LESSON 15
UNDERSTANDING
HYPERMEDIA
UNDERSTANDING
HYPERMEDIA
From the EdTech 1 course
The student has already
become aware of
multimedia or an
audiovisual package
Includes more than
one instructional
media (means of
knowing)
Such as text, graphics,
audio animation
and video clip.
Hypermedia is nothing but multimedia,
but this time packaged as an educational
computer software where information is
presented and student activities are integrated in
a virtual learning environment.
Most education IT applications are hypermedia
and these include:
 Tutorial software
packages;
Knowledge webpages;
Stimulation instructional
games, and
Learning project
management, and others.
The presentation of information-learning
activities in hypermedia is said to be
sequenced in a non-linear manner
meaning that the learner may follow his
path of activities thus providing an
environment of learner autonomy and
thinking skills.
CHARACTERISTICS OFCHARACTERISTICS OF
HYPERMEDIA APPLICATIONHYPERMEDIA APPLICATION
1. LEARNER CONTROL
◦ The learner makes his own
decisions on the path, flow or
events of instruction.
2. LEARNER WIDE RANGE OF
NAVIGATION ROUTES.
- For the most part, the
learner controls the sequence
and pace of his path
depending on his/he ability
and motivation.
3. VARIETY OF
MEDIA
- Hypermedia
includes more than
one media (text,
graphics, audio,
animation and video
clip) but does not
necessarily use all
types of media in one
presentation.
Submitted By:
Villagracia,Analyn
Bestudio,Abrigitte
Tuble,Jennifer
Submitted To:
Cheryliza P. Luzon

Lesson 15 THE UNDERSTANDING HYPERMEDIA

  • 1.
  • 2.
  • 3.
    From the EdTech1 course The student has already become aware of multimedia or an audiovisual package Includes more than one instructional media (means of knowing) Such as text, graphics, audio animation and video clip.
  • 4.
    Hypermedia is nothingbut multimedia, but this time packaged as an educational computer software where information is presented and student activities are integrated in a virtual learning environment. Most education IT applications are hypermedia and these include:  Tutorial software packages; Knowledge webpages; Stimulation instructional games, and Learning project management, and others.
  • 5.
    The presentation ofinformation-learning activities in hypermedia is said to be sequenced in a non-linear manner meaning that the learner may follow his path of activities thus providing an environment of learner autonomy and thinking skills.
  • 6.
    CHARACTERISTICS OFCHARACTERISTICS OF HYPERMEDIAAPPLICATIONHYPERMEDIA APPLICATION 1. LEARNER CONTROL ◦ The learner makes his own decisions on the path, flow or events of instruction. 2. LEARNER WIDE RANGE OF NAVIGATION ROUTES. - For the most part, the learner controls the sequence and pace of his path depending on his/he ability and motivation.
  • 7.
    3. VARIETY OF MEDIA -Hypermedia includes more than one media (text, graphics, audio, animation and video clip) but does not necessarily use all types of media in one presentation.
  • 8.