This is an explainer for the Object123 tool that we use in our organization when one person is offended by the other person's behavior. It's how we behave!
The document discusses creating a tool to address misbehavior in the workplace. It suggests empowering employees to "escalate, escalate, escalate" when offended by a coworker's behavior, and if issues remain unresolved, allowing peers to vote to "sack" or remove the offending employee. It also quotes a comment praising the idea of democratizing organizational power like political power, so employees can directly vote people out. The overall message is that giving employees a direct way to address misbehavior through escalation and voting could reduce discomfort and the need to "walk on eggshells" at work.
The document discusses creating psychological safety in organizations by addressing inappropriate behaviors and establishing clear protocols for objecting to how disagreements are expressed. It suggests organizations should split disagreements into objecting to content versus objecting to how content is discussed. When someone is offended by another's behavior, they have options to express caution, objection, or stopping the behavior. If issues remain unresolved, peers can make a decision, rather than HR or management. The goal is to empower individuals and democratize power so people are not afraid to speak up when others misbehave.
Object123 - How we should behave when we misbehave Desmond Sherlock
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It notes that organizations encourage sycophantic behaviors where people are uncomfortable and fail to ask questions. The document then lists problematic behaviors like bullying, blaming, intimidation, sarcasm, and threats. It suggests using "stop-the-line" buttons to object to such misbehaviors in real-time. If issues remain unresolved, peers could decide consequences like "sacking" the offender, rather than involving HR or management. The goal is to give people tools to address misbehaviors and stop walking on eggshells.
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It notes organizations can look like places where people are walking on eggshells and failing to ask questions due to discomfort. The document proposes using "stop buttons" so that when people feel offended, they can object in real-time to misbehaviors by the offender, such as the use of absolute language, blaming, intimidation, ignoring people, or sarcasm. If issues remain unresolved, peers would make a decision rather than involving HR. The goal is to reduce discomfort and restrictions on behaviors.
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It notes organizations can look like places where people are walking on eggshells and failing to ask questions due to discomfort. The document proposes using "stop-the-line conversations" when people feel offended to remove misbehaviors by the offender such as blaming, bullying, ignoring, threatening, or sarcasm. It suggests resolving issues between the two parties or having peers decide if still unresolved, rather than involving HR. The goal is to establish psychological safety so people can disagree without misbehavior and not feel they must walk on eggshells.
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It suggests organizations look this way when people feel uncomfortable asking "dumb questions" or disagreeing with authority out of a fear of offense or retaliation. The document then outlines problematic behaviors of both offenders, such as blaming and intimidation, and offended individuals, such as being too sensitive or letting issues go unaddressed. It proposes using "stop-the-line conversations" to remove misbehavior when disputes occur and having peers decide on resolutions rather than human resources. The overall message encourages establishing guidelines for respectful interactions to create a psychologically safe environment without discomfort.
The document discusses creating a tool to address misbehavior in the workplace. It suggests empowering employees to "escalate, escalate, escalate" when offended by a coworker's behavior, and if issues remain unresolved, allowing peers to vote to "sack" or remove the offending employee. It also quotes a comment praising the idea of democratizing organizational power like political power, so employees can directly vote people out. The overall message is that giving employees a direct way to address misbehavior through escalation and voting could reduce discomfort and the need to "walk on eggshells" at work.
The document discusses creating psychological safety in organizations by addressing inappropriate behaviors and establishing clear protocols for objecting to how disagreements are expressed. It suggests organizations should split disagreements into objecting to content versus objecting to how content is discussed. When someone is offended by another's behavior, they have options to express caution, objection, or stopping the behavior. If issues remain unresolved, peers can make a decision, rather than HR or management. The goal is to empower individuals and democratize power so people are not afraid to speak up when others misbehave.
Object123 - How we should behave when we misbehave Desmond Sherlock
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It notes that organizations encourage sycophantic behaviors where people are uncomfortable and fail to ask questions. The document then lists problematic behaviors like bullying, blaming, intimidation, sarcasm, and threats. It suggests using "stop-the-line" buttons to object to such misbehaviors in real-time. If issues remain unresolved, peers could decide consequences like "sacking" the offender, rather than involving HR or management. The goal is to give people tools to address misbehaviors and stop walking on eggshells.
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It notes organizations can look like places where people are walking on eggshells and failing to ask questions due to discomfort. The document proposes using "stop buttons" so that when people feel offended, they can object in real-time to misbehaviors by the offender, such as the use of absolute language, blaming, intimidation, ignoring people, or sarcasm. If issues remain unresolved, peers would make a decision rather than involving HR. The goal is to reduce discomfort and restrictions on behaviors.
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It notes organizations can look like places where people are walking on eggshells and failing to ask questions due to discomfort. The document proposes using "stop-the-line conversations" when people feel offended to remove misbehaviors by the offender such as blaming, bullying, ignoring, threatening, or sarcasm. It suggests resolving issues between the two parties or having peers decide if still unresolved, rather than involving HR. The goal is to establish psychological safety so people can disagree without misbehavior and not feel they must walk on eggshells.
