Kinsella, J. & Barbour, M. K. (2007, October). PowerPoint games in a secondary laptop environment . Paper presented at the annual National Association of Laboratory Schools Symposium, Johnson City , TN.
E-Learn 2007 - PowerPoint Games in K-12 e-Learning EnvironmentsMichael Barbour
Barbour, M. K., Kinsella, J. & Rieber, L. P. (2007, October). PowerPoint games in K-12 e-learning environments. Paper presentation at the annual World Conference on E-Learning in Corporate, Government, Healthcare and Higher Education, Quebec City , QC.
There is no denying the success and popularity of WebQuests among teachers. WebQuests are very creative and very useful. For those of us interested in technology integration in the schools, this is a significant step in the right direction. Yet, WebQuests are instructivist examples of technology integration – they are web-enhanced forms of direct instruction (albeit some teachers have students create their own WebQuests). We consider constructing homemade PowerPoint games as a constructionist alternative to WebQuests. PowerPoint is nearly ubiquitous software tool and PowerPoint games are already a familiar part of many classrooms, though usually in the form of already existing games (such as Jeopardy) that a teacher modifies for instruction. This project is different in that it contends that a better use of class time for learning is to turn over the act of game design to the children themselves. In this project, students in social studies course delivered by a mid-western high school designed PowerPoint Games as a means to review for portions of their mid-term examination.
E-Learn 2007 - PowerPoint Games in K-12 e-Learning EnvironmentsMichael Barbour
Barbour, M. K., Kinsella, J. & Rieber, L. P. (2007, October). PowerPoint games in K-12 e-learning environments. Paper presentation at the annual World Conference on E-Learning in Corporate, Government, Healthcare and Higher Education, Quebec City , QC.
There is no denying the success and popularity of WebQuests among teachers. WebQuests are very creative and very useful. For those of us interested in technology integration in the schools, this is a significant step in the right direction. Yet, WebQuests are instructivist examples of technology integration – they are web-enhanced forms of direct instruction (albeit some teachers have students create their own WebQuests). We consider constructing homemade PowerPoint games as a constructionist alternative to WebQuests. PowerPoint is nearly ubiquitous software tool and PowerPoint games are already a familiar part of many classrooms, though usually in the form of already existing games (such as Jeopardy) that a teacher modifies for instruction. This project is different in that it contends that a better use of class time for learning is to turn over the act of game design to the children themselves. In this project, students in social studies course delivered by a mid-western high school designed PowerPoint Games as a means to review for portions of their mid-term examination.
This details a successful data-driven redesign of Math 215, an online statistics concepts course at Franklin University. The redesigned course incorporated new interactive educational multimedia. This new design resulted in improved student retention, better student performance, and better satisfaction with the course.
M Phil Dissertation Viva-Voce_Niroj Dahal(Final) Niroj Dahal
This presentation was done for the Partial Fulfillment for the Required for the Degree of Master of Philosophy in Mathematics Education at Kathmandu University, School of Education, Nepal.
This is a brief overview of how to effectively use a few of the most common tools within Learn@UW/Desire2Learn for instructional purposes. Presentation given to a graduate seminar on teaching biology at Univ. of Wisconsin-Madison.
Integration of GeoGebra in Teaching MathematicsNiroj Dahal
This presentation slide was prepared and presented by Niroj Dahal at Seventh National Conference on Mathematics and Its Applications at Butwal, Rupandehi, Nepal on January 12-15, 2019.
The presentation was given on the workshop for the orientation BED111A. B.Ed. syllabus of Savitribai Phule Pune University, Pune. It is a personal document, for official information please see SPPU B.Ed. syllabus.
Database teaching in different universitiesKarwan Jacksi
Investigating a course from computer science dept at different levels of different universities. The study were done in three universities from Kurdistan region of Iraq.
This details a successful data-driven redesign of Math 215, an online statistics concepts course at Franklin University. The redesigned course incorporated new interactive educational multimedia. This new design resulted in improved student retention, better student performance, and better satisfaction with the course.
M Phil Dissertation Viva-Voce_Niroj Dahal(Final) Niroj Dahal
This presentation was done for the Partial Fulfillment for the Required for the Degree of Master of Philosophy in Mathematics Education at Kathmandu University, School of Education, Nepal.
This is a brief overview of how to effectively use a few of the most common tools within Learn@UW/Desire2Learn for instructional purposes. Presentation given to a graduate seminar on teaching biology at Univ. of Wisconsin-Madison.
