and create a synergistic link between their products during the post-production stage. The group learned valuable skills like using camera settings, lighting adjustments, and editing tools to improve the quality of their work.
New media technologies played an essential role in all stages of the project. Video cameras, tripods, and editing software like Adobe Premiere Pro were used to film, edit, and construct the final video. Microsoft Excel and PowerPoint helped with research, planning, and presenting audience feedback in graphical formats. Online sites like Google Chrome, Blogger, SlideShare, and YouTube provided platforms to upload content and embed videos and presentations. Photoshop was used to create ancillary tasks and add artistic effects. Overall, these technologies were vital at all stages from production to sharing the final product with audiences.
Menerapkan efek khusus pada objek produksi engEko Supriyadi
Adobe Premiere and After Effects allow users to apply special effects and edit video objects. Adobe Premiere is a popular video editing software that has a common interface with other Adobe programs like Photoshop and After Effects, making it convenient to prepare images in Photoshop and special effects in After Effects. The document then discusses various tools and functions in Adobe Premiere for applying effects, editing video, creating titles, and exporting finished video files.
Blogger is a blogging platform owned by Google that allows users to create and maintain blogs. This document provides instructions for how to post content to a blog using the Blogger mobile app. Users can download the Blogger APK, log into their account, write a new blog post by adding a title and content, and then publish the post to their blog.
Video editing involves manipulating and rearranging video shots to create a new work. There are two main methods of editing - linear editing which involves working through video shots sequentially, and non-linear editing which allows editing any part of the video freely. Setting up an effective video editing workstation requires choosing video editing software like Final Cut Pro or Adobe Premiere and ensuring the computer has sufficient memory and processing power to handle video files.
Video editing involves manipulating and rearranging video shots to create a new work. There are two main methods of editing - linear editing which involves working through video shots sequentially, and non-linear editing which allows editing any part of the video freely. Setting up an effective video editing workstation requires choosing video editing software like Final Cut Pro or Adobe Premiere and ensuring the computer has sufficient memory and processing power to handle video files.
This document provides a quick reference guide for using Windows Movie Maker including:
1. An overview of the workshop goals for learning how to create movies using video, pictures, and sound as well as adding transitions and effects.
2. Instructions for importing video, pictures, and audio files and performing basic editing operations like splitting and trimming clips.
3. Directions for adding transitions, effects, titles, and credits to movies.
4. Steps for finalizing and saving completed movies.
5. A list of keyboard shortcuts for common Movie Maker tasks.
Q4. how did you use new media technologies in the construction and research, ...Petey Harris
The document discusses the new media technologies used during the research, planning, construction, and evaluation of a music video project. YouTube and Blogger were used for researching existing music videos and blogging about research findings. Premiere Pro was used to edit video footage and add filters. Photoshop allowed editing still images, adding layers of images, and inserting text. A Canon HD DSLR camera was used for filming to control focus.
This document provides instructions for creating a movie using Windows Movie Maker. It begins with an overview of the Movie Maker interface, including the menu bar, toolbar, movie tasks pane, collections pane, monitor, timeline, and storyboard. It then discusses how to import videos, photos, audio, and music into Movie Maker and capture video from an external device. The document also explains how to drag imported photos and videos to the storyboard or timeline to build the movie. Lastly, it describes how to move clips within the timeline or storyboard.
The document discusses the various media technologies used at different stages of a music video project. It describes using Panasonic DV and HD cameras to film footage, a Nikon DSLR camera to take photographs, and Adobe Photoshop, Premiere Pro, and OnLocation software to edit photos, videos, and import footage. Blogger was used to document the project online. A Blackberry was also used to upload storyboard ideas directly to the internet. New media like YouTube and Facebook allowed for audience feedback.
Adobe Premiere Pro is a powerful program for editing digital video. Premiere helps you create dynamic video or film. This course helps you understand and work with basic through advanced concepts and features of Adobe Premiere. You will run through a typical series of steps for creating, editing and fine-tuning a series of video pieces. We also recommend this course for those planning to step into Professional editing with Advance Software like Final Cut Pro.
The document discusses the production of a music video for the song "You Lost Me" by Christina Aguilera. It describes the use of iMovie '09 for video editing, including techniques like beat marking, ken burns effect, stabilization, and colorization. It also discusses using Serif PagePlus 11 to create ancillary materials like a digipak and advert. Canon cameras were used for video and still photography. Issues with lighting and software bugs caused delays. For future projects, the author would use higher quality cameras and stick to one idea for ancillary tasks.
