The document discusses pre-production for various types of projects. It provides examples of paperwork that could be included in pre-production for print, moving image, video games, and audio productions. This includes risk assessments, schedules, budgets, equipment lists, and other planning documents. It also gives advice on creating style sheets, storyboards, and contingency plans to prepare for potential issues before production begins.
Polish that presentation! 25 tips to bring clarity to your slidesKeith Bradnam
There are many big things that you can do to improve your slides. There are also many small things that you could, and should, be doing. This presentation shows some tips for easily adding polish to your presentations.
Slides from a talk by Dr Chris Atherton from the University of Central Lancashire about the brain's limits of attention and cognitive load, and how we can work around that to ensure that we still have people's attention (in education, technical communication, etc)
The Producer is the final authority on every production and is responsible for the total program -- from planning, to production, to post-production, and finally cablecast.
One of the key values as part of the Software Craftsmanship movement is to be "skill-centric" and as part of that, practicing our skills as software developers is key! The Code Kata format is a coding exercise that is repeated and perfected. It provides one of many ways to practice the craft of software development. We'll discuss the Code Kata format, introduce a few katas and discuss some other practice formats.
Polish that presentation! 25 tips to bring clarity to your slidesKeith Bradnam
There are many big things that you can do to improve your slides. There are also many small things that you could, and should, be doing. This presentation shows some tips for easily adding polish to your presentations.
Slides from a talk by Dr Chris Atherton from the University of Central Lancashire about the brain's limits of attention and cognitive load, and how we can work around that to ensure that we still have people's attention (in education, technical communication, etc)
The Producer is the final authority on every production and is responsible for the total program -- from planning, to production, to post-production, and finally cablecast.
One of the key values as part of the Software Craftsmanship movement is to be "skill-centric" and as part of that, practicing our skills as software developers is key! The Code Kata format is a coding exercise that is repeated and perfected. It provides one of many ways to practice the craft of software development. We'll discuss the Code Kata format, introduce a few katas and discuss some other practice formats.
Stop Breaking The Basic Rules of PresentingNed Potter
Blog post at http://bit.ly/hGhaFK. Some people are confident public speakers, other people get nervous. Either way, you still see a lot of people breaking the most basic rules of presenting, and those presentations would be a lot better if they didn't.
How not to kill with your Powerpoint. View in conjunction with speaker notes in Notes tab.
These are more or less as delivered at BarCamp Bradford on 14th November 2009.
Watch this as a video here ---> http://ian-d-smith.me.uk/rtp-resources/
Software design as a cooperative game with EventStormingAlberto Brandolini
You got the stickies and the paper roll, and possibly already run a large Big Picture workshop to highlight where the problem is. Now you're in a room with business, software and UX experts hungry for a solution.
How do you make the magic happen?
In this talk, we'll explore some strategies about how to deliver with collaborative modeling, and how to narrow the gap between stickies and working code.
7 Tips to Beautiful PowerPoint by @itseugenecEugene Cheng
Short talk about presentations given at Startup Dynamo, a workshop held by Startup@Singapore NUS using the Learn Startup Methodology.
My segment was on Presentation Design to make an impact on VCs. Many thanks to @ryanlou for the invite. And not to forget Emiland De Cubber for his amazing slide deck inspirations and invaluable advice. Disclaimer: this is a reimagination off some of Emiland's presentations. I do not make any money of this.
Download for just a tweet: http://goo.gl/fbM4j
Want something similar done for your next pitch? Contact me at my site: http://itseugene.me/contact/
EventStorming was born as a massively in-person workshop to discover and model complex businesses and design event-driven software. But the old ways are no longer viable. After one year of experiments and discoveries in a forced-remote setting we know a lot more about what is still working and what is not.
Most software development processes are focused on tracking and delivery. Unfortunately, writing code is no longer the bottleneck. The real bottleneck is the team ability to learn about the domain complexity and do the right thing.
Put the key stakeholders in the same room with an unlimited modelling surface, and some tricks, and you'll end up not only with a viable model, but also with skeleton for continuous improvement.
If you had five minutes with a user of your product or service what would you ask him or her? Would you even know how to approach that person? Or who to ask? What makes a good interview anyway? Interviewing is both an art and a science, but often, both are overlooked. Taking time to ask the right questions reveals insights into the experiences we design. Everyone is has a story to tell, and everyone has insight that can inform your product, website, or service experience. But if we don’t ask good questions, we’ll lose the valuable input coming directly from the people we’re designing for.