Integration of GeoGebra in Teaching MathematicsNiroj Dahal
This presentation slide was prepared and presented by Niroj Dahal at Seventh National Conference on Mathematics and Its Applications at Butwal, Rupandehi, Nepal on January 12-15, 2019.
The presentation was given on the workshop for the orientation BED111A. B.Ed. syllabus of Savitribai Phule Pune University, Pune. It is a personal document, for official information please see SPPU B.Ed. syllabus.
Database teaching in different universitiesKarwan Jacksi
Investigating a course from computer science dept at different levels of different universities. The study were done in three universities from Kurdistan region of Iraq.
N'AIX is a PIC based robot, it can detects the gas , measures the temperature and detects obstacle with ultrasonic sensor , it is cotrolled with Bluetooth and a game controller for which we used 3 Xbee and made a ATMEGA circuit which have the same performances as the ARDUINO UNO .
What's going on with robots? What's coming next? From drones to autonomous vehicles, service robots, social robots or toys, here is a fairly broad overview.
NALS 2007 - Game Design as an Educational PedagogyMichael Barbour
Clesson, K., Adams, M. & Barbour, M. K. (2007, October). Game design as an educational pedagogy. Paper presented at the annual National Association of Laboratory Schools Symposium, Johnson City , TN.
SITE 2009 - PowerPoint Games in a Secondary Laptop EnvironmentMichael Barbour
Barbour, M. K., Kinsella, J., & Toker, S. (2009, March). PowerPoint games in a secondary laptop environment. Paper presented at the annual conference of the Society for Information Technology and Teacher Education, Charleston, SC.
There is no denying the success and popularity of WebQuests among teachers. For those interested in technology integration, this is a significant step in the right direction. Yet, WebQuests are instructivist examples of technology integration – they are web-enhanced forms of direct instruction. We consider constructing homemade PowerPoint games as a constructionist alternative to WebQuests. PowerPoint is nearly ubiquitous software and teachers already use existing games in their classrooms. The authors contend that a better use of class time for learning is to turn over the act of game design to the children themselves. In this project, students in social studies course delivered by a mid-western high school designed PowerPoint Games as a means to review for portions of two examinations.
AECT 2019 Presentation titled Reaching Students Where They Are. An exploratory qualitative research study that investigated the lived experiences of students who provide synchronous online peer tutoring services in higher education.
SCDICT 2011 Keynote - Exploring Models of Effective Primary and Secondary E-L...Michael Barbour
Barbour, M. K. (2011, April). Exploring models of effective primary and secondary e-learning. An invited keynote presentation to the Southern Central Divide Information Communication Technology Professional Development Cluster’s Leading Innovation in a Broadband World conference, Ashburton, New Zealand.
Towards Blended Learning; Strategies and Roles of TeachersNashwa Ismail
Agenda
What is blended learning?
Models of blended learning
Benefits of blended learning
Challenges of blended learning
Role of teacher in a blended classroom
Management of large class number
Towards an effective blended learning environment
By Jennifer Spohrer, Bryn Mawr College for the e-Learning 2.0 Conference, March 29, 2012. In this presentation, Jennifer Spohrer addresses this research question: Can we use a blended learning approach to improve learning outcomes in introductory STEM courses?
Redesigning a Computer Concepts Course Using SAM and SAM Training - Course Te...Cengage Learning
Redesigning a Computer Concepts Course Using SAM and SAM Training - Course Technology Computing Conference
Presenter: Katherine Winters, University of Tennessee, Chattanooga
In the traditional computer concepts course, the professor assigns a chapter to read. If it is a face to face class, we will lecture on that chapter and/or discuss it. In an online class, we may hold a discussion on material from that chapter using a series of posted questions. Perhaps we will assign quizzes on the readings or assign papers to write, but the emphasis is on reading the textbook. That is the traditional approach. The flipped classroom provides a different approach to this style of teaching, but the emphasis is still on reading the material. Regardless of the mechanisms we put in place or the approaches we take, we all fight the battle of getting students to read their assignments. Assuring your students read the material in an online class is even more difficult to achieve; students simply search for the answers online. I know there are tools that lock down your browser, but students are able to by-pass such locks by simply using another device. The bottom line is that it is difficult to get students to read assignments, and a lot of our attention is spent in trying to force our students to do just that. I decided not to fight the fight and redesigned my Computer Concepts course to use SAM and the embedded video clips found in SAM training. If you have not seen SAM Training for Computer Concepts and you teach Computer Concepts, you must look at it as an alternative to traditional textbooks. In my class a textbook is not required; they use the SAM training video clips which correspond to chapter topics in a traditional text. I am able to present the same material just in a novel way. One student came to me and said “The way you designed this course is ingenious. It is great.” This presentation will share my experience of using SAM training to teach computer concepts. I will explore student and faculty reactions and show grade comparisons. My goal is for you to leave this presentation with a new idea that you can adapt to meet your particular needs.
