The document discusses multithreading and concurrency in Java. It begins with an introduction to multithreading, explaining that Java allows concurrent execution through multiple thread contexts. It then discusses thread states and lifecycles, as well as challenges with multithreaded programming. The document provides examples of creating threads by implementing the Runnable interface and using Executor frameworks to manage thread pools. It includes code samples for creating PrintTasks as Runnable objects and using an ExecutorService to execute them concurrently.
The document discusses multithreading in Java, including the evolution of threading support across Java releases and examples of implementing multithreading using Threads, ExecutorService, and NIO channels. It also provides examples of how to make operations thread-safe using locks and atomic variables when accessing shared resources from multiple threads. References are included for further reading on NIO-based servers and asynchronous channel APIs introduced in Java 7.
Lecture 10 from the IAG0040 Java course in TTÜ.
See the accompanying source code written during the lectures: https://github.com/angryziber/java-course
Java Multithreading Using Executors FrameworkArun Mehra
This document provides an overview of using executors to handle multithreading in Java. It discusses key classes and interfaces in the executors framework like Executor, ExecutorService, and Executors. Common thread pools like fixed thread pool and cached thread pool are mentioned. The document also summarizes techniques for naming threads, returning values from threads, creating daemon threads, checking thread status, terminating threads, and handling uncaught exceptions using both the thread and executor APIs. Finally, it covers scheduling tasks using both the timer/timerTask classes and executor service.
- Java threads allow for multithreaded and parallel execution where different parts of a program can run simultaneously.
- There are two main ways to create a Java thread: extending the Thread class or implementing the Runnable interface.
- To start a thread, its start() method must be called rather than run(). Calling run() results in serial execution rather than parallel execution of threads.
- Synchronized methods use intrinsic locks on objects to allow only one thread to execute synchronized code at a time, preventing race conditions when accessing shared resources.
This document provides an overview of Java threading concepts including the base threading topics of thread creation methods, life cycle, priorities, and synchronization. It also covers more advanced topics such as volatile variables, race conditions, deadlocks, starvation/livelock, inter-thread communication using wait/notify, thread pools, and remote method invocation. The document includes examples and explanations of key threading mechanisms in Java like semaphores and message passing.
Threads allow programs to execute multiple tasks simultaneously. In Java, threads are lightweight processes that exist within a process and share its resources. The key benefits of multithreading include taking advantage of multiprocessor systems and simplifying programming models. However, multithreading also introduces risks like race conditions and deadlocks that must be addressed through synchronization and thread safety.
Advanced Introduction to Java Multi-Threading - Full (chok)choksheak
Designed for the beginning Java developer to grasp advanced Java multi-threading concepts quickly. Talks mainly about the Java Memory Model and the Concurrent Utilities. This presentation is Java-specific and we intentionally omit general non-Java-specific details, such as hardware architecture, OS, native threads, algorithms, and general software design principles etc.
This document discusses threads and multithreading. It defines a thread as the smallest sequence of instructions that can be managed independently, and notes that multithreading allows a program to manage multiple tasks concurrently. Benefits of multithreading include improved responsiveness, faster execution on multi-core CPUs, lower resource usage, better system utilization, simplified communication between threads, and enabling parallelization. Challenges with multithreading include synchronization between threads accessing shared data and resources, and the risk that a misbehaving thread can crash the entire process. The document provides examples of creating threads in Java using the Runnable interface and by extending the Thread class.
The document discusses multithreading in Java, including the evolution of threading support across Java releases and examples of implementing multithreading using Threads, ExecutorService, and NIO channels. It also provides examples of how to make operations thread-safe using locks and atomic variables when accessing shared resources from multiple threads. References are included for further reading on NIO-based servers and asynchronous channel APIs introduced in Java 7.
Lecture 10 from the IAG0040 Java course in TTÜ.
See the accompanying source code written during the lectures: https://github.com/angryziber/java-course
Java Multithreading Using Executors FrameworkArun Mehra
This document provides an overview of using executors to handle multithreading in Java. It discusses key classes and interfaces in the executors framework like Executor, ExecutorService, and Executors. Common thread pools like fixed thread pool and cached thread pool are mentioned. The document also summarizes techniques for naming threads, returning values from threads, creating daemon threads, checking thread status, terminating threads, and handling uncaught exceptions using both the thread and executor APIs. Finally, it covers scheduling tasks using both the timer/timerTask classes and executor service.
- Java threads allow for multithreaded and parallel execution where different parts of a program can run simultaneously.
- There are two main ways to create a Java thread: extending the Thread class or implementing the Runnable interface.
- To start a thread, its start() method must be called rather than run(). Calling run() results in serial execution rather than parallel execution of threads.
- Synchronized methods use intrinsic locks on objects to allow only one thread to execute synchronized code at a time, preventing race conditions when accessing shared resources.
This document provides an overview of Java threading concepts including the base threading topics of thread creation methods, life cycle, priorities, and synchronization. It also covers more advanced topics such as volatile variables, race conditions, deadlocks, starvation/livelock, inter-thread communication using wait/notify, thread pools, and remote method invocation. The document includes examples and explanations of key threading mechanisms in Java like semaphores and message passing.
Threads allow programs to execute multiple tasks simultaneously. In Java, threads are lightweight processes that exist within a process and share its resources. The key benefits of multithreading include taking advantage of multiprocessor systems and simplifying programming models. However, multithreading also introduces risks like race conditions and deadlocks that must be addressed through synchronization and thread safety.
Advanced Introduction to Java Multi-Threading - Full (chok)choksheak
Designed for the beginning Java developer to grasp advanced Java multi-threading concepts quickly. Talks mainly about the Java Memory Model and the Concurrent Utilities. This presentation is Java-specific and we intentionally omit general non-Java-specific details, such as hardware architecture, OS, native threads, algorithms, and general software design principles etc.