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It suggests organizations look this way when people feel uncomfortable asking "dumb questions" or disagreeing with authority out of a fear of offense or retaliation. The document then outlines problematic behaviors of both offenders, such as blaming and intimidation, and offended individuals, such as being too sensitive or letting issues go unaddressed. It proposes using "stop-the-line conversations" to remove misbehavior when disputes occur and having peers decide on resolutions rather than human resources. The overall message encourages establishing guidelines for respectful interactions to create a psychologically safe environment without discomfort.
This document discusses improving workplace behavior by addressing both bullying and passive behaviors. It suggests identifying types of bullying misbehaviors like gossiping, intimidation, and swearing. It also notes passive behaviors in offended employees like being too sensitive or letting issues go without objection. The document proposes a tool called Object123 that allows employees to split disagreements into content and misbehavior, objecting to the latter in real-time. It advocates escalating unresolved issues to peers for a final democratic decision, rather than involving HR or management. The goal is to establish behavioral norms and give employees power to address misbehaviors, reducing passive behaviors like "walking on eggshells."
This document discusses issues that can arise in organizations such as gossiping, obsequiousness, acquiescence to authority, and creating a culture of walking on eggshells where people are uncomfortable asking questions. It proposes a tool called Object123 that can help split disagreements, address how things are said rather than just the content, and allow peers to resolve issues rather than involving HR. The tool aims to add safety to discussions to avoid exhausting reading and workshops, and allow organizations to reach their potential without people feeling they have to walk on eggshells.
This document outlines a psychological film idea and conventions of the genre. It proposes a story where a woman is followed by a hooded boy on her way home. She feels uneasy and hears strange noises. When she arrives home, she finds the boy covered in blood inside. The summary raises narrative enigmas like who the characters are and why they are involved. It also notes that the antagonist being normal and settings being relatable follows conventions of psychological films, which aim to unnerve viewers through characters' fears and hidden truths.
This document outlines a proposed student film assignment on a paranormal thriller genre. It will tell the story of three boys who go to a remote location and start experiencing strange paranormal events. Objects will begin moving on their own and one of the boys becomes possessed by a sinister spirit. The two unpossessed boys try to escape but become injured. The narrative and filming techniques aim to incorporate common conventions of the paranormal genre, such as unexplained occurrences and hints of a hidden presence. The short film targets creating tension through its remote setting, varied camera shots, and slow pacing during key scenes. It poses narrative enigmas around the spirit's origins and motives to further intrigue audiences.
The document discusses Laura Mulvey's concept of the "male gaze" in film theory. Mulvey argues that audiences view films from the perspective of a heterosexual male gaze, which objectifies and relegates women to the status of objects viewed for male pleasure. The male gaze lingers on the female body and presents events through a man's reaction. Some criticisms argue that not all gazes are sexual and some women enjoy being looked at, but theorists like Jonathan Schroeder believe the gaze implies psychological power of the gazer over the object of the gaze.
This document provides details for planning an opening sequence for a psychological horror film. It outlines 10 bullet points describing the key story elements, including a clown standing in the road seen by a child, flashbacks to the clown's childhood of torturing a clown doll, and the clown appearing behind the child. It discusses genre conventions like the twisted mind being the weapon and an ordinary setting. It includes enigma codes to hint at the clown's motives. It proposes shot types and editing techniques. Locations are a house by the road. The target audience is 15 and over, and Hammer Films is given as the production company. A 15 rating is chosen allowing strong violence and language.
The document provides details on planning an opening sequence for a psychological horror film. It outlines 10 bullet points summarizing the key plot points of the sequence. It then discusses conventions for the genre including weapons, settings, characters, sound, and camerawork. It presents some enigma codes and clues left for the audience. Details are given on editing techniques that could be used like shot-reverse-shot. Potential locations are identified and notes are made on the target audience, production company, characters, and a rating of 15 is given for the sequence.
The document discusses Laura Mulvey's concept of the "male gaze" in film theory. Mulvey argues that films typically present the perspective of a heterosexual male viewer who objectifies female characters as objects to look at. This relegates women to the status of objects and requires female viewers to identify with the male perspective. The male gaze lingers on women's bodies and defines events through men's reactions rather than women's experiences or agency. While some argue that not all portrayals of women are inherently objectifying, the male gaze framework suggests that visual media often presents the female form from a patriarchal lens that sexualizes women even when unrelated to the actual content.
The document discusses Laura Mulvey's concept of the "male gaze" in film theory. Mulvey argues that films typically present the perspective of a heterosexual male viewer who objectifies female characters. This relegates women to the status of objects and viewers must identify with the male perspective. The male gaze lingers on women's bodies and defines events through a man's reaction. While some argue this allows female sexuality, critics say it still treats women as objects for the male viewer's pleasure through their visual representation.
The document defines fallacies and discusses different types of logical fallacies such as begging the question, red herrings, and hasty generalizations. It provides examples of each fallacy type and explains how fallacies are used in communication to appeal to emotion rather than reason and to win arguments. Logical fallacies distort arguments and mislead audiences rather than relying on valid reasoning.
In what ways does your media product developjessicak95
The document discusses how the media product, a horror trailer, develops and challenges conventions of real horror movie trailers. It follows many standard conventions such as starting slowly and building tension, using various camera shots and locations to seem realistic, and including a frightening ending. However, it challenges the recent convention of paranormal activity films by having the object the girl carries be possessed instead of the house. Overall it adheres to typical trailer conventions while providing something new and different from recent horror trends.
