SlideShare a Scribd company logo
Quality Courseware through
                              Interactive Gaming
                                                James Gee
                                          Arizona State University



                Unless otherwise specified, this work is licensed under a Creative Commons Attribution 3.0 United States License.


Cite as: Gee, J. (2012, January). Quality courseware through interactive gaming. Presentation at
Conversations on quality: a symposium on k-12 online learning, Cambridge, MA.
And no one puts new wine into old wineskins. For the wine
would burst the wineskins, and the wine and the skins would
both be lost. New wine calls for new wineskins.
The portals create a visual and physical connection
between two different locations in 3D space. Portal
ends are restricted to planar surfaces, but if the portal
ends are on nonparallel planes, bizarre twists in
geometry and gravity can occur as the player
character is immediately reoriented to be upright with
respect to gravity after leaving a portal end. An
important aspect of the game's physics is "momentum
redirection". Objects retain the magnitude of their
momentum as they pass through the portals but in a
direction relative to the surface the exit portal is on.
This allows the player character to launch objects, or
even herself, over great distances, both vertically and
horizontally, a maneuver referred to as "flinging" by
Valve.
[http://en.wikipedia.org/wiki/Portal_(video_game)—
11/22/07]
Sims 2: Nickel and Dimed Challenge

This challenge was inspired by, and is
named for, the book Nickel and Dimed by
Barbara Ehrenreich (which has nothing
whatsoever to do with Sims, but is
nevertheless highly recommended). The
idea is to mimic, as closely as possible, the
life of an unskilled single mother trying to
make ends meet for herself and her kids.
Dane2010, I've thought about this same subject
many times. You're absolutely correct. Since the
depiction of the protein is a graphical representation
of three-dimensional space, it is easy to understand
the relationship of distance to force. Since the
effects of the push/pull of one atom on another are
invisible, it is much more difficult to depict or
understand.

I wonder if Fold.it, redesigned as a Wii type game
might allow us to push/pull and 'feel' our way to
better solutions?
Curriculum + Affinity Space
            =
     Affinity Learning
            =
 a-learning not e-learning
Well ordered, well designed, well
mentored problem space
Information, facts, and formulas used as
tools for understanding and problem
solving
Interactive =
Conversation with Intelligent Replies
Situated meanings = words and texts
associated with images, actions,
experiences, dialogue, and goals, not just
other words and texts
Words and Texts “Just in Time”
      and “On Demand
Production = People produce and do not
just consume, participate and not just
spectate = Pro-Ams
Modding = Students can “mod” the
curriculum and transform parts of it or build
new parts of it
Adaptation + Persistence Past Failure
Data Mining + Useful Representations for
Assessment of Growth Across Time and
Different Trajectories Towards Mastery
Learning and Assessment Integrated = Can’t
  Finish Without Having Achieved Mastery
Transfer =
Preparation for Future Learning

More Related Content

Similar to Quality Courseware through Interactive Gaming

The Use of Computer Simulations and Gaming to Enhance Authentic Learning
The Use of Computer Simulations and Gaming to Enhance Authentic LearningThe Use of Computer Simulations and Gaming to Enhance Authentic Learning
The Use of Computer Simulations and Gaming to Enhance Authentic Learning
zollnera
 
Using Computer Game Design For Learning
Using Computer Game Design For LearningUsing Computer Game Design For Learning
Using Computer Game Design For Learning
Learning and Teaching Scotland
 
Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
Sebastian Deterding
 
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
Rosella Gennari
 
Quest2Teach Instructor Training & Webinar
Quest2Teach Instructor Training & WebinarQuest2Teach Instructor Training & Webinar
Quest2Teach Instructor Training & Webinar
Arizona State University
 
Gordon Clark 2011
Gordon Clark 2011Gordon Clark 2011
Gordon Clark 2011dougclark
 
Gordon clark2011
Gordon clark2011Gordon clark2011
Gordon clark2011dougclark
 
"Flipped, Agile, Gamiformed Pedagogy for Game Design" By Bill Guschwan - Seri...
"Flipped, Agile, Gamiformed Pedagogy for Game Design" By Bill Guschwan - Seri..."Flipped, Agile, Gamiformed Pedagogy for Game Design" By Bill Guschwan - Seri...
"Flipped, Agile, Gamiformed Pedagogy for Game Design" By Bill Guschwan - Seri...
SeriousGamesAssoc
 