This document discusses threads and multithreading. It defines a thread as the smallest sequence of instructions that can be managed independently, and notes that multithreading allows a program to manage multiple tasks concurrently. Benefits of multithreading include improved responsiveness, faster execution on multi-core CPUs, lower resource usage, better system utilization, simplified communication between threads, and enabling parallelization. Challenges with multithreading include synchronization between threads accessing shared data and resources, and the risk that a misbehaving thread can crash the entire process. The document provides examples of creating threads in Java using the Runnable interface and by extending the Thread class.
This document provides information on processes, threads, concurrency, and parallelism in Java. It discusses that processes have separate memory spaces while threads within the same process share memory. It describes how to create threads by extending Thread or implementing Runnable. It also covers thread states, scheduling, priorities, and daemon threads.
The document discusses key concepts related to threads and concurrency in Java. It defines processes, threads, and the Java memory model. It then covers various concurrency utilities in Java like synchronized blocks, volatile fields, atomic classes, thread pools, blocking queues, and locking mechanisms like ReentrantLock. The last part discusses high-level concurrency constructs like semaphores, latches, barriers, and phaser.
Multithreading is the ability of a program or an
operating system process to manage its use by
more than one user at a time and to even manage
multiple requests by the same user without
having to have multiple copies of the
programming running in the computer.
This document discusses Java threads and related concepts like thread states, priorities, synchronization, and inter-thread communication. It covers the two main ways to create threads in Java - by extending the Thread class or implementing the Runnable interface. Synchronization techniques like using synchronized methods and blocks are presented to prevent race conditions when multiple threads access shared resources. Finally, inter-thread communication methods like wait() and notify() from the Object class are introduced.
This presentation is about advanced multithreading and concurrency in Java. I have tried my best to explain the concepts with code. Feel free to reach me if you have any questions or concerns.
Java Multi Threading Concept
By N.V.Raja Sekhar Reddy
www.technolamp.co.in
Want more...
Like us @ https://www.facebook.com/Technolamp.co.in
subscribe videos @ http://www.youtube.com/user/nvrajasekhar
This document discusses .NET multi-threading concepts including blocking, locking, signaling, and non-blocking techniques. It provides code examples for managing threads using techniques like Join, lock, Mutex, and EventWaitHandle. It also covers thread pools, common problems like race conditions and deadlocks, and proven practices for safe multi-threaded programming.
This document provides an introduction to multithreading concepts. It discusses using multiple threads to allow a bouncing ball animation program to start new balls even while others are still bouncing. It covers the basics of creating and running threads, including defining a runnable class and starting new threads. It also discusses key threading issues like thread states, scheduling, synchronization, and suspending/stopping threads.
Threads allow programs to perform multiple tasks concurrently. A thread is a single sequence of execution within a program. Multithreading refers to multiple threads running within a single program. Threads share program resources but have their own call stack and local variables. Threads are created by extending the Thread class or implementing the Runnable interface. Synchronization is needed when multiple threads access shared resources concurrently to prevent race conditions. The wait() and notify() methods enable threads to cooperate by pausing and resuming execution.
This document provides an overview of multithreading in 3 sentences or less:
Multithreading allows a program to split into multiple threads that can run simultaneously, improving responsiveness, utilizing multiprocessors efficiently, and structuring programs more effectively. Threads transition between different states like new, runnable, running, blocked, and dead over their lifetime. Common threading techniques include setting thread priority, enabling communication between threads, and avoiding deadlocks when multiple threads depend on each other's locks.
This document discusses multi-threaded programming in Java. It covers key concepts like synchronized blocks, static synchronization, deadlocks, inter-thread communication, thread states (new, runnable, running, non-runnable, terminated), creating threads by extending Thread class and implementing Runnable interface, starting threads using start() vs calling run() directly, joining threads, naming threads, setting thread priority, and using methods like sleep(), yield(), currentThread() etc. It provides examples to explain these concepts.
Threads allow multiple tasks to run concurrently within a single Java program. A thread represents a separate path of execution and threads can be used to improve performance. There are two main ways to create threads: by extending the Thread class or implementing the Runnable interface. Threads transition between different states like new, runnable, running, blocked, and terminated. Synchronization is needed to prevent race conditions when multiple threads access shared resources simultaneously. Deadlocks can occur when threads wait for each other in a circular manner.
Multithreading allows an application to have multiple points of execution operating concurrently within the same memory space. Each point of execution is called a thread. Threads can run tasks concurrently, improving responsiveness. They share memory and can access resources simultaneously. Synchronization is needed when threads access shared data to prevent inconsistencies.
This document discusses concepts related to threads and concurrency in Java. It begins by defining processes and threads, explaining that processes contain threads. It then covers key threading concepts like thread pools, synchronization, and data management between threads. The document provides examples of why threads are used and best practices for writing threaded code in Java. It also discusses common threading issues like deadlocks and race conditions and how to avoid them.
This document provides an introduction to concurrency in Java programming. It discusses modifying a word counting program to run in parallel using threads. It covers thread safety, critical sections, synchronized blocks and methods, lock objects, and other concurrency concepts in Java like volatile fields and deadlocks. The document uses examples to illustrate how to design thread-safe classes and properly synchronize access to shared resources between multiple threads.
Java concurrency allows applications to make use of multiple processors and handle asynchronous operations through the use of threads. While concurrency provides benefits like improved performance, it also introduces risks like race conditions and deadlocks if threads access shared resources unsafely. The Java threading APIs provide tools for safely managing concurrent operations through mechanisms like synchronization, locks, and concurrent collections.