This document provides summaries of the key elements and tropes seen in the trailers for 7 horror/thriller films: Don't Breathe, The Conjuring 2, Horns, Resident Evil, The Hills Have Eyes, Jaws, and War of the Worlds. For each film, 3-5 bullet points outline the subgenre, main characters, locations, threats, and whether any elements subvert common conventions for that subgenre. Overall, the document analyzes how the films fit into broader horror genres and tropes.
The film The Purge: Anarchy is a 2014 sequel about a night in America where all crime is legal. In the film, a couple's car breaks down during the Purge and they meet up with a police sergeant and mother/daughter to survive the night. The trailer uses intense music and camera angles from above to build tension and show the Purge occurring across the city. It highlights people loading guns, criminal acts on buses and streets, and a man in a "God" mask, suggesting he believes he is above the law.
The document discusses the British anthology TV series Inside No. 9 and an upcoming episode titled "Once Removed". It explains that while the stories in each episode are loosely connected by the number 9, each tells a unique story. It highlights that "Once Removed" is notable for how it subverts expectations by revealing details about a man's plan to kill his wife in reverse order, showing the effects before the causes. The document then provides definitions for "story" versus "plot", explaining that the story is the raw chronological facts while the plot is how the filmmaker chooses to deliver those facts to the audience. It argues this switching of story and plot in "Once Removed" makes for a more engaging viewing experience. The document
What is Success?
All my life, I have seen countless smart, and hardworking who are unsuccessful.
I cannot count how many unsuccessful people who are chasing their passions.
I asked myself what are the real keys to success?
And I realize they are to lie, cheat, steal and kill.
Object123 - A Workplace Safe-space Tool, it's how we behaveDesmond Sherlock
This document discusses creating a psychologically safe workplace where people feel comfortable sharing ideas and concerns without fear of retaliation. It notes current issues like gossiping, obsequiousness, conformity and walking on eggshells out of discomfort. It then introduces Object123 as a potential tool to help resolve disagreements by separating criticisms of ideas from criticisms of individuals. With this tool, offended parties can notify the offender of issues in a non-confrontational way through emoticons. If issues remain unresolved, peers can provide input instead of involving HR. The goal is to establish safer communication norms so excessive focus on behavioral guidelines is not needed.
We can't PREVENT misbehavior; it is a given. It WILL happen, on occasion between people, especially when we disagree. We can, however, OBJECT to misbehavior in real-time, as it occurs rather than complain later.
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It suggests organizations look this way because people are uncomfortable asking "dumb questions" and fail to object to inappropriate behaviors for fear of retaliation. The document then provides examples of problematic behaviors used by offenders, such as browbeating and intimidation, and responses commonly used by offended parties, such as ignoring problems or thinking issues aren't worth addressing. It proposes using a "stop button" where anyone can object in the moment to inappropriate behaviors, and having peers resolve disputes rather than human resources. The goal is to establish psychological safety so people can freely address problems without fear.
This document discusses improving workplace behavior by addressing both bullying and passive behaviors. It suggests identifying types of bullying misbehaviors like gossiping, intimidation, and swearing. It also notes passive behaviors in offended employees like being too sensitive or letting issues go without objection. The document proposes a tool called Object123 that allows employees to split disagreements into content and misbehavior, objecting to the latter in real-time. It advocates escalating unresolved issues to peers for a final democratic decision, rather than involving HR or management. The goal is to establish behavioral norms and give employees power to address misbehaviors, reducing passive behaviors like "walking on eggshells."
This document discusses issues that can arise in organizations such as gossiping, obsequiousness, acquiescence to authority, and creating a culture of walking on eggshells where people are uncomfortable asking questions. It proposes a tool called Object123 that can help split disagreements, address how things are said rather than just the content, and allow peers to resolve issues rather than involving HR. The tool aims to add safety to discussions to avoid exhausting reading and workshops, and allow organizations to reach their potential without people feeling they have to walk on eggshells.
This document outlines a psychological film idea and conventions of the genre. It proposes a story where a woman is followed by a hooded boy on her way home. She feels uneasy and hears strange noises. When she arrives home, she finds the boy covered in blood inside. The summary raises narrative enigmas like who the characters are and why they are involved. It also notes that the antagonist being normal and settings being relatable follows conventions of psychological films, which aim to unnerve viewers through characters' fears and hidden truths.
This document outlines a proposed student film assignment on a paranormal thriller genre. It will tell the story of three boys who go to a remote location and start experiencing strange paranormal events. Objects will begin moving on their own and one of the boys becomes possessed by a sinister spirit. The two unpossessed boys try to escape but become injured. The narrative and filming techniques aim to incorporate common conventions of the paranormal genre, such as unexplained occurrences and hints of a hidden presence. The short film targets creating tension through its remote setting, varied camera shots, and slow pacing during key scenes. It poses narrative enigmas around the spirit's origins and motives to further intrigue audiences.
The document discusses Laura Mulvey's concept of the "male gaze" in film theory. Mulvey argues that audiences view films from the perspective of a heterosexual male gaze, which objectifies and relegates women to the status of objects viewed for male pleasure. The male gaze lingers on the female body and presents events through a man's reaction. Some criticisms argue that not all gazes are sexual and some women enjoy being looked at, but theorists like Jonathan Schroeder believe the gaze implies psychological power of the gazer over the object of the gaze.
