User centered design and lean UX processes focus on designing products around user needs and goals. This involves collaboratively defining assumptions and desired outcomes, creating minimum viable prototypes, testing them with users, and iterating based on feedback to improve the customer experience. Key aspects of lean UX include defining key performance indicators, managing towards outcomes rather than just outputs, experimenting frequently, and giving customers a voice early in the process to help determine a product's success.
It’s the Experience That Makes the Product, Not the FeaturesFITC
It’s the Experience That Makes the Product, Not the Features
with Lee Dale
presented on March 07 2015
at FITC's Spotlight UX/UI
More info at www.fitc.ca
OVERVIEW
All too often, products are brought to market with a feature-first approach. A list of functions that are needed to meet business goals such as sign-ups or downloads, views or shares. There’s little thought that’s gone into who the user of the product will be, what their goals are, and what it will take to provide meaningful value to them.
We’ll look at what it means to bring a focused, valuable Minimum Viable Product (MVP) to market. An MVP that can help you learn how to better serve your users, and the business that’s footing the bill.
OBJECTIVE
To understand that no great product began with a list of features. It’s the experience that engages users and drives adoption, so it’s the experience that you need to focus on when bringing a product to market.
TARGET AUDIENCE
Product Owners, Developers, Founders, UX/UI Designers.
ASSUMED AUDIENCE KNOWLEDGE
This should be a great introduction for folks who are thinking of bringing a product to market or are working on a product which isn’t quite connecting with its intended audience.
FIVE THINGS AUDIENCE MEMBERS WILL LEARN
Great digital products do just one thing really well.
They serve a target that can’t live without that one thing.
Features are a byproduct of the product experience—they don’t drive the experience.
You need to deliver a focused MVP to market.
Then learn from that MVP and continue to refine the experience for your users, and your business.
Where does product management start and where does product design end?
IN this talk given at the Iron Hack school at the Product School meetup in Amsterdam I explore what is the overlap and what differs them
A well designed CTA (Call to Action) button can not only grab the user's attention but can help in navigating the website in the way that the designer wants.
How to Use Customer Feedback on Your Product by UserVoice CEOProduct School
Increased competition and higher customer expectations are forcing modern product management teams to up their game to keep pace. In this talk Richard White, CEO of UserVoice, talked about how product leaders are leveraging customer feedback, collected across the organization, to inform how they build the best product possible in the shortest amount of time.
It’s the Experience That Makes the Product, Not the FeaturesFITC
It’s the Experience That Makes the Product, Not the Features
with Lee Dale
presented on March 07 2015
at FITC's Spotlight UX/UI
More info at www.fitc.ca
OVERVIEW
All too often, products are brought to market with a feature-first approach. A list of functions that are needed to meet business goals such as sign-ups or downloads, views or shares. There’s little thought that’s gone into who the user of the product will be, what their goals are, and what it will take to provide meaningful value to them.
We’ll look at what it means to bring a focused, valuable Minimum Viable Product (MVP) to market. An MVP that can help you learn how to better serve your users, and the business that’s footing the bill.
OBJECTIVE
To understand that no great product began with a list of features. It’s the experience that engages users and drives adoption, so it’s the experience that you need to focus on when bringing a product to market.
TARGET AUDIENCE
Product Owners, Developers, Founders, UX/UI Designers.
ASSUMED AUDIENCE KNOWLEDGE
This should be a great introduction for folks who are thinking of bringing a product to market or are working on a product which isn’t quite connecting with its intended audience.
FIVE THINGS AUDIENCE MEMBERS WILL LEARN
Great digital products do just one thing really well.
They serve a target that can’t live without that one thing.
Features are a byproduct of the product experience—they don’t drive the experience.
You need to deliver a focused MVP to market.
Then learn from that MVP and continue to refine the experience for your users, and your business.
Where does product management start and where does product design end?