Multithreaded fundamentals
The thread class and runnable interface
Creating a thread
Creating multiple threads
Determining when a thread ends
Thread priorities
Synchronization
Using synchronized methods
The synchronized statement
Thread communication using notify(), wait() and notifyall()
Suspending , resuming and stopping threads
This document provides an overview of concurrency and parallelism in the Java runtime environment. It discusses the Java thread model and decisions for its design. It also covers implementing multithreading by creating and managing threads, remote method execution using Java RMI, concurrency utilities in java.util.concurrent, thread safety and shared data access, and GUI applications in Java. The document lists several references for further reading on Java concurrency topics.
Threads allow concurrent execution of code in Java. Each thread shares the memory of the process but must carefully control access to shared resources to avoid inconsistencies. Creating a thread involves extending the Thread class and overriding the run() method. Threads have a lifecycle and priority levels that can be set. Synchronization is used to protect access to code and data shared across threads through locking and wait/notify methods to coordinate producer-consumer communication between threads. Deadlocks can occur if multiple threads attempt to lock resources in different orders.
Human resource management involves maximizing employee performance to achieve organizational goals. The major functions of HR are planning, staffing, employee development, and employee maintenance. These functions aim to ensure an adequate number of competent employees with the skills needed for organizational goals. The key HR functions include human resource planning, job analysis, staffing, orientation, training and development, performance appraisal, compensation, benefits administration, labor relations, and record keeping. HR aims to attract, select, develop and retain qualified employees through these functions.
Jocelynn A. Rubio is seeking a part-time or full-time receptionist position and has experience working in retail and as an intern. She is currently studying journalism at Sacramento City College and expects to graduate in fall 2015. She has skills in Microsoft Office, WordPress, Spanish and English languages, and personal qualities of promoting diversity and inclusion with excellent communication skills. Her previous work includes positions at Ross Dress for Less where she assisted customers and employees, and an internship at KCRA 3 where she wrote stories and assisted with clients.
This document provides information on processes, threads, concurrency, and parallelism in Java. It discusses that processes have separate memory spaces while threads within the same process share memory. It describes how to create threads by extending Thread or implementing Runnable. It also covers thread states, scheduling, priorities, and daemon threads.
The document discusses key concepts related to threads and concurrency in Java. It defines processes, threads, and the Java memory model. It then covers various concurrency utilities in Java like synchronized blocks, volatile fields, atomic classes, thread pools, blocking queues, and locking mechanisms like ReentrantLock. The last part discusses high-level concurrency constructs like semaphores, latches, barriers, and phaser.
Multithreading is the ability of a program or an
operating system process to manage its use by
more than one user at a time and to even manage
multiple requests by the same user without
having to have multiple copies of the
programming running in the computer.
This document discusses Java threads and related concepts like thread states, priorities, synchronization, and inter-thread communication. It covers the two main ways to create threads in Java - by extending the Thread class or implementing the Runnable interface. Synchronization techniques like using synchronized methods and blocks are presented to prevent race conditions when multiple threads access shared resources. Finally, inter-thread communication methods like wait() and notify() from the Object class are introduced.
This presentation is about advanced multithreading and concurrency in Java. I have tried my best to explain the concepts with code. Feel free to reach me if you have any questions or concerns.
Java Multi Threading Concept
By N.V.Raja Sekhar Reddy
www.technolamp.co.in
Want more...
Like us @ https://www.facebook.com/Technolamp.co.in
subscribe videos @ http://www.youtube.com/user/nvrajasekhar
This document discusses .NET multi-threading concepts including blocking, locking, signaling, and non-blocking techniques. It provides code examples for managing threads using techniques like Join, lock, Mutex, and EventWaitHandle. It also covers thread pools, common problems like race conditions and deadlocks, and proven practices for safe multi-threaded programming.
This document provides an introduction to multithreading concepts. It discusses using multiple threads to allow a bouncing ball animation program to start new balls even while others are still bouncing. It covers the basics of creating and running threads, including defining a runnable class and starting new threads. It also discusses key threading issues like thread states, scheduling, synchronization, and suspending/stopping threads.
Threads allow programs to perform multiple tasks concurrently. A thread is a single sequence of execution within a program. Multithreading refers to multiple threads running within a single program. Threads share program resources but have their own call stack and local variables. Threads are created by extending the Thread class or implementing the Runnable interface. Synchronization is needed when multiple threads access shared resources concurrently to prevent race conditions. The wait() and notify() methods enable threads to cooperate by pausing and resuming execution.
This document provides an overview of multithreading in 3 sentences or less:
Multithreading allows a program to split into multiple threads that can run simultaneously, improving responsiveness, utilizing multiprocessors efficiently, and structuring programs more effectively. Threads transition between different states like new, runnable, running, blocked, and dead over their lifetime. Common threading techniques include setting thread priority, enabling communication between threads, and avoiding deadlocks when multiple threads depend on each other's locks.
This document discusses multi-threaded programming in Java. It covers key concepts like synchronized blocks, static synchronization, deadlocks, inter-thread communication, thread states (new, runnable, running, non-runnable, terminated), creating threads by extending Thread class and implementing Runnable interface, starting threads using start() vs calling run() directly, joining threads, naming threads, setting thread priority, and using methods like sleep(), yield(), currentThread() etc. It provides examples to explain these concepts.
Threads allow multiple tasks to run concurrently within a single Java program. A thread represents a separate path of execution and threads can be used to improve performance. There are two main ways to create threads: by extending the Thread class or implementing the Runnable interface. Threads transition between different states like new, runnable, running, blocked, and terminated. Synchronization is needed to prevent race conditions when multiple threads access shared resources simultaneously. Deadlocks can occur when threads wait for each other in a circular manner.