Level Up! Games & Gamification for Teaching and Learning
Level Up! Games & Gamification for Teaching and LearningLevel Up! Games & Gamification for Teaching and Learning
Level Up! Games & Gamification for Teaching and Learning
Michael M Grant
 
Academic Integrity
Academic IntegrityAcademic Integrity
Academic Integrity
Rodd Lucier
 
VR Engagement
VR EngagementVR Engagement
VR Engagement
Nelson Zagalo
 
Disrupting 3D Models
Disrupting 3D ModelsDisrupting 3D Models
Disrupting 3D Models
Everardo Reyes-García
 
Using iPads to Make Thinking Visible
Using iPads to Make Thinking VisibleUsing iPads to Make Thinking Visible
Using iPads to Make Thinking Visible
Diana Beabout
 
Which World Are You?
Which World Are You?Which World Are You?
Which World Are You?
Agile Dimensions LLC
 
Gamification and education
Gamification and educationGamification and education
Gamification and education
Roman Rackwitz
 
Kd3617501755
Kd3617501755Kd3617501755
Kd3617501755
IJERA Editor
 

Similar to Quality Courseware through Interactive Gaming (16)

The Use of Computer Simulations and Gaming to Enhance Authentic Learning
The Use of Computer Simulations and Gaming to Enhance Authentic LearningThe Use of Computer Simulations and Gaming to Enhance Authentic Learning
The Use of Computer Simulations and Gaming to Enhance Authentic Learning
 
Using Computer Game Design For Learning
Using Computer Game Design For LearningUsing Computer Game Design For Learning
Using Computer Game Design For Learning
 
Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
Mechanics, Messages, Meta-Media: How Persuasive Games Persuade, and What They...
 
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
 
Quest2Teach Instructor Training & Webinar
Quest2Teach Instructor Training & WebinarQuest2Teach Instructor Training & Webinar
Quest2Teach Instructor Training & Webinar
 
Gordon Clark 2011
Gordon Clark 2011Gordon Clark 2011
Gordon Clark 2011
 
Gordon clark2011
Gordon clark2011Gordon clark2011
Gordon clark2011
 
"Flipped, Agile, Gamiformed Pedagogy for Game Design" By Bill Guschwan - Seri...
"Flipped, Agile, Gamiformed Pedagogy for Game Design" By Bill Guschwan - Seri..."Flipped, Agile, Gamiformed Pedagogy for Game Design" By Bill Guschwan - Seri...
"Flipped, Agile, Gamiformed Pedagogy for Game Design" By Bill Guschwan - Seri...
 
Level Up! Games & Gamification for Teaching and Learning
Level Up! Games & Gamification for Teaching and LearningLevel Up! Games & Gamification for Teaching and Learning
Level Up! Games & Gamification for Teaching and Learning
 
Academic Integrity
Academic IntegrityAcademic Integrity
Academic Integrity
 
VR Engagement
VR EngagementVR Engagement
VR Engagement
 
Disrupting 3D Models
Disrupting 3D ModelsDisrupting 3D Models
Disrupting 3D Models
 
Using iPads to Make Thinking Visible
Using iPads to Make Thinking VisibleUsing iPads to Make Thinking Visible
Using iPads to Make Thinking Visible
 
Which World Are You?
Which World Are You?Which World Are You?
Which World Are You?
 