IN this talk given at the Iron Hack school at the Product School meetup in Amsterdam I explore what is the overlap and what differs them
A well designed CTA (Call to Action) button can not only grab the user's attention but can help in navigating the website in the way that the designer wants.
How to Use Customer Feedback on Your Product by UserVoice CEOProduct School
Increased competition and higher customer expectations are forcing modern product management teams to up their game to keep pace. In this talk Richard White, CEO of UserVoice, talked about how product leaders are leveraging customer feedback, collected across the organization, to inform how they build the best product possible in the shortest amount of time.
UX STRAT 2014: Tim Loo's Workshop - Experience Visioning & RoadmappingTim Loo
This presentation is a shareable version of my workshop presentation from UX STRAT 2014, Boulder, Colorado.
In this workshop, we discussed the purpose of vision and roadmap in the experience strategy and the importance of working together with both business stakeholders and customers in the planning process. We covered practical definitions, skills and techniques:
- What is an experience vision?
- What are the ingredients for a great experience visions?
- Running visioning workshops with stakeholders
- Communicating experience vision through storytelling
- What is an experience roadmap?
- Creating a delivery roadmap
Use Pre-chat and post-chat survey to incur maximum profit in every way. Here are 6 tips to use these survey tools to gain maximum profit by utilizing them in optimal manner. chat survey are a part of Live chat software. It is the easiest way to reach out your customer directly and understand them in a better way.
How to Deliver Great Customer Service in Enterprise SoftwareBob Dahlberg
This presentation is a humorous course I wrote for engineers, SEs, in enterprise software customer facing situations. By applying these lessons that I learned the hard way, your organization too can deliver great customer service.
Lean Product Management: The Art of Known UnknownsNatalie Hollier
(This presentation was given at the Lean Strategy + Design Salon meetup in New York: http://www.meetup.com/LeanStrategyPlusDesign/events/200913392/)
"Innovate or die” is the mantra of successful companies. So how can we build innovation into our product development process? By combining design thinking, lean startup and agile we get a recipe for repeatable innovation: lean UX. Lean UX and lean startup methods are being used today by many startups and innovation labs to take a learning approach to discovering and building the best product for customers.
But what does repeatable innovation look like scaled across an enterprise? This talk will share how to apply lean product practices as a continuous process across multiple products and agile development teams in an organization. With real examples and artifacts you will learn how to manage - and thrive - in uncertainty to create awesome products.
One of the most important considerations before you hire Volusion developer is how much it would cost. Get a price quote for the job before you sign on the dotted line to make sure the project does not go over your budget.
Leveraging Product Management and UX Teams to Build Great ProductsProductPlan
The most effective Product and UX teams embrace collaboration and focus on delivering an exceptional product experience for their customers. User-focused product teams tend to win big by creating end-to-end product experiences that attract, delight, and retain their customers. In this webinar, Annie Dunham, Director of Product Management at ProductPlan, and Kelsey Hughes, UX Designer at Pendo, discuss how they encourage user-centric thinking in their respective roles.
Innovating in the Enterprise: How Product Managers Can Deliver Ideas FasterProductPlan
Releasing products at a small startup is, for the most part, fairly straightforward. Getting everyone on the same page is easy. But if you’re a product manager at a large company, releasing a new product is far more complex. Multiple stakeholders need to be involved at various stages. Achieving organizational alignment (executives, marketing, sales, legal, etc.) can be a tall order.
How do you navigate the challenges of shipping new features without getting stuck in the enterprise black hole? Our expert panel of Robin Calhoun, Jay Badenhope, and Jim Semick address key questions in this webinar.
Essential Skills All Product Managers Must MasterProductPlan
What does it take to be a product manager? Is there a cookie-cutter template, a perfect mold into which all PMs should seek to fit? Are the skills finite and easily definable? Find out answers to these questions and more in this Product Stack webinar.