Multithreading allows an application to have multiple points of execution operating concurrently within the same memory space. Each point of execution is called a thread. Threads can run tasks concurrently, improving responsiveness. They share memory and can access resources simultaneously. Synchronization is needed when threads access shared data to prevent inconsistencies.
This document discusses concepts related to threads and concurrency in Java. It begins by defining processes and threads, explaining that processes contain threads. It then covers key threading concepts like thread pools, synchronization, and data management between threads. The document provides examples of why threads are used and best practices for writing threaded code in Java. It also discusses common threading issues like deadlocks and race conditions and how to avoid them.
This document provides an introduction to concurrency in Java programming. It discusses modifying a word counting program to run in parallel using threads. It covers thread safety, critical sections, synchronized blocks and methods, lock objects, and other concurrency concepts in Java like volatile fields and deadlocks. The document uses examples to illustrate how to design thread-safe classes and properly synchronize access to shared resources between multiple threads.
Java concurrency allows applications to make use of multiple processors and handle asynchronous operations through the use of threads. While concurrency provides benefits like improved performance, it also introduces risks like race conditions and deadlocks if threads access shared resources unsafely. The Java threading APIs provide tools for safely managing concurrent operations through mechanisms like synchronization, locks, and concurrent collections.
Multithreaded fundamentals
The thread class and runnable interface
Creating a thread
Creating multiple threads
Determining when a thread ends
Thread priorities
Synchronization
Using synchronized methods
The synchronized statement
Thread communication using notify(), wait() and notifyall()
Suspending , resuming and stopping threads
This document provides an overview of concurrency and parallelism in the Java runtime environment. It discusses the Java thread model and decisions for its design. It also covers implementing multithreading by creating and managing threads, remote method execution using Java RMI, concurrency utilities in java.util.concurrent, thread safety and shared data access, and GUI applications in Java. The document lists several references for further reading on Java concurrency topics.
Threads allow concurrent execution of code in Java. Each thread shares the memory of the process but must carefully control access to shared resources to avoid inconsistencies. Creating a thread involves extending the Thread class and overriding the run() method. Threads have a lifecycle and priority levels that can be set. Synchronization is used to protect access to code and data shared across threads through locking and wait/notify methods to coordinate producer-consumer communication between threads. Deadlocks can occur if multiple threads attempt to lock resources in different orders.
Human resource management involves maximizing employee performance to achieve organizational goals. The major functions of HR are planning, staffing, employee development, and employee maintenance. These functions aim to ensure an adequate number of competent employees with the skills needed for organizational goals. The key HR functions include human resource planning, job analysis, staffing, orientation, training and development, performance appraisal, compensation, benefits administration, labor relations, and record keeping. HR aims to attract, select, develop and retain qualified employees through these functions.
Jocelynn A. Rubio is seeking a part-time or full-time receptionist position and has experience working in retail and as an intern. She is currently studying journalism at Sacramento City College and expects to graduate in fall 2015. She has skills in Microsoft Office, WordPress, Spanish and English languages, and personal qualities of promoting diversity and inclusion with excellent communication skills. Her previous work includes positions at Ross Dress for Less where she assisted customers and employees, and an internship at KCRA 3 where she wrote stories and assisted with clients.
Hansel DSouza is an activist who has been piloting urban issues in Mumbai, India. He is also a professional corporate trainer, marketing consultant and professor of management studies.
Timothy J. McGonigal has over 30 years of experience in senior leadership roles in sales and marketing in the healthcare industry. He is currently the Vice President of Sales and Consulting at Diversified Benefits Group, where he produces over $150k annually in new business. Prior to this role, he held positions such as Senior Director of Sales and Chief Marketing Officer at other healthcare companies. He has a proven track record of growing revenue and membership through developing sales strategies, broker and client relationships, and managing sales teams. He is seeking a new position that utilizes his management, sales, and business development skills.
El documento resume la historia y características de la pintura neoclásica. Surgió en Roma en la década de 1760 y se desarrolló en Europa hasta 1830, cuando el Romanticismo se volvió dominante. Se caracterizó por enfatizar el dibujo sobre el color, temas serios y eruditos, y figuras humanas ideales con anatomías perfectas. Artistas clave incluyen a Jacques Louis David, conocido por cuadros como "La muerte de Sócrates", e Ingres, fuertemente influenciado por Rafael.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Method of Resolving Conflict among Religious People in North Sumateraiosrjce
IOSR Journal of Humanities and Social Science is a double blind peer reviewed International Journal edited by International Organization of Scientific Research (IOSR).The Journal provides a common forum where all aspects of humanities and social sciences are presented. IOSR-JHSS publishes original papers, review papers, conceptual framework, analytical and simulation models, case studies, empirical research, technical notes etc.
The document discusses polymorphism and object-oriented programming concepts. It defines polymorphism as an object taking on many forms, and describes how it occurs through parent and child class relationships in Java. The key points are:
- Polymorphism allows a parent class reference to refer to a child class object.
- Static type refers to a reference variable's type, while dynamic type refers to the actual object's type. Dynamic binding means the method called is based on the object's dynamic type.
- Subclasses can override methods to achieve polymorphic behavior like with the display() method.
- Access modifiers like private, public, and protected determine method/field accessibility in subclasses.
- Final methods
"Workstation Up" - Docker Development at Flow by Mike RothDocker, Inc.
Docker is an integral part of Flow's technology stack, supporting everything from a developer's local environment to Production containers in AWS.
"Workstation" has become central to a developer's toolset at Flow, giving them the ability to bring up/down a service, along with any upstream/downstream dependencies, in a single, simple command implemented with GOlang CLI. For example, developers can run “workstation up --app www” - and reliably have the www app running along with its dozens of transitive dependencies. It truly is reliable - requiring no additional configuration - and just continues to work.
