NEW PEDAGOGIES
FOR DEEP LEARNING
Practical provocations for deep
learning in the digital age
#cewapln
LEARNING INTENTION
TO PROVIDE AN OVERVIEW OF THE THE IMPACT OF
TECHNOLOGY ON EDUCATION AND TO PROVOKE
INQUIRY INTO NEW WAYS OF TEACHING AND LEARNIN
How do we teach well in the
AGE OF INTELLIGENT
MACHINES?
#keyquestion
What’s this The New
Pedagogies for DeepLearning
(NPDL) is about?
This is a story about what I have learned about
deep learning pedagogy and it all begins in a
soot-filled city, a long time ago.
In the wake of the second industrial revolution,
fuel powered digging machines replaced the toil of
hardworking labourers on farms and cities.
Productivity increased and business costs
and the labour force decreased.
As physical machines replaced physical bodies
threatening high unemployment, industrialised
governments invested in compulsory education to
prepare future generations for a new world of pen
pushing and people management.
A century on, a similar scene is being rehearsed
on the digital stage. Thinking machines are
steadily taking over repetitive cognitive tasks
performed by human beings.
Rapid wide spread unemployment is
anticipated if we don’t retrain our society to
flourish in the digital world.
Yet education has not responded briskly enough,
producing students for a bygone age of fact
collecting, people management and compliance.
We no longer live in a world where those skills are adequate
and we are briskly moving to a world where they are
increasingly irrelevant. Physical machines have taken most
manual labour work. Now thinking machines are steadily
taking over repetitive cognitive tasks. In the globalised world,
many administrative tasks are being outsourced to the
cheapest labour abroad.
As traditional repetitive jobs are automated
and globalised, the economy cries out for people
that can use their expertise to find and solve
problems with the tech tools of the Age.
An obsessive emphasis on standardised tests
and high stakes exams has skewed the
curriculum focus towards skills we can easily
assess and computers can replicate.
The very things computers can’t do remain
largely untaught and untested, leaving our
children vulnerable to skill obsolescence.
If we want our children to lead meaningful work-
lives we must change our approach to schooling.
We need a new pedagogy.
This new pedagogy must compel students to
attend school and provide opportunities and
experiences that homes cannot easily replicate.
Some educators are calling this rejoinder to traditional
learning, Deep Learning. Although an awkward term, in
the absence of another, it’s pragmatic to rally behind it.
NPDL is not quite old and not quite new; instead, it can be
understood as a much needed synthesis of pedagogies that
are well placed to support students learning in and for a a
fast paced, disruptive-tech rich world.
NPDL is an approach to teaching and learning that
emphasizes 21st century competencies, student centred
learning, inquiry dispositions, co-construction of knowledge,
learning through projects, higher order thinking, real world
problem solving, relevant assessment and technologies that
accelerate and enhance learning.
Maximising student choice over what
they learn and how they learn
supercharges motivation and sustains
positive learning behaviors
Project-problem
based
Content
Knowledge
Pedagogy
Autonomy
Technology
ENGAGEMENT
Making teaching and learning
choices that connect with the
elements of DDLD is critical to
effective instruction
Strong learning area specific
expertise that is curricula compliant
advantageously fast tracks
scaffolding and targets key skills
and knowledge more effectively
Effective deep learning cuts across
learning areas through project
based learning tasks that
investigate real and relevant
questions and assess
learners on authentic outputs
Groenewald 2016
One way to conceptualize the the elements of Deep
Learning Design is diagrammed below
Competencies
Engagement
Wellbeing
Belonging
The 6 Competencies that realise
deep learning are creativity,
communication, citizenship, critical
thinking, character and collaboration
Effective planning with/for technology
capabilities increases engagement,
collaboration and access to skills and
knowledge
Learning contexts that engage, excite, enthuse, personalise and
challenge are the foundation of effective sustained learning
Communication
Source: Fullan and Quinn, Coherence: NPDL 2016
Creativity
Critical
Thinking
Collaboration
Citizenship
Character
The 6cs
In Deep Learning The 6 Competencies below are the vehicle
through which learning areas are realised. In Australia, the 7
General Capabilities can be employed for a similar effect
Critically evaluating information
and applying it
Problem seeking and solution thinking
Work together well and develop
others to
achieve common goals.