Similar to NALS 2007 - PowerPoint Games in a Secondary Laptop Environment (20)
CIDER 2024 - State of the Nation: K-12 e-Learning in CanadaMichael Barbour
Barbour, M. K., & LaBonte, R. (2024, May). State of the nation: K-12 e-learning in Canada [Webinar]. Canadian Institute of Distance Education Research.
DLAC 2024 - L’état de l’apprentissage électronique de la maternelle à la 12e ...Michael Barbour
Barbour, M. K., LaBonte, R., & Mongrain, J. (2024, February). L’état de l’apprentissage électronique de la maternelle à la 12e année au Canada [Poster]. Digital Learning Annual Conference, Austin, TX.
DLAC 2024 - State of the Nation: K-12 e-learning in CanadaMichael Barbour
Barbour, M. K., & LaBonte, R. (2024, February). State of the nation: K-12 e-learning in Canada [Poster]. Digital Learning Annual Conference, Austin, TX.
LaBonte, R., Barbour, M. K., & Childs, E. (2024, February). Comparing CANeLearn design principles for K-12 online learning with researched models & standards: Principles to guide quality policy & practice [Panel]. Digital Learning Annual Conference, Austin, TX.
SITE Interactive 2023 - Meet the Editors: Publishing About K-12 Online and Bl...Michael Barbour
Barbour, M. K., & Rice, M. (2023, August). Meet the editors: Publishing about K-12 online and blended learning research and practice [Keynote]. Society for Information Technology and Teacher Education Interactive, online.
SITE Interactive 2023 - Where Did We Go Wrong? An Exploration of the Failure ...Michael Barbour
Barbour, M. K., Hodges, C. B., & Rice, M. (2023, August). Where did we go wrong? An exploration of the failure to prepare for mass school closure [Panel]. Society for Information Technology and Teacher Education Interactive, online.
ICETOL 2023 - Shaping the Future of Teacher LearningMichael Barbour
Hodges, C. B., & Barbour, M. K. (2023, June 19). Shaping the Future of Teacher Learning [Paper]. International Conference on Educational Technology and Online Learning, Cunda/Ayvalık, Turkey
EDEN 2023 - Digital Teacher Education for a Better Future: Recommendations fo...Michael Barbour
Barbour, M. K., & Hodges, C. B. (2023, June 19). Digital teacher education for a better future: Recommendations for teacher preparation for an online environment [Paper]. Annual Meeting of the European Distance Education Network, Dublin, Ireland.
BOLTT 2023 - CANeLearn Research: Applications for Practice (French)Michael Barbour
Barbour, M. K., & LaBonte, R. (2023, May). CANeLearn research: Applications for practice [Panel]. Bringing Online Learning Teachers Together, Ottawa, ON.
BOLTT 2023 - CANeLearn Research: Applications for Practice (EnglishMichael Barbour
Barbour, M. K., & LaBonte, R. (2023, May). CANeLearn research: Applications for practice [Panel]. Bringing Online Learning Teachers Together, Ottawa, ON.
TUC Research Day 2023 - State of the Nation: K-12 e-Learning in CanadaMichael Barbour
Barbour, M. K., & LaBonte, R. (2023, April). State of the nation: K-12 e-learning in Canada [Poster]. Touro University California Research Day, Vallejo, CA.
Barbour, M. K., Moore, S., & Veletsianos, G. (2023, April). Questionable-cause logical fallacy and modality scapegoating: Synthesis of research on mental health and remote learning [Paper]. A part of the “Examining the Impact of COVID-19 on Education Systems Around the World” at the Annual Meeting of the American Educational Research Association, Chicago, IL.
AERA 2023 - Teaching During Times of Turmoil: Ensuring Continuity of Learning...Michael Barbour
Barbour, M. K., & LaBonte, R. (2023, April). Teaching during times of turmoil: Ensuring continuity of learning during school closures [Paper]. As part of the “Examining the Impact of COVID-19 on Education Systems Around the World” at the Annual Meeting of the American Educational Research Association, Chicago, IL.
