The document provides tips for creating effective seminar presentations, slide shows, wiki pages, videos, podcasts, and games for educational purposes. It recommends planning seminars with clear outlines and rehearsing delivery with techniques like good posture, eye contact, and voice projection. For visual aids, it suggests keeping slides simple with one idea per slide, and using software like PowerPoint, Keynote, and Google Slides. It also lists options for creating videos, podcasts, and interactive games to engage students.
Here is a potential solution to the problem in C++:
#include <iostream>
using namespace std;
int main() {
int num1, num2, num3;
cout << "Enter three numbers: ";
cin >> num1 >> num2 >> num3;
int total = num1 + num2 + num3;
float average = total / 3.0;
cout << "The numbers entered were: " << num1 << ", " << num2 << ", " << num3 << endl;
cout << "Their average is: " << average;
return 0;
}
Some key points:
- Use cin to input the 3 numbers from the
This is the Complete course of C Programming Language for Beginners. All Topics of C programming Language are covered in this single power point presentation.
Visit: www.cyberlabzone.com
This document provides an introduction to the C programming language. It discusses that C was developed in 1972 by Dennis Ritchie at Bell Labs to be used for the UNIX operating system. The document then covers some key characteristics of C including that it is a structured, low-level programming language. It also lists some common features of C like simple syntax, rich libraries, and pointers. The document concludes with examples of basic C programs and descriptions of input/output functions and escape sequences.
The document discusses the key concepts of object-oriented programming (OOP) in C++, including objects, classes, abstraction, encapsulation, inheritance, polymorphism, overloading, and exception handling. Objects are instances of classes that contain data members and member functions. Classes define the blueprint for objects and allow data and functions to be bundled together. Abstraction hides unnecessary details and focuses on essential information. Encapsulation binds data and functions together within a class. Inheritance allows code reuse through deriving a new class from an existing class. Polymorphism and overloading allow functions to operate on different data types. Exception handling manages errors at runtime.
The document discusses pointers in C programming. It defines pointers as variables that store the memory addresses of other variables. It provides examples of declaring pointer variables and using dereference and reference operators. It also covers pointer arithmetic, pointers to pointers, pointers to arrays, pointers as function arguments, pointers to structures including self-referential structures, enumerations, and bitfields. Key concepts are illustrated with code examples and outputs.
Introduction to visual basic programmingRoger Argarin
Â
The document outlines a course on Visual Basic programming using Visual Studio .NET2005. It introduces Visual Basic and its history, covers basic concepts like object-oriented programming and event-driven programming. It describes setting up the Visual Studio development environment and how to plan and create Visual Basic projects using forms, controls, properties, and code. References and resources are provided to learn more about Visual Basic and .NET programming.
This document provides an introduction to object-oriented programming concepts in C++ including objects, classes, encapsulation, inheritance, polymorphism, and more. It explains the basic structure of a C++ program and demonstrates how to write a simple "Hello World" program. It also covers basic C++ elements like variables, data types, comments, strings, arithmetic operators, and input/output.
Here is a potential solution to the problem in C++:
#include <iostream>
using namespace std;
int main() {
int num1, num2, num3;
cout << "Enter three numbers: ";
cin >> num1 >> num2 >> num3;
int total = num1 + num2 + num3;
float average = total / 3.0;
cout << "The numbers entered were: " << num1 << ", " << num2 << ", " << num3 << endl;
cout << "Their average is: " << average;
return 0;
}
Some key points:
- Use cin to input the 3 numbers from the
This is the Complete course of C Programming Language for Beginners. All Topics of C programming Language are covered in this single power point presentation.
Visit: www.cyberlabzone.com
This document provides an introduction to the C programming language. It discusses that C was developed in 1972 by Dennis Ritchie at Bell Labs to be used for the UNIX operating system. The document then covers some key characteristics of C including that it is a structured, low-level programming language. It also lists some common features of C like simple syntax, rich libraries, and pointers. The document concludes with examples of basic C programs and descriptions of input/output functions and escape sequences.
The document discusses the key concepts of object-oriented programming (OOP) in C++, including objects, classes, abstraction, encapsulation, inheritance, polymorphism, overloading, and exception handling. Objects are instances of classes that contain data members and member functions. Classes define the blueprint for objects and allow data and functions to be bundled together. Abstraction hides unnecessary details and focuses on essential information. Encapsulation binds data and functions together within a class. Inheritance allows code reuse through deriving a new class from an existing class. Polymorphism and overloading allow functions to operate on different data types. Exception handling manages errors at runtime.
The document discusses pointers in C programming. It defines pointers as variables that store the memory addresses of other variables. It provides examples of declaring pointer variables and using dereference and reference operators. It also covers pointer arithmetic, pointers to pointers, pointers to arrays, pointers as function arguments, pointers to structures including self-referential structures, enumerations, and bitfields. Key concepts are illustrated with code examples and outputs.
Introduction to visual basic programmingRoger Argarin
Â
The document outlines a course on Visual Basic programming using Visual Studio .NET2005. It introduces Visual Basic and its history, covers basic concepts like object-oriented programming and event-driven programming. It describes setting up the Visual Studio development environment and how to plan and create Visual Basic projects using forms, controls, properties, and code. References and resources are provided to learn more about Visual Basic and .NET programming.
This document provides an introduction to object-oriented programming concepts in C++ including objects, classes, encapsulation, inheritance, polymorphism, and more. It explains the basic structure of a C++ program and demonstrates how to write a simple "Hello World" program. It also covers basic C++ elements like variables, data types, comments, strings, arithmetic operators, and input/output.