This document provides details for planning an opening sequence for a psychological horror film. It outlines 10 bullet points describing the key story elements, including a clown standing in the road seen by a child, flashbacks to the clown's childhood of torturing a clown doll, and the clown appearing behind the child. It discusses genre conventions like the twisted mind being the weapon and an ordinary setting. It includes enigma codes to hint at the clown's motives. It proposes shot types and editing techniques. Locations are a house by the road. The target audience is 15 and over, and Hammer Films is given as the production company. A 15 rating is chosen allowing strong violence and language.
The document provides details on planning an opening sequence for a psychological horror film. It outlines 10 bullet points summarizing the key plot points of the sequence. It then discusses conventions for the genre including weapons, settings, characters, sound, and camerawork. It presents some enigma codes and clues left for the audience. Details are given on editing techniques that could be used like shot-reverse-shot. Potential locations are identified and notes are made on the target audience, production company, characters, and a rating of 15 is given for the sequence.
The document discusses Laura Mulvey's concept of the "male gaze" in film theory. Mulvey argues that films typically present the perspective of a heterosexual male viewer who objectifies female characters as objects to look at. This relegates women to the status of objects and requires female viewers to identify with the male perspective. The male gaze lingers on women's bodies and defines events through men's reactions rather than women's experiences or agency. While some argue that not all portrayals of women are inherently objectifying, the male gaze framework suggests that visual media often presents the female form from a patriarchal lens that sexualizes women even when unrelated to the actual content.
The document discusses Laura Mulvey's concept of the "male gaze" in film theory. Mulvey argues that films typically present the perspective of a heterosexual male viewer who objectifies female characters. This relegates women to the status of objects and viewers must identify with the male perspective. The male gaze lingers on women's bodies and defines events through a man's reaction. While some argue this allows female sexuality, critics say it still treats women as objects for the male viewer's pleasure through their visual representation.
The document defines fallacies and discusses different types of logical fallacies such as begging the question, red herrings, and hasty generalizations. It provides examples of each fallacy type and explains how fallacies are used in communication to appeal to emotion rather than reason and to win arguments. Logical fallacies distort arguments and mislead audiences rather than relying on valid reasoning.
In what ways does your media product developjessicak95
The document discusses how the media product, a horror trailer, develops and challenges conventions of real horror movie trailers. It follows many standard conventions such as starting slowly and building tension, using various camera shots and locations to seem realistic, and including a frightening ending. However, it challenges the recent convention of paranormal activity films by having the object the girl carries be possessed instead of the house. Overall it adheres to typical trailer conventions while providing something new and different from recent horror trends.
This document provides summaries of the key elements and tropes seen in the trailers for 7 horror/thriller films: Don't Breathe, The Conjuring 2, Horns, Resident Evil, The Hills Have Eyes, Jaws, and War of the Worlds. For each film, 3-5 bullet points outline the subgenre, main characters, locations, threats, and whether any elements subvert common conventions for that subgenre. Overall, the document analyzes how the films fit into broader horror genres and tropes.
The film The Purge: Anarchy is a 2014 sequel about a night in America where all crime is legal. In the film, a couple's car breaks down during the Purge and they meet up with a police sergeant and mother/daughter to survive the night. The trailer uses intense music and camera angles from above to build tension and show the Purge occurring across the city. It highlights people loading guns, criminal acts on buses and streets, and a man in a "God" mask, suggesting he believes he is above the law.
The document discusses the British anthology TV series Inside No. 9 and an upcoming episode titled "Once Removed". It explains that while the stories in each episode are loosely connected by the number 9, each tells a unique story. It highlights that "Once Removed" is notable for how it subverts expectations by revealing details about a man's plan to kill his wife in reverse order, showing the effects before the causes. The document then provides definitions for "story" versus "plot", explaining that the story is the raw chronological facts while the plot is how the filmmaker chooses to deliver those facts to the audience. It argues this switching of story and plot in "Once Removed" makes for a more engaging viewing experience. The document
What is Success?
All my life, I have seen countless smart, and hardworking who are unsuccessful.
I cannot count how many unsuccessful people who are chasing their passions.
I asked myself what are the real keys to success?
And I realize they are to lie, cheat, steal and kill.
Object123 - A Workplace Safe-space Tool, it's how we behaveDesmond Sherlock
This document discusses creating a psychologically safe workplace where people feel comfortable sharing ideas and concerns without fear of retaliation. It notes current issues like gossiping, obsequiousness, conformity and walking on eggshells out of discomfort. It then introduces Object123 as a potential tool to help resolve disagreements by separating criticisms of ideas from criticisms of individuals. With this tool, offended parties can notify the offender of issues in a non-confrontational way through emoticons. If issues remain unresolved, peers can provide input instead of involving HR. The goal is to establish safer communication norms so excessive focus on behavioral guidelines is not needed.
We can't PREVENT misbehavior; it is a given. It WILL happen, on occasion between people, especially when we disagree. We can, however, OBJECT to misbehavior in real-time, as it occurs rather than complain later.
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It suggests organizations look this way because people are uncomfortable asking "dumb questions" and fail to object to inappropriate behaviors for fear of retaliation. The document then provides examples of problematic behaviors used by offenders, such as browbeating and intimidation, and responses commonly used by offended parties, such as ignoring problems or thinking issues aren't worth addressing. It proposes using a "stop button" where anyone can object in the moment to inappropriate behaviors, and having peers resolve disputes rather than human resources. The goal is to establish psychological safety so people can freely address problems without fear.