CIDER 2023 - State of the Nation: K-12 E-learning in CanadaMichael Barbour
Barbour, M. K., & LaBonte, R. (2023, March). State of the nation: K-12 e-learning in Canada [Webinar]. Canadian Institute of Distance Education Research.
LaBonte, R., Barbour, M. K., McCallum, F., Laumann, D., Procter, J., & Pierre-Louie, C. (2023, February). Canadian e-learning roundup: Leadership perspectives, policy, and practices from Canada [Panel]. Digital Learning Annual Conference, Austin, TX.
DLAC 2023 - Design Principles for Digital Learning and NSQOL Standards: Commo...Michael Barbour
LaBonte, R., & Barbour, M. K. (2023, February). Design principles for digital learning and NSQOL standards: Commonalities & differences [Contributed Talk]. Digital Learning Annual Conference, Austin, TX.
DLAC 2023 - State of the Nation: K-12 e-Learning in CanadaMichael Barbour
Barbour, M. K., & LaBonte, R. (2023, February). State of the nation: K-12 e-learning in Canada [Poster]. Digital Learning Annual Conference, Austin, TX.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
NALS 2007 - PowerPoint Games in a Secondary Laptop Environment
1. in a Secondary Laptop Environment
Jim Kinsella
University High School – Normal, IL
Michael K. Barbour
Wayne State University Detroit, MI
2. The K-12 Classroom
Peoria Christian School Middle School in Maine
(circa 1950) (circa 2005)
Images from http://www.peoriachristian.org/index.php?section=26 and http://www.mamleonline.org/thumb-classroom.jpg
3. An Exception
• WebQuests - http://www.webquest.org
• a creative instructional strategy that
guides students through a set of
specific tasks, using pre-selected
resources, to complete an
assignment
• based on what teachers already do
– design instruction for students
– use Internet resources
– make good use of student time
• teachers feel good about integrating
technology into their classroom
4. Another Exception
• schools typically have
access to PowerPoint
• teachers already have some
facility with the tool
• students are also familiar
with the tool
• everyone would like to be It's better because it's homemade!
able to use it for more than
just another PowerPoint
presentation
5. US Studies Project
• 2 classes of approximately 25 students
in each
• taught essentially an online course in a
laptop supported environment
• worked in groups of three
• created PPT Game on one of seven
topics covered by the mid-term exam
6. Creating a PPT Game
1. Introduce PPT games
2. Sharing game ideas and stories
3. Different levels of questioning
4. Create prototype of the game
5. Peer review
6. Share games with the class
7. Methodology
• the multiple-choice portion of the mid-term
exam was divided up into ten questions on
each of the seven topic areas
• compared student performance in the
topic area that the created their game in,
with their performance in the other six
areas
8. Findings
• from a statistical standpoint, there were no
significant difference in student
performance (F value = 1.324 / α = 0.253)
Student Average Scores By Class By Topic On Mid-Term Exam
Class 1 Class 2 Total
Exam Score in Game Area 5.76 4.72 5.35
Average Exam Score in Non-Game 5.10 4.71 5.01
Areas
9. Conclusions
• project is still in progress (results of the
final exam still being formatted and
analyzed)
• PPT Games were as effective as the other
methods students used to review for their
mid-term exam
• both the teacher and the researchers that
they enjoyed this activity
10. It's better because it's homemade!
http://it.coe.uga.edu/wwild/pptgames/index.html
11. Contact Information
Jim Kinsella
Teacher
University High School – Normal, IL
jkinse@ilstu.edu
Michael K. Barbour
Assistant Professor
Wayne State University – Detroit, MI
mkbarbour@gmail.com
http://www.michaelbarbour.com
Editor's Notes
What has changed? Desks in rows, students facing forward / Chalk board has gone from black to green / Technology has changed some / Teacher is the sage
While a positive step in using technology in the classroom, still very teacher focused.
Describe the class and essentially what they did
These are the six stages, which can also correspond to six class sessions, that the students undertook to make their games.
Essentially our research question was “Is there a difference in students scores when you compare the topic they used to create their game and the other topics?”
While there was no statistically significant difference when the student scores were run through SPSS, if you look at the descriptive statistics there was a small improvement of the students scores in their game area, particularly in Class 1.
In addition to final exam results, the project will continue to collect more data this year.
For more information about the Homemade PowerPoint Games project.