Whether formal or informal, on a shoestring or a big budget, this workshop will give you concrete strategies for conducting interviews to get results you can use. Learn strategies for asking good questions, how to listen (more challenging than you think), get interview technology you need, and find out what the experts are doing in the field. Walk away with practical experience you can use the very same day to inform the products you’re creating.
Effective presentation for doctors practical tipsArunSharma10
1. How to organize a powerpoint presentation
2. Powerpoint basics
3. How to choose background and font
4. Graphs and diagrams
5. Examples: presentation by an orhtopedician
6. Common pitfalls
7. How to retain the interest of the audience
SXSW - Diving Deep: Best Practices For Interviewing UsersSteve Portigal
While we know, from a very young age, how to ask questions, the skill of getting the right information from users is surprisingly complex and nuanced. This session will focus on getting past the obvious shallow information into the deeper, more subtle, yet crucial, insights. If you are going to the effort to meet with users in order to improve your designs, it's essential that you know how to get the best information and not leave insights behind. Being great in "field work" involves understanding and accepting your interviewee's world view, and being open to what they need to tell you (in addition to what you already know you want to learn). We'll focus on the importance of rapport-building and listening and look at techniques for both. We will review different types of questions, and why you need to have a range of question types. This session will explore other contextual research methods that can be built on top of interviewing in a seamless way. We'll also suggest practice exercises for improving your own interviewing skills and how to engage others in your organization successfully in the interviewing experience.
Stop Breaking The Basic Rules of PresentingNed Potter
Blog post at http://bit.ly/hGhaFK. Some people are confident public speakers, other people get nervous. Either way, you still see a lot of people breaking the most basic rules of presenting, and those presentations would be a lot better if they didn't.
How not to kill with your Powerpoint. View in conjunction with speaker notes in Notes tab.
These are more or less as delivered at BarCamp Bradford on 14th November 2009.
Watch this as a video here ---> http://ian-d-smith.me.uk/rtp-resources/
Software design as a cooperative game with EventStormingAlberto Brandolini
You got the stickies and the paper roll, and possibly already run a large Big Picture workshop to highlight where the problem is. Now you're in a room with business, software and UX experts hungry for a solution.
How do you make the magic happen?
In this talk, we'll explore some strategies about how to deliver with collaborative modeling, and how to narrow the gap between stickies and working code.
7 Tips to Beautiful PowerPoint by @itseugenecEugene Cheng
Short talk about presentations given at Startup Dynamo, a workshop held by Startup@Singapore NUS using the Learn Startup Methodology.
My segment was on Presentation Design to make an impact on VCs. Many thanks to @ryanlou for the invite. And not to forget Emiland De Cubber for his amazing slide deck inspirations and invaluable advice. Disclaimer: this is a reimagination off some of Emiland's presentations. I do not make any money of this.
Download for just a tweet: http://goo.gl/fbM4j
Want something similar done for your next pitch? Contact me at my site: http://itseugene.me/contact/
EventStorming was born as a massively in-person workshop to discover and model complex businesses and design event-driven software. But the old ways are no longer viable. After one year of experiments and discoveries in a forced-remote setting we know a lot more about what is still working and what is not.
Most software development processes are focused on tracking and delivery. Unfortunately, writing code is no longer the bottleneck. The real bottleneck is the team ability to learn about the domain complexity and do the right thing.
Put the key stakeholders in the same room with an unlimited modelling surface, and some tricks, and you'll end up not only with a viable model, but also with skeleton for continuous improvement.
If you had five minutes with a user of your product or service what would you ask him or her? Would you even know how to approach that person? Or who to ask? What makes a good interview anyway? Interviewing is both an art and a science, but often, both are overlooked. Taking time to ask the right questions reveals insights into the experiences we design. Everyone is has a story to tell, and everyone has insight that can inform your product, website, or service experience. But if we don’t ask good questions, we’ll lose the valuable input coming directly from the people we’re designing for.
Whether formal or informal, on a shoestring or a big budget, this workshop will give you concrete strategies for conducting interviews to get results you can use. Learn strategies for asking good questions, how to listen (more challenging than you think), get interview technology you need, and find out what the experts are doing in the field. Walk away with practical experience you can use the very same day to inform the products you’re creating.