This document discusses problematic behaviors in organizations such as gossiping, obsequiousness, acquiescence, and conformity. It suggests organizations look this way because people are uncomfortable asking "dumb questions" and fail to object to inappropriate behaviors for fear of retaliation. It then provides examples of problematic behaviors used by offenders, such as browbeating and coercive tactics, and examples of how offended parties remain silent through implicit submission. Finally, it proposes using a "stop button" where anyone can pause a disagreement when feeling offended or uncomfortable with how it is being discussed, in order to establish psychological safety in the workplace.
Object123 is a workplace behavior toolkit where we object to misbehavior in real-time thus nipping any potential for long-term conflicts or disputes in the bud.
We can’t PREVENT misbehavior; it is a given. It WILL happen, on occasion between people, especially when we disagree. We can, however, OBJECT to misbehavior in real-time, as it occurs rather than complain later.
We can’t prevent misbehavior; it is a given. It WILL happen, on occasion between people, especially when we disagree. We can, however, tackle misbehavior in real-time, as it occurs.
This document discusses issues that can arise in organizational culture such as gossiping, obsequiousness, acquiescence to authority, and conformity. It notes discomfort with asking "dumb questions" and references sycophants and walking on eggshells. It proposes a workplace tool called Object123 to help establish behavioral norms and a "safe space" where people can object to how disagreements are handled in a disrespectful manner rather than the content of disagreements. It suggests using this tool could help resolve issues without involving HR and help people feel less like they are "walking on eggshells" at work.
We can’t prevent misbehavior; it is a given. It WILL happen, on occasion between people, especially when we disagree. We can, however, stop the misbehavior in real-time, as it occurs.
This document discusses issues that can arise in organizational culture such as gossiping, obsequiousness, acquiescence, conformity, and creating a culture of walking on eggshells where people fear asking questions. It proposes a tool called Object123 that aims to help team members behave respectfully by allowing them to object to offensive behaviors in the moment in a constructive way and bringing in peers to resolve issues if needed, rather than going to HR. The tool is meant to add safety and structure to disagreements while avoiding exhaustion from constant training and workshops. Early feedback on the tool suggests it could help democratize organizational power and eliminate a culture of walking on eggshells.
Object123 is a workplace Social Just Culture that encourages team members to object to misbehavior, in real-time rather than suppress it & backbite the offender later
This document discusses issues that arise in organizations such as gossiping, obsequiousness, acquiescence, conformity, and sycophancy. It notes discomfort with asking "dumb questions" and uncertainty around knowing when one has been offensive or offended. It then profiles behaviors of offenders, which include browbeating, blaming, ignoring, threatening and coercive behaviors. It also profiles victims as being too sensitive or passive. The document introduces an organizational tool called Object123 which allows team members to disagree with offensive content or behaviors in real-time through signaling mechanisms like exclamation points. If issues remain unresolved, peers can decide outcomes rather than involving HR. Comments from experts note the opposite of psychological safety is "walking on eggs
The document discusses how fear and the desire to avoid conflict or offending others can lead organizations to develop cultures of acquiescence, conformity, and politeness at the expense of open communication. It introduces an "Object123" tool that is proposed to help address this by providing a standardized way for individuals to object to misbehavior or offensive content while separating the message from the messenger. The tool is presented as a potential means of increasing psychological safety in the workplace by reducing fears of speaking up or causing discomfort.
The document discusses how fear of offending others or getting in trouble leads organizations to have sycophantic cultures where people acquiesce to authority and conform rather than ask questions. It introduces Object123 as a simple tool to help address this by allowing people to split disagreements into objections to the content versus the delivery, and to notify the offender of misbehavior using "! ! !". If issues remain unresolved, peers can decide rather than HR. The goal is to make psychological safety mandatory like occupational safety, so that abuse can be stopped through use of simple tools rather than endless workshops and readings.
This document discusses the culture of fear, conformity, and power abuse that can exist in organizations. It notes how people may feel they must acquiesce to authority, avoid asking questions, and conform for fear of being abused, getting in trouble, or losing their job. Various tools of power abuse are listed, such as browbeating, intimidation, humiliation, and gaslighting. The document proposes using tools like agreeing to disagree respectfully, objecting to behaviors politely, and having peers intervene to resolve issues and prevent the need for human resources or firings. It argues such psychological safety practices should become mandatory in the workplace.
These are simple tools to help stop power abuse in the workplace and in the process create an environment where people feel safe to speak up and speak out.
SpatzAI - A referee toolkit to resolve unfair play in teamsDesmond Sherlock
The document describes a proposed referee toolkit called SpatzAI that uses artificial intelligence to help resolve disputes and conflicts within teams in a fair manner. It analyzes team data and interactions to identify potential issues. When issues arise, it facilitates a review process with the team to achieve resolution. The goal is to create a psychologically safe environment where team members feel comfortable collaborating without fear. It also provides market sizing information, details on how the solution works, and a request for funding to further develop the minimum viable product.