The team has recently transitioned to Docker for Mac Beta and just love referencing containers via localhost!
Structured Container Delivery by Oscar Renalias, AccentureDocker, Inc.
With tools like Docker Toolbox, the entry barrier to Docker and containers is rather low. However, it takes a lot more to design, build and run an entire container platform, at scale, for production applications.
This talk will focus on why it is important to have a well-defined reference model for building container platforms that guides container engineers and architects through the process of identifying platform concerns, patterns, components as well as the interactions between them in order to deliver a set of platform capabilities (service discovery, load balancing, security, and others) to support containerized applications using existing tooling.
As part of this session will also see how a container architecture has enabled real projects in their delivery of container platforms.
The document discusses threads and multithreading in Java. It defines a thread as a flow of execution with a beginning, execution sequence, and end. Multithreading allows multiple threads to run simultaneously within a single program. It describes how to create threads by extending the Thread class or implementing Runnable. The document also discusses thread states, priorities, synchronization, and race conditions that can occur when multiple threads access shared data.
Java allows multithreading which means multiple tasks can run concurrently within a single program. A thread goes through different states in its lifecycle from being born to running to termination. Threads can be created by implementing the Runnable interface and overriding the run method. The run method contains the task being performed by the thread. Synchronization is needed when multiple threads access shared resources to prevent race conditions and ensure only one thread accesses the resource at a time.
Java allows multithreading which means multiple tasks can run concurrently within a single program. Threads go through different life cycle stages from new to runnable to waiting and terminated. Each thread is assigned a priority level but priorities do not guarantee order of execution. New threads can be created by implementing Runnable interface and starting the thread. Synchronization is needed when multiple threads access shared resources to prevent race conditions and ensure only one thread accesses the resource at a time.
This document provides an overview of multithreading programming in Java. It discusses key concepts like threads, the thread life cycle, creating threads by extending Thread or implementing Runnable, setting thread priorities, and synchronization. Multithreading allows concurrent execution to maximize CPU utilization and is commonly used for games, animations, and other applications requiring parallel processing. Synchronization is needed to prevent issues when multiple threads access shared resources concurrently.
Multithreading allows a program to split into multiple subprograms called threads that can run concurrently. Threads go through various states like new, runnable, running, blocked, and dead. There are two main ways to create threads: by extending the Thread class or implementing the Runnable interface. Threads can have different priorities that influence scheduling order. Multithreading allows performing multiple operations simultaneously to save time without blocking the user, and exceptions in one thread do not affect others.
The document discusses threads and multithreading in Java. It defines a thread as a single sequential flow of control that runs within the address space of a process. It notes that threads allow programs to accomplish multiple simultaneous tasks. The document then covers thread states, priorities, synchronization, and provides examples of a producer-consumer problem implemented with and without synchronization.
This document discusses multithreading in Java. It begins by explaining the difference between single-threaded and multithreaded programs. A multithreaded program contains two or more threads that can run concurrently. Each thread defines a separate path of execution. The document then covers key aspects of multithreading like creating threads by extending the Thread class or implementing the Runnable interface, starting and controlling threads, thread priorities, synchronization, and inter-thread communication.
Multithreading allows programs to split into multiple threads to perform tasks concurrently. There are two main ways to create threads: extending the Thread class or implementing the Runnable interface. Threads transition between different states like New, Runnable, Running, Waiting and Dead. Synchronization is needed to control access to shared resources between threads using locks and synchronized methods/blocks. The thread scheduler determines which threads get CPU time based on their priority and state.
This document provides an overview of multithreading in Java. It describes how multithreading allows an application to perform multiple tasks simultaneously through the use of threads. It explains that threads allow applications to remain responsive even when long tasks are being performed. The document outlines how threads work in Java, including how to create threads using the Thread and Runnable classes, the different states threads can be in, and common concurrency issues that can arise with multithreading like race conditions.
This document discusses multithreading in Java. It begins by explaining that multithreading allows multiple tasks to be performed concurrently by having each task executed in a separate thread. It then covers key topics like how threads are implemented in Java using the Thread class and Runnable interface, how to create and manage threads, common thread states, ensuring thread safety through synchronization, and techniques to improve synchronization performance.
This document discusses multithreading in Java. It defines multithreading as having multiple points of execution within the same memory space that can share access to resources. The key benefits of multithreading are that applications can perform multiple tasks simultaneously and remain responsive even when long tasks are being performed. The document outlines how threads are implemented in Java using the Thread class and Runnable interface, and discusses concepts like thread states, priorities, and concurrency issues that must be addressed.
This document discusses multithreading in Java. It explains that multithreading allows an application to have multiple points of execution within the same memory space. This improves responsiveness by allowing tasks to be performed concurrently rather than sequentially. The document outlines how threads are implemented in Java using the Thread class and Runnable interface, and discusses issues like concurrency, shared resources, thread states, priorities and synchronization.
This document discusses Java multithreading. It begins by outlining the objectives of understanding multithreading, Java's mechanism, concurrency issues, and synchronized access. It then explains that multithreading allows multiple threads to run simultaneously within a process's memory space. Finally, it covers key topics like creating and running threads, thread states, priorities, and ensuring thread-safe access to shared resources through synchronization.
This document discusses Java multithreading. It explains that multithreading allows an application to have multiple points of execution within the same memory space. It outlines how Java supports multithreading through the Thread class and Runnable interface. It also describes concurrency issues that can arise from multithreading, such as race conditions, and how to address them using techniques like synchronized access and locking.
Thread is the basic unit of CPU utilization in an operating system. A single-threaded process can only perform one task at a time, while a multithreaded process can perform multiple tasks simultaneously using threads. Java uses the Thread class and Runnable interface to create and manage threads. The main thread is created automatically, while additional threads can be instantiated by implementing Runnable or extending Thread. Synchronization is needed when threads share resources to prevent race conditions.
