Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Monetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
Deepak Thakral
Vice President, Monetization
Email: dthakral@quixey.com
Tweet: @deepakthakral
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Agenda
1. App Monetization: Current State
2. The Case for App Re-
Engagement
3. Cross Promotion of App Function
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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62% of App Developers
are below
APP POVERTY LINE
App Monetization:
State of the Union
$500
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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47%<$100
22%
$500-$1000/mo.
19%
$1K-$10K
12%
>$10K/mo.
App Developers:
Disappearing Middle Class
*Source: VisionMobile
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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47%<$100
22%
$500-$1000/mo.
19%
$1K-$10K
12%
>$10K/mo.
App Developers:
Disappearing Middle Class
Have Nothings
• Of this, 24% make $0
• 23% make <$100/mo.
• Not sustainable
*Source: VisionMobile
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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47%<$100
22%
$500-$1000/mo.
19%
$1K-$10K
12%
>$10K/mo.
App Developers:
Disappearing Middle Class
Have Nothings
• Of this, 24% make $0
• 23% make <$100/mo.
• Not sustainable
Poverty Stricken
• 15% make $1-$500
• (62% below poverty line)
• Not sustainable
(hobbyists/explorers)
*Source: VisionMobile
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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47%<$100
22%
$500-$1000/mo.
19%
$1K-$10K
12%
>$10K/mo.
App Developers:
Disappearing Middle Class
Have Nothings
• Of this, 24% make $0
• 23% make <$100/mo.
• Not sustainable
Poverty Stricken
• 15% make $1-$500
• (62% below poverty line)
• Not sustainable
(hobbyists/explorers)
Strugglers
• Apps are reasonably
successful
• Opportunity cost
*Source: VisionMobile
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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47%<$100
22%
$500-$1000/mo.
19%
$1K-$10K
12%
>$10K/mo.
App Developers:
Disappearing Middle Class
Have Nothings
• Of this, 24% make $0
• 23% make <$100/mo.
• Not sustainable
Poverty Stricken
• 15% make $1-$500
• (62% below poverty line)
• Not sustainable
(hobbyists/explorers)
Strugglers
• Apps are reasonably
successful
• Opportunity cost
Haves
• Top 100 game could make
$10K/day
• Only 1.6% > $500K/app/mo.
• Top 5% make more than all
combined
*Source: VisionMobile
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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$43.3M
22.8M
Cumulative sales
since June launch
Downloads
The Elite
Ex. Kim Kardashian Hollywood
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
Freemium App
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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The good news is that app usage continues to
increase…..
Advertising & Consumer dollars follow…
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Mobile App Usage is on the Rise
Average Apps Used and Time Per Person Per
Month
30
25
20
15
10
5
Q4 2011 Q4 2012 Q4 2013
18:18
23:02
30:15
26.826.523.3
Source: Nielsen
Time per person (h:m)
Number of apps
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Time Spent on
iOS & Android Devices
• 86% of mobile time is spent on apps
vs 14% on browsers
• Gaming is 32% time spent on
Android and iOS
• 17% of time is basically spent on
Facebook
*Source: Flurry
32%
Gaming
14%
Browser
8%
Entertainment
11%
Social
18%
Other
86%
Apps
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Mobile Advertising Growth
2014 Projection
2014 Growth
2018 Projection
$19B
78%
$58B
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
*Expected to be 37.4% of digital media ad spend
*Display ads expected to contribute 50% spend
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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$0.00
$10.00
$20.00
$30.00
$40.00
$50.00
$60.00
$70.00
2013 2014 2015 2016 2017 2018
US Total Media Ad Spending Growth, by Media,
2013-2018, % change
*Source: eMarketer
Mobile
Display
Search
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Majority of Ad Spending
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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*Source: Flurry
Ad Spend Versus Time Spent on Mobile
0%
10%
20%
30%
40%
50%
60%
70%
Google Facebook Other Apps
18%
49%
17% 18%
65%
33%
Time Spent
Ad Spent
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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So how can other apps focus on getting
more dollars from advertising & in-app
purchases?
