What is screenless display?
Origin of screenless display
First screen-less display
The SixthSense Technology
Technology used in Screenless Display
3D Display Projection Technology
Types of Displays
Component
Advantages
Dis-advantages
Affects of screenless display
Conclusion
 Screenless display is the present evolving technology in the field of the
computer-enhanced technologies.
 It is going to be the one of the greatest technological development in the
coming future years.
 Several patents are still working on this new emerging technology which can
change the whole spectacular view of the screenless displays.
 Screen less display technology has the main aim of displaying (or)
transmitting the information without any help of the screen (or) the projector.
 Screen less displays have become a new rage of development for the next
GEN-X.
 Screenless videos describe systems for transmitting visual information from
a video source without the use of the screen.
Reto Meier predicts that 10 years from now we will be able to get transparent
LCD patches that will adhere to our eyeglasses and 20 years from now we’ll
have contact lenses that project images directly onto our retinas and that we
will be able to interface with computers through mind control.
The most profound effect will come from the development of the synaptic
interface technology. This technology will allow people who are visually
impaired to see just as the hearing impaired are able to hear through cochlear
implants.
The first screen-less display that needs mentioning is Google Glass. Google
Glass sits on the face like a pair of glasses, and on one eye it has a block of
glass that allows you to see augmented reality. Images can be displayed right
in front of your eye, as well as text and information about objects and places
that are in front of you. This technology is only in its early stages, but
definitely shows that screen-less displays will become a natural form of
media consumption in the future.
It is a wearable gestural interface that augments the physical world around us
with digital information and lets us use natural hand gestures to interact with
that information.
In this technology user is able to interact with a three dimensional image
projected into thin air. Imagine your desktop floating in the space before your
eyes waiting for your interaction!
Interactive Projection and Visual Display System
With the large influx of new displays into the market boasting '3D supp', We
will look at the two main techniques being used today, those being active
shutter and passive polarization technologies. We will also discuss the trends
in desktop displays from a 3D point of view as well as looking at the other
aspects being developed to support 3D, such as panel technology.
Screenless computing systems can be divided into three groups:
 Visual Image
 Retinal Projection
 Synaptic Interface/Brain Computer Interface
 It having two terminal which project the source.
 Air works as interface.
 Resolution is very high.
 The images projected threw air molecules. These images are not limited to
being just seen indoors but outdoors as well. However the image quality is
affected if it is windy or rainy or especially sunny outside. For indoors use
you can use controlled lighting to make the image appear better. You
wouldn’t feel anything but air blowing from the projector.
 Light projected directly to retina
 Prevents snooping
 Not limited by physical size
 More secure to access data from outsiders.
We can see things because of reflected light. Light bounces of an object and
enters our eye. This light then focuses on the retina to form an image.
Object Reflected Light
In retinal projection, the light does not have to be reflected off of an object.
The light is projected directly onto the retina to form an image.
Projected Image
Projector
 In Synaptic Interface images are sent to an electrode implanted in the brain.
And this images can be used to provide vision who have a defect of the eye
by bypassing the damaged eye parts and sending a visual signal straight to the
brain.
• Low power requirements
• Higher resolution images
• Greater portability
• Wider angle of view
• More accurate color
• Greater brightness and better contrast
• Ability to present 3D images
• Ability to present far-point images
• Lower costs
• It is difficult to wear the interface every time.
• Failure of any components makes functioning difficult.
• The devices based on this technology are very expensive
• The success of the technology depends on hardware equipments used and
their capabilities
• For example, many phones will not permit the external camera feed to be
manipulated in real-time
• Post-processing can occur sometimes
• The technology uses a wearable gestural interface that superimposes the
material world with the digital world.
• Other than eye, tongue, nose, ear, gesture, this technology uses an extra six
sensory perceptions to interact with the material or physical world.