Genetic Algorithms(GAs) are adaptive heuristic search algorithms that belong to the larger part of evolutionary algorithms. Genetic algorithms are based on the ideas of natural selection and genetics. These are intelligent exploitation of random search provided with historical data to direct the search into the region of better performance in solution space. They are commonly used to generate high-quality solutions for optimization problems and search problems.
This presentation provides an overview of C programming. It introduces the presenter and their university affiliation. The objectives are to discuss the history of C, what structured programming is, why C is considered a structured language, features of C, and advantages of C. The document then covers each objective in detail, explaining that C was created in 1972 at Bell Labs, its origins from B programming language, and its use for designing UNIX. It defines structured programming and why C qualifies. Features covered are low-level support, portability, power, pointers. Advantages mentioned are efficiency, portability, ease of debugging. The future of C is seen as secure due to its nature and dedicated community.
A string is a data type used in programming, such as an integer and floating point unit, but is used to represent text rather than numbers. It is comprised of a set of characters that can also contain spaces and numbers. For example, the word "hamburger" and the phrase "I ate 3 hamburgers" are both strings.
The document discusses various aspects of structures in C programming language. It defines a structure as a collection of variables of different data types grouped together under a single name. Structures allow grouping of related data and can be very useful for representing records. The key points discussed include:
- Defining structures using struct keyword and accessing members using dot operator.
- Declaring structure variables and initializing structure members.
- Using arrays of structures to store multiple records.
- Nested structures to group related members together.
- Pointers to structures for dynamic memory allocation.
- Passing structures, structure pointers and arrays of structures to functions.
Presentation on C++ Programming Languagesatvirsandhu9
Â
This document provides an overview of the C++ programming language. It discusses why C++ is used, how it compares to Fortran, and the basic structure and components of a C++ program. The key topics covered include data types, variables, operators, selection statements, iteration statements, functions, arrays, pointers, input/output, preprocessor instructions, and comments. The document is intended to teach the basics of C++ programming in a structured way over multiple sections.
C-Programming C LIBRARIES AND USER DEFINED LIBRARIES.pptxSKUP1
Â
C programming provides standard library functions defined in header files and user-defined functions. Standard library functions like printf() and scanf() are pre-built to perform common tasks and are declared in header files like stdio.h. To use these functions, the corresponding header file must be included. Users can also define their own functions to customize program behavior. User-defined functions are defined using declarations, definitions, and calls.
Call by value or call by reference in C++Sachin Yadav
Â
Call by value means passing the value directly to a function. The called function uses the value in a local variable; any changes to it DO NOT affect the source variable. In call by value method, the called function creates its own copies of original values sent to it. Any changes, that are made, occur on the function’s copy of values and are not reflected back to the calling function.
The document presents information about functions in the C programming language. It discusses what a C function is, the different types of C functions including library functions and user-defined functions. It provides examples of how to declare, define, call and pass arguments to C functions. Key points covered include how functions allow dividing a large program into smaller subprograms, the ability to call functions multiple times, and how functions improve readability, debugging and reusability of code. An example program demonstrates a simple C function that calculates the square of a number.
Constants are values that do not change during program execution and include numeric constants like integers and floating point numbers, as well as string or character constants. Variables are identifiers that are used to refer to values that can change during program execution. Common variable types in C include integers, floating point numbers, characters, and strings. Variables must be declared with a data type before being assigned values and have naming conventions like starting with a letter and being less than 32 characters.
An enumeration (enum) is a user-defined type (same as structure) that represents a group of constants. typedef is a keyword used to create alias name for the existing datatypes.
Data Types and Variables In C ProgrammingKamal Acharya
Â
This document discusses data types and variables in C programming. It defines the basic data types like integer, floating point, character and void. It explains the size and range of integer and floating point data types. It also covers user-defined data types using typedef and enumeration. Variables are used to store and manipulate data in a program and the document outlines the rules for declaring variables and assigning values to them.
The document provides an introduction to object-oriented programming concepts. It discusses how OOP models the real world using objects that have both state in the form of attributes, and behavior through methods. Some key advantages of the OOP paradigm include simplicity through modeling real-world entities, modularity by encapsulating data and behavior within classes, and reusability through inheritance. The document outlines important OOP concepts such as classes, objects, encapsulation, inheritance, polymorphism, and abstraction.
This document contains 10 multiple choice questions about C programming concepts:
1. The question asks about a function declaration and the default value of a parameter.
2. The question evaluates the result of a C program calculating values and incrementing a pointer variable.
3. The question asks about getting the memory address of the first element in an array.
4. The question asks about different ways to initialize an array of integers to zero.
5. The question asks about correctly referencing a day of the week field within a structure using a pointer.
6. Additional questions cover ASCII values, function calls, binary files, and Boolean logic evaluations.
The document provides an overview of the C++ programming language, including:
- A brief history of C++ and how it was developed based on C while incorporating object-oriented programming features.
- Descriptions of key computer science concepts like hardware, memory, data types, compilers, and the software development process.
- Explanations of core C++ programming concepts like variables, data types, operators, expressions, and identifiers. It also discusses object-oriented features and the standard libraries.
- Short sections on C++ keywords, tokens, structures, advantages and disadvantages.
So in summary, the document introduces the C++ language by covering its origins and evolution, underlying computer science principles, and
This document discusses computer graphics and its various applications. It defines computer graphics as drawing pictures, lines, and charts using computers with programming. There are two main types: interactive computer graphics which allows two-way communication between the user and computer, and non-interactive graphics where the user has no control over the images. Computer graphics is used across many fields including design, simulation, entertainment, education, visualization, and more. Specific applications mentioned include CAD, presentation graphics, computer art, games, movies, training simulations, scientific/medical visualization, and business visualization.