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Typical Monetization Path
App Store
Downloads
Sign-In
App Install Campaigns
Download (Pay Per
Install)
Sign-In
Organic Promoted
Usage Usage
Discovery
Download
Activation
Usage
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Once you have Usage:
2. Offer In-App Purchases
• Games
1. Offer In-App Advertising
• Major Ad Networks
• 320 x 50 Small Banners
• 300 x 250 Large Banners
• Full Page Interstitials
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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1. Offer In-App Ads
Banner Ads 300x250 AdsFull Page Interstitials
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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2. Offer In-App Purchases
*Source: Angry Birds *Source: Kim Kardashian Hollywood
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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How many users do you need to generate advertising revenue?
Description Metrics Assumption
Monthly Active Users 50,000 Installs will be significantly higher
Daily Active Users 10,000 20% DAU/MAU
Session Duration 20 minutes/day
Frequency/month 20 days/month
DAUs * Duration * Freq 4,000,000 Total Minutes
Ad Impressions 8,000,000 2 ad imp/minute
eCPM for ad impressions $1 average '1000 imps
Average Monthly Revenue $8,000 Ad Imp * eCPM
ARPU - monthly actives $0.16 Avg Revenue Per User
Annual Revenue/User $1.92 Annual Revenue Per User
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Chase Installs or Re-Engagement
Metric #
Install Campaign acquisition goal for month 5,000 installs
Average CPI x $2
Campaign cost $10,000 Total
Users Active users: end of month 1 2,500
Active users: end of month 4 500
True acquisition cost
(Campaign cost ÷ Active users)
$10,000 ÷ 500 = $20 per user
Revenue Monthly Revenue/User 30 min
x 30 days
= 900 ad impressions
x $1 eCPM
= $0.90/Month or $10.80 per year
Monthly In-App Purchases $1 x 12 months = $12 per year
Annual Revenue ($0.90 x 12) + 12 = $22.80
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Chase Installs or Re-Engagement
Metric #
Install Campaign acquisition goal for month 5,000 installs
Average CPI x $2
Campaign cost $10,000 Total
Users Active users: Month 1 2,500
Active users: Month 2 500
True acquisition cost
(Campaign cost ÷ Active users)
$10,000 ÷ 500 = $20 per user
Revenue Monthly Revenue/User 30 min
x 30 days
= 900 ad impressions
x $1 eCPM
= $0.90/Month or $10.80 per year
Monthly In-App Purchases $1 x 12 months = $12 per year
Annual Revenue ($0.90 x 12) + 12 = $22.80
Annual Revenue: $22.80
Acquisition Cost: $20
Net Profit:
< $3 per user
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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The Case for Re-Engagement
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Installs ≠ Usage
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Discover
y
Usag
e
Downloa
d
Alternative Paths?
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Alternative Paths?
Discover
y
Usag
e
Downloa
d
Re-Engagement
The biggest challenge facing app developers is waking up their dormant users
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Two Paths for Re-Engagement
• User re-targeting  Deep Linking
• Discovery  Deep Search  Deep Linking
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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How does app re-targeting work?
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Shops
Clothes
Views Movie
Trailer
Views Flight
to Hawaii
Views
Resorts in
Maui
Sue
32 years old
Loves to travel
Collect non-PII
Device
Information &
activity
Mobile Targeting
co. bids on ad
exchanges for
this Device
Show a deep
view/deep link to
the destination
app
Shopping
App
Movie App
Travel App
Hotel App
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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The capability to understand the
static and dynamic content of an app
and making it discoverable via a
search engine or contextual
placement
What is Deep Search?
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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• Deep linking is a method for
launching a native application via a
link
• Deep linking connects a unique URL
to a defined action in a mobile app,
seamlessly linking users to relevant
content and functions
What is Deep Linking?