This document provides a 7-step process for creating and editing video using a Dell webcam and Windows Media Maker: 1) Capture video using a webcam, camera, or other device; 2) Import the captured video file into a movie editor; 3) Place the video file in the timeline of the editor; 4) Choose sections of the video to edit out by splitting clips; 5) Save the edited movie file; 6) Optionally add effects, titles, and transitions; 7) Preview and save the finished video file for uploading online.
Powere what have you learnt about technologies from the.pptx evalllMaisiesmith16
We have learned how to use various technologies like cameras, computers, editing software, and more through constructing our media product. Some group members were unfamiliar with the Mac computer and editing software at first but we helped each other learn. We learned how to film with the camera, edit videos using Adobe Premiere on Mac which was different than Windows, and add effects like changing to black and white. While the software was difficult to learn initially, we became proficient through practice and can now use technologies like Photoshop, Blogger, and more confidently. There is still room for improvement, such as better camera skills and photo editing, but overall our skills have increased significantly through this project.
Powere what have you learnt about technologies from the.pptx evalllMaisiesmith16
We have learned how to use various technologies like cameras, computers, editing software, and more through constructing our media product. Some group members were unfamiliar with the Mac computer and editing software at first but we helped each other learn. We learned how to film with the Canon camera, edit videos using Adobe Premiere on Macs, add effects like changing to black and white, and speeding up/slowing down clips. While the software was difficult at first, we gained skills in Premiere, Photoshop, Blogger, Prezi, and Emaze over the course. Overall we improved our technology skills but still have more to learn, like improving camera techniques and Photoshop skills.
What have you learnt about technologies from the.pptx evalllMaisiesmith16
The group learned to use several pieces of technology to create their media product, including:
- A Canon camera to film shots, an SD card to store footage, and a tripod to film from different angles.
- Mac computers, which some found difficult to use initially but learned over time.
- Adobe Premiere for editing, which also took practice to learn but allowed them to add effects like lighting adjustments.
- Photoshop to design a poster, blogger to share planning, and an iPhone for audio recording.
While the final product showed improvement in skills, the group noted camera operation and Photoshop abilities could be strengthened further through additional practice.
What have you learnt about technologies from the.pptx evalll 777777777777777...Maisiesmith16
The group learned to use several pieces of technology to create their media product, including:
- A Canon camera to film shots, an SD card to store footage, and a tripod to film from different angles.
- Mac computers, which some found difficult to use initially but learned over time.
- Adobe Premiere for editing, which also took practice to learn but allowed them to add effects like lighting adjustments.
- Photoshop to design a poster, blogger to share planning, and an iPhone to record audio.
While the group felt proud of their editing skills, they identified areas for improvement like camera operation and using Photoshop more to refine designs. Overall the process helped expand their technical skills
The document discusses various technologies used in constructing a project. It describes learning to use Blogger to chronologically showcase work and share with group members. Adobe Premier Pro was used to edit videos, though issues arose with inconsistent black boxes during exporting. YouTube was utilized for research, works-in-progress, and the final film. LiveType was challenging initially but was mastered for adding credits and titles. iMacs and laptops facilitated the work, and a Panasonic camera captured footage while a tripod and dolly enabled steady and moving shots. Overall the individuals developed new skills with the technologies.
The document discusses technologies used during the planning, research, construction, and filming stages of creating a film product. Several software programs were used for planning, evaluation, and editing, including Prezi, Word, PowerPoint, SlideShare, Blogger, Sony Movie Studio Platinum, Photoshop, and basic music software. Various cameras were also used for filming, including a Sony HXR-NX70, iPhone, and Sony RX100 mk3. The document evaluates the software and cameras, finding some easy to use while others had learning curves or were time consuming.
This document provides an overview and instructions for using Windows Movie Maker 2 (MM2) for basic digital video editing. It explains the MM2 interface and components, how to set up a project by selecting options and saving it, how to import video clips, photos, audio and music files, and how to capture new video from a connected device. The goal is to guide students and others through the basic movie making process in MM2 from start to finish.