Everything about OOPs (Object-oriented programming) in this slide we cover the all details about object-oriented programming using C++. we also discussed why C++ is called a subset of C.
The conditional operator, also known as the ternary operator, allows an expression to take on one of two values based on whether a condition is true or false. It requires three operands - a condition, a value if the condition is true, and a value if the condition is false. The conditional operator provides a shorthand for a basic if-else statement where a variable is assigned one of two values based on a condition. While it can be nested, doing so reduces readability, so conditional operators are best used only in place of simple if-else assignments rather than complex nested logic.
This document provides guidance on preparing and presenting a seminar. It begins by defining a seminar as an instructional technique involving guided group interaction on a presented theme. It then outlines the objectives of seminars as allowing students to explore topics in depth, share ideas, and develop presentation and discussion skills. The document provides tips for effective seminar preparation, including selecting a topic, conducting research, designing slides with clear and concise content, and concluding with a summary. Presenting clear and well-organized content is emphasized to effectively communicate information and facilitate discussion.
This document provides definitions and descriptions of seminars, trainings, and workshops. It explains that seminars involve small group discussions focused on a particular subject, trainings emphasize hands-on learning over multiple days, and workshops are similar to hands-on seminars. It also outlines some common types of educational programs and discusses the advantages of attending events like increased knowledge and networking, and the disadvantages of costs, time away from work, and potential for unhelpful content.
Genetic Algorithms(GAs) are adaptive heuristic search algorithms that belong to the larger part of evolutionary algorithms. Genetic algorithms are based on the ideas of natural selection and genetics. These are intelligent exploitation of random search provided with historical data to direct the search into the region of better performance in solution space. They are commonly used to generate high-quality solutions for optimization problems and search problems.
This presentation provides an overview of C programming. It introduces the presenter and their university affiliation. The objectives are to discuss the history of C, what structured programming is, why C is considered a structured language, features of C, and advantages of C. The document then covers each objective in detail, explaining that C was created in 1972 at Bell Labs, its origins from B programming language, and its use for designing UNIX. It defines structured programming and why C qualifies. Features covered are low-level support, portability, power, pointers. Advantages mentioned are efficiency, portability, ease of debugging. The future of C is seen as secure due to its nature and dedicated community.
A string is a data type used in programming, such as an integer and floating point unit, but is used to represent text rather than numbers. It is comprised of a set of characters that can also contain spaces and numbers. For example, the word "hamburger" and the phrase "I ate 3 hamburgers" are both strings.
The document discusses various aspects of structures in C programming language. It defines a structure as a collection of variables of different data types grouped together under a single name. Structures allow grouping of related data and can be very useful for representing records. The key points discussed include:
- Defining structures using struct keyword and accessing members using dot operator.
- Declaring structure variables and initializing structure members.
- Using arrays of structures to store multiple records.
- Nested structures to group related members together.
- Pointers to structures for dynamic memory allocation.
- Passing structures, structure pointers and arrays of structures to functions.
Presentation on C++ Programming Languagesatvirsandhu9
Â
This document provides an overview of the C++ programming language. It discusses why C++ is used, how it compares to Fortran, and the basic structure and components of a C++ program. The key topics covered include data types, variables, operators, selection statements, iteration statements, functions, arrays, pointers, input/output, preprocessor instructions, and comments. The document is intended to teach the basics of C++ programming in a structured way over multiple sections.
C-Programming C LIBRARIES AND USER DEFINED LIBRARIES.pptxSKUP1
Â
C programming provides standard library functions defined in header files and user-defined functions. Standard library functions like printf() and scanf() are pre-built to perform common tasks and are declared in header files like stdio.h. To use these functions, the corresponding header file must be included. Users can also define their own functions to customize program behavior. User-defined functions are defined using declarations, definitions, and calls.
Call by value or call by reference in C++Sachin Yadav
Â
Call by value means passing the value directly to a function. The called function uses the value in a local variable; any changes to it DO NOT affect the source variable. In call by value method, the called function creates its own copies of original values sent to it. Any changes, that are made, occur on the function’s copy of values and are not reflected back to the calling function.
The document presents information about functions in the C programming language. It discusses what a C function is, the different types of C functions including library functions and user-defined functions. It provides examples of how to declare, define, call and pass arguments to C functions. Key points covered include how functions allow dividing a large program into smaller subprograms, the ability to call functions multiple times, and how functions improve readability, debugging and reusability of code. An example program demonstrates a simple C function that calculates the square of a number.
Constants are values that do not change during program execution and include numeric constants like integers and floating point numbers, as well as string or character constants. Variables are identifiers that are used to refer to values that can change during program execution. Common variable types in C include integers, floating point numbers, characters, and strings. Variables must be declared with a data type before being assigned values and have naming conventions like starting with a letter and being less than 32 characters.
An enumeration (enum) is a user-defined type (same as structure) that represents a group of constants. typedef is a keyword used to create alias name for the existing datatypes.
Data Types and Variables In C ProgrammingKamal Acharya
Â
This document discusses data types and variables in C programming. It defines the basic data types like integer, floating point, character and void. It explains the size and range of integer and floating point data types. It also covers user-defined data types using typedef and enumeration. Variables are used to store and manipulate data in a program and the document outlines the rules for declaring variables and assigning values to them.
The document provides an introduction to object-oriented programming concepts. It discusses how OOP models the real world using objects that have both state in the form of attributes, and behavior through methods. Some key advantages of the OOP paradigm include simplicity through modeling real-world entities, modularity by encapsulating data and behavior within classes, and reusability through inheritance. The document outlines important OOP concepts such as classes, objects, encapsulation, inheritance, polymorphism, and abstraction.