Gamification and education
Gamification and educationGamification and education
Gamification and education
 
Kd3617501755
Kd3617501755Kd3617501755
Kd3617501755
 

More from Brandon Muramatsu

Digital Credentials Enabling Mobility and Verification of Educational Achieve...
Digital Credentials Enabling Mobility and Verification of Educational Achieve...Digital Credentials Enabling Mobility and Verification of Educational Achieve...
Digital Credentials Enabling Mobility and Verification of Educational Achieve...
Brandon Muramatsu
 
Sustainability of OER Initiatives: An Interactive Discussion
Sustainability of OER Initiatives: An Interactive DiscussionSustainability of OER Initiatives: An Interactive Discussion
Sustainability of OER Initiatives: An Interactive Discussion
Brandon Muramatsu
 
Bridging the Gap: Mixing approaches, content and tools to help college students
Bridging the Gap: Mixing approaches, content and tools to help college studentsBridging the Gap: Mixing approaches, content and tools to help college students
Bridging the Gap: Mixing approaches, content and tools to help college students
Brandon Muramatsu
 
Federations & Backstage: Thoughts for a Geoscience Education Infrastructure
Federations & Backstage: Thoughts for a Geoscience Education InfrastructureFederations & Backstage: Thoughts for a Geoscience Education Infrastructure
Federations & Backstage: Thoughts for a Geoscience Education Infrastructure
Brandon Muramatsu
 
The Connected Learning Initiative Quality at Scale in India
The Connected Learning Initiative Quality at Scale in IndiaThe Connected Learning Initiative Quality at Scale in India
The Connected Learning Initiative Quality at Scale in India
Brandon Muramatsu
 
The Connected Learning Initiative Quality at Scale in India
The Connected Learning Initiative Quality at Scale in IndiaThe Connected Learning Initiative Quality at Scale in India
The Connected Learning Initiative Quality at Scale in India
Brandon Muramatsu
 
Strategic Education Initiatives , MIT Open Learning
Strategic Education Initiatives, MIT Open LearningStrategic Education Initiatives, MIT Open Learning
Strategic Education Initiatives , MIT Open Learning
Brandon Muramatsu
 
Open Embedded Assessments: Play, Author; Anywhere, Anytime
Open Embedded Assessments:Play, Author; Anywhere, AnytimeOpen Embedded Assessments:Play, Author; Anywhere, Anytime
Open Embedded Assessments: Play, Author; Anywhere, Anytime
Brandon Muramatsu
 
DXtera Enabling Digital Exchange
DXtera Enabling Digital ExchangeDXtera Enabling Digital Exchange
DXtera Enabling Digital Exchange
Brandon Muramatsu
 
Evaluating and Selecting Digital Learning Resources
Evaluating and Selecting Digital Learning ResourcesEvaluating and Selecting Digital Learning Resources
Evaluating and Selecting Digital Learning Resources
Brandon Muramatsu
 
Online Recitation Sessions
Online Recitation SessionsOnline Recitation Sessions
Online Recitation Sessions
Brandon Muramatsu
 
Connected Learning Initiative: Learning at Scale
Connected Learning Initiative: Learning at ScaleConnected Learning Initiative: Learning at Scale
Connected Learning Initiative: Learning at Scale
Brandon Muramatsu
 
CLIx-Connected Learning Intiative
CLIx-Connected Learning IntiativeCLIx-Connected Learning Intiative
CLIx-Connected Learning Intiative
Brandon Muramatsu
 
The Best of Both Worlds: Transforming OpenCourseWare in an age of Interactivity
The Best of Both Worlds: Transforming OpenCourseWare in an age of InteractivityThe Best of Both Worlds: Transforming OpenCourseWare in an age of Interactivity
The Best of Both Worlds: Transforming OpenCourseWare in an age of Interactivity
Brandon Muramatsu
 
Innovative Educational Technology and Educational Infrastructure at MIT
Innovative Educational Technologyand Educational Infrastructureat MITInnovative Educational Technologyand Educational Infrastructureat MIT
Innovative Educational Technology and Educational Infrastructure at MIT
Brandon Muramatsu
 
Strategic Education Initiatives
Strategic Education InitiativesStrategic Education Initiatives
Strategic Education Initiatives
Brandon Muramatsu
 
Workshop: Emerging Possibilities and Takeaways for KFUPM
Workshop: Emerging Possibilities and Takeaways for KFUPMWorkshop: Emerging Possibilities and Takeaways for KFUPM
Workshop: Emerging Possibilities and Takeaways for KFUPM
Brandon Muramatsu
 