The document discusses how a group used various new media technologies in the production of their documentary project. They used blogging platforms like Blogger and YouTube to document their research and planning stages. Prezi, Mindmeister, and Storyboard That helped present their work in unique and engaging formats. In production, they utilized a microphone, Canon DSLR camera, and lighting equipment. Final Cut Pro, Photoshop, and Fireworks were used to edit footage and create a synergistic link between their products during the post-production stage. The group learned valuable skills like using camera settings, lighting adjustments, and editing tools to improve the quality of their work.
New media technologies played an essential role in all stages of the project. Video cameras, tripods, and editing software like Adobe Premiere Pro were used to film, edit, and construct the final video. Microsoft Excel and PowerPoint helped with research, planning, and presenting audience feedback in graphical formats. Online sites like Google Chrome, Blogger, SlideShare, and YouTube provided platforms to upload content and embed videos and presentations. Photoshop was used to create ancillary tasks and add artistic effects. Overall, these technologies were vital at all stages from production to sharing the final product with audiences.
Menerapkan efek khusus pada objek produksi engEko Supriyadi
Adobe Premiere and After Effects allow users to apply special effects and edit video objects. Adobe Premiere is a popular video editing software that has a common interface with other Adobe programs like Photoshop and After Effects, making it convenient to prepare images in Photoshop and special effects in After Effects. The document then discusses various tools and functions in Adobe Premiere for applying effects, editing video, creating titles, and exporting finished video files.
Blogger is a blogging platform owned by Google that allows users to create and maintain blogs. This document provides instructions for how to post content to a blog using the Blogger mobile app. Users can download the Blogger APK, log into their account, write a new blog post by adding a title and content, and then publish the post to their blog.
Google My Maps allows users to create their own custom maps using the Google My Maps APK on their smartphone. The app lets users design maps and add their own locations and information. Users can then share their maps with others.
This is the educational material for the Workshop2020. This PowerPoint focused Microsoft Excel I hope the students will get skill and they develop by themselves.
This is the educational material for STTP2020 Workshop. The students will get skill for create power point with this slides. This lesson shows you quick way to make PowerPoint.
This document discusses how to use a mobile app called MAP APK (GEO TRACKER) to track GPS data on your smartphone and import it to Google My Maps. The app allows you to track your location on your phone and then transfer that GPS data to Google My Maps so you can view your tracked routes and locations.
This is the educational material for STTP2020 IT workshop. All the students will get more skill through this page. This chapter has miller point with Lesson2 STTP2020 Technical term
This is the educational material for workshop STTP2020. This explain how to utilize the first stone image viewer. Hope the students get skill of image proseccing
This is the educational material for STTP 2020 IT workshop. Students can learn themselves with this published PowerPoint. I hope the student gets more interest and get skill in IT world..
This document provides information about an upcoming IT workshop, including registration details, schedule, lectures, and notices. It introduces the workshop theme of exploring our lives and the importance of IT skills. The target is to learn about IT's past and future, and gain skills in Word, Excel, images, blogs, websites, and POS. The workshop will take place over 8 days in the computer lab at STTP Payakumbuh, with 32 total hours of lessons, self-study materials available online, group discussions, and a concluding survey.
This document provides a lesson on using various functions in Microsoft Excel. It covers topics like cell operations, inserting items, formulas, and creating an account book. The lesson contains explanations and examples for copying and filling cells, formatting text and numbers, inserting pictures, shapes, graphs and hyperlinks, and using formulas for sums, dates, rounding, IF statements, and VLOOKUPs. It also demonstrates how to create an account book tracking expenses over time using Excel formulas.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Andreas Schleicher presents PISA 2022 Volume III - Creative Thinking - 18 Jun...EduSkills OECD
Andreas Schleicher, Director of Education and Skills at the OECD presents at the launch of PISA 2022 Volume III - Creative Minds, Creative Schools on 18 June 2024.
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
This presentation was provided by Racquel Jemison, Ph.D., Christina MacLaughlin, Ph.D., and Paulomi Majumder. Ph.D., all of the American Chemical Society, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
1. IMAGE AND VIDEO 02
SIMPLE AND BEST WAY TO EDIT IMAGE IS FAST STONE IMAGE
VIEWER.
WHAT WE CAN DO WITH THIS PROGRAM
2. 1. READY FOR FIRST STONE IMAGE VIEWER
1. Your computer has First Stone Image
Viewer?
3. Get skill for Batch Rename and Convert
2. Open the program and check
Copy some 40 image from your Smart
phone to Computer.
Image should be taken different day.
Select 5 image in each day.