This document summarizes Tong Xu's work using 3D Max to create two virtual environments - a 3D hill and a snowy scene. For the hill, Xu drew spline outlines at different altitudes and adjusted their heights, applied a color gradient based on elevation, and added smoothing effects. For the snowy scene, Xu modeled snow particles, adjusting their properties, added a gray self-illumination material, and imported a background image to render the animation with falling snow. Both projects provided experience with 3D Max tools and workflows to support Xu's dissertation on a virtual meetup system.