Multithreading allows a program to execute multiple tasks concurrently by using threads. There are two types of threads: single threads where a program uses one thread, and multiple threads where a program uses more than one thread concurrently. The life cycle of a thread involves different states such as newborn, runnable, running, blocked, and dead. Common thread methods include start(), run(), yield(), sleep(), wait(), notify(), and stop().
The document discusses multithreading concepts in Java, including:
- Multithreading allows multiple tasks in a program to run concurrently by using threads. Threads are lightweight sub-processes that can run tasks independently and in parallel.
- There are two main ways to create threads in Java: by extending the Thread class or implementing the Runnable interface. The run() method specifies the task to be performed by the thread.
- Thread states include new, ready, running, blocked, and terminated. Thread methods like start(), join(), sleep(), yield(), interrupt() control thread execution and synchronization.
The life cycle of a thread involves several stages: being born when created, started, running, and eventually dying. A thread can be in one of five states: newborn, runnable, running, blocked, or dead. Creating a thread involves implementing the Runnable interface, instantiating a Thread object with the Runnable object, and calling the start() method.
The document discusses user defined exceptions and assertion statements in Java. It provides examples of how to create a custom exception class that extends the Exception class, and how to throw that exception from a method. It also explains how to write assertion statements to verify assumptions, including the simple and complex forms. Assertions fail if the expression is false, and can provide a message in the complex form.
The document discusses defensive programming and exception handling in object oriented programming. It defines defensive programming as a server object validating parameter values from client requests to prevent incorrect usage. Exception handling involves catching and responding to errors during program execution. The key points covered include checking parameter values, notifying clients of errors, exception hierarchies, and throwing and handling exceptions.
The document discusses object oriented programming and packages in Java. It defines what a package is and explains that packages are used to organize related classes and interfaces. The document outlines the advantages of using packages and describes the different types of packages such as predefined and user-defined packages. It provides rules for creating user-defined packages and examples of package programs with explanations of compiling and executing package code. The document also discusses importing packages and compares the differences between packages and inheritance.
The document discusses abstract classes, abstract methods, and interfaces in object-oriented programming. It defines abstract classes as classes declared with the abstract keyword that can contain both defined and undefined methods. Abstract methods only contain declarations without a body. Interfaces are similar to classes but can only contain abstract methods and final static variables. The key differences between interfaces and classes are that interfaces cannot be instantiated, do not have constructors, and all methods are implicitly abstract. Interfaces are used to achieve abstraction and multiple inheritance in Java.
This lecture discusses inheritance in object-oriented programming. It begins with an introduction to inheritance and why it is used. Inheritance allows classes to inherit properties like methods and fields from a parent or superclass. This avoids duplicating code and allows code reuse. The lecture then provides the syntax for inheritance in Java and gives an example to demonstrate inheritance. It shows how a subclass inherits from a superclass. The lecture ends by discussing some important points about inheritance in Java like how subclasses can override methods.
The document discusses various topics related to object oriented programming in Java including arrays, foreach loops, collection classes like ArrayList, and differences between generic and non-generic collections. It provides examples of how to create and use arrays, foreach loops, ArrayList to store and retrieve elements, commonly used ArrayList methods, and advantages of generic collections over non-generic collections in Java.
This document discusses object-oriented programming concepts like object interaction, abstraction, and modularization. It provides an example of modeling a digital clock using these concepts. The clock can be divided into modular subcomponents like a hours display and minutes display. These can be implemented as separate NumberDisplay objects that handle incrementing values and rolling over limits. This demonstrates abstraction by hiding implementation details and focusing on the key behaviors. Overall, the document shows how object-oriented design principles can be applied to break a problem into cooperative and interacting objects.
This document summarizes a lecture on object-oriented programming concepts including classes, methods, constructors, and objects.
The lecture covered:
1) The components of a class including fields, methods, and constructors. Main(), setter, and getter methods were discussed.
2) How to call methods within the same class and between different classes.
3) How to create objects from classes and how messages are sent to objects to invoke their methods.
This document discusses visual perception and the processes of sensation and perception. It defines sensation as the passive process of bringing external information to the brain through the senses. Perception is defined as the active process of selecting, organizing, and interpreting sensory information. The document outlines different approaches to perception, including bottom-up stimulus-driven perception, top-down goal-driven perception based on knowledge and expectations, and interactive perception involving both processes. It also discusses theories of bottom-up perception, object perception from viewer-centered and object-centered perspectives, Gestalt laws of patterns and forms perception, and depth perception.
This document provides an overview of maps and the HashMap data structure in Java. It discusses that a map stores key-value pairs instead of using indexes like an ArrayList. HashMap uses a hashtable to implement the Map interface efficiently. The document demonstrates how to use HashMap by inserting, looking up, and removing entries from a phone book example. It also discusses that duplicate keys are not allowed in HashMap and will replace existing values, and how to check the total number of entries.
Cognitive psychology is the study of mental processes such as attention, memory, perception, problem solving and thinking. It developed as a field in response to behaviorism, which could not adequately explain complex human behaviors and abilities like language use. Cognitive psychologists study topics like how people learn and remember information, perceive different shapes, and acquire language. Understanding cognition can help fields like education, medicine, AI and interface design. The human mind is complex and cognition involves acquiring, storing, retrieving and processing knowledge.
The document discusses a lecture on object-oriented programming. It covers key topics like classes, objects, fields, methods, constructors, and creating objects from classes. It provides examples of how to define classes with fields, methods, and constructors. It also explains how to compile and run a simple Java program with a main method.