This document contains 10 multiple choice questions about C programming concepts:
1. The question asks about a function declaration and the default value of a parameter.
2. The question evaluates the result of a C program calculating values and incrementing a pointer variable.
3. The question asks about getting the memory address of the first element in an array.
4. The question asks about different ways to initialize an array of integers to zero.
5. The question asks about correctly referencing a day of the week field within a structure using a pointer.
6. Additional questions cover ASCII values, function calls, binary files, and Boolean logic evaluations.
The document provides an overview of the C++ programming language, including:
- A brief history of C++ and how it was developed based on C while incorporating object-oriented programming features.
- Descriptions of key computer science concepts like hardware, memory, data types, compilers, and the software development process.
- Explanations of core C++ programming concepts like variables, data types, operators, expressions, and identifiers. It also discusses object-oriented features and the standard libraries.
- Short sections on C++ keywords, tokens, structures, advantages and disadvantages.
So in summary, the document introduces the C++ language by covering its origins and evolution, underlying computer science principles, and
This document discusses computer graphics and its various applications. It defines computer graphics as drawing pictures, lines, and charts using computers with programming. There are two main types: interactive computer graphics which allows two-way communication between the user and computer, and non-interactive graphics where the user has no control over the images. Computer graphics is used across many fields including design, simulation, entertainment, education, visualization, and more. Specific applications mentioned include CAD, presentation graphics, computer art, games, movies, training simulations, scientific/medical visualization, and business visualization.
Everything about OOPs (Object-oriented programming) in this slide we cover the all details about object-oriented programming using C++. we also discussed why C++ is called a subset of C.
The conditional operator, also known as the ternary operator, allows an expression to take on one of two values based on whether a condition is true or false. It requires three operands - a condition, a value if the condition is true, and a value if the condition is false. The conditional operator provides a shorthand for a basic if-else statement where a variable is assigned one of two values based on a condition. While it can be nested, doing so reduces readability, so conditional operators are best used only in place of simple if-else assignments rather than complex nested logic.
This document provides guidance on preparing and presenting a seminar. It begins by defining a seminar as an instructional technique involving guided group interaction on a presented theme. It then outlines the objectives of seminars as allowing students to explore topics in depth, share ideas, and develop presentation and discussion skills. The document provides tips for effective seminar preparation, including selecting a topic, conducting research, designing slides with clear and concise content, and concluding with a summary. Presenting clear and well-organized content is emphasized to effectively communicate information and facilitate discussion.
This document provides definitions and descriptions of seminars, trainings, and workshops. It explains that seminars involve small group discussions focused on a particular subject, trainings emphasize hands-on learning over multiple days, and workshops are similar to hands-on seminars. It also outlines some common types of educational programs and discusses the advantages of attending events like increased knowledge and networking, and the disadvantages of costs, time away from work, and potential for unhelpful content.
The document provides guidelines for writing a seminar report, including formatting instructions for aspects like page dimensions, binding specifications, font styles, and report section order and content. Key sections should include an abstract, table of contents, chapters on the topic's introduction, literature review and conclusions, and a references list. Appendices can include supplementary information. Headings, tables and figures must correspond to the referenced text.
The document summarizes a seminar attended by Jane G. Macasa, a 4th year BS Computer Science student. The seminar topic was server virtualization, presented by Mr. Jeff Dela Pena. Jane learned that virtualization allows multiple virtual computing environments to run on a single physical server, reducing hardware costs and increasing resource utilization. There are two types of virtualization: host-based uses an operating system layer below the virtual machines, while bare-metal has no operating system layer. Jane observed the speaker was knowledgeable and students were engaged through discussion and freebies. She suggested providing handouts so students could focus on listening rather than copying notes.
This document discusses plans for Outbound Preparation Seminars (OPS) for Exchange Participants (EPs) in AIESEC. It suggests holding OPS to better prepare EPs for cultural differences abroad, help match them to internships, and introduce them to AIESEC culture. Sample agenda outlines are provided for half, full and multi-day OPS. Logistics, activities and tips for facilitators are discussed to ensure EPs are well informed and supported before their exchanges.
This document provides information about a seminar-workshop on K to 12 teaching and learning that will be held at the Don Mariano Marcos Memorial State University. The seminar aims to develop an appreciation of the curriculum, orient students on innovations to meet 21st century needs, and equip them with strategies for character formation and student development. It will feature speakers discussing curriculum development, the grading system, and classroom management strategies. The event is organized by the College of Education for third and fourth year students and will provide certificates to participants.
In your organization, you frequently need to train others on how things are done. Whether it's for customers or new employees, there is information you know that they will benefit from.
Almost every organization offers some form of training or classes or seminars to employees (and sometimes to customers) but very few are succeeding in getting those “students” to learn. In this workshop, we will explore the use of technology and E-Learning environments to improve the actual knowledge transfer in your organization.
Much of today's learning can take place on-line in organized, downloadable segments and we'll show you the best way to create and deliver your important content using technology. We'll also discuss on-demand reference systems and the types of information that is best made available from a webpage or smartphone instead of asking people to memorize it. No more wasting time with on-the-job training or day-long classes that are not effective.
Here are some of the topics that will be covered:
• How to design courses so that learning really takes place
• What kinds of knowledge or information is best taught and what is best made available from a Wiki or other reference system?
• Tools for “recording” PowerPoint presentations (and other applications) so that others can learn on their own time
• The use of new media (video and audio) in your e-learning courseware
• Learning Management Systems and keeping track of learner’s progress
This document provides a summary of a presentation on 3Play Media's live auto captioning solution. The presentation covers what 3Play's live auto captioning is, how it works, benefits of captioning live streams, considerations for caption quality, and tips for post-event accessibility. It includes an in-session demo and addresses frequently asked questions.