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Quixey – Alibaba Deep Search Integration on YunOS
• Exclusive provider of mobile deep search
for Alibaba
• Recently launched Deep Search in the
Food vertical for Alibaba’s YunOS
platform
• User can search for “Thai Food” – from
the deep views rendered, can deep link
into popular apps
• They can also call or look up driving
directions directly from the deep view
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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TA restaurants
results geo-relevant to
phone's location
"Reserve" deep links
to TA booking page
Business listing deep
links to TA detail
page
Christine likes to search for Thai Food at lunch time in a mobile search
engine
Thai cuisine
search in Chicago
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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So why should you create deep links for your app?
1. App SEO
• Enables your deep links to be discoverable by
mobile search engines such as Quixey
2. App SEM
• Enables you to promote deep views as ads.
3. Companies promoting deep linking ads
• Facebook App Engagement
• Twitter App Engagement
• Quixey Promoted Deep View Ads
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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When considering re-targeting for your app campaign
1. Set your CPA goals
2. Consider a mobile analytics vendor for tracking
3. Pay for performance
4. Consider Privacy
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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proprietary & confidential
AppURL is an open deep linking standard promoted by Quixey
Resources
www.appurl.org
www.mobiledeeplinking.org
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Mobile is for Doing!
How cross-promotion of app functions will
create the highway of the future mobile
ecosystem
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Kevin’s Family
Miami
*Source: Happy family iz happy by Frédéric de Villamil / CC BY-SA
2.0
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Kevin’s Family
Miami
*Source: Happy family iz happy by Frédéric de Villamil / CC BY-SA
2.0
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Kevin’s Family
*Source: Happy family iz happy by Frédéric de Villamil / CC BY-SA
2.0
Flights
Hotels
Food
Activities
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Current Situation: Navigate through Each Individual App
*These are conceptual mockups used only to illustrate use case. They are not official designs.
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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But we can do better…
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Solution: Connect a Grid System of Apps
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Solution: Connect a Grid System of Apps
*Source: Happy family iz happy by Frédéric de Villamil / CC BY-SA
2.0
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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*These are conceptual mockups used only to illustrate use case. They are not official designs.
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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*These are conceptual mockups used only to illustrate use case. They are not official designs.
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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*These are conceptual mockups used only to illustrate use case. They are not official designs.
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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*These are conceptual mockups used only to illustrate use case. They are not official designs.
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Creating a Seamless Experience
*These are conceptual mockups used only to illustrate use case. They are not official designs.
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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How Can Your App be Cross-Promoted
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Games
What does this mean for the Developer?
Entertainment Social
Promote
physical
product
Activity ConcertSong GetawayChat
Promote
another
game
Finished
Level
MovieBook Cab
Restauran
t
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Quixey Functional Exchange (Currently in Beta)
Users
Ad
Impres
sions
Functional
Exchange
Promoted Deep Links
Promoted Functions
Search Engines
Publishers
Travel
Local
Entertainment
Shopping
SUPPLY ADVERTISERS
Ad Exchanges /Supply Platforms
OEMs
Promoted Entities
TRANSFORMING THE MOBILE ADVERTISING LANDSCAPE
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Developer
Network
Value creation for Developers
The Quixey Developer Network allows
developers to integrate into Quixey’s technology
to optimize performances and provide them with
the official deep linking standard via AppURL.US: developer.quixey.com
China: developer.quixey.com.cn
: appurl.org
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Recap