Effective expression with tools of
the Age
Thinking like a global citizen
and understand ’real’
diversity
Seek deeply with
perseverance
One way to understand NPDL is as a response to the
legacy pedagogies – skill and drill, lecture and
broadcast, regurgitation of information - that worked
for late 19th and early 20th century industrial
economies. These economies wanted students that
were compliant, respectful of procedure, able to retain
and regurgitate information and had basic skills in
numeracy and literacy.
What does deep learning
look like to you?
How could timetables and school structures
should support deep learning and bear a greater
resemblance to the best workplaces?
How could the organisation of student learning
cohorts should better reflect student competence
and interest?
Deep
Learning
Principal
Studio
CuriousLeading
Lights
How could the initiatives above work together
to help principals transform Learning?
Ingredients of
21st century pedagogy
and love the oxygen
Pedagogy is the driver,
technology the accelerator,
culture the runway,
team play the engine,
content the vehicle
#deeplearning
Maximising student choice over what
they learn and how they learn
supercharges motivation and sustains
positive learning behaviors
Project-problem
based
Content
Knowledge
Pedagogy
Autonomy
Technology
ENGAGEMENT
Making teaching and learning
choices that connect with the
elements of DDLD is critical to
effective instruction
Strong learning area specific
expertise that is curricula compliant
advantageously fast tracks
scaffolding and targets key skills
and knowledge more effectively
Effective deep learning cuts across
learning areas through project
based learning tasks that
investigate real and relevant
questions and assess
learners on authentic outputs
Groenewald 2016
Key ingredients of deep learning
Competencies
Engagement
Wellbeing
Belonging
The 6 Competencies that realise
deep learning are creativity,
communication, citizenship, critical
thinking, character and collaboration
Effective planning with/for technology
capabilities increases engagement,
collaboration and access to skills and
knowledge
Learning contexts that engage, excite, enthuse, personalise and
challenge are the foundation of effective sustained learning
Communication
Source: Fullan and Quinn, Coherence: NPDL 2016
Creativity
Critical
Thinking
Collaboration
Citizenship
Character
The
6cs
The 6 Competencies of Deep Learning
Critically evaluating information
and applying it
Problem seeking and solution thinking
Work together well and develop
others to
achieve common goals.
Effective expression with tools of the Age
Thinking like a global citizen
and understand ’real’
diversity
Seek deeply with
perseverance
http://www.danielwillingham.com/uploads/5/0/0/7/5007325/2882821_orig.png
Adapted from the work of Dale Edgar
and The Cone of Experience
Lecturing
Teaching Others
Doing
Discussion
Reading
Demonstration 30 %
10 %
20 %
90 %
75 %
50 %
Instructional
experiences
that encourage
retention
5%
Listening
35
The pedagogy of the cave
Deep Learning Unit Exemplars
Our stories, our community Social Justice Art The science behind super heroes
Deep Learning Unit Exemplars
Little Scientists Earth and Space Sciences
Using Deep Learning Assessment Matrices
Rule 1. You must complete all the shaded activities.
Rule 2. You must complete another 4 activities.
They must not be in the same column or row.
Rule 3. Choose a partner and complete another
activity that neither your of you have completed.
Word Logic &
Maths
Space & Vision Body Music People Self
Remembering
List ten key ideas that
were important to the
Ancient Greeks.
Create an accurate
itinerary of the daily life of
a Spartan solider
Chart the journey of Alexandra
the Great graphically.
Act out a battle between
competing Ancient Greek
City-states.
Find an appropriate song or
piece of music to accompany
a series of images that
recount an important event in
Ancient Greece
With a partner, prepare a
short talk about a famous
Ancient Greek
In your journal,
explain what you
found most
interesting about
Ancient Greece.
Understanding
Describe a famous
battle
in Ancient Greece
and its outcome
Create a timeline of
significant events in
Ancient Greece
Tell the story of a key event in
Ancient Greece in cartoon form
Build an A4 size model of
an important Ancient
Greek building or
monument. Explain its
construction and
importance.
Write and perform and song
that celebrates or laments an
episode in Ancient Greek
mythology.
Describe the behaviours
you would expect to see
from a typical boy and a
typical girl in Ancient
Greek society
Describe how you
prepare to be a
Spartan Soldier.
Applying
Create a test about
Ancient Greece in the
style of Who Wants to
be A Millionaire
Calculate the provisions
required to feed and
shelter a battalion of
soldiers in the Trojan War
Create a poster to promote the
values of an Ancient-Greek
City state
Teach a gymnastic or
athletic skill performed by
Ancient Greeks to your
friends
Record an audio retelling of a
famous story from Ancient
Greece using sound effects
Participate in a debate
about the different
attitudes to the education
of boys and girls in Sparta
Explain your
personal beliefs
about the value of
war for solving
conflict in Ancient
Greece
Analysing
Explain why Ancient
Greek City-States
struggled to defend
themselves from
outside forces.