The document discusses how technology like laptops, podcasting, and digital video can be integrated into the curriculum to enhance learning. Laptops allow for student engagement, inquiry-based learning, and curriculum integration. Podcasting and digital video extend and enrich the curriculum through collaborative and student-centered learning. These technologies help students develop skills in areas like speaking, writing, and research as required by educational standards.
Faculty development presentation delivered to instructors in the health sciences, medicine, and nursing. Includes a workshop activity and links to resources for attendees.
Multimedia & Software Programs as a Recent Teaching ToolsSameh Abdel-ghany
Â
This document discusses various multimedia and software programs that can serve as teaching tools. It begins by introducing different categories of multimedia, including painting/drawing tools, 3D modeling tools, image editing tools, sound editing tools, and animation/video editing tools. Examples of software for each category are provided. The document then discusses programs for creating graphics and multimedia, as well as web-based learning sites that allow creating online presentations, accessing self-paced resources, and engaging diverse learning styles. Specific software and tools are provided as examples for each category.
This document discusses PowerPoint, a graphic presentation software. It outlines how PowerPoint can be used for setting the stage, providing comprehensible input, guided practice, application and extension, and evaluation. It also discusses tools in PowerPoint like outlining, templates, color schemes, drawing, clip art, graphs and charts. The document notes benefits of PowerPoint for both students and teachers, as well as some disadvantages and considerations to keep in mind when using PowerPoint.
This document discusses PowerPoint, a graphic presentation software. It outlines how PowerPoint can be used for setting the stage, providing comprehensible input, guided practice, application and extension, and evaluation. It also discusses tools in PowerPoint like outlining, templates, color schemes, drawing, clip art, graphs and charts. The document notes benefits of PowerPoint for both students and teachers, as well as some disadvantages and considerations to keep in mind when using PowerPoint. It provides suggestions for adding graphics, sound, video, and other features to PowerPoint presentations.
This document discusses using technology in training. It covers choosing the right technology based on needs, incorporating new tools like webinars and screencasting. It provides examples of using PowerPoint and alternatives. Tips are given for evaluating training sites and audiences to maximize the effectiveness of technology while avoiding uses that don't enhance learning. Examples of specific technologies are demonstrated and resources provided.
Alternate Methods for Delivering In-Service TrainingVideoguy
Â
The document discusses alternative methods for delivering in-service training to Extension employees, including videotape, satellite transmission, videoconferencing, and streaming. It outlines the responsibilities, production processes, pros, and cons of each method. Live interactive methods like videoconferencing allow participation from multiple sites but have limitations on the number of sites. Recorded methods like videotapes and streamed presentations can be duplicated and delivered more widely. The document encourages modifying current training delivery to make better use of available methods and technology support.
Learning Materials: Presentations and VideoStaci Trekles
Â
This document provides guidance on developing engaging online courses using multimedia. It recommends using the Quality Matters rubric and Standards 3, 4, 6, and 8 to guide course development. Presentations should be aesthetically pleasing, aligned to objectives, and accessible to all students. Multimedia can enhance learning when used appropriately based on principles of multimedia learning. Tools like Echo360, Camtasia, WebEx and YouTube are suggested for recording and sharing content. Captions should be included to ensure accessibility.
This document provides information and recommendations about various technologies that can be used for online teaching. It discusses how technology enables online classes but should not be the sole focus, and recommends Web 2.0 tools that allow users to perform advanced tasks easily. Specific websites and tools are recommended for finding images, conducting video chats, creating and editing audio and video files, building narrated PowerPoints, conducting polls, and sharing content.
This document provides information on various free and low-cost multimedia tools that can be used to create engaging online content. It summarizes tools for creating presentations, videos, images, audio, screen recordings and interactive content. Many tools allow converting existing PowerPoint files to other formats while keeping animations and adding capabilities like embedding YouTube videos. Several sources for copyright-friendly images, audio and video are also listed.
1. The document discusses free technology tools that can be used for reading, writing, math, and other subjects. It provides examples of tools from the past like Hypercard and tools currently available like ReadPlease, Bibliomania, and Virtual Manipulatives.
2. Future tools discussed include those that support Universal Design for Learning principles like providing multiple means of engagement, representation, and expression. Tools like blogs, wikis, and presentation tools are presented as ways for students to collaborate.
3. The document encourages using a variety of free technology tools to differentiate instruction and provide alternative ways for students to demonstrate their knowledge.
Matt Sullivan is a senior member of the Society for Technical Communication who helps individuals and teams implement technical communication and e-learning strategies using text, video, and online deliverables. The document discusses how technical documentation is increasingly moving to video formats and provides tips on identifying content suitable for video, different video formats to use, tools for recording and creating videos, and publishing videos. The document aims to help people implement video training using various tools through a four hour workshop presented by Matt Sullivan.
The document discusses using video in training and provides guidance on video formats, production, and delivery. It notes that video can illustrate concepts, demonstrate processes, and engage learners through visualization. Recommendations are made to storyboard videos, use editing software, and choose file formats based on intended delivery method and viewer capabilities. Overall, the document outlines best practices for integrating instructional video into online and blended learning environments.
The document discusses podcasting and its benefits for education. It defines podcasting as an audio or video recording that can be selectively subscribed to over the internet. Podcasts allow students freedom of choice in what they learn and when. They also engage and motivate students while enhancing the learning process. The document provides examples of student and teacher podcasts and gives steps to create a basic podcast using free and simple software.
