This document discusses various multimedia and software programs that can serve as teaching tools. It begins by introducing different categories of multimedia, including painting/drawing tools, 3D modeling tools, image editing tools, sound editing tools, and animation/video editing tools. Examples of software for each category are provided. The document then discusses programs for creating graphics and multimedia, as well as web-based learning sites that allow creating online presentations, accessing self-paced resources, and engaging diverse learning styles. Specific software and tools are provided as examples for each category.