The document discusses using social media and creative communication methods in science education. It describes two projects conducted at the West University of Timisoara involving teacher training students. The first project involved creating digital stories about scientists and scientific discoveries. The second had students create digital comics about optics concepts. Results showed that the activities improved students' confidence in using social media for science communication and increased their creativity and professional skills. Students developed positive attitudes toward integrating social media and web technologies into science education.
Project EMD-MLR: Educational Materials Development and Research in Machine Le...Nelly Cardinale, Ed.D.
Publication Type: Conference Paper
Year of Publication 2005
Publisher: American Society of Engineering Education in Washington, DC
Authors: Anagnostopoulos, GC, Georgiopoulos M, Ports K, Richie S, Cardinale N, White M, Kepuska V, Chan PK, Wu A, Kysilka M
Conference Name: Proceedings of the American Society of Engineering Education (ASEE) 2005 Annual Conference and Exposition : The Changing Landscape of Engineering and Technology Education in a Global World (2005)
Session type: Capstone & Educational Resource Developments (pp. 11749-11757)
Session: # 3232
Date Published: June 12-15,2005
Conference Location: Portland, Oregon June 12-15, 2005
URL: http://cs.fit.edu/~pkc/papers/asee05.pdf
A Tool for Determining an Optimal Model of Student Engagement in Wikis for Le...Cristina Felea
Paper presented at the 10th eLearning and Software for Education Conference - eLSE 2014, Bucharest 24-25 April
The problem of learners’ engagement is receiving renewed attention against the background of the transition from traditional to technology enhanced learning environments and the ensuing shift from the transmission to the (co)construction of knowledge model in teaching/learning.
Recent studies on the use of social media for academic purposes have also revealed transformations in student and teacher roles and behavior. This study is part of an ongoing research on various pedagogical aspects related to early adoption of Web 2.0 tools (wikis) in a blended language learning program of English for Academic Purposes attended by undergraduate students in social sciences in a Romanian university.
The authors’ prior research on student behavior suggested low participation levels during the semester and high activity under the pressure of finals. Our current objective is to continue the research in an attempt to provide a more accurate learner profile that could help teachers improve the learning environment to further activate their students.
We applied the ROC analysis, a cost/benefit analysis of diagnostic decision making, in order to diagnose the features of students who would use successfully a Web 2.0 tool for learning. The study aims to exemplify how ROC analysis can be used to offer a classification of students with positive/negative inclinations to adopt a Web 2.0 tool by eliminating the false positives,respectively the false negatives.
Consequently, it may become a tool to select a possible optimal model to be considered in the process of needs analysis and of taking important decisions regarding teaching methods, course contents and design.
My Final Presentation about Ed Tech 1 and 2. Jermaine Dabon
My over-all collections about what we have in our subject which is Educational Tech 1 and 2. BSEd- III HET from Cebu Technological University Moalboal, Cebu Moalboal Campus.
Globally, educational systems are adopting new technologies to integrate ICT in the teaching and learning process, to prepare students with the knowledge and skills they need in their subject matter. In this way the teaching profession is evolving from teacher- centered to student- centered learning environments. ICT integration is understood as the usage of technology seamlessly for educational processes like transacting curricular content and students working on technology to do authentic tasks.
Nowadays ICT facilitate not only the delivery of lessons but also the learning process itself. This includes computer based technologies, digital imaging, the internet, file servers, data storage devices, network infrastructure, desktops, laptops and broadcasting technologies namely radio and television, and telephone which are used as instructional tools at schools.
Project EMD-MLR: Educational Materials Development and Research in Machine Le...Nelly Cardinale, Ed.D.
Publication Type: Conference Paper
Year of Publication 2005
Publisher: American Society of Engineering Education in Washington, DC
Authors: Anagnostopoulos, GC, Georgiopoulos M, Ports K, Richie S, Cardinale N, White M, Kepuska V, Chan PK, Wu A, Kysilka M
Conference Name: Proceedings of the American Society of Engineering Education (ASEE) 2005 Annual Conference and Exposition : The Changing Landscape of Engineering and Technology Education in a Global World (2005)
Session type: Capstone & Educational Resource Developments (pp. 11749-11757)
Session: # 3232
Date Published: June 12-15,2005
Conference Location: Portland, Oregon June 12-15, 2005
URL: http://cs.fit.edu/~pkc/papers/asee05.pdf
A Tool for Determining an Optimal Model of Student Engagement in Wikis for Le...Cristina Felea
Paper presented at the 10th eLearning and Software for Education Conference - eLSE 2014, Bucharest 24-25 April
The problem of learners’ engagement is receiving renewed attention against the background of the transition from traditional to technology enhanced learning environments and the ensuing shift from the transmission to the (co)construction of knowledge model in teaching/learning.