Effective presentation for doctors practical tipsArunSharma10
1. How to organize a powerpoint presentation
2. Powerpoint basics
3. How to choose background and font
4. Graphs and diagrams
5. Examples: presentation by an orhtopedician
6. Common pitfalls
7. How to retain the interest of the audience
SXSW - Diving Deep: Best Practices For Interviewing UsersSteve Portigal
While we know, from a very young age, how to ask questions, the skill of getting the right information from users is surprisingly complex and nuanced. This session will focus on getting past the obvious shallow information into the deeper, more subtle, yet crucial, insights. If you are going to the effort to meet with users in order to improve your designs, it's essential that you know how to get the best information and not leave insights behind. Being great in "field work" involves understanding and accepting your interviewee's world view, and being open to what they need to tell you (in addition to what you already know you want to learn). We'll focus on the importance of rapport-building and listening and look at techniques for both. We will review different types of questions, and why you need to have a range of question types. This session will explore other contextual research methods that can be built on top of interviewing in a seamless way. We'll also suggest practice exercises for improving your own interviewing skills and how to engage others in your organization successfully in the interviewing experience.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
MATATAG CURRICULUM: ASSESSING THE READINESS OF ELEM. PUBLIC SCHOOL TEACHERS I...NelTorrente
In this research, it concludes that while the readiness of teachers in Caloocan City to implement the MATATAG Curriculum is generally positive, targeted efforts in professional development, resource distribution, support networks, and comprehensive preparation can address the existing gaps and ensure successful curriculum implementation.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
2. Resources
Pre-production is important for the smooth running of a project. It
is for you to go through final development and organisation for
your project before you start production.
The pre-production tasks you do will depend on your project. You
need to undertake appropriate tasks in order to make your project
work.
A production schedule should be in everyone’s project.
The blue slides are here to give advice. This advice can also be
found in the main lecture. Delete when you don’t need it. Don’t
submit your work with this in.
3. PRE-PRODUCTIONPre-production paperwork for a print production could include:
Risk assessment
Flat plans
Style Sheets
Equipment/Resource list
Contingency plan
Copy (the written part of your work)
Thorough production schedule/ Action Plan
Location Recce for photographs
Budget
Model call sheet
4. PRE-PRODUCTIONPre-production paperwork for moving image could include:
Risk assessment
Storyboard
Shotlist
Equipment list and bookings
Contingency plan
Script
Thorough production schedule/ Action Plan
Call sheet
Location Recce
Budget
5. PRE-PRODUCTION
Pre-production paperwork for a video game production could
include:
Risk assessment
Sound effect list
Music list
Style sheet or other visual planning
Contingency plan
Scene plan
Thorough production schedule/ Action Plan
Budget
6. PRE-PRODUCTION
Pre-production paperwork for an audio production could include:
Risk assessment
Sound effect list
Music list
Equipment/Resource list
Script/Questions
Contingency plan
Location plan
Contributor information (interviewees/guests/actors)
Thorough production schedule/ Action Plan
Budget
7. PRE-PRODUCTION• Style sheet
– Collection of potential choice you could make for your products visuals
(colours, image styles and fonts). Provide some indication of which ones you
will use, where you will use them and reasons why
– This should explore alternatives to everything- don’t just include one
option. Look at several potential aspects to include and reference the ones
you plan to use and why
• Layout Plans
– Potential designs you could do for your product using images, fonts and
colours from style sheet
8. PRE-PRODUCTION Colour schemes:
This is important for
any visual product.
Talk about the options
you have, the
decisions you are
making and relate
your ideas back to
exiting products and
your target audience.
13. Styles
These are the main colours used at Yorkshire Winter Wonderland because they
represent Christmas time. These are the colours I’m going to try and include in my
video because it will hopefully give it some meaning.
14. Pre-production: Storyboard Interview 1
Use this space to document whatever pre-production work you did for your project. It will vary
from person to person and project to project. You will need to add more slides. Delete this
advice once you don’t need it.
This text will appear on
screen in size 30p. The
font will be ‘Christmas
Snow’
The person will answer
the question which
appeared on the screen
This is a freeze frame.
This will happen when
the interviewee finishes
answering the question
This text will appear on
screen in size 30p. The
font will be ‘Christmas
Snow’
This is a freeze frame.
This will happen when
the interviewee finishes
answering the question
The person will answer
the question which
appeared on the screen
15. Pre-production: Storyboard Interview 1
Use this space to document whatever pre-production work you did for your project. It will vary
from person to person and project to project. You will need to add more slides. Delete this
advice once you don’t need it.