1. App Monetization: Current State
• The disappearing middle class of app developers
• App usage is increase, adv dollars growing
• Need to focus beyond installs
2. The Case for App Re-Engagement
• User re-targeting
• Deep Search
• Deep Linking
3. Cross Promotion of App Function
• Think of new revenue streams
• Complimentary functions
• Promoted and Organic
Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
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Monetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
Q&A
Deepak Thakral
Vice President, Monetization
Email: dthakral@quixey.com
Tweet: @deepakthakral

ModevCon: Monetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases

  • 1.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 1 Monetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases Deepak Thakral Vice President, Monetization Email: dthakral@quixey.com Tweet: @deepakthakral
  • 2.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 2 Agenda 1. App Monetization: Current State 2. The Case for App Re- Engagement 3. Cross Promotion of App Function
  • 3.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 3 62% of App Developers are below APP POVERTY LINE App Monetization: State of the Union $500
  • 4.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 4 47%<$100 22% $500-$1000/mo. 19% $1K-$10K 12% >$10K/mo. App Developers: Disappearing Middle Class *Source: VisionMobile
  • 5.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 5 47%<$100 22% $500-$1000/mo. 19% $1K-$10K 12% >$10K/mo. App Developers: Disappearing Middle Class Have Nothings • Of this, 24% make $0 • 23% make <$100/mo. • Not sustainable *Source: VisionMobile
  • 6.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 6 47%<$100 22% $500-$1000/mo. 19% $1K-$10K 12% >$10K/mo. App Developers: Disappearing Middle Class Have Nothings • Of this, 24% make $0 • 23% make <$100/mo. • Not sustainable Poverty Stricken • 15% make $1-$500 • (62% below poverty line) • Not sustainable (hobbyists/explorers) *Source: VisionMobile
  • 7.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 7 47%<$100 22% $500-$1000/mo. 19% $1K-$10K 12% >$10K/mo. App Developers: Disappearing Middle Class Have Nothings • Of this, 24% make $0 • 23% make <$100/mo. • Not sustainable Poverty Stricken • 15% make $1-$500 • (62% below poverty line) • Not sustainable (hobbyists/explorers) Strugglers • Apps are reasonably successful • Opportunity cost *Source: VisionMobile
  • 8.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 8 47%<$100 22% $500-$1000/mo. 19% $1K-$10K 12% >$10K/mo. App Developers: Disappearing Middle Class Have Nothings • Of this, 24% make $0 • 23% make <$100/mo. • Not sustainable Poverty Stricken • 15% make $1-$500 • (62% below poverty line) • Not sustainable (hobbyists/explorers) Strugglers • Apps are reasonably successful • Opportunity cost Haves • Top 100 game could make $10K/day • Only 1.6% > $500K/app/mo. • Top 5% make more than all combined *Source: VisionMobile
  • 9.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 9 $43.3M 22.8M Cumulative sales since June launch Downloads The Elite Ex. Kim Kardashian Hollywood Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases Freemium App
  • 10.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 10 The good news is that app usage continues to increase….. Advertising & Consumer dollars follow…
  • 11.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 11 Mobile App Usage is on the Rise Average Apps Used and Time Per Person Per Month 30 25 20 15 10 5 Q4 2011 Q4 2012 Q4 2013 18:18 23:02 30:15 26.826.523.3 Source: Nielsen Time per person (h:m) Number of apps
  • 12.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 12 Time Spent on iOS & Android Devices • 86% of mobile time is spent on apps vs 14% on browsers • Gaming is 32% time spent on Android and iOS • 17% of time is basically spent on Facebook *Source: Flurry 32% Gaming 14% Browser 8% Entertainment 11% Social 18% Other 86% Apps
  • 13.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 13 Mobile Advertising Growth 2014 Projection 2014 Growth 2018 Projection $19B 78% $58B Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases *Expected to be 37.4% of digital media ad spend *Display ads expected to contribute 50% spend
  • 14.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 14 $0.00 $10.00 $20.00 $30.00 $40.00 $50.00 $60.00 $70.00 2013 2014 2015 2016 2017 2018 US Total Media Ad Spending Growth, by Media, 2013-2018, % change *Source: eMarketer Mobile Display Search
  • 15.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 15 Majority of Ad Spending Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
  • 16.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 16 *Source: Flurry Ad Spend Versus Time Spent on Mobile 0% 10% 20% 30% 40% 50% 60% 70% Google Facebook Other Apps 18% 49% 17% 18% 65% 33% Time Spent Ad Spent
  • 17.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 17 So how can other apps focus on getting more dollars from advertising & in-app purchases?