Podcasting involves creating audio or video files that are distributed over the Internet using RSS feeds. Users can subscribe to podcasts using aggregator software like iTunes to be notified when new episodes are posted, which they can then listen to or watch on computers or portable devices. There are many uses for podcasting in education, such as teachers recording lessons for students, students creating podcasts to share learning, and administrators using podcasts for professional development. Creating effective podcasts involves planning content, recording audio or video, editing the files, and posting the finished product along with an RSS feed for users to subscribe to and access new episodes.
Get Your Head in the Cloud! Cloud Computing and Open Source Tools for TeachersJennifer Peters
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This document discusses cloud computing and open source tools that can be used by teachers. It begins by defining cloud computing as storing applications and files online rather than locally, allowing for increased collaboration, sharing, and portability. Potential downsides include software limitations and reliability issues. Open source software is described as free to use and modify. Benefits include cost, customization, and improvements by users, while potential challenges include usability and support. A list of specific popular cloud and open source tools for teaching is then provided.
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
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An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
AppSec PNW: Android and iOS Application Security with MobSFAjin Abraham
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Mobile Security Framework - MobSF is a free and open source automated mobile application security testing environment designed to help security engineers, researchers, developers, and penetration testers to identify security vulnerabilities, malicious behaviours and privacy concerns in mobile applications using static and dynamic analysis. It supports all the popular mobile application binaries and source code formats built for Android and iOS devices. In addition to automated security assessment, it also offers an interactive testing environment to build and execute scenario based test/fuzz cases against the application.
This talk covers:
Using MobSF for static analysis of mobile applications.
Interactive dynamic security assessment of Android and iOS applications.
Solving Mobile app CTF challenges.
Reverse engineering and runtime analysis of Mobile malware.
How to shift left and integrate MobSF/mobsfscan SAST and DAST in your build pipeline.
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
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Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
Conversational agents, or chatbots, are increasingly used to access all sorts of services using natural language. While open-domain chatbots - like ChatGPT - can converse on any topic, task-oriented chatbots - the focus of this paper - are designed for specific tasks, like booking a flight, obtaining customer support, or setting an appointment. Like any other software, task-oriented chatbots need to be properly tested, usually by defining and executing test scenarios (i.e., sequences of user-chatbot interactions). However, there is currently a lack of methods to quantify the completeness and strength of such test scenarios, which can lead to low-quality tests, and hence to buggy chatbots.
To fill this gap, we propose adapting mutation testing (MuT) for task-oriented chatbots. To this end, we introduce a set of mutation operators that emulate faults in chatbot designs, an architecture that enables MuT on chatbots built using heterogeneous technologies, and a practical realisation as an Eclipse plugin. Moreover, we evaluate the applicability, effectiveness and efficiency of our approach on open-source chatbots, with promising results.
zkStudyClub - LatticeFold: A Lattice-based Folding Scheme and its Application...Alex Pruden
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Folding is a recent technique for building efficient recursive SNARKs. Several elegant folding protocols have been proposed, such as Nova, Supernova, Hypernova, Protostar, and others. However, all of them rely on an additively homomorphic commitment scheme based on discrete log, and are therefore not post-quantum secure. In this work we present LatticeFold, the first lattice-based folding protocol based on the Module SIS problem. This folding protocol naturally leads to an efficient recursive lattice-based SNARK and an efficient PCD scheme. LatticeFold supports folding low-degree relations, such as R1CS, as well as high-degree relations, such as CCS. The key challenge is to construct a secure folding protocol that works with the Ajtai commitment scheme. The difficulty, is ensuring that extracted witnesses are low norm through many rounds of folding. We present a novel technique using the sumcheck protocol to ensure that extracted witnesses are always low norm no matter how many rounds of folding are used. Our evaluation of the final proof system suggests that it is as performant as Hypernova, while providing post-quantum security.
Paper Link: https://eprint.iacr.org/2024/257
Discover top-tier mobile app development services, offering innovative solutions for iOS and Android. Enhance your business with custom, user-friendly mobile applications.
Essentials of Automations: Exploring Attributes & Automation ParametersSafe Software
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Building automations in FME Flow can save time, money, and help businesses scale by eliminating data silos and providing data to stakeholders in real-time. One essential component to orchestrating complex automations is the use of attributes & automation parameters (both formerly known as “keys”). In fact, it’s unlikely you’ll ever build an Automation without using these components, but what exactly are they?
Attributes & automation parameters enable the automation author to pass data values from one automation component to the next. During this webinar, our FME Flow Specialists will cover leveraging the three types of these output attributes & parameters in FME Flow: Event, Custom, and Automation. As a bonus, they’ll also be making use of the Split-Merge Block functionality.
You’ll leave this webinar with a better understanding of how to maximize the potential of automations by making use of attributes & automation parameters, with the ultimate goal of setting your enterprise integration workflows up on autopilot.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
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During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...Jason Yip
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The typical problem in product engineering is not bad strategy, so much as “no strategy”. This leads to confusion, lack of motivation, and incoherent action. The next time you look for a strategy and find an empty space, instead of waiting for it to be filled, I will show you how to fill it in yourself. If you’re wrong, it forces a correction. If you’re right, it helps create focus. I’ll share how I’ve approached this in the past, both what works and lessons for what didn’t work so well.
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
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Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
"Choosing proper type of scaling", Olena SyrotaFwdays
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Imagine an IoT processing system that is already quite mature and production-ready and for which client coverage is growing and scaling and performance aspects are life and death questions. The system has Redis, MongoDB, and stream processing based on ksqldb. In this talk, firstly, we will analyze scaling approaches and then select the proper ones for our system.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
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Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
The Microsoft 365 Migration Tutorial For Beginner.pptxoperationspcvita
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This presentation will help you understand the power of Microsoft 365. However, we have mentioned every productivity app included in Office 365. Additionally, we have suggested the migration situation related to Office 365 and how we can help you.