This lecture covered object-oriented programming concepts of inheritance and polymorphism:
Inheritance allows new objects to take on properties of existing objects in a hierarchy. It was defined and real-world examples like mobile phones and vehicles were provided. Key inheritance terms like superclass, subclass, and relationships like "is-a-kind-of" and "is-a" were explained.
Polymorphism is the ability of an object to take on many forms. It allows sending the same message to objects of different classes and having the objects respond differently. Advantages are flexibility and reusability.
The document discusses key concepts of object-oriented programming including information hiding, encapsulation, interfaces, implementation, abstraction, and messages. It provides examples and definitions for each concept. Information hiding and encapsulation are achieved through making an object's state and behavior private and only accessible through its methods. An interface defines the methods an object exposes to others while implementation refers to the internal logic and data structures. Abstraction focuses on relevant properties and ignores irrelevant details, allowing for simplified models.
This lecture introduces object-oriented programming concepts. It discusses what object orientation is, how it models real-world problems using objects that have states and behaviors. The key concepts of OOP like encapsulation, inheritance and polymorphism are explained. The lecture also covers what an object is, different types of objects and examples. It defines object-oriented programming as a methodology to structure programs around objects and classes. The course contents and evaluation criteria are outlined. Finally, it demonstrates how to install JDK on a system to get started with Java programming.
Cleades Robinson, a respected leader in Philadelphia's police force, is known for his diplomatic and tactful approach, fostering a strong community rapport.
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3. Multithreading
Introduction
➢ Performing One Action at a time is nice
➢ Human Body performs variety of actions in parallel – concurrent
➢ Java makes concurrency available to you through the language and APIs.
➢ Java programs can have multiple threads of execution, where each thread
has its own method-call stack and program counter, allowing it to execute
concurrently with other threads while sharing with them application-wide
resources such as memory.
➢ This capability is called multithreading
3
4. Multithreading
Introduction – Concurrent Programming Uses
➢ When downloading a large file (e.g., an image, an audio clip or a
video clip) over the Internet, the user may not want to wait until the
entire clip downloads before starting the playback.
➢ To solve this problem, multiple threads can be used—one to
download the clip, and another to play it.
➢ These activities proceed concurrently.
➢ To avoid choppy playback, the threads are synchronized(that is, their
actions are coordinated) so that the player thread doesn’t begin until
there’s a sufficient amount of the clip in memory to keep the player
thread busy.
➢ The Java Virtual Machine (JVM) creates threads to run programs and
threads to perform housekeeping tasks such as garbage collection.
4
5. Multithreading
Introduction – Concurrent Programming is Difficult
➢ Writing multithreaded programs can be tricky.
➢ Why
➢ Try to read three books concurrently
➢ After this experiment, you’ll appreciate many of the challenges of
multithreading
▪ Switching between the books,
▪ reading briefly,
▪ remembering your place in each book,
▪ moving the book you’re reading closer so that you can see it and
pushing the books you’re not reading aside— and many more
5
6. Multithreading
Introduction – Use Prebuilt Classes
➢ Programming concurrent applications is difficult and error prone.
➢ If you must use synchronization in a program, you should follow
some simple guidelines.
➢ Use existing classes from the Concurrency APIs
➢ If you need even more complex capabilities, use interfaces Lock and
Condition
6
7. Multithreading
Thread State: Life Cycle of Thread
➢ At any time, a thread is said to be in one of severalthread states
➢ We actually need to understand what’s going on “under the hood” in
a Java multithreaded environment.
7
8. Multithreading
Thread State: Life Cycle of Thread
➢ New: A new thread begins its life cycle in the new state. It remains in this
state until the program starts the thread. It is also referred to as a born
thread.
➢ Runnable: After a newly born thread is started, the thread becomes
runnable. A thread in this state is considered to be executing its task.
➢ Waiting: Sometimes, a thread transitions to the waiting state while the
thread waits for another thread to perform a task. A thread transitions back
to the runnable state only when another thread signals the waiting thread to
continue executing.
➢ Timed waiting: A runnable thread can enter the timed waiting state for a
specified interval of time. A thread in this state transitions back to the
runnable state when that time interval expires or when the event it is
waiting for occurs. Timed waiting and waiting threads cannot use a
processor, even if one is available.
➢ Terminated ( Dead ): A runnable thread enters the terminated state when it 8
9. Multithreading
Operating System View of Runnable State
➢ The operating system hides these states from the Java Virtual Machine (JVM)
➢ When a thread first transitions to the runnable state from the new state, it’s
in the ready state.
➢ A ready thread enters the running state (i.e., begins executing) when the
operating system assigns it to a processor—also known as dispatching the
thread.
➢ In most operating systems, each thread is given a small amount of processor
time—called a quantum or timeslice—with which to perform its task.
9
10. Multithreading
Operating System View of Runnable State
➢ Deciding how large the quantum should be is a key topic in operating
systems courses so we don’t need to go into details.
➢ When thread’s quantum expires, the thread returns to the ready state, and
the operating system assigns another thread to the processor.
➢ Transitions between the ready and running states are handled solely by the
operating system.
➢ The JVM does not “see” the transitions—it simply views the thread as being
runnable
➢ The process that an operating system uses to determine which thread to
dispatch is called thread scheduling and is dependent on thread priorities.
10
11. Creating Thread by Implementing runnable
Interface
Step 1
➢ As a first step you need to implement a run() method provided by Runnable
interface.
➢ This method provides entry point for the thread and you will put you
complete business logic inside this method.
➢ Following is simple syntax of run() method:
public void run()
Step 2
➢ Instantiate a Thread object using the following constructor:
Thread(Runnable threadObj, String threadName);
➢ Where, threadObj is an instance of a class that implements the Runnable
interface and threadName is the name given to the new thread.