  • 18.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 18 Typical Monetization Path App Store Downloads Sign-In App Install Campaigns Download (Pay Per Install) Sign-In Organic Promoted Usage Usage Discovery Download Activation Usage
  • 19.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 19 Once you have Usage: 2. Offer In-App Purchases • Games 1. Offer In-App Advertising • Major Ad Networks • 320 x 50 Small Banners • 300 x 250 Large Banners • Full Page Interstitials
  • 20.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 20 1. Offer In-App Ads Banner Ads 300x250 AdsFull Page Interstitials
  • 21.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 21 2. Offer In-App Purchases *Source: Angry Birds *Source: Kim Kardashian Hollywood
  • 22.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 22 How many users do you need to generate advertising revenue? Description Metrics Assumption Monthly Active Users 50,000 Installs will be significantly higher Daily Active Users 10,000 20% DAU/MAU Session Duration 20 minutes/day Frequency/month 20 days/month DAUs * Duration * Freq 4,000,000 Total Minutes Ad Impressions 8,000,000 2 ad imp/minute eCPM for ad impressions $1 average '1000 imps Average Monthly Revenue $8,000 Ad Imp * eCPM ARPU - monthly actives $0.16 Avg Revenue Per User Annual Revenue/User $1.92 Annual Revenue Per User
  • 23.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 23 Chase Installs or Re-Engagement Metric # Install Campaign acquisition goal for month 5,000 installs Average CPI x $2 Campaign cost $10,000 Total Users Active users: end of month 1 2,500 Active users: end of month 4 500 True acquisition cost (Campaign cost ÷ Active users) $10,000 ÷ 500 = $20 per user Revenue Monthly Revenue/User 30 min x 30 days = 900 ad impressions x $1 eCPM = $0.90/Month or $10.80 per year Monthly In-App Purchases $1 x 12 months = $12 per year Annual Revenue ($0.90 x 12) + 12 = $22.80
  • 24.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 24 Chase Installs or Re-Engagement Metric # Install Campaign acquisition goal for month 5,000 installs Average CPI x $2 Campaign cost $10,000 Total Users Active users: Month 1 2,500 Active users: Month 2 500 True acquisition cost (Campaign cost ÷ Active users) $10,000 ÷ 500 = $20 per user Revenue Monthly Revenue/User 30 min x 30 days = 900 ad impressions x $1 eCPM = $0.90/Month or $10.80 per year Monthly In-App Purchases $1 x 12 months = $12 per year Annual Revenue ($0.90 x 12) + 12 = $22.80 Annual Revenue: $22.80 Acquisition Cost: $20 Net Profit: < $3 per user
  • 25.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 25 The Case for Re-Engagement
  • 26.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 26 Installs ≠ Usage Mobile SearchMonetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases
  • 27.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 27 Discover y Usag e Downloa d Alternative Paths?
  • 28.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 28 Alternative Paths? Discover y Usag e Downloa d Re-Engagement The biggest challenge facing app developers is waking up their dormant users
  • 29.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 29 Two Paths for Re-Engagement • User re-targeting  Deep Linking • Discovery  Deep Search  Deep Linking
  • 30.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 30 How does app re-targeting work? 30 Shops Clothes Views Movie Trailer Views Flight to Hawaii Views Resorts in Maui Sue 32 years old Loves to travel Collect non-PII Device Information & activity Mobile Targeting co. bids on ad exchanges for this Device Show a deep view/deep link to the destination app Shopping App Movie App Travel App Hotel App
  • 31.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 31 The capability to understand the static and dynamic content of an app and making it discoverable via a search engine or contextual placement What is Deep Search?
  • 32.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 32 • Deep linking is a method for launching a native application via a link • Deep linking connects a unique URL to a defined action in a mobile app, seamlessly linking users to relevant content and functions What is Deep Linking?