Workshop: Lessons from Online and edX / MITx Courses
Workshop: Lessons from Online and edX / MITx CoursesWorkshop: Lessons from Online and edX / MITx Courses
Workshop: Lessons from Online and edX / MITx Courses
Brandon Muramatsu
 
Workshop: Design Considerations for Online / Digital Courses
Workshop: Design Considerations for Online / Digital CoursesWorkshop: Design Considerations for Online / Digital Courses
Workshop: Design Considerations for Online / Digital Courses
Brandon Muramatsu
 
Workshop: Educational Technology Opportunities for KFUPM
Workshop: Educational Technology Opportunities for KFUPMWorkshop: Educational Technology Opportunities for KFUPM
Workshop: Educational Technology Opportunities for KFUPM
Brandon Muramatsu
 

More from Brandon Muramatsu (20)

Digital Credentials Enabling Mobility and Verification of Educational Achieve...
Digital Credentials Enabling Mobility and Verification of Educational Achieve...Digital Credentials Enabling Mobility and Verification of Educational Achieve...
Digital Credentials Enabling Mobility and Verification of Educational Achieve...
 
Sustainability of OER Initiatives: An Interactive Discussion
Sustainability of OER Initiatives: An Interactive DiscussionSustainability of OER Initiatives: An Interactive Discussion
Sustainability of OER Initiatives: An Interactive Discussion
 
Bridging the Gap: Mixing approaches, content and tools to help college students
Bridging the Gap: Mixing approaches, content and tools to help college studentsBridging the Gap: Mixing approaches, content and tools to help college students
Bridging the Gap: Mixing approaches, content and tools to help college students
 
Federations & Backstage: Thoughts for a Geoscience Education Infrastructure
Federations & Backstage: Thoughts for a Geoscience Education InfrastructureFederations & Backstage: Thoughts for a Geoscience Education Infrastructure
Federations & Backstage: Thoughts for a Geoscience Education Infrastructure
 
The Connected Learning Initiative Quality at Scale in India
The Connected Learning Initiative Quality at Scale in IndiaThe Connected Learning Initiative Quality at Scale in India
The Connected Learning Initiative Quality at Scale in India
 
The Connected Learning Initiative Quality at Scale in India
The Connected Learning Initiative Quality at Scale in IndiaThe Connected Learning Initiative Quality at Scale in India
The Connected Learning Initiative Quality at Scale in India
 
Strategic Education Initiatives , MIT Open Learning
Strategic Education Initiatives, MIT Open LearningStrategic Education Initiatives, MIT Open Learning
Strategic Education Initiatives , MIT Open Learning
 
Open Embedded Assessments: Play, Author; Anywhere, Anytime
Open Embedded Assessments:Play, Author; Anywhere, AnytimeOpen Embedded Assessments:Play, Author; Anywhere, Anytime
Open Embedded Assessments: Play, Author; Anywhere, Anytime
 
DXtera Enabling Digital Exchange
DXtera Enabling Digital ExchangeDXtera Enabling Digital Exchange
DXtera Enabling Digital Exchange
 
Evaluating and Selecting Digital Learning Resources
Evaluating and Selecting Digital Learning ResourcesEvaluating and Selecting Digital Learning Resources
Evaluating and Selecting Digital Learning Resources
 
Online Recitation Sessions
Online Recitation SessionsOnline Recitation Sessions
Online Recitation Sessions
 
Connected Learning Initiative: Learning at Scale
Connected Learning Initiative: Learning at ScaleConnected Learning Initiative: Learning at Scale
Connected Learning Initiative: Learning at Scale
 
CLIx-Connected Learning Intiative
CLIx-Connected Learning IntiativeCLIx-Connected Learning Intiative
CLIx-Connected Learning Intiative
 
The Best of Both Worlds: Transforming OpenCourseWare in an age of Interactivity
The Best of Both Worlds: Transforming OpenCourseWare in an age of InteractivityThe Best of Both Worlds: Transforming OpenCourseWare in an age of Interactivity
The Best of Both Worlds: Transforming OpenCourseWare in an age of Interactivity
 