The person will answer
the question which
appeared on the screen
The person will answer
the question which
appeared on the screen
This text will appear on
screen in size 30pt
This text will appear on
screen in size 30pt
This is a freeze frame.
This will happen when
the interviewee finishes
answering the question
This is a freeze frame.
This will happen when
the interviewee finishes
answering the question
16. Pre-production: Storyboard Interview 1
Use this space to document whatever pre-production work you did for your project. It will vary
from person to person and project to project. You will need to add more slides. Delete this
advice once you don’t need it.
This is a freeze frame.
This will happen when
the interviewee finishes
answering the question
The person will answer
the question which
appeared on the screen
This text will appear on
screen in size 30pt
17. Pre-production: Storyboard interview 2
Use this space to document whatever pre-production work you did for your project. It will vary
from person to person and project to project. You will need to add more slides. Delete this
advice once you don’t need it.
This is a freeze frame.
This will happen when
the interviewee finishes
answering the question
This is a freeze frame.
This will happen when
the interviewee finishes
answering the question
The person will answer
the question which
appeared on the screen
The person will answer
the question which
appeared on the screen
This text will appear on
screen in size 30pt
This text will appear on
screen in size 30pt
18. Pre-production: Storyboard interview 2
Use this space to document whatever pre-production work you did for your project. It will vary
from person to person and project to project. You will need to add more slides. Delete this
advice once you don’t need it.
This text will appear on
screen in size 30pt
This text will appear on
screen in size 30pt
The person will answer
the question which
appeared on the screen
The person will answer
the question which
appeared on the screen
This is a freeze frame.
This will happen when
the interviewee finishes
answering the question
This is a freeze frame.
This will happen when
the interviewee finishes
answering the question
19. Pre-production: Storyboard analysis
I’ve used a green screen as the background because I don’t know what the background will look
like yet. Also, I don’t know how the people I will potentially interview will want to do the
interview. They could do it either standing up or sitting down, they could be placed behind a
stall or in front of a stall.
20. Resources
Equipment/ Props/
Costume needed
Locations needed
Camera (DSLR) Studio, Yorkshire Winter Wonderland
Tripod Studio, Yorkshire Winter Wonderland
Boom Microphone Studio, Yorkshire Winter Wonderland
Zoom Studio
Lighting Studio, Yorkshire Winter Wonderland
Shotgun microphone Yorkshire Winter Wonderland
MAC 2F066
PC 3F029 or Learning Centre
Laptop Home
White Backdrop Studio
Green Screen Studio
22. Music and Sound Effect List
Name of Track/Sound Singer/Artist Music or Sound Effect Locations needed
Merry Christmas
Everybody
Slade Music Yorkshire Winter
Wonderland
24. Contingency Planning
Potential Issue Solution
Yorkshire Winter Wonderland might say no to
filming on the Ice Rink
Use alternative Idea which is Yorkshire Winter
Wonderland as a whole rather than just the Ice
Rink.
The Ice Rink might be too busy Find an alternative time to film at or use a
different Ice Rink (e.g. Hull Ice Arena or
Sheffield or Doncaster Dome)
Equipment might be fully booked out when I
need it
Book equipment in 1 to 2 weeks advance then
there will be a better chance of me getting
equipment.
Camera person might not be available. Ask someone to be a stand in just in case.
The camera doesn’t work Check that the battery is in properly and it’s
fully charged.
Camera doesn’t work because the battery is flat When booking kit, book a battery charger so I
can charge it at home.
25. Contingency Planning
Potential Issue Solution
Memory stick doesn’t work Save my work in various places so it’s in more
than one place and accessible.
Microphone/voice recorder doesn’t work Replace the batteries or charge the old ones. If
that doesn’t work talk to college technician.
The computer crashes or breaks down Save my work as I go along and save it in
various places. Talk to my teacher if this
happens.
Footage or Images are corrupted Take another shot just in case.
I’m not in college Come into college on a study day to catch up or
do work at home.
I have appointment which are in college time Try and move them so they’re outside college
time. If this can’t happen, then do extra work
outside college or come in on a study day.
26. Contingency Planning
Potential Issue Solution
The People that I plan to interview don’t want
to be filmed on camera
Use the zoom to record the interview
The People I plan to interview don’t want to be
interviewed
Ask alternative people who work there if they
want to be interviewed.