Recent studies on the use of social media for academic purposes have also revealed transformations in student and teacher roles and behavior. This study is part of an ongoing research on various pedagogical aspects related to early adoption of Web 2.0 tools (wikis) in a blended language learning program of English for Academic Purposes attended by undergraduate students in social sciences in a Romanian university.
The authors’ prior research on student behavior suggested low participation levels during the semester and high activity under the pressure of finals. Our current objective is to continue the research in an attempt to provide a more accurate learner profile that could help teachers improve the learning environment to further activate their students.
We applied the ROC analysis, a cost/benefit analysis of diagnostic decision making, in order to diagnose the features of students who would use successfully a Web 2.0 tool for learning. The study aims to exemplify how ROC analysis can be used to offer a classification of students with positive/negative inclinations to adopt a Web 2.0 tool by eliminating the false positives,respectively the false negatives.
Consequently, it may become a tool to select a possible optimal model to be considered in the process of needs analysis and of taking important decisions regarding teaching methods, course contents and design.
My Final Presentation about Ed Tech 1 and 2. Jermaine Dabon
My over-all collections about what we have in our subject which is Educational Tech 1 and 2. BSEd- III HET from Cebu Technological University Moalboal, Cebu Moalboal Campus.
Globally, educational systems are adopting new technologies to integrate ICT in the teaching and learning process, to prepare students with the knowledge and skills they need in their subject matter. In this way the teaching profession is evolving from teacher- centered to student- centered learning environments. ICT integration is understood as the usage of technology seamlessly for educational processes like transacting curricular content and students working on technology to do authentic tasks.
Nowadays ICT facilitate not only the delivery of lessons but also the learning process itself. This includes computer based technologies, digital imaging, the internet, file servers, data storage devices, network infrastructure, desktops, laptops and broadcasting technologies namely radio and television, and telephone which are used as instructional tools at schools.
GameVui.biz là một web chơi game onlien với hàng nghìn game hay nhất như game Dragon ball, game songoku, game đào vàng, game nấu ăn, game đua xe, game bắn súng, game làm bánh, game cờ tướng, game đá bóng.....Hãy ghé Gamevui.biz để chơi game vui hay nhất
Implementation of Information and Communication Technologies in Primary Schoolsirjes
Implementation of modern media and information technology in primary schools has been
increasing. The use of ICT in education process brings better results: teaching is better, clearer and gives the
opportunity to every student to be actively involved. After having applied Microsoft tools in many projects, we
saw the benefits of them in preparation, organization and in the teaching process itself as well as in the fast but
high-quality feedback – students‟ knowledge. The most important conclusions are economy of time and proper
guidance of students in use of ICT and the constant training of teachers for lifelong learning. ICT in classroom
helps students to use the Internet - to find teaching materials, to store them and sort them into their own
documents on their computers, by themselves or with the help of their parents. Nowadays, teachers and students
have changed their roles. Teachers: guide students towards the goal by choosing teaching materials and by
giving the instructions during the working process, they form and develop the teaching materials of the
interactive content, they can use materails from other teachers, if there is a permission from them, there is the
possibilty of the individual approach to every student, they often check briefly the acquisition of the teaching
content through quizzes, presentations and finally, there is the possibilty of extracurricular communication with
students (via e-mail, facebook, twiter, SkyDrive, GeoGebra, Geometric Scatch Pade).
Educational Radiotelevision in Digital Media and European projectsMEDEA Awards
The development and penetration of new technologies in the contemporary social and educational environment, where schools are not just consuming content but also creating their own, has inspired and motivated Educational Radio-Television (EduTV) to get out, meet the Digital Generation in its own space and become part of its community. The second generation of EduTV is a multimedia platform connected to social networks which offers students and teachers the environment and the tools to design and create their own multimedia projects. Taking an active role in connecting school communities and contributing to the development of audiovisual culture, it motivates and enables students to create User Generated Video reusing and remixing the available videos and newly documented digital content. EduTV participates in MEDEAnet project aimed to promote media-based learning in organisations and practitioners through local training and networking events, online resources and knowledge sharing. In addition, EduTV participates in Energy-bits”, a transmedia European project distributed in both platforms Television and Web, regarding the sustainable use of energy and supported by “Intelligent Energy”.
Media Competence and Continuous Professional Development of the Teacherijtsrd
This article discusses media education opportunities that encourage science teachers to develop independent thinking, creative activity in an informed society in a competent approach to education related to the development of media competence. Risolat Usmonalieva "Media Competence and Continuous Professional Development of the Teacher" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-6 | Issue-3 , April 2022, URL: https://www.ijtsrd.com/papers/ijtsrd49846.pdf Paper URL: https://www.ijtsrd.com/humanities-and-the-arts/education/49846/media-competence-and-continuous-professional-development-of-the-teacher/risolat-usmonalieva
Presentation at the "International MARCH Workshop" on 6th October 2015, at Goethe Institute, Sofia, Bulgaria
Life Long Learning Project March "Making Science Real in Schools"
https://www.sciencemarch.eu/index.php/el/
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
The Indian economy is classified into different sectors to simplify the analysis and understanding of economic activities. For Class 10, it's essential to grasp the sectors of the Indian economy, understand their characteristics, and recognize their importance. This guide will provide detailed notes on the Sectors of the Indian Economy Class 10, using specific long-tail keywords to enhance comprehension.
