The document discusses the interdisciplinary field of game studies, focusing on the two main schools of thought: narratology, which analyzes games as narrative structures, and ludology, which studies them as formal systems. It highlights the cognitive and emotional aspects of narratives in relation to game design, emphasizing the role of conflict and character in enhancing player engagement. Current trends in game design are noted, with examples like 'The Walking Dead' and 'Journey' illustrating the evolving integration of emotional content in games.