Explain and chart
alternative routes and
methods of travel from
Sparta to Athens
Use a Venn diagram to
compare Ancient Greece with
Ancient Egypt.
Perform a role play of a
famous Ancient Greek
scientist or philosopher
relating news of a
discovery
Which event from Ancient
Greek history would be best
accompanied by dramatic
music and why?
Instruct a class on the
skills required to be
successful Greek Soldier
Compare and
contrast the
experiences of
teenage boys and
girls in Ancient
Greece
Evaluating
List 5 assets that
were essential to
maintaining harmony
between Greek City-
States
Chart similarities and
differences between
Ancient Greece and
modern Australia using a
graphic organiser
Use a series of
Photos or Photostory to
explain the rise and fall of
Ancient Greece
Evaluate the benefits of
the Olympic Games to
Ancient Greece
Explain how effective a Greek
amphitheatre was in carrying
sound to the audience
As a group, determine the
legacy of Ancient Greece
Explain how you
would feel if you
were part of a
defeated Army in
Ancient Greece
Creating
Write a poem, story,
newspaper article,
describing an uplifting or
tragic moment in
Ancient Greece
Create a poster explaining
the mathematical theories of
an Ancient Greek
Mathematician considering
their relevance to modern
life
Accurately draw and label the
parts of a Greek Ship, such as a
Trireme, explaining the purpose of
the boat’s design and its success
in battle.
Dress up as an Ancient Greek
and take your class on a
virtual tour of your City-State
or lecture your class in the
style of an Ancient Greek
Philosopher
Write a song celebrating the
achievement of a specific City
State
Facilitate a class debate on an
important issue in Ancient
Greece such as slavery.
Which type of Ancient
Greek citizen do you
most resemble (e.g..
soldier, scientist,
philosopher) and
why?
8 Steps to Deeper Learning
at your school level
PL on Challenge
Based Learning
PL on
leveraging
digital tools
1
3 2
5
4
7
6
8

New pedagogies for deep learning

  • 1.
    NEW PEDAGOGIES FOR DEEPLEARNING Practical provocations for deep learning in the digital age #cewapln
  • 2.
    LEARNING INTENTION TO PROVIDEAN OVERVIEW OF THE THE IMPACT OF TECHNOLOGY ON EDUCATION AND TO PROVOKE INQUIRY INTO NEW WAYS OF TEACHING AND LEARNIN
  • 4.
    How do weteach well in the AGE OF INTELLIGENT MACHINES? #keyquestion
  • 5.
    What’s this TheNew Pedagogies for DeepLearning (NPDL) is about?
  • 6.
    This is astory about what I have learned about deep learning pedagogy and it all begins in a soot-filled city, a long time ago.
  • 7.
    In the wakeof the second industrial revolution, fuel powered digging machines replaced the toil of hardworking labourers on farms and cities.
  • 8.
    Productivity increased andbusiness costs and the labour force decreased.
  • 9.
    As physical machinesreplaced physical bodies threatening high unemployment, industrialised governments invested in compulsory education to prepare future generations for a new world of pen pushing and people management.
  • 10.
    A century on,a similar scene is being rehearsed on the digital stage. Thinking machines are steadily taking over repetitive cognitive tasks performed by human beings.
  • 11.
    Rapid wide spreadunemployment is anticipated if we don’t retrain our society to flourish in the digital world.
  • 12.
    Yet education hasnot responded briskly enough, producing students for a bygone age of fact collecting, people management and compliance.
  • 13.
    We no longerlive in a world where those skills are adequate and we are briskly moving to a world where they are increasingly irrelevant. Physical machines have taken most manual labour work. Now thinking machines are steadily taking over repetitive cognitive tasks. In the globalised world, many administrative tasks are being outsourced to the cheapest labour abroad.
  • 14.
    As traditional repetitivejobs are automated and globalised, the economy cries out for people that can use their expertise to find and solve problems with the tech tools of the Age.
  • 15.
    An obsessive emphasison standardised tests and high stakes exams has skewed the curriculum focus towards skills we can easily assess and computers can replicate.
  • 16.
    The very thingscomputers can’t do remain largely untaught and untested, leaving our children vulnerable to skill obsolescence.
  • 17.