For more information, visit-www.vavaclasses.com
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxEduSkills OECD
Andreas Schleicher presents at the OECD webinar ‘Digital devices in schools: detrimental distraction or secret to success?’ on 27 May 2024. The presentation was based on findings from PISA 2022 results and the webinar helped launch the PISA in Focus ‘Managing screen time: How to protect and equip students against distraction’ https://www.oecd-ilibrary.org/education/managing-screen-time_7c225af4-en and the OECD Education Policy Perspective ‘Students, digital devices and success’ can be found here - https://oe.cd/il/5yV
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
How to Split Bills in the Odoo 17 POS ModuleCeline George
Bills have a main role in point of sale procedure. It will help to track sales, handling payments and giving receipts to customers. Bill splitting also has an important role in POS. For example, If some friends come together for dinner and if they want to divide the bill then it is possible by POS bill splitting. This slide will show how to split bills in odoo 17 POS.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
1. Dr. Dana Crăciun
Teacher Training Departament, West University of Timișoara 4 V. Pârvan,
Timișoara, Romania
Dr. Mădălin Bunoiu
Faculty of Physics, West University of Timișoara 4 V. Pârvan, Timișoara,
Romania
Training Teachers for the Knowledge
Society: Social Media in Science Education
2. Why?
2
Social networks have changed several areas since ancient times,
including business, industry, economy, art, culture, and education
HOWEVER: social media is mostly used to share informations, post
photos, videos, comments, and sales
NEVERTHELESS: Social networking in educational settings may be an
interesting pedagogical strategy
AND: The creation of virtual environments to complement traditional
learning is significant to promote and consolidate teacher-student and
student-student interactions in sharing knowledge and cooperative work.
AND: We live in a world that is constantly becoming innovated with new
concepts, ideas and technology. Having the creativity to help innovate
something that has never been created before is a crucial today
HENCE: We believe that a good blend between SM and creativity
enhancing activities is exactly what is needed!
Introduction
3. Structure
3
1. Communicating science
SM and web 2.0 in science communication
Creative communication methods in science
education
2. Comics and digital storytelling in ISTE at the West
University of Timisoara
Activities description
Results and discussions
Students attitude toward using SM in science
education
4. SM and web 2.0 in science communication
Students
express their opinions on current scientific issues
participate in online debates
participate in scientific projects
(collective intelligence of the crowd)
need to express their point of view in a strong
and persuasive manner
adequate communication and ICT skills
4 1. Communicating science
5. Creative communication methods in
science education
Creativity
foundation stone of progress and innovation in science
developed through interdisciplinary activities
(enhance written and verbal communication in science) [5]
Activities
creative writing use of narrative explanation
creative analogies to understand phenomena and ideas
approaching the teaching and learning of science through art
Combining narration with ICT and new communication media!
[6]
5 1. Communicating science
6. Creative communication methods in
science education. Digital stories
Digital storytelling form of multimedia that combines
narrative and digital content to create a story [7]
stories used in science education: storylines, historical
presentations, small illustrations, thematic narratives, dialogues or
dramatization
created to raise questions or make a point
aim to enhance the teaching-learning process in science [8]
6 1. Communicating science
First step to gain the necessary
skills needed to hold a scientific
discourse
7. Creative communication methods in
science education. e Comics
Comics form of narration which is mainly based on the visual art
use to transmit a certain message [9]
Comic strips and concept cartoons
Used in science classes to:
o introduce/communicate scientific issues
o identify preconceptions
o assess what the pupils have learned throughout the
academic year [10]
e Comics – comics in digital format
7 1. Communicating science
8. Creative communication methods in
science education.
Digital stories and e Comics
a viable alternative for science teachers to
incorporate creativity and emotional content in their class
can aid in humanizing science, making it more
accessible to students regardless of their inclinations for science
8 1. Communicating science
9. Students’ view on SM
9 1. Communicating science
74%
80%
95%
90%
SM- useful in professional activity/ science
education.