  • 33.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 33 Quixey – Alibaba Deep Search Integration on YunOS • Exclusive provider of mobile deep search for Alibaba • Recently launched Deep Search in the Food vertical for Alibaba’s YunOS platform • User can search for “Thai Food” – from the deep views rendered, can deep link into popular apps • They can also call or look up driving directions directly from the deep view
  • 34.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 34 TA restaurants results geo-relevant to phone's location "Reserve" deep links to TA booking page Business listing deep links to TA detail page Christine likes to search for Thai Food at lunch time in a mobile search engine Thai cuisine search in Chicago
  • 35.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 35 So why should you create deep links for your app? 1. App SEO • Enables your deep links to be discoverable by mobile search engines such as Quixey 2. App SEM • Enables you to promote deep views as ads. 3. Companies promoting deep linking ads • Facebook App Engagement • Twitter App Engagement • Quixey Promoted Deep View Ads
  • 36.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 36 When considering re-targeting for your app campaign 1. Set your CPA goals 2. Consider a mobile analytics vendor for tracking 3. Pay for performance 4. Consider Privacy
  • 37.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 37 proprietary & confidential AppURL is an open deep linking standard promoted by Quixey Resources www.appurl.org www.mobiledeeplinking.org
  • 38.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 38 Mobile is for Doing! How cross-promotion of app functions will create the highway of the future mobile ecosystem
  • 39.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 39 Kevin’s Family Miami *Source: Happy family iz happy by Frédéric de Villamil / CC BY-SA 2.0
  • 40.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 40 Kevin’s Family Miami *Source: Happy family iz happy by Frédéric de Villamil / CC BY-SA 2.0
  • 41.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 41 Kevin’s Family *Source: Happy family iz happy by Frédéric de Villamil / CC BY-SA 2.0 Flights Hotels Food Activities
  • 42.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 42 Current Situation: Navigate through Each Individual App *These are conceptual mockups used only to illustrate use case. They are not official designs.
  • 43.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 43 But we can do better…
  • 44.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 44 Solution: Connect a Grid System of Apps
  • 45.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 45 Solution: Connect a Grid System of Apps *Source: Happy family iz happy by Frédéric de Villamil / CC BY-SA 2.0
  • 46.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 46 *These are conceptual mockups used only to illustrate use case. They are not official designs.
  • 47.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 47 *These are conceptual mockups used only to illustrate use case. They are not official designs.
  • 48.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 48 *These are conceptual mockups used only to illustrate use case. They are not official designs.
  • 49.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 49 *These are conceptual mockups used only to illustrate use case. They are not official designs.
  • 50.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 50 Creating a Seamless Experience *These are conceptual mockups used only to illustrate use case. They are not official designs.
  • 51.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 51 How Can Your App be Cross-Promoted
  • 52.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 52 Games What does this mean for the Developer? Entertainment Social Promote physical product Activity ConcertSong GetawayChat Promote another game Finished Level MovieBook Cab Restauran t
  • 53.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 53 Quixey Functional Exchange (Currently in Beta) Users Ad Impres sions Functional Exchange Promoted Deep Links Promoted Functions Search Engines Publishers Travel Local Entertainment Shopping SUPPLY ADVERTISERS Ad Exchanges /Supply Platforms OEMs Promoted Entities TRANSFORMING THE MOBILE ADVERTISING LANDSCAPE
  • 54.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 54 Developer Network Value creation for Developers The Quixey Developer Network allows developers to integrate into Quixey’s technology to optimize performances and provide them with the official deep linking standard via AppURL.US: developer.quixey.com China: developer.quixey.com.cn : appurl.org
  • 55.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 55 Recap 1. App Monetization: Current State • The disappearing middle class of app developers • App usage is increase, adv dollars growing • Need to focus beyond installs 2. The Case for App Re-Engagement • User re-targeting • Deep Search • Deep Linking 3. Cross Promotion of App Function • Think of new revenue streams • Complimentary functions • Promoted and Organic
  • 56.