• Sixth sense technology will remove the task of carrying tedious laptops and
other heavy devices. The connection between the physical world and the
digital world is a huge milestone achieved by mankind
Screenless display technology is likely to affect:-
 Lighting and projection technologies
 Software development/design
 Lifestyles of the visually impaired
 Career opportunities for the visually impaired
Screenless display (1).pptx

Screenless display (1).pptx

  • 1.
    What is screenlessdisplay? Origin of screenless display First screen-less display The SixthSense Technology Technology used in Screenless Display 3D Display Projection Technology Types of Displays Component Advantages Dis-advantages Affects of screenless display Conclusion
  • 2.
     Screenless displayis the present evolving technology in the field of the computer-enhanced technologies.  It is going to be the one of the greatest technological development in the coming future years.  Several patents are still working on this new emerging technology which can change the whole spectacular view of the screenless displays.  Screen less display technology has the main aim of displaying (or) transmitting the information without any help of the screen (or) the projector.  Screen less displays have become a new rage of development for the next GEN-X.  Screenless videos describe systems for transmitting visual information from a video source without the use of the screen.
  • 3.
    Reto Meier predictsthat 10 years from now we will be able to get transparent LCD patches that will adhere to our eyeglasses and 20 years from now we’ll have contact lenses that project images directly onto our retinas and that we will be able to interface with computers through mind control. The most profound effect will come from the development of the synaptic interface technology. This technology will allow people who are visually impaired to see just as the hearing impaired are able to hear through cochlear implants.
  • 4.
    The first screen-lessdisplay that needs mentioning is Google Glass. Google Glass sits on the face like a pair of glasses, and on one eye it has a block of glass that allows you to see augmented reality. Images can be displayed right in front of your eye, as well as text and information about objects and places that are in front of you. This technology is only in its early stages, but definitely shows that screen-less displays will become a natural form of media consumption in the future.
  • 5.
    It is awearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. In this technology user is able to interact with a three dimensional image projected into thin air. Imagine your desktop floating in the space before your eyes waiting for your interaction!
  • 6.
    Interactive Projection andVisual Display System
  • 7.
    With the largeinflux of new displays into the market boasting '3D supp', We will look at the two main techniques being used today, those being active shutter and passive polarization technologies. We will also discuss the trends in desktop displays from a 3D point of view as well as looking at the other aspects being developed to support 3D, such as panel technology.
  • 8.
    Screenless computing systemscan be divided into three groups:  Visual Image  Retinal Projection  Synaptic Interface/Brain Computer Interface
  • 10.
     It havingtwo terminal which project the source.  Air works as interface.  Resolution is very high.
  • 11.
     The imagesprojected threw air molecules. These images are not limited to being just seen indoors but outdoors as well. However the image quality is affected if it is windy or rainy or especially sunny outside. For indoors use you can use controlled lighting to make the image appear better. You wouldn’t feel anything but air blowing from the projector.
  • 13.
     Light projecteddirectly to retina  Prevents snooping  Not limited by physical size  More secure to access data from outsiders.
  • 14.
    We can seethings because of reflected light. Light bounces of an object and enters our eye. This light then focuses on the retina to form an image. Object Reflected Light
  • 15.
    In retinal projection,the light does not have to be reflected off of an object. The light is projected directly onto the retina to form an image. Projected Image Projector
  • 16.
     In SynapticInterface images are sent to an electrode implanted in the brain. And this images can be used to provide vision who have a defect of the eye by bypassing the damaged eye parts and sending a visual signal straight to the brain.
  • 18.
    • Low powerrequirements • Higher resolution images • Greater portability • Wider angle of view • More accurate color • Greater brightness and better contrast • Ability to present 3D images • Ability to present far-point images • Lower costs
  • 19.
    • It isdifficult to wear the interface every time. • Failure of any components makes functioning difficult. • The devices based on this technology are very expensive • The success of the technology depends on hardware equipments used and their capabilities • For example, many phones will not permit the external camera feed to be manipulated in real-time • Post-processing can occur sometimes
  • 20.