    If we wantour children to lead meaningful work- lives we must change our approach to schooling. We need a new pedagogy.
  • 18.
    This new pedagogymust compel students to attend school and provide opportunities and experiences that homes cannot easily replicate.
  • 19.
    Some educators arecalling this rejoinder to traditional learning, Deep Learning. Although an awkward term, in the absence of another, it’s pragmatic to rally behind it.
  • 20.
    NPDL is notquite old and not quite new; instead, it can be understood as a much needed synthesis of pedagogies that are well placed to support students learning in and for a a fast paced, disruptive-tech rich world.
  • 21.
    NPDL is anapproach to teaching and learning that emphasizes 21st century competencies, student centred learning, inquiry dispositions, co-construction of knowledge, learning through projects, higher order thinking, real world problem solving, relevant assessment and technologies that accelerate and enhance learning.
  • 22.
    Maximising student choiceover what they learn and how they learn supercharges motivation and sustains positive learning behaviors Project-problem based Content Knowledge Pedagogy Autonomy Technology ENGAGEMENT Making teaching and learning choices that connect with the elements of DDLD is critical to effective instruction Strong learning area specific expertise that is curricula compliant advantageously fast tracks scaffolding and targets key skills and knowledge more effectively Effective deep learning cuts across learning areas through project based learning tasks that investigate real and relevant questions and assess learners on authentic outputs Groenewald 2016 One way to conceptualize the the elements of Deep Learning Design is diagrammed below Competencies Engagement Wellbeing Belonging The 6 Competencies that realise deep learning are creativity, communication, citizenship, critical thinking, character and collaboration Effective planning with/for technology capabilities increases engagement, collaboration and access to skills and knowledge Learning contexts that engage, excite, enthuse, personalise and challenge are the foundation of effective sustained learning
  • 23.
    Communication Source: Fullan andQuinn, Coherence: NPDL 2016 Creativity Critical Thinking Collaboration Citizenship Character The 6cs In Deep Learning The 6 Competencies below are the vehicle through which learning areas are realised. In Australia, the 7 General Capabilities can be employed for a similar effect Critically evaluating information and applying it Problem seeking and solution thinking Work together well and develop others to achieve common goals. Effective expression with tools of the Age Thinking like a global citizen and understand ’real’ diversity Seek deeply with perseverance
  • 24.
    One way tounderstand NPDL is as a response to the legacy pedagogies – skill and drill, lecture and broadcast, regurgitation of information - that worked for late 19th and early 20th century industrial economies. These economies wanted students that were compliant, respectful of procedure, able to retain and regurgitate information and had basic skills in numeracy and literacy.
  • 25.
    What does deeplearning look like to you?
  • 26.
    How could timetablesand school structures should support deep learning and bear a greater resemblance to the best workplaces?
  • 27.
    How could theorganisation of student learning cohorts should better reflect student competence and interest?
  • 28.
    Deep Learning Principal Studio CuriousLeading Lights How could theinitiatives above work together to help principals transform Learning?
  • 29.
  • 31.
    and love theoxygen Pedagogy is the driver, technology the accelerator, culture the runway, team play the engine, content the vehicle #deeplearning
  • 32.
    Maximising student choiceover what they learn and how they learn supercharges motivation and sustains positive learning behaviors Project-problem based Content Knowledge Pedagogy Autonomy Technology ENGAGEMENT Making teaching and learning choices that connect with the elements of DDLD is critical to effective instruction Strong learning area specific expertise that is curricula compliant advantageously fast tracks scaffolding and targets key skills and knowledge more effectively Effective deep learning cuts across learning areas through project based learning tasks that investigate real and relevant questions and assess learners on authentic outputs Groenewald 2016 Key ingredients of deep learning Competencies Engagement Wellbeing Belonging The 6 Competencies that realise deep learning are creativity, communication, citizenship, critical thinking, character and collaboration Effective planning with/for technology capabilities increases engagement, collaboration and access to skills and knowledge Learning contexts that engage, excite, enthuse, personalise and challenge are the foundation of effective sustained learning
  • 33.
    Communication Source: Fullan andQuinn, Coherence: NPDL 2016 Creativity Critical Thinking Collaboration Citizenship Character The 6cs The 6 Competencies of Deep Learning Critically evaluating information and applying it Problem seeking and solution thinking Work together well and develop others to achieve common goals. Effective expression with tools of the Age Thinking like a global citizen and understand ’real’ diversity Seek deeply with perseverance
  • 34.
    http://www.danielwillingham.com/uploads/5/0/0/7/5007325/2882821_orig.png Adapted from thework of Dale Edgar and The Cone of Experience Lecturing Teaching Others Doing Discussion Reading Demonstration 30 % 10 % 20 % 90 % 75 % 50 % Instructional experiences that encourage retention 5% Listening
  • 35.