You can also read: https://www.systoolsgroup.com/updates/office-365-tenant-to-tenant-migration-step-by-step-complete-guide/
Definition A seminar presentation means a student-led talk to fellow classmates and the professor. The discussion should analyze four or five key points from a course text, theory, or topic. Not only should it persuade, but it should also spark debate. It can have audio visual aids such as PowerPoint slides, flip charts or posters, overheads, music, props, photos, realia, videos, podcasts, and Wiki pages. In essence the student becomes the teacher delivering an oral analysis to the class. Rationale Based on William Glasser's research, we learn 95% of what we teach. When we can communicate to others what we have learned, this shows that we have mastered the concept. Speaking in front of peers like classmates and higher ups like professors, prepares us for the real world where we might gives lots of presentations in informal meetings with our boss or more formal presentations in front of large audiences. Finally, sharing the task of presenting amongst classmates encourages collaboration and a variety of perspectives. Fear Many people fear public speaking more than death itself. According to Gavin de Becker, our real fears come from what we link to fear. We fear public speaking because we link it with a fear of a loss of our identity. Our identity links to inclusion which links to survival. Not only do we fear the embarrassment of performing badly, but the loss of identity, and thus survival; performance failure, however, does not link directly to death.
Know Audience Use academic language and transitional phrases. Address your professor with formal language. With your classmates, you can address them informally by their first name. Use vocabulary that your classmates can relate to. Choose real world relevant examples that will appeal to your peers. Know Environment Does the room support technology? Do the windows or lights create a glare on the whiteboard? Do the rows and desks allow for walking around the room? Do the acoustics give off an echo? Do you have time before and after the seminar to set up and take down materials? Consider the limitations and possibilities of the room space before planning your presentation. If the room lacks a projector, then showing a PowerPoint will not work. Instead bring in pictures, posters, flip charts, or use the chalk board. On the other hand, if the room has a SmartBoard or iClicker, you might want to create an electronic jeopardy game. Basically, work with the tools the room has to offer. Research Start with a review of the current literature on your topic. You might include an annotated bibliography. Summarize sources. Use tables, graphs, or charts. Try to focus on 4-5 key points. Outline Organize your ideas into a logical order. Use repetition, enumeration, and parallel structure. Develop a narrow focused thesis. Use headings and subheadings. Prepare a one-page handout for the class. During the presentation, you can use your notes as an aid. Try not to write out your presentation word for word verbatim. Use cue cards with one point on each card. If you use PowerPoint, print out the outline page, notes page, and hand outs page as a reference for yourself and the class. Refer to your notes but look at the audience when you speak.
Introduction Greet your audience with appropriate formal and informal language. Introduce yourself and invite the class into your presentation. You need to captivate your audience's attention. Consider providing your classmates and professor with an outline on the whiteboard or a one-page handout that indicates the major subheadings. The introduction should clearly state your thesis and major points. Based on Eric Jensen's book on Brain-Based learning, &quot;anticipation is greater than the reward&quot;. You need to hook your audience at the beginning of the seminar to get their attention. You can use similar introductory techniques as in essay writing: question, quote, definition, anecdote, or fact. You can also use a joke, role play, or game. If you have access to technology, you might consider using a video clip or song to set the tone. Audio-Visual Aids If time and technology permits, consider using PowerPoint to enhance your presentation. Not only can you incorporate photos, web links, sounds, music, and video clips into your slides, but you can maximize on the many tools in PowerPoint. For example, you can use the notes feature to make 'cue cards' for yourself. You can create a handout or outline for your audience. More to the point, your audience will focus on your slides, your voice, and your content rather than on you. If you do not feel comfortable using PowerPoint or the environment does not permit this kind of technology, you can still use lots of audio-visual aids. Write on the whiteboard. Make posters or flip chart with notes, graphs, charts, or tables. Consider bringing in photos or real objects. Write your notes on cue cards and prepare a one-page handout or outline for the class. Closing Thank the audience for listening. Sum up the thesis and major points. Provide them with ideas for future research or debate. Propose ideas to follow up on. Invite questions.
Body Language Non-verbal language can say as much as words. Facial expressions, posture, gestures, and tone of voice can convey a great deal. Practice your presentation in front of a mirror, in the company of peers, or videotape yourself. You can mask nervousness and convey confidence with proper body language. Understand that body language varies from culture to culture with the exception of the smile. Smile Always smile. It means the same thing in every culture. A smile makes everyone feel welcome and relaxed. It creates interest in your presentation and sets the atmosphere. Your classmates will you find you more approachable if you smile. Eye Contact Make eye contact with the audience. Avoid reading your notes or script. Face the class, not your PowerPoint slides. If you feel really uncomfortable looking directly into others' eyes, then look just above their foreheads at the back of the room. In North American culture, society does not trust people who do not make eye contact. Posture Stand tall with your shoulders back. Leaning on the podium or crossing your arms makes you look uninterested in your presentation. Avoid rocking on your feet nervously. If you like, you can walk around the front of the room or between the rows of desks. You can sit or stand behind the podium if that makes you feel more comfortable. Gestures Hand gestures can add emphasize to ideas. Try to point to audio visual aids as you use them. Avoid putting your hands in your pockets or playing with pens, keys, or your hair. You can place your hands on the podium, but try not to grasp it; if you cannot control shaky hands clasp them in front of you, hold them behind your back, or hold your cue cards or notes in your hands. Not all hand gestures mean the same thing in every culture, so watch North American gestures like the peace sign or thumbs up. Voice Watch volume, tone, pitch, speed, and enunciation. Make sure to speak loud enough that everyone can hear you. Try not to speak in a monotone voice; use inflection to convey excitement or change. We tend to speak more quickly when nervous, so make a conscious effort to speak slowly and to annunciate clearly. Record your voice or use the narration tool in PowerPoint to obtain feedback
Timing Your presentation needs to fit into the allotted time. If you have only 5-minutes to speak, keep it to a maximum of 5-minutes. Likewise, if you have 20-minutes to speak, make sure you have enough material to cover 20-minutes. Tape record your voice and time it. If you have PowerPoint, you can use the rehearse timings tool to gauge how long your presentation takes. Rehearsal Make sure to practice your presentation. Talk in front of the mirror. Videotape yourself and watch the play back. Use the record narration tool in PowerPoint. Ideally, practice in front of some friends of family members, who can give you live feedback.