Step 3
➢ Once Thread object is created, you can start it by calling start( ) method,
which executes a call to run( ) method.
void start( ); 11
12. Creating Thread by Implementing runnable
Interface
class RunnableDemo implements Runnable {
private Thread t;
private String threadName;
RunnableDemo( String name){
threadName = name;
System.out.println("Creating " + threadName );
}
public void run() {
System.out.println("Running " + threadName );
try {
for(int i = 4; i > 0; i--) {
System.out.println("Thread: " + threadName
+ ", " + i);
// Let the thread sleep for a while.
Thread.sleep(50);
}
}
12
14. Creating Thread by Implementing runnable
Interface
public class TestThread {
public static void main(String args[]) {
RunnableDemo R1 = new RunnableDemo( "Thread-1");
R1.start();
RunnableDemo R2 = new RunnableDemo( "Thread-2");
R2.start();
RunnableDemo R3 = new RunnableDemo( "Thread-3");
R3.start();
}
}
14
15. Creating and Executing Threads with Executor
Framework
Creating and Executing
Threads
with
Executor Framework
15
16. Creating and Executing Threads with Executor
Framework
Creating Concurrent Tasks with the Runnable Interface
➢ You implement the Runnable interface (of package java.lang) to specify a task
that can execute concurrently with other tasks.
➢ The Runnable interface declares the single method run, which contains the
code that defines the task that a Runnable object should perform.
Executing Runnable Obects with an Executor
➢ To allow a Runnable to perform its task, you must execute it.
➢ An Executor object executes Runnables.
➢ An Executor does this by creating and managing a group of threads called a
thread pool.
➢ When an Executor begins executing a Runnable, theExecutor calls the
Runnable object’s run method, which executes in the new thread
16
17. Creating and Executing Threads with Executor
Framework
Executing Runnable Obects with an Executor
➢ The Executor interface declares a single method named execute which
accepts a Runnable as an argument.
➢ The Executor assigns every Runnable passed to its execute method to one of
the available threads in the thread pool.
➢ If there are no available threads, the Executor creates a new thread or waits
for a thread to become available and assigns that thread the Runnable that
was passed to method execute.
➢ Using an Executor has many advantages over creating threads yourself.
➢ Executors can reuse existing threads to eliminate the overhead of creating a
new thread for each task and can improve performance by optimizing the
number of threads to ensure that the processor stays busy, without creating
so many threads that the application runs out of resources.
17
18. Creating and Executing Threads with Executor
Framework
Using Class Executors to Obtain an Executor Service
➢ The ExecutorService interface (of package java.util.concurrent) extends
Executor and declares various methods for managing the life cycle of
anExecutor.
➢ An object that implements theExecutorService interface can be created using
static methods declared in class Executors(of packagejava.util.concurrent).
18
19. Creating and Executing Threads with Executor
Framework
Implementing the RunnableInterface
➢ Class PrintTask implements Runnable , so that multiple PrintTasks can
➢ execute concurrently
➢ Variable sleepTime stores a random integer value from 0 to 5 seconds
➢ Each thread running a PrintTask sleeps for the amount of time specified by
sleep Time, then outputs its task’s name and a message indicating that it’s
done sleeping.
➢ A PrintTask executes when a thread calls the PrintTask’s run method, display
a message indicating the name of the currently executing task and that the
task is going to sleep for sleepTime milliseconds
➢ At this point, the thread loses the processor, and the system allows another
thread to execute.
➢ In the next slides we have complete code for threading with this technique
19
20. Creating and Executing Threads with Executor
Framework
import java.util.Random;
public class PrintTask implements Runnable
{
private final int sleepTime; // random sleep time for thread
private final String taskName; // name of task
private final static Random generator = new Random();
// constructor
public PrintTask( String name )
{
taskName = name; // set task name
// pick random sleep time between 0 and 5 seconds
sleepTime = generator.nextInt(5000);// milliseconds
} // end PrintTask constructor 20
21. Creating and Executing Threads with Executor
Framework
// method run contains the code that a thread will execute
public void run()
{
try{ // put thread to sleep for sleepTime amount of time
System.out.printf("%s going to sleep for %d
milliseconds.n“, taskName, sleepTime );
} // end try
catch(Exception exception ){//InterruptedException
System.out.printf("%s %sn", taskName,
"terminated prematurely due to interruption" );
} // end catch
// print task name
System.out.printf( "%s done sleepingn", taskName );
} // end method run
} // end class PrintTask 21
22. Creating and Executing Threads with Executor
Framework
Using theExecutorService to Manage Threads that Execute PrintTasks
➢ Class TaskExecutor uses an ExecutorService object to manage threads that
execute PrintTasks.
➢ First create and name three PrintTasks to execute.
➢ We use Executors method newCachedThreadPool to obtain an
ExecutorService that’s capable of creating new threads as they’re needed by
the application.
➢ These threads are used by ExecutorService (threadExecutor) to execute the
Runnables.
22
23. Creating and Executing Threads with Executor
Framework
import java.util.concurrent.Executors;
import java.util.concurrent.ExecutorService;
public class TaskExecutor
{
public static void main( String[] args )
{
// create and name each runnable
PrintTask task1 =new PrintTask("task1");
PrintTask task2 =new PrintTask("task2");
PrintTask task3 =new PrintTask("task3");
System.out.println( "Starting Executor");
23
24. Creating and Executing Threads with Executor
Framework
// create ExecutorService to manage threads
ExecutorService threadExecutor =
Executors.newCachedThreadPool();
// start threads and place in runnable state
threadExecutor.execute(task1); // start task1
threadExecutor.execute(task2); // start task2
threadExecutor.execute(task3); // start task3
// shut down worker threads when their tasks complete
threadExecutor.shutdown();
System.out.println( "Tasks started, main ends.n");
} // end main
}
24