KEYBOARDING
JONALD L. PALMA, IT
MY LEARNING TARGETS
 I can identify the different parts of keyboard
 I can familiarize the different function keys of the QWERTY
keyboard.
 I can position my fingers in the assigned keys properly
CHRISTOPHER
LATHAM SHOLES
The history of the modern computer keyboard begins with a direct
inheritance from the invention of the typewriter.
It was Christopher Latham Sholes who, in 1868, patented the first practical
modern typewriter.
CONCEPTS
 keyboards became the main input device for
computers.
 QWERTY is a keyboard layout for Latin script.
 The name comes from the order of the first six keys
on the top left letter row of the keyboard (Q W E R
T Y)
PARTS OF KEYBOARD
FUNCTION KEYS
these keys are assigned a special task or function. The following are samples of
common function keys and associated tasks:
 F1 - Get Help or visit Microsoft Office Online.
 F5 - Find and replace/Refresh
 F7 - Choose the Spelling command (Review tab)
 F8 - Usually used with LCD projector/dual monitor device
 F10 - Show Key Tips
 F12 - Choose the Save As command (Microsoft Office Button)
TYPEWRITER KEYS:
 Letters, numbers, and punctuation keys. Additional keys include the space
bar, shift key for capital letters and top symbol on keys.
ARROW KEYS
 also called cursor control keys, which move your text cursor in the direction of
the arrow.
NUMERIC KEYS
 similar to a calculator for entering numbers and doing
mathematical operations quickly and easily. You may
also have a calculator shortcut key on your keyboard.
SYSTEM KEYS
 Esc Key: The Escape (Esc) key allows you to stop a function or action. For example, if a webpage
is taking a long time to load, you can press the Escape key to stop loading it.
 Caps Lock Key: A key on a computer keyboard that, when pressed, causes all letters to be
generated in capitals until deactivated.
 Ctrl and Alt Keys: The Control (Ctrl) and Alternate (Alt) keys are designed to work in combination
with other keys. Typically, you hold down Ctrl or Alt and then