SM - important for the dissemination of
scientific knowledge
SM - experimented user
SM- can enhance professional/transversal
21st century skills
Students opinion
10. Comics and digital storytelling in ISTE at the
West University of Timisoara
We conducted 2 projects, in academic year 2014-2015,
aimed to:
integrate ICT resources and new available media for
communicating science
help students develop ICT skills, learning skills and life
Participants: students from the Faculty of Physics
Collaboration: with the Timişoara branch of the Romanian
Physics Society
Goals of the projects:
to induce in students a positive attitude towards using SM and
web 2.0 in science education
10 2. Comics and digital storytelling in ISTE at the West University of Timisoara
11. Activity 1 - Digital storytelling
an extra-curricular activity
Activity description
Volunteering physics teacher students:
Prepared a set of digital stories inspired from the life of scientists,
scientific discoveries, inventions or the history of science
Presented the stories in four middle schools
Discussed with the pupils about current scientific issues and the
necessity to achieve a scientific literacy
Organized a digital story contest on “Light – phenomena,
researchers, inventions, applications”
11 2. Comics and digital storytelling in ISTE at the West University of Timisoara
12. Results
People involved : 6 students, 100 pupils from Timis county, 15
teachers
Digital output: 8 digital stories: Archimedes principle, The story
of Physics, The story of the Battery, Curiosities in the world of
Physics
Applications used: Scratch, Prezi, MovieMaker, ProShow Gold.
Collaboration and communication: Facebook, email tools
12 3. Comics and digital storytelling in ISTE at the West University of Timisoara
13. Activity 2 – eComics
Curricular activity that aim to enhance the
creativity of students in presenting scientific
information and to integrate web 2.0 applications
in science communication.
Activity description
Second year physics teacher students:
created digital comics - concept from optics studied in middle
school
presented their comics within a workshop
and
discussed the effect of using comics in teaching-learning-
assessment activities
13 2. Comics and digital storytelling in ISTE at the West University of Timisoara
14. Results
People involved: 13 physics students, 2 teachers
Digital output: 11 eComics on optical phenomena and instruments
Web 2.0 Applications used: MakeBeliefsComix, Pixton, ToonDoo
Collaboration and communication: Edmodo forum, email tools,
Facebook page
.
14 3. Comics and digital storytelling in ISTE at the West University of Timisoara
15. Students attitude toward using SM in
science education
15 2. Comics and digital storytelling in ISTE at the West University of Timisoara
Positive attitude - integrating SM/web 2.0 in the training program and
in science education
68%
64%
80%
74%
Communicating science trough SM/web
2.0
Using social networks and web 2.0 in
science education
Increase of students’ confidence
After Before
16. Students attitude toward using SM in
science education
16
Why?
2. Comics and digital storytelling in ISTE at the West University of Timisoara
58%
37%
64%
64%
Designing learning experiences using
web 2.0 and media resources
Motivating students to learn and
communicate science trough SM/web 2.0
Increase of students’ confidence
After Before
limited teaching experience
students are not able to understand the intrinsic
link between the pupils' motivation and authentic
learning experiences
17. Conclusions
17
Both projects reached their intended aim to increase the
students’ confidence in using SM and web 2.0 applications.
Student teachers were positive that they could induce in their
pupils the desire to learn and communicate science through
SM and web 2.0 applications.
The activities led to an increase in the students’ creativity for
science communication and enhanced their professional and
transversal skills.
Social media and web 2.0 – way of promoting collaboration
in ISTE, tool of communication in science, making the
activity visible!
19. References
1. EU-report (2013). Study on Policy Measures to improve the Attractiveness of the Teaching Profession in
"Europe-final report" vol.1-2 Luxembourg: Publications Office of the EU,
2. Zaidieh , A., (2012) The Use of Social Networking in Education: Challenges and Opportunities, World of
Computer Science and Information Technology Journal 2(1): pp 18-21.
3. Kidd, W. (2013) Framing pre-service teachers’ professional learning using Web2.0 tools: positioning pre-service
teachers as agents of cultural and technological change, Professional Development in Education, 39 (2), pp 260-
272
4. Dahlstrom, M.F. (2014). Using narratives to communicate science with nonexpert audiences. Proc Natl Acad Sci
USA 111, pp.13614–13620.
5. Hadzigeorgiou, Y., Fokialis, P. and Kabouropoulou, M. (2012). Thinking about Creativity in Science
Education. Creative Education 3, pp. 603-611.
6. Avraamidou, L., and Osborne, J. (2009), The role of narrative in communicating science. Int J Sci Educ 31(12),
pp. 1683–1707.
7. Robin, B. R. (2008). Digital Storytelling: A Powerful Technology Tool for the 21st Century Classroom, Theory
Into Practice 47, pp. 220–228.
8. Klassen, S. (2009). The Construction and Analysis of a Science Story: A Proposed Methodology, Science and
Education 18(3-4), pp 401-423.
9. Tatalovic, M. (2009). Science comics as tools for science education and communication: a brief, exploratory
study, Journal of Science Communication 8(4) A02.
10. Olson, J.C. (2008). The comic strip as a medium for promoting science literacy,
http://www.csun.edu/OlsonActionResearchFinal.pdf19