Innovative Educational Technology and Educational Infrastructure at MIT
Innovative Educational Technologyand Educational Infrastructureat MITInnovative Educational Technologyand Educational Infrastructureat MIT
Innovative Educational Technology and Educational Infrastructure at MIT
 
Strategic Education Initiatives
Strategic Education InitiativesStrategic Education Initiatives
Strategic Education Initiatives
 
Workshop: Emerging Possibilities and Takeaways for KFUPM
Workshop: Emerging Possibilities and Takeaways for KFUPMWorkshop: Emerging Possibilities and Takeaways for KFUPM
Workshop: Emerging Possibilities and Takeaways for KFUPM
 
Workshop: Lessons from Online and edX / MITx Courses
Workshop: Lessons from Online and edX / MITx CoursesWorkshop: Lessons from Online and edX / MITx Courses
Workshop: Lessons from Online and edX / MITx Courses
 
Workshop: Design Considerations for Online / Digital Courses
Workshop: Design Considerations for Online / Digital CoursesWorkshop: Design Considerations for Online / Digital Courses
Workshop: Design Considerations for Online / Digital Courses
 
Workshop: Educational Technology Opportunities for KFUPM
Workshop: Educational Technology Opportunities for KFUPMWorkshop: Educational Technology Opportunities for KFUPM
Workshop: Educational Technology Opportunities for KFUPM
 

Recently uploaded

Group Presentation 2 Economics.Ariana Buscigliopptx
Group Presentation 2 Economics.Ariana BuscigliopptxGroup Presentation 2 Economics.Ariana Buscigliopptx
Group Presentation 2 Economics.Ariana Buscigliopptx
ArianaBusciglio
 
Introduction to AI for Nonprofits with Tapp Network
Introduction to AI for Nonprofits with Tapp NetworkIntroduction to AI for Nonprofits with Tapp Network
Introduction to AI for Nonprofits with Tapp Network
TechSoup
 
South African Journal of Science: Writing with integrity workshop (2024)
South African Journal of Science: Writing with integrity workshop (2024)South African Journal of Science: Writing with integrity workshop (2024)
South African Journal of Science: Writing with integrity workshop (2024)
Academy of Science of South Africa
 
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
Dr. Vinod Kumar Kanvaria
 
DRUGS AND ITS classification slide share
DRUGS AND ITS classification slide shareDRUGS AND ITS classification slide share
DRUGS AND ITS classification slide share
taiba qazi
 
Executive Directors Chat Leveraging AI for Diversity, Equity, and Inclusion
Executive Directors Chat  Leveraging AI for Diversity, Equity, and InclusionExecutive Directors Chat  Leveraging AI for Diversity, Equity, and Inclusion
Executive Directors Chat Leveraging AI for Diversity, Equity, and Inclusion
TechSoup
 
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...
Levi Shapiro
 
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
Nguyen Thanh Tu Collection
 
Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.
Ashokrao Mane college of Pharmacy Peth-Vadgaon
 
Normal Labour/ Stages of Labour/ Mechanism of Labour
Normal Labour/ Stages of Labour/ Mechanism of LabourNormal Labour/ Stages of Labour/ Mechanism of Labour
Normal Labour/ Stages of Labour/ Mechanism of Labour
Wasim Ak
 
The simplified electron and muon model, Oscillating Spacetime: The Foundation...
The simplified electron and muon model, Oscillating Spacetime: The Foundation...The simplified electron and muon model, Oscillating Spacetime: The Foundation...
The simplified electron and muon model, Oscillating Spacetime: The Foundation...
RitikBhardwaj56
 
PIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf IslamabadPIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf Islamabad
AyyanKhan40
 
Advantages and Disadvantages of CMS from an SEO Perspective
Advantages and Disadvantages of CMS from an SEO PerspectiveAdvantages and Disadvantages of CMS from an SEO Perspective
Advantages and Disadvantages of CMS from an SEO Perspective
Krisztián Száraz
 