Yorkshire Winter Wonderland say no to
interviews
Write the questions and answers which are
relevant to the questions and ask someone to
act the interview out.
27. Health and Safety
Potential Issue How will the issue be
avoided?
Wires are on the floor not in a safe place –
someone could trip over
Moves the wires to a safe place (e.g. against the
wall or under the table then they’re out of the
way)
Water could spill over the computer, MAC or
Keyboard causing them to break
Make sure the Water bottle has a tight lug and
is out of the way – not so close to the
equipment
When filming, it could rain, causing the filming
equipment to break.
Use umbrella’s to cover the equipment so it
doesn’t get wet, or film on a day when the
weather is better.
Electrical Items can give an electric shock Use the items correctly and in safe places then
it won’t give an electric shock.
The DSLR camera could break when on the ice
(e.g. someone could knock it over or the
surface would be too slippy)
Use the DSLR on solid ground then it won’t be
at a big risk, and use the GoPro because it’s
lighter and smaller
28. Kit Booking
I booked kit out for Tuesday
17th December. I plan to
pick it up between 12:15
and 12:30pm and use it on
Tuesday afternoon.
I will return it on Thursday
19th December because that
is the next day I’m in college
and it will be easier to
return it.
29. Production Schedule Week 1
Day Lesson Task
Thursday 12th December 1 Start making storyboard
Thursday 12th December 2 Continue making storyboard
Thursday 12th December 3 Continue making storyboard. Should be
finished by the end of this lesson.
Thursday 12th December 4 Start making shot list. At 4pm, write up
development diary for today.
Friday 13th December 1 Continue making shot list.
Friday 13th December 2 Continue making shot list. Shot list
should be finished by the end of this
lesson
Friday 13th December 3 Practice doing an interview experiment
Friday 13th December 4 Edit interview experiment
At 4pm write up development diary for
today
30. Production Schedule Week 2
Day Lesson Task
Tuesday 17th December 1 Film at Yorkshire Winter Wonderland –
Interviews, rides and Ice Rink.
Thursday 19th December 1 Upload all footage and sound
recordings and begin editing.
Thursday 19th December 2 Continue editing the interview footage
and sound recordings.
Thursday 19th December 3 Continue editing interview footage and
sound recordings.
Thursday 19th December 4 Continue editing interview footage
and sound recordings. At 4pm, write up
development diary for today.
Friday 20th December 1 Start making animated Christmas Tree
in Photoshop
Friday 20th December 2 Continue making animated Christmas
tree in photoshop. Animation should
be finished by the end of this lesson.
At 11:45am write up development
diary for today.
31. Production Schedule Week 3
Day Lesson Task
Thursday 9th January 2020 1 Start writing up the interview questions for
the edit.
Thursday 9th January 2020 2 Continue writing the interview questions for
the edit. This should be finished by the end of
this lesson.
Thursday 9th January 2020 3 Put the Christmas tree animation into
Premiere Pro and start putting it together
with the questions
Thursday 9th January 2020 4 Continue putting together the Christmas tree
animation and the interview questions.
At 4pm write up development diary for today.
Friday 10th January 2020 1 Add the music to the edit and start
increasing/decreasing the audio.
Friday 10th January 2020 2 Continue editing the music soundtrack by
increasing/decreasing the audio.
Friday 10th January 2020 3 Continue editing the music.
Friday 10th January 2020 4 Continue editing the music
At 4pm write up development diary for today.
32. Production Schedule Week 4
Day Lesson Task
Thursday 16th January 2020 1 Not in College – Taster Days, Work on
any theory that needs finishing
Thursday 16th January 2020 2 Not in College – Taster Days, Work on
any theory that needs finishing
Thursday 16th January 2020 3 Not in College – Taster Days, Work on
any theory that needs finishing
Thursday 16th January 2020 4 Not in College – Taster Days, Work on
any theory that needs finishing
Friday 17th January 2020 1 Make the end credits for the video.
Credits should be finished by the end
of this lesson
Friday 17th January 2020 2 Get feedback from tutor and make any
improvements if needed.
Friday 17th January 2020 3 Continue making improvements if
needed.
Friday 17th January 2020 4 Export video and upload to website.
Editor's Notes
Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.
Use this space to document whatever pre-production work you did for your project. It will vary from person to person and project to project.