SpatzAI - A referee toolkit to address unfair play in teamsDesmond Sherlock
The document proposes a referee toolkit called SpatzAI to address unfair play in teams. It consists of a team charter agreement, a 3-step app with an AI agent for team data analysis, and a team review platform. The toolkit aims to create psychological safety for teams by acknowledging and resolving disputes, conflicts and issues in a protected way without fear of repercussions. It provides examples of how the toolkit could work and analyze team data, as well as the potential market size and need for such a solution given the number of technology companies and employees. Funding of $50-100k is requested to complete an MVP and pilot the solution with test groups to gather feedback.
SpatzAI - A team referee protecting bold ideas from unfair playDesmond Sherlock
This document proposes a SpatzAI Referee Toolkit to help innovative teams address unfair play and promote psychological safety. The toolkit would use a team charter, data analysis of team interactions, and a team review platform assisted by artificial intelligence. It aims to acknowledge and resolve disputes, conflicts and issues in a way that feels fair to all members. The document outlines how the toolkit works, provides example comparative data from a pilot, discusses the potential market size and need for this solution, and shares details about the founder's background and experience to demonstrate why the idea is worth investing in.
SpatzAI - A team referee protecting bold ideas from unfair playDesmond Sherlock
This document proposes a "SpatzAI Referee Toolkit" to protect psychological safety and address unfair play in innovative teams. The toolkit would include a team charter, data analysis of team interactions, and a platform for assisted review of disputes/conflicts. It aims to acknowledge issues, accept apologies, and resolve problems without fear through a trained AI model. The proposal argues this could benefit the 500,000 tech companies and 5 million employees in the US alone, with a potential market size of $120 million per year. Details are provided on the founder's background and experience, as well as initial traction through MVP development and anecdotal testing. Funding of $50-100k is requested to further develop and pilot the solution.
SpatzAI - A referee toolkit protecting bold idea-sharingDesmond Sherlock
This document describes a proposed SpatzAI Referee Toolkit that aims to address unfair play and promote psychological safety in innovative teams. The toolkit would include a team charter agreement, an AI assistant to analyze team data and assist in dispute resolution, and a team review platform. It argues that unfair criticism and lack of psychological safety can lead to uncertainty and hold teams back. The proposed solution is a set of tools to acknowledge and resolve disputes, conflicts and "spats" in a fair and assisted manner. Market size and traction to date are discussed, as well as plans for an MVP pilot program and funding request.
SpatzAI - A referee toolkit protecting bold idea-sharingDesmond Sherlock
This document describes a proposed SpatzAI Referee Toolkit that aims to address unfair criticism and uncertainty in innovative teams. The toolkit would include a team charter agreement, an AI assistant to analyze team data and assist in dispute resolution, and a team review platform. It would help resolve disputes, conflicts and criticisms in a constructive manner. The proposed toolkit has potential in the large market of tech companies and employees, and $50k-$100k of funding would allow developing an MVP and pilot program to test the toolkit's effectiveness.
SpatzAI - A referee toolkit to protect bold idea-sharingDesmond Sherlock
This document presents a toolkit called the SpatzAI Referee Toolkit that aims to address unfair criticism and uncertainty in innovative teams. It uses a three-step process including a team charter agreement, team data analysis using an AI agent, and a team-assisted review platform. The toolkit is meant to help resolve disputes, conflicts, and criticisms in a healthy manner for technology and design companies. It has been researched for 20 years and the founder has experience in founding two successful startups. With $50-100k funding, the founder plans to complete an MVP, run a pilot program, and further develop the app and network plugins.
SpatzAI - A referee toolkit to protect bold ideasDesmond Sherlock
This document describes a referee toolkit called SpatzAI that aims to address unfair play and reduce uncertainty for innovative teams. It uses a three-step process including a team charter agreement, team data analysis, and a team-assisted review platform. The toolkit standardizes disputes and conflicts using a large language model and provides feedback categorized from caution to objections. It has the potential to help the 500,000 tech companies in the US by resolving issues for teams in a fair and data-driven manner. The creator is seeking $50,000-$100,000 to further develop an MVP and pilot the toolkit.
SpatzAI - A referee toolkit to protect bold ideasDesmond Sherlock
This document describes a referee toolkit called SpatzAI that aims to address unfair play and reduce uncertainty in innovative teams. It uses a three-step process including a team charter agreement, team data analysis, and a team-assisted review platform. The toolkit standardizes the referee process and utilizes a large language model to provide impartial resolutions for disputes, conflicts, and minor issues. It has the potential to help the 500,000 tech companies in the US by resolving team tensions and issues at a low monthly cost per team member. The creator is seeking funding to complete an MVP and pilot program to test the effectiveness of the SpatzAI toolkit.
SpatzAI - A Referee toolkit to resolve spats in teamsDesmond Sherlock
This document proposes the SpatzAI Referee Toolkit to help resolve unfair disputes in innovative teams. The toolkit includes a team charter agreement, an AI assistant called SpatzAI to analyze team data and assist in reviews, and a classification system for different types of disputes from minor "spats" to more serious conflicts. It details how the system would work, the potential market size and benefits. The founders are seeking $50k-$100k in funding to complete an MVP and pilot program to test the toolkit with 100 participants.