    Mobile SearchMonetizing YourApp Beyond Banner Ads, Sponsored App Installs, and In-app Purchases 56 Monetizing Your App Beyond Banner Ads, Sponsored App Installs, and In-app Purchases Q&A Deepak Thakral Vice President, Monetization Email: dthakral@quixey.com Tweet: @deepakthakral

Editor's Notes

  • #2 So its early 2012 and I ask a close buddy of mine…a young engineer...what are you unto? Building an app…Of course…cool, what does it do? Gaming, yup…yup…Clash of Queens…. 3 months later - how’z it going…Great…we just launched it on iOS….1000 installs/day and growing every day… 6 months later…We are killing it...1M installs. 1 year later…there’s a puzzled look on his face. Why,…what’s up? Well, I still get installs but its stagnating…I am adding new features every month, I am even paying for app installs, but I can’t figure out how to get my players back.   They come, they play..they go away…and don't return! And this impacts my monetization….. If this is a familiar problem you face as an independent developer or part of a mobile company…whether its gaming, local, travel, food, music...you are not alone. This phenomenon is common to app developers across the globe and as the number of apps grows it will only continue to grow. Hence the topics today - How should app developers be thinking of monetization beyond the typical paid installs path, or in-app advertising to cross promotion of apps. My name is Deepak Thakral and I am VP of Monetization at Quixey. Quixey is a mobile search company based in Silicon Valley and a search engine for apps. Previous to Quixey, I have a background in Advertising Technology and ran Local search products for YP.com and our mobile apps and web properties $850M in revenue. So BACK TO THE AGENDA….
  • #3 Our journey quick synopsis app eco-system Next, case for re-engaging your loyal customers and why that’s important for you in the long run. I will also show you some emerging technologies on mobile deep search and deep linking that are helping with this. Third, talk about cross-promotion of apps new revenue streams Excited…let’s get started.
  • #4 Sobering fact…more than half the app developers don’t make enough money to pay their rents…why is that? You don’t want to be this guy……you want to make sure your app works for you…..
  • #5 The disappearing middle class of app developers The HAVE NOTHINGS The POVERTY STRICKEN The STRUGGLERS THE HAVES – They have worked their way to the top 100 and enjoy recurring revenue streams
  • #6 These are usually hobbyists or first time app creators 24% make 0 money at all…they are interested in monetizing their app…. 23% make < $100/month CLEARLY NOT SUSTAINABLE
  • #7 THE POVERTY STRICKEN 15% make 1 – 500 – when you add this to the 47% above, you get the 61% that’s below the APL AGAIN, NOT SUSTAINABLE…..
  • #8 More interesting segment…..the strugglers. They have some traction in the marketplace…they probably have 10K - 50,000 installs and some growth Need to update their apps, keep the servers running… Incurr recurring costs What’s the opportunity cost
  • #9 THESE ARE THE FORTUNATE ONES… The top 1.6% make more than $500K/app/month Big gaming studios…the larger app development companies They worked their way to the top 100 And there are always the outliers….. Love Kim Kardishian….anyone.. Have marketing dollars to spend Great engaging product
  • #10 …consider this as an extreme outlier…but it helps drive home the point. Glu the makers of the app declared that in 6 months of this year…they had 22.8M installs Generated $43M in revenue So if most of us are not Hollywood celebrity material…Kim clearly is. So what do you do? Is it a doom and gloom situation…should we stop making apps.. WHAT DOES THE FUTURE BEHOLD? HOW MANY PEOPLE ARE USING APPS AND…. More interestingly….WHERE ARE ALL THE MOBILE ADVERTISING DOLLARS GOING…
  • #12 In Q4 2013, AVERAGE of 30 hours/month, 1 hour a day…on 26 apps… Which apps and categories get the lion’s share of time and attention…. Not surprisingly….its Games, Social and Entertainment….