CACJapan - GROUP Presentation 1- Wk 4.pdf
CACJapan - GROUP Presentation 1- Wk 4.pdfCACJapan - GROUP Presentation 1- Wk 4.pdf
CACJapan - GROUP Presentation 1- Wk 4.pdf
camakaiclarkmusic
 
Digital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental DesignDigital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental Design
amberjdewit93
 
How to Build a Module in Odoo 17 Using the Scaffold Method
How to Build a Module in Odoo 17 Using the Scaffold MethodHow to Build a Module in Odoo 17 Using the Scaffold Method
How to Build a Module in Odoo 17 Using the Scaffold Method
Celine George
 
Lapbook sobre os Regimes Totalitários.pdf
Lapbook sobre os Regimes Totalitários.pdfLapbook sobre os Regimes Totalitários.pdf
Lapbook sobre os Regimes Totalitários.pdf
Jean Carlos Nunes Paixão
 
Acetabularia Information For Class 9 .docx
Acetabularia Information For Class 9  .docxAcetabularia Information For Class 9  .docx
Acetabularia Information For Class 9 .docx
vaibhavrinwa19
 
2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...
Sandy Millin
 
A Strategic Approach: GenAI in Education
A Strategic Approach: GenAI in EducationA Strategic Approach: GenAI in Education
A Strategic Approach: GenAI in Education
Peter Windle
 

Recently uploaded (20)

Group Presentation 2 Economics.Ariana Buscigliopptx
Group Presentation 2 Economics.Ariana BuscigliopptxGroup Presentation 2 Economics.Ariana Buscigliopptx
Group Presentation 2 Economics.Ariana Buscigliopptx
 
Introduction to AI for Nonprofits with Tapp Network
Introduction to AI for Nonprofits with Tapp NetworkIntroduction to AI for Nonprofits with Tapp Network
Introduction to AI for Nonprofits with Tapp Network
 
South African Journal of Science: Writing with integrity workshop (2024)
South African Journal of Science: Writing with integrity workshop (2024)South African Journal of Science: Writing with integrity workshop (2024)
South African Journal of Science: Writing with integrity workshop (2024)
 
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
 
DRUGS AND ITS classification slide share
DRUGS AND ITS classification slide shareDRUGS AND ITS classification slide share
DRUGS AND ITS classification slide share
 
Executive Directors Chat Leveraging AI for Diversity, Equity, and Inclusion
Executive Directors Chat  Leveraging AI for Diversity, Equity, and InclusionExecutive Directors Chat  Leveraging AI for Diversity, Equity, and Inclusion
Executive Directors Chat Leveraging AI for Diversity, Equity, and Inclusion
 
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...
 
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
 
Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.
 
Normal Labour/ Stages of Labour/ Mechanism of Labour
Normal Labour/ Stages of Labour/ Mechanism of LabourNormal Labour/ Stages of Labour/ Mechanism of Labour
Normal Labour/ Stages of Labour/ Mechanism of Labour
 
The simplified electron and muon model, Oscillating Spacetime: The Foundation...
The simplified electron and muon model, Oscillating Spacetime: The Foundation...The simplified electron and muon model, Oscillating Spacetime: The Foundation...
The simplified electron and muon model, Oscillating Spacetime: The Foundation...
 
PIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf IslamabadPIMS Job Advertisement 2024.pdf Islamabad
PIMS Job Advertisement 2024.pdf Islamabad
 
Advantages and Disadvantages of CMS from an SEO Perspective
Advantages and Disadvantages of CMS from an SEO PerspectiveAdvantages and Disadvantages of CMS from an SEO Perspective
Advantages and Disadvantages of CMS from an SEO Perspective
 
CACJapan - GROUP Presentation 1- Wk 4.pdf
CACJapan - GROUP Presentation 1- Wk 4.pdfCACJapan - GROUP Presentation 1- Wk 4.pdf
CACJapan - GROUP Presentation 1- Wk 4.pdf
 
Digital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental DesignDigital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental Design
 