Exploring UX in the Enterprise: The Industry’s Hottest Trends & Insights from...UserZoom
Exploring UX in the Enterprise: The Industry’s Hottest Trends & Insights from 2019
This webinar covers:
–The top four challenges that UX teams are facing as well as our recommendations on how to alleviate or overcome them
–What hundreds of experience professionals at some of the largest organizations on the planet said about Challenges & Trends, UX in the C-Suite, UX in the Organization, and Methodologies & Tools
–How the state of UX in the enterprise has changed since 2018 and what this means looking ahead to 2020
For more UX resources, head to https://www.userzoom.com/resource-center/
Doing user experience design work at a digital agency is very different from doing it at a startup or small product company. I should know: I spent the first 15 years of my career in and running agencies and for the past year have been leading the UX effort at a small (50ish) but successful startup called Recurly in San Francisco. (You may have heard of us.)
In this talk, I’ll be sharing my experiences on both sides, the strengths and weaknesses of each, and sharing a few recommendations for the UX designer just starting out or thinking of making the leap from one to the other.
2017 Workshop at Stanley Black & Decker Digital Summit on how to de-risk product development using rapid prototyping and real world testing with customers early in the product development lifecycle
The design secrets behind Slack’s amazing successUserTesting
Tina Chen, Design Lead at Slack, takes us behind the scenes to share the design processes at Slack. She’ll talk about what it's like to design at a company that’s growing rapidly, and walk us through a recent project that gave apps and bots the ability to interact more closely with users. We’ll also have a Q&A session with Tina after her presentation.
UX STRAT 2014: Tim Loo's Workshop - Experience Visioning & RoadmappingTim Loo
This presentation is a shareable version of my workshop presentation from UX STRAT 2014, Boulder, Colorado.
In this workshop, we discussed the purpose of vision and roadmap in the experience strategy and the importance of working together with both business stakeholders and customers in the planning process. We covered practical definitions, skills and techniques:
- What is an experience vision?
- What are the ingredients for a great experience visions?
- Running visioning workshops with stakeholders
- Communicating experience vision through storytelling
- What is an experience roadmap?
- Creating a delivery roadmap
Use Pre-chat and post-chat survey to incur maximum profit in every way. Here are 6 tips to use these survey tools to gain maximum profit by utilizing them in optimal manner. chat survey are a part of Live chat software. It is the easiest way to reach out your customer directly and understand them in a better way.
How to Deliver Great Customer Service in Enterprise SoftwareBob Dahlberg
This presentation is a humorous course I wrote for engineers, SEs, in enterprise software customer facing situations. By applying these lessons that I learned the hard way, your organization too can deliver great customer service.
Lean Product Management: The Art of Known UnknownsNatalie Hollier
(This presentation was given at the Lean Strategy + Design Salon meetup in New York: http://www.meetup.com/LeanStrategyPlusDesign/events/200913392/)
"Innovate or die” is the mantra of successful companies. So how can we build innovation into our product development process? By combining design thinking, lean startup and agile we get a recipe for repeatable innovation: lean UX. Lean UX and lean startup methods are being used today by many startups and innovation labs to take a learning approach to discovering and building the best product for customers.
But what does repeatable innovation look like scaled across an enterprise? This talk will share how to apply lean product practices as a continuous process across multiple products and agile development teams in an organization. With real examples and artifacts you will learn how to manage - and thrive - in uncertainty to create awesome products.
One of the most important considerations before you hire Volusion developer is how much it would cost. Get a price quote for the job before you sign on the dotted line to make sure the project does not go over your budget.
Leveraging Product Management and UX Teams to Build Great ProductsProductPlan
The most effective Product and UX teams embrace collaboration and focus on delivering an exceptional product experience for their customers. User-focused product teams tend to win big by creating end-to-end product experiences that attract, delight, and retain their customers. In this webinar, Annie Dunham, Director of Product Management at ProductPlan, and Kelsey Hughes, UX Designer at Pendo, discuss how they encourage user-centric thinking in their respective roles.