    • The technologyuses a wearable gestural interface that superimposes the material world with the digital world. • Other than eye, tongue, nose, ear, gesture, this technology uses an extra six sensory perceptions to interact with the material or physical world. • Sixth sense technology will remove the task of carrying tedious laptops and other heavy devices. The connection between the physical world and the digital world is a huge milestone achieved by mankind
  • 21.
    Screenless display technologyis likely to affect:-  Lighting and projection technologies  Software development/design  Lifestyles of the visually impaired  Career opportunities for the visually impaired

Editor's Notes

  • #10 A screenless display that is visible to anyone who is looking can be projected as a hologram or onto a clear surface like the windshield of a car or aircraft. Visual Image Any screenless image that the eye can perceive. A hologram is the most common example of visual image screenless display. Arguably, virtual reality goggles (which consist of two small screens but are nonetheless sufficiently different from traditional computer screens to be considered screenless­) and Heads-up-display in jet fighters (which display images on the clear cockpit window) also are included in Visual Image category. In all of these cases, light is reflected off some intermediate object (hologram, LCD panel, or cockpit window) before it reaches the retina. In the case of LCD panels the light is refracted from the back of the panel, but is nonetheless a reflected source. Holography—is a technique that allows the light scattered from an object to be recorded and later reconstructed so that it appears as if the object is in the same position relative to the recording medium as it was when recorded. The image changes as the position and orientation of the viewing system changes in exactly the same way as if the object were still present, thus making the recorded image (hologram) appears three dimensional May bring more jobs to the movie business
  • #12 Another screenless display type is a retinal display. With a retinal display light is not reflected off an immediate object, like in a visual image, but it is projected directly onto the retina. This can be handy in that one is not limited by physical screen size Because there is no immediate object to be viewed, retinal display can be used to keep things such as financial information safe from snooping eyes. The image can take up the entire field of vision. We’ve seen the potential of retinal displays in movies like Terminator. For a flesh-and-blood person the device can be as simple as eyeglasses.
  • #13 Another screenless display type is a retinal display. With a retinal display light is not reflected off an immediate object, like in a visual image, but it is projected directly onto the retina. This can be handy in that one is not limited by physical screen size Because there is no immediate object to be viewed, retinal display can be used to keep things such as financial information safe from snooping eyes. The image can take up the entire field of vision. We’ve seen the potential of retinal displays in movies like Terminator. For a flesh-and-blood person the device can be as simple as eyeglasses.
  • #15 We can see things because of reflected light. Light bounces off of an object and enters our eye. This light then focuses on the retina to form an image.
  • #16 In retinal projection, the light does not have to be reflected off of an object. The light is projected directly onto the retina to form an image.
  • #17 Achieved only in horseshoe crabs. Similar to a cochlear implant, which is a device use to give fair hearing to those without, that receives audio signals and bypasses the damaged portions of the ear and send the sound straight to the brain. Could be used to give vision to the impaired in the near future. The Geordie LaForge character (played by LaVar Burton) in Star Trek: The Next Generation wore such a device.
  • #18 A camera that might be incorporated into eyeglasses picks up images. These images are sent to an electrode implanted in the brain. The brain can then interpret these signals, thus creating artificial sight. This can be used to provide vision who have a defect of the eye by bypassing the damaged eye parts and sending a visual signal straight to the brain.
  • #19 A camera that might be incorporated into eyeglasses picks up images. These images are sent to an electrode implanted in the brain. The brain can then interpret these signals, thus creating artificial sight. This can be used to provide vision who have a defect of the eye by bypassing the damaged eye parts and sending a visual signal straight to the brain.
  • #22 A camera that might be incorporated into eyeglasses picks up images. These images are sent to an electrode implanted in the brain. The brain can then interpret these signals, thus creating artificial sight. This can be used to provide vision who have a defect of the eye by bypassing the damaged eye parts and sending a visual signal straight to the brain.