SpatsAI - A Referee toolkit to resolve spats in teamsDesmond Sherlock
This document proposes the SpatzAI Referee Toolkit to help resolve unfair disputes in innovative teams. The toolkit includes a team charter agreement, an AI assistant called SpatzAI to analyze team data and assist in reviews, and a classification system for different types of disputes from minor "spats" to more serious conflicts. It details how the system would work, the potential market size and benefits. The author is seeking $50k-$100k in funding to complete an MVP and pilot program to test the toolkit with 100 participants.
Spatz.ai for Teams - A referee toolkit for fair playDesmond Sherlock
The document describes a proposed referee toolkit called SpatzAI that aims to promote fair play and resolve disputes within innovative teams. It would include a team charter, 3-step procedure app, data analysis of team dynamics, and a review platform. The toolkit would assign "spats" or cautions to different levels of disputes and conflicts, with the goal of resolving most issues. It estimates the potential market size at $120 million per year among tech companies. The proposal requests $50,000-$100,000 in funding to complete an MVP, conduct a pilot study, and further develop the app and network integration.
Spatz.ai for Teams - A referee toolkit for unfair idea-challengesDesmond Sherlock
This document presents a referee toolkit called SpatzAI that aims to address unfair idea challenges and minor disputes within innovative teams. The toolkit employs a team charter, 3-step procedure app, and AI data analysis to analyze team dynamics and assist in resolving conflicts. It also provides a comparative data example from a pilot test showing how the toolkit helped resolve various disputes, conflicts, and minor spats within a hypothetical 100-person team over one week. The proposed solution aims to serve the 500,000 tech companies in the US with 5 million tech employees, representing a total addressable market of $120 million per year.
Spatz.ai for Teams - A referee toolkit for unfair idea-challengesDesmond Sherlock
This document describes a referee toolkit called SpatzAI that aims to address unfair challenges to ideas in teams and help resolve minor disputes. It works by having teams agree to a charter and using a 3-step app procedure along with AI data analysis of team dynamics. The toolkit would provide official cautions, objections, and stops to discourage unfair challenges and assist in resolving disputes. It has the potential to help the many tech companies and their employees avoid issues caused by the loudest voices always winning. Initial testing of an MVP has shown promise in resolving conflicts. Funding of $50-100k is requested to further develop the app and network plugin and conduct a larger pilot test.
Spatz.ai for Teams - A referee toolkit for unfair idea-challengesDesmond Sherlock
This document proposes a referee toolkit to help address unfairness and resolve disputes when challenging ideas in innovative teams. The toolkit would include a team charter, procedures app, and AI data analysis to analyze team dynamics. It would provide guidelines for acceptable challenges and apologies. An MVP has been created including branding and principles. Funding of $50k-$100k is requested to pilot the toolkit with 100 participants and further develop the app and network plugin.
SpatzAI - A referee toolkit for challenging bold ideas in teamsDesmond Sherlock
This document proposes a referee toolkit to help address unfairness and resolve disputes when challenging ideas in innovative teams. The toolkit would include a team charter, procedures app, and AI data analysis to analyze team dynamics. It would provide guidelines for acceptable challenges and apologies. An MVP has been created including branding and principles. Funding of $50k-$100k is requested to pilot the toolkit with 100 participants and further develop the app and network plugin.
SpatzAI - Powering Bold Idea-sharing in Teams Spat by SpatDesmond Sherlock
The document proposes a solution called SpatzAI Referee Toolkit to help resolve disputes and conflicts within innovative teams. The toolkit uses a team charter, 3-step procedure app, and SpatzAI data analysis to determine unfair behavior. It compares data from a pilot group of 100 members where 2659 potential disputes were resolved. The market opportunity is estimated at $120 million per year serving 500,000 tech companies. Funding of $50-100K is requested to complete an MVP and pilot with 100 participants.
SpatzAI - Powering Bold Idea-sharing in Teams Spat by SpatDesmond Sherlock
The document proposes an AI referee toolkit called Spatz to help resolve unfair behavior, disputes, conflicts and "spats" in innovative teams. The solution includes a team charter, 3-step procedure app, AI analysis of team dynamics, and assisted review platform. It provides examples of how the toolkit could resolve various issues like disputes, conflicts and spats based on comparative pilot data. The potential market size is estimated at $120 million per year given the number of tech companies and employees. Funding of $50-100k is requested to complete an MVP and pilot with 100 participants.
SpatzAI - Powering Bold Idea-sharing in Teams Spat by SpatDesmond Sherlock
The document proposes an AI referee toolkit called Spatz to help resolve disputes and conflicts within innovative teams. The toolkit would use a team charter, 3-step procedure, and app to analyze team dynamics and assist in reviewing incidents. An MVP has been created including branding, algorithms, and manual testing. The potential market is large at $120 million per year serving 500,000 tech companies. Funding of $50-100K is requested to complete the MVP, run a pilot test, and further develop the app and network plugins.
SpatzAI - Powering Bold Idea-sharing in Teams Spat by SpatDesmond Sherlock
The document proposes an AI-powered referee toolkit called SpatzAI to help assess ideas shared in teams in a fair and objective manner. It aims to address problems like some team members feeling their ideas are unfairly challenged or that the loudest voices always win. The proposed solution would create an AI system to analyze team dynamics in real-time and provide assessments to establish a more level playing field for idea sharing. It provides details on how the system would work, the target market of tech companies and employees, traction so far including an MVP, and plans for funding to further develop the product.