Innovating in the Enterprise: How Product Managers Can Deliver Ideas FasterProductPlan
Releasing products at a small startup is, for the most part, fairly straightforward. Getting everyone on the same page is easy. But if you’re a product manager at a large company, releasing a new product is far more complex. Multiple stakeholders need to be involved at various stages. Achieving organizational alignment (executives, marketing, sales, legal, etc.) can be a tall order.
How do you navigate the challenges of shipping new features without getting stuck in the enterprise black hole? Our expert panel of Robin Calhoun, Jay Badenhope, and Jim Semick address key questions in this webinar.
Essential Skills All Product Managers Must MasterProductPlan
What does it take to be a product manager? Is there a cookie-cutter template, a perfect mold into which all PMs should seek to fit? Are the skills finite and easily definable? Find out answers to these questions and more in this Product Stack webinar.
Exploring UX in the Enterprise: The Industry’s Hottest Trends & Insights from...UserZoom
Exploring UX in the Enterprise: The Industry’s Hottest Trends & Insights from 2019
This webinar covers:
–The top four challenges that UX teams are facing as well as our recommendations on how to alleviate or overcome them
–What hundreds of experience professionals at some of the largest organizations on the planet said about Challenges & Trends, UX in the C-Suite, UX in the Organization, and Methodologies & Tools
–How the state of UX in the enterprise has changed since 2018 and what this means looking ahead to 2020
For more UX resources, head to https://www.userzoom.com/resource-center/
Doing user experience design work at a digital agency is very different from doing it at a startup or small product company. I should know: I spent the first 15 years of my career in and running agencies and for the past year have been leading the UX effort at a small (50ish) but successful startup called Recurly in San Francisco. (You may have heard of us.)
In this talk, I’ll be sharing my experiences on both sides, the strengths and weaknesses of each, and sharing a few recommendations for the UX designer just starting out or thinking of making the leap from one to the other.
2017 Workshop at Stanley Black & Decker Digital Summit on how to de-risk product development using rapid prototyping and real world testing with customers early in the product development lifecycle
The design secrets behind Slack’s amazing successUserTesting
Tina Chen, Design Lead at Slack, takes us behind the scenes to share the design processes at Slack. She’ll talk about what it's like to design at a company that’s growing rapidly, and walk us through a recent project that gave apps and bots the ability to interact more closely with users. We’ll also have a Q&A session with Tina after her presentation.
Influence of Mobile Money on Transactions in Africa; Focus East AfricaKelvin Kizito Kiyingi
The rapid growth of mobile money in East Africa is a phenomenon which has few precedents in the region’s financial and banking history and has far reaching implications on transactions. Four main areas of focus: The history and growth of Mobile Money; The financial sector; Business; and Influence on transactions
How to Avoid Common Mistakes in Product by Cake Product ManagerProduct School
Main takeaways:
- The most valuable thing Product Managers can contribute is discovering the right product to build - the product or feature that is going to meaningfully move the business forward
- Common mistakes teams make during the product discovery process
- Provide a framework for thinking about the ideal way discovery fits into the overall product development process
Here's how we at Melewi do a UX Audit of existing website, web and mobile apps to improve usability and the product's success, based on your business objectives and the target audience.
In her talk Anna will share learnings of frequently testing with users in agile teams. Also she will show that testing with users can be simple, effective & prove its value.
Anna is an interaction designer & UX researcher with 9 years of experience. She likes to challenge the ‘WHY‘ of user actions. Two years ago she started the UX Lab at IceMobile to give a voice to the user. Today the UX Lab validates all concepts & products with users. She created 'Pulse UX' a simple method of frequent user testing that lets agile teams develop better products faster. Pulse UX is now part of every sprint at IceMobile.