The Night Before The night before your presentation, get a good night's sleep. Eat well. Do yoga or light exercise. Have your notes and props prepared. Visualize yourself doing well. The Morning Of The morning of your presentation, breathe. Eat well. Do yoga or light exercise such as a short walk. Dress comfortably in something you like and feel confident in. Arrive on time.
Software A slide show can enhance a presentation with visual text, photos, charts, tables, graphs, videos, music, and hyperlinks. It can also act as a tool to record narration or rehearse timings. Further, you can print an outline, notes, or handouts for your presentation. If you want to learn how to use slideshows, but do not know where to start consider ActDen.com, Apple, or GoogleDocs. You can learn about Microsoft PowerPoint on ActDen.com PowerPoint 2007 or PowerPoint 2003. If you use MacIntosh, with your own laptop you could also use Keynote to deliver a slide show. Use the Apple Tutorials such as Keynote '09. With a Gmail account, you can use free web based GoogleDocs presentations. Another open source shareware option, OpenOffice.org, has free web based presentation software, Impress, which mimics Microsoft PowerPoint. Text Use white backgrounds and black text to make the most contrast. Use colour to create contrast but avoid backgrounds with a lot of graphics or dark colours. Limit text to a few bullet points in point form. Long passages or sentences that carry over from line to line make reading difficult. You want the key points to pop out with lots of white space rather than mirror word for word what you speak. Media A picture tells a 1 000 words, so use photos in your presentation. They can convey so much more than simply speaking. Use real world photos or videos when possible. Limit clip art, especially animated clips. Hyperlink web sites and rename them rather than use long URLs.
SmartBoards If your seminar room has a SmartBoard, you may want to create a presentation using the SmartBoard. PowerPoint has SmartAware features. The SmartBoard can facilitate a very interactive presentation. You can videotape or photograph the material on the SmartBoard screen. To practice for your presentation, you can book a SmartBoard room in BL309.
Wiki Pages Alternatively to PowerPoint, you can build a web site with all your information. If you have a MacIntosh and a MobileMe account, you can publish a web page with iWeb . You can also build a web site for free with PBWorks (formerly PBWiki), WordPress , or WikiSpaces . With a Gmail account, you can publish a web site with GoogleSites . A web site could benefit a group or collaborative class project; PBWorks Support Centre has tutorials for even the most tech shy.
Videos You can make your own videos to enhance your presentation. With Microsoft PhotoStory , you can create a video using still photos, music, and narration. Alternatively, you can use Microsoft MovieMaker to edit video clips with music, titles, and narration. If you have a MacIntosh, you can use iMovie, iPhoto , and GarageBand to create and edit still photos or video clips. Finally, you can turn a PowerPoint file into a movie by saving it as a movie file. Alternatively, you can book an appointment with IT Services to use the Video Editing Suite to make a podcast on a MacIntosh with GarageBand. On the MyTrent page, go to QuickForms and choose Media Services Equipment Request. Click on the current reservation panel, and enter a date and time.Then click on the find resources panel. Choose the Suites option, and then Video Editing Suite from the drop down list.
Podcasts You can create a podcast to augment your presentation. To do so, you need a computer, Internet connection, microphone, and recording software such as Audacity and LAME , MacIntosh GarageBand , or Microsoft Sound Recorder and GCast . After you record your podcast you need to save it as an MP3 file and create an RSS file. To host your podcast, you will need to send it to iTunes , a blog, or web page. With GarageBand, you can add photos, video, web links, and titles to your podcast; with Gcast you can add a photo. Alternatively, you can book an appointment with IT Services to use the Recording Studio to make a podcast on a MacIntosh with GarageBand. On the MyTrent page, go to QuickForms and choose Media Services Equipment Request. Click on the current reservation panel, and enter a date and time.Then click on the find resources panel. Choose the Suites option, and then Recording Studio from the drop down list.
Games Create games to enhance your presentation. To make a Jeopardy game with PowerPoint follow the instruction from eHow. com How to Create a Jeopardy Game using PowerPoint . or from wikiHow.com How to Make a Jeopardy Game on PowerPoint . Make more interactive games including a Who Wants to be a Millionaire with templates from Internet4Classrooms.com PowerPoint Games . Download all kinds of templates for Jeopardy, Bingo, Sudoku, Checkers, Tic Tac Toe, and Crosswords for PowerPoint, Word, Excel, and Visio, from Microsoft.com Games Templates . On edHelper.com, you can download free templates to Make Puzzles including board games, crosswords, and word finds; for some puzzles, make sure to scroll down to the bottown of the page for the option to make free puzzles.