Designing and Sustaining Large-Scale Value-Centered Agile Ecosystems (powered...Alexey Krivitsky
Is Agile dead? It depends on what you mean by 'Agile'. If you mean that the organizations are not getting the promised benefits because they were focusing too much on the team-level agile "ways of working" instead of systemic global improvements -- then we are in agreement. It is a misunderstanding of Agility that led us down a dead-end. At Org Topologies, we see bright sparks -- the signs of the 'second wave of Agile' as we call it. The emphasis is shifting towards both in-team and inter-team collaboration. Away from false dichotomies. Both: team autonomy and shared broad product ownership are required to sustain true result-oriented organizational agility. Org Topologies is a package offering a visual language plus thinking tools required to communicate org development direction and can be used to help design and then sustain org change aiming at higher organizational archetypes.
Impact of Effective Performance Appraisal Systems on Employee Motivation and ...Dr. Nazrul Islam
Healthy economic development requires properly managing the banking industry of any
country. Along with state-owned banks, private banks play a critical role in the country's economy.
Managers in all types of banks now confront the same challenge: how to get the utmost output from
their employees. Therefore, Performance appraisal appears to be inevitable since it set the
standard for comparing actual performance to established objectives and recommending practical
solutions that help the organization achieve sustainable growth. Therefore, the purpose of this
research is to determine the effect of performance appraisal on employee motivation and retention.
A team is a group of individuals, all working together for a common purpose. This Ppt derives a detail information on team building process and ats type with effective example by Tuckmans Model. it also describes about team issues and effective team work. Unclear Roles and Responsibilities of teams as well as individuals.
Colby Hobson: Residential Construction Leader Building a Solid Reputation Thr...dsnow9802
Colby Hobson stands out as a dynamic leader in the residential construction industry. With a solid reputation built on his exceptional communication and presentation skills, Colby has proven himself to be an excellent team player, fostering a collaborative and efficient work environment.
A presentation on mastering key management concepts across projects, products, programs, and portfolios. Whether you're an aspiring manager or looking to enhance your skills, this session will provide you with the knowledge and tools to succeed in various management roles. Learn about the distinct lifecycles, methodologies, and essential skillsets needed to thrive in today's dynamic business environment.
Originally presented at XP2024 Bolzano
While agile has entered the post-mainstream age, possibly losing its mojo along the way, the rise of remote working is dealing a more severe blow than its industrialization.
In this talk we'll have a look to the cumulative effect of the constraints of a remote working environment and of the common countermeasures.
Ganpati Kumar Choudhary Indian Ethos PPT.pptx, The Dilemma of Green Energy Corporation
Green Energy Corporation, a leading renewable energy company, faces a dilemma: balancing profitability and sustainability. Pressure to scale rapidly has led to ethical concerns, as the company's commitment to sustainable practices is tested by the need to satisfy shareholders and maintain a competitive edge.
12 steps to transform your organization into the agile org you deservePierre E. NEIS
During an organizational transformation, the shift is from the previous state to an improved one. In the realm of agility, I emphasize the significance of identifying polarities. This approach helps establish a clear understanding of your objectives. I have outlined 12 incremental actions to delineate your organizational strategy.
12 steps to transform your organization into the agile org you deserve
Object123 - A Workplace Behavior Tool
1. GOSSIPPING
OBSEQUIOUS
…why?
Why do organizations look like this?
ACQUIESENCE
ASSENTING to authority
CONFORMITY
Politically Correct
Compromising
SYCOPHANTS
discomfort
FAILURE to ask
“dumb questions”
WALKING ON EGGSHELLS
2. Shut the
F#*K UP!
How should you & I behave,
Because of
Uncertainty!
…when I misbehave???
3. 1. The OFFENDERS’S (bullying) Behavior
Absolute Language
DOGMA
Blaming Rhetorical Questions
Volume
Tone
Implicit Intimidation
Steamrolling
MISLEADING
Sulking
HumiliatingIgnoring
SARCASM
Coercion
Threatening
hypocrisy
When I’m angry no
one’s really objected to
my behavior before
SWEARING
nagging
ACCUSING
______ ________
4. SNOWFLAKE
Go with the flow
Let SLEEPING DOGS lie
Don’t ROCK the BOAT!
Don’t make WAVES!
Don’t upset the applecart
Suck it up BUTTERCUP
Have a THICK SKIN
Get OVER IT!
Don’t be a SNITCH!
2. The OFFENDED’S (bullied) Behavior
I’m too SENSITIVE!
When I’m offended
I’ve let it go, thinking it’s
just not worth it
STICKS & STONES..
Implicit Submission______ _______
10. Sack him
Sack her
Sack him
Sack him
If still unresolved our peers decide...
*NOT HR or Management!
Sack him
11. Adding safety can be exhausting…
or…to remember….
Too much….
reading…. workshops….
12. “Want to teach??
Don’t bother…
Give them a tool…
which leads to new
ways of thinking”
Buckminster Fuller
…or use a tool to stop misbehavior!
13. What people are saying…
“
”
Very interesting point, Desmond.
Democratize organizational power as we do
political power, so (we) can vote people out
Timothy R. Clark Author of The 4 Stages of Psychological Safety
14. Knowing how to behave,
and the sky’s the limit!
…means no more walking on eggshells
when you or I misbehave…