  • #13 Impressive 86% of time is spent on Apps and 14% on mobile browsers…… A third of time is spent on games… Interestingly,,,,17% of all time spent on apps…is on Facebook… So the next question is…we know apps usage is increaseing….what is happening to mobile advertising dollars… There’s a great story over there as well…
  • #14 We saw an exponential growth….it grew 78% to $19B….and will grow three folds in the next 4 years to $58B… WHAT’S FUELING THIS GROWTH… Mobile Search Mobile Display Ads – Banner Ads, Video…Interstitials and rich media ads… THE NEXT SLIDE SHOWS THIS GROWTH AND INTERESTINGLY DISPLAY IS GROWING FASTER THAN SEARCH… So if you are an app developer, I think that’s good news… Watch out for video ads…
  • #15 WHY IS DISPLAY GROWING FASTER… Simply speaking, larger inventory…all this growth in apps..content…games, social, music…. BUT WHERE ARE ALL THESE MEDIA DOLLARS GOING…. Again…not surprisingly to the top players.. In the industry…
  • #16 The next question is is the money proportionate to the time being spent on these apps….. INTERESTINGLY, Google is doing a better job…search Facebook – revenue to usage..
  • #17 Here’s the most interesting fast….for a majority of the apps….the revenue earned is less than the time being spend on apps…. So what can we do to help improve this? CLEARLY, APP USAGE IS HIGH, DOLLARS ARE INCREASING….BUT COMNG BACK TO THE APP POVERTY LINE ISSUES….what should app developers do to increase monetization…
  • #18 Let’s look at the typical monetization path today….
  • #20 Need to add more visuals here…
  • #21 You can plug into any of the major ad networks… AdMob Nexage inMobi Millenium Media Ad Marvel Plug in to your app… Generate dollars…
  • #22 The second is in-app purchases… Kim’s app makes a lot of money by offering very innotative approaches…buy a house…buy a dog….it goes on… BUT THE BIGGEST QUESTION YOU WILL HAVE IS…HOW MANY USERS DO I NEED TO AT LEAST BE A PART OF THE STRUGGLERS… Let’s say I want to make $8K in revenue/month
  • #23 So let’s say you do not have 50K users or 100K installs… But you want to generate additional revenue… So you might think…let’s run an app install campaign and I am going spend money to acquire users – after all, its about LIFETIME VALUE… RIGHT…so let’s consider this…
  • #24 Acquisition Cost = $20/active user Annual Revenue = $24 Net profit - $4 per user.
  • #25 Acquisition Cost = $20/active user Annual Revenue = $24 Net profit - $4 per user.
  • #27 SO INSTALLS IS NOT EQUAL TO USAGE….. NOT EVERYONE COMES BACK SO IS THERE AN ALTERNATE PATH…
  • #28 Typically, we are used to seeing DISCOVERY…DOWNLOAD - USAGE… But can there be an altnerate path which leads us to discovering our dormant users and getting them back….
  • #29 SO IF I HAVE CONVINCED YOU…that the game is not about installs…but about re-engagement….and waking up these inactive users… HOW DO YOU DO THAT…. WHAT ARE THE NEW APPROACHES…..
  • #30 WE WILL SPEND A FEW MINUTES LOOKING AT the concepts of RE-TARGETING, DEEP SEARCH and DEEP LINKING….
  • #32 DESCRIBE DEEP SEARCH On a search engine, Searching for Hotels……you see the results. WHAT:S THE USE CASE AND WHAT’S THE BENEFIT? EXPEDIA…is installed on their phone…it actually make sense to prioritize their results to the top…and take them to the deep link 2-3X more likely to do transactions compared to their mobile web application
  • #39 Today’s button economy Let’s start with a real tangible example.
  • #40 This holiday season, Kevin wants to take his family to Miami (click).
  • #41 (show miami)
  • #42 In order to make this happen, Kevin has lots of planning to do. He needs to find: Flights, Hotels, Car Services, and Activities (add specific example?) He then has to decide which app to use, open each one and combine all his plans together We’ve all been in this situation before. It’s overwhelming.
  • #43 In order to make this happen, Kevin has lots of planning to do. He needs to find: Flights, Hotels, Car Services, and Activities (add specific example?) He then has to decide which app to use, open each one and combine all his plans together We’ve all been in this situation before. It’s overwhelming.
  • #51 How this works on our phones (explanation) This creates a seamless experience for Kevin & his family (return a slide to Kevin)