  • 36.
    Deep Learning UnitExemplars Our stories, our community Social Justice Art The science behind super heroes
  • 37.
    Deep Learning UnitExemplars Little Scientists Earth and Space Sciences
  • 38.
    Using Deep LearningAssessment Matrices Rule 1. You must complete all the shaded activities. Rule 2. You must complete another 4 activities. They must not be in the same column or row. Rule 3. Choose a partner and complete another activity that neither your of you have completed.
  • 39.
    Word Logic & Maths Space& Vision Body Music People Self Remembering List ten key ideas that were important to the Ancient Greeks. Create an accurate itinerary of the daily life of a Spartan solider Chart the journey of Alexandra the Great graphically. Act out a battle between competing Ancient Greek City-states. Find an appropriate song or piece of music to accompany a series of images that recount an important event in Ancient Greece With a partner, prepare a short talk about a famous Ancient Greek In your journal, explain what you found most interesting about Ancient Greece. Understanding Describe a famous battle in Ancient Greece and its outcome Create a timeline of significant events in Ancient Greece Tell the story of a key event in Ancient Greece in cartoon form Build an A4 size model of an important Ancient Greek building or monument. Explain its construction and importance. Write and perform and song that celebrates or laments an episode in Ancient Greek mythology. Describe the behaviours you would expect to see from a typical boy and a typical girl in Ancient Greek society Describe how you prepare to be a Spartan Soldier. Applying Create a test about Ancient Greece in the style of Who Wants to be A Millionaire Calculate the provisions required to feed and shelter a battalion of soldiers in the Trojan War Create a poster to promote the values of an Ancient-Greek City state Teach a gymnastic or athletic skill performed by Ancient Greeks to your friends Record an audio retelling of a famous story from Ancient Greece using sound effects Participate in a debate about the different attitudes to the education of boys and girls in Sparta Explain your personal beliefs about the value of war for solving conflict in Ancient Greece Analysing Explain why Ancient Greek City-States struggled to defend themselves from outside forces. Explain and chart alternative routes and methods of travel from Sparta to Athens Use a Venn diagram to compare Ancient Greece with Ancient Egypt. Perform a role play of a famous Ancient Greek scientist or philosopher relating news of a discovery Which event from Ancient Greek history would be best accompanied by dramatic music and why? Instruct a class on the skills required to be successful Greek Soldier Compare and contrast the experiences of teenage boys and girls in Ancient Greece Evaluating List 5 assets that were essential to maintaining harmony between Greek City- States Chart similarities and differences between Ancient Greece and modern Australia using a graphic organiser Use a series of Photos or Photostory to explain the rise and fall of Ancient Greece Evaluate the benefits of the Olympic Games to Ancient Greece Explain how effective a Greek amphitheatre was in carrying sound to the audience As a group, determine the legacy of Ancient Greece Explain how you would feel if you were part of a defeated Army in Ancient Greece Creating Write a poem, story, newspaper article, describing an uplifting or tragic moment in Ancient Greece Create a poster explaining the mathematical theories of an Ancient Greek Mathematician considering their relevance to modern life Accurately draw and label the parts of a Greek Ship, such as a Trireme, explaining the purpose of the boat’s design and its success in battle. Dress up as an Ancient Greek and take your class on a virtual tour of your City-State or lecture your class in the style of an Ancient Greek Philosopher Write a song celebrating the achievement of a specific City State Facilitate a class debate on an important issue in Ancient Greece such as slavery. Which type of Ancient Greek citizen do you most resemble (e.g.. soldier, scientist, philosopher) and why?
  • 40.
    8 Steps toDeeper Learning at your school level PL on Challenge Based Learning PL on leveraging digital tools 1 3 2 5 4 7 6 8

Editor's Notes

  • #23 The Technologies curriculum may confuse some teachers but what is actually different about it?
  • #24 The Technologies curriculum may confuse some teachers but what is actually different about it?
  • #29 The Technologies curriculum may confuse some teachers but what is actually different about it?
  • #33 The Technologies curriculum may confuse some teachers but what is actually different about it?
  • #34 The Technologies curriculum may confuse some teachers but what is actually different about it?