How to Build a Module in Odoo 17 Using the Scaffold Method
How to Build a Module in Odoo 17 Using the Scaffold MethodHow to Build a Module in Odoo 17 Using the Scaffold Method
How to Build a Module in Odoo 17 Using the Scaffold Method
 
Lapbook sobre os Regimes Totalitários.pdf
Lapbook sobre os Regimes Totalitários.pdfLapbook sobre os Regimes Totalitários.pdf
Lapbook sobre os Regimes Totalitários.pdf
 
Acetabularia Information For Class 9 .docx
Acetabularia Information For Class 9  .docxAcetabularia Information For Class 9  .docx
Acetabularia Information For Class 9 .docx
 
2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...
 
A Strategic Approach: GenAI in Education
A Strategic Approach: GenAI in EducationA Strategic Approach: GenAI in Education
A Strategic Approach: GenAI in Education
 

Quality Courseware through Interactive Gaming

  • 1. Quality Courseware through Interactive Gaming James Gee Arizona State University Unless otherwise specified, this work is licensed under a Creative Commons Attribution 3.0 United States License. Cite as: Gee, J. (2012, January). Quality courseware through interactive gaming. Presentation at Conversations on quality: a symposium on k-12 online learning, Cambridge, MA.
  • 2. And no one puts new wine into old wineskins. For the wine would burst the wineskins, and the wine and the skins would both be lost. New wine calls for new wineskins.
  • 3.
  • 4. The portals create a visual and physical connection between two different locations in 3D space. Portal ends are restricted to planar surfaces, but if the portal ends are on nonparallel planes, bizarre twists in geometry and gravity can occur as the player character is immediately reoriented to be upright with respect to gravity after leaving a portal end. An important aspect of the game's physics is "momentum redirection". Objects retain the magnitude of their momentum as they pass through the portals but in a direction relative to the surface the exit portal is on. This allows the player character to launch objects, or even herself, over great distances, both vertically and horizontally, a maneuver referred to as "flinging" by Valve. [http://en.wikipedia.org/wiki/Portal_(video_game)— 11/22/07]
  • 5.
  • 6. Sims 2: Nickel and Dimed Challenge This challenge was inspired by, and is named for, the book Nickel and Dimed by Barbara Ehrenreich (which has nothing whatsoever to do with Sims, but is nevertheless highly recommended). The idea is to mimic, as closely as possible, the life of an unskilled single mother trying to make ends meet for herself and her kids.
  • 7.
  • 8. Dane2010, I've thought about this same subject many times. You're absolutely correct. Since the depiction of the protein is a graphical representation of three-dimensional space, it is easy to understand the relationship of distance to force. Since the effects of the push/pull of one atom on another are invisible, it is much more difficult to depict or understand. I wonder if Fold.it, redesigned as a Wii type game might allow us to push/pull and 'feel' our way to better solutions?
  • 9. Curriculum + Affinity Space = Affinity Learning = a-learning not e-learning
  • 10. Well ordered, well designed, well mentored problem space
  • 11. Information, facts, and formulas used as tools for understanding and problem solving
  • 12. Interactive = Conversation with Intelligent Replies
  • 13. Situated meanings = words and texts associated with images, actions, experiences, dialogue, and goals, not just other words and texts
  • 14. Words and Texts “Just in Time” and “On Demand
  • 15. Production = People produce and do not just consume, participate and not just spectate = Pro-Ams
  • 16. Modding = Students can “mod” the curriculum and transform parts of it or build new parts of it
  • 17. Adaptation + Persistence Past Failure
  • 18. Data Mining + Useful Representations for Assessment of Growth Across Time and Different Trajectories Towards Mastery
  • 19.
  • 20.
  • 21. Learning and Assessment Integrated = Can’t Finish Without Having Achieved Mastery
  • 22. Transfer = Preparation for Future Learning

Editor's Notes

  1. Cite as: Gee, J. (2012, January). Quality Courseware through Interactive Gaming. Presentation at Conversations on quality: a symposium on k-12 online learning, Cambridge, MA.Unless otherwise specified, this work is licensed under a Creative Commons Attribution 3.0 United States License.