Product Tank Amsterdam Pulse UX Presentationicemobile
In her talk Anna shares learnings of frequently testing with users in agile teams. Also she will show that testing with users can be simple, effective & prove its value.
Anna is an interaction designer & UX researcher with 9 years of experience. She likes to challenge the ‘WHY‘ of user actions. Two years ago she started the UX Lab at IceMobile to give a voice to the user. Today the UX Lab validates all concepts & products with users. She created 'Pulse UX' a simple method of frequent user testing that lets agile teams develop better products faster. Pulse UX is now part of every sprint at IceMobile.
Using Amazon's PRFAQ Methodology! by Amazon Product LeaderProduct School
Main takeaways:
- Working backwards and structuring your thinking
- The PRFAQ process and adapting to your needs
- Planning to consensus building to execution
Ads N Url is a top-tier web & mobile app development, design & online marketing company that is powered by the creative brains of 200+ professionals who like to reimagine the ways technology can help serve better.
Introduction to Product Management. You will understand what product management is and what does a product manager do.
Product Manager is a job position highly demanded in tech companies. They assure to deliver great quality products.
Building a Product? the knowledge you will acquire will help with product management and the use of agile scrum to build products. The training provides fundamental guide to building the best solution in the world with some of the best tips, templates and guides in terms of leading trends. This will bring your IDEAS to Live.
You keep using the word agile, i do not think it means what you think it meansNathan Gloyn
Slides for the talk about what people think agile is, what agile is about and how you can get back to the idea of agile.
A recording of the talk from NDC London 2016 should be available here https://vimeo.com/158164783
DataDreamin presents: A Cup of Data vol 4 - Spilling the Tea on UX Design Principles - November 12th, 2021 by Elena Migunova.
You know how to build recipes and dashboards, got your Tableau CRM skills. But how do you create EFFECTIVE dashboards? This session will teach you how you can become a design hero and give you the right tools to apply UX design principles to your Tableau CRM dashboards.
How to Get to Know Your Users by Google's former Product ManagerProduct School
The single most important thing you can do as a Product Manager is to get a solid understanding of your users. Where are they? How many? What are their personas? Why do they currently use your product?
The user/customer is the basis of any business. So, how does one get a deeper understanding of who the user/customer is?
Vikram Chatterji, former Product Manager at Google, talked about how these methods vary based on company size, type (B2B, B2C), and proximity to end users.
How to build mvp for startups highlighting the key things to take care of wh...Katy Slemon
Learn the right Agile approach to build MVP for startups that won’t fail. Overcome the obstacles & test your MVP to gauge the success of your startup.
Webinar: How to be Data Driven with Product by Carbon Five Sr PMProduct School
Main takeaways:
- How to balance decision making between qualitative and quantitative metrics
- Developing your first data strategy
- Creating a lean analytic process to build, measure, learn
Agile software development methodology is sweeping the IT Industry. Many organizations are experimenting with Agility and there are many “brands” of Agile including Scrum, XP, Lean, Crystal Clear and DSDM. Adoption of one of these methodologies could be wholesale in the case of a small well defined project that has no dependencies on other projects and can be completely delivered by a trained and motivated team. As these types of adoptions are rare organizations are looking for ways to ease into Agile practices without losing productivity.
This session is designed to discuss and identify ways that agile enablers can facilitate the transition to Agile practices. Participants learn basic Agile practices as well as techniques for introducing them to the software delivery team. This session will present common software delivery problems and the Agile path to solutions.
Highest quality code in your SaaS project. Why should you care about it as a ...The Codest
We are launching a SaaS report dedicated to the whole SaaS market.
It is a useful pill of knowledge for the non-technical founders who are struggling with many challenges, especially the technological ones. In the report, we cover the specific problems/dilemmas such as:
- Is it worth making SaaS start-up if you are a non-technical founder?
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- MVP as the most popular way to deliver product time to market
- Useful tips on how to build a SaaS product in 6 simple steps
Check out the report and make sure to eliminate common mistakes that can hurt your business. Are you a non-technical founder? Don’t worry!
In the short tutorial, you will learn how to successfully build a SaaS product with no programming skills.
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This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
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It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
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Unleash Your Inner Demon with the "Let's Summon Demons" T-Shirt. Calling all fans of dark humor and edgy fashion! The "Let's Summon Demons" t-shirt is a unique way to express yourself and turn heads.
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7. USER INTERFACE DESIGN
USER EXPERIENCE
Is the design of software or websites with
the focus on the user's experience and
interaction.
The goal is to make the user's interaction as
simple and efficient as possible.
The goal is to create a seamless, simple, and
useful interaction between a user and a
product.
As with UI design, user experience design
focuses on creating interactions designed to
meet or assist a user's goals and needs.
12. What the f*ck is Lean UX?
Lean UX is the practice of bringing the true nature of our work to light faster, with
less emphasis on deliverables and greater focus on the actual experience being
designed.
Collaboration with the entire team becomes critical to the success of the product.
16. Every proyect starts with assumptions
Declaring assumptions allows the team to create a common starting point.
We will redesign the Moderation Queue.
We want to improve the experience of curating images.
From outputs
To outcomes
17.
18. • External hard drives
• iPad Mini
• Kindle
• Bose Speakers
• Nexus 5
• Oh! The Places you will go
• Lean UX
• Manage Your Day-to-Day book
Thinks I’ve bought and search on Amazon
19.
20. We will display custom products in our homepage.
We want to increase the number of sells through the homepage.
Output
Outcome
22. The hypothesis statement is the starting point for
a project.
We believe that
creating an efficient image curation system within Olapic’s product experience
for our customers and their employers
will achieve an increase in product satisfaction.
We will know this is true when we see an increase in the number of moderated
photos approved per minute.
23. The hypothesis statement is the starting point for
a project.
We believe that
creating an efficient image curation system within Olapic’s product experience
for our customers and their employers
will achieve an increase in product satisfaction.
We will know this is true when we see an increase in the number of moderated
photos approved per minute.
Feature / Improvement considering to make on the product
24. The hypothesis statement is the starting point for
a project.
We believe that
creating an efficient image curation system within Olapic’s product experience
for our customers and their employers
will achieve an increase in product satisfaction.
We will know this is true when we see an increase in the number of moderated
photos approved per minute.
Target / Personas
25. The hypothesis statement is the starting point for
a project.
We believe that
creating an efficient image curation system within Olapic’s product experience
for our customers and their employers
will achieve an increase in product satisfaction.
We will know this is true when we see an increase in the number of moderated
photos approved per minute.
Outcomes
26. The hypothesis statement is the starting point for
a project.
We believe that
creating an efficient image curation system within Olapic’s product experience
for our customers and their employers
will achieve an increase in product satisfaction.
We will know this is true when we see an increase in the number of moderated
photos approved per minute.
Market feedback / Quantitative measure / Qualitative insight
28. Prototype
A rough prototype helps to validate the idea with customers.
It comes from an initial investment in sketching in order to come up with the best
first solution.
44. • Collaboration sessions with the team don’t include business goals and
strategies.
• We’re not defining KPIs (key performance indicators) and integrating analytics
into each release.
• We are not managing towards outcomes (not outputs, feature sets, etc).
• We don’t have a willingness and the freedom or support to experiment.
• Our development team is not seeing what they’re building until they have to
build it.
We are not practicing Lean UX if
46. • Helping customers overcome experience issues. Try to speak to them regularly.
• Understand what customer problems are out there to be solved.
• Search data.
How can I do UX on my position?
47. “The success or failure of a product isn’t the team’s decision. It’s the customers’. […]
The sooner you give them a voice, the sooner you’ll learn whether you’ve got an
idea that’s ready to be built.”
- Jeff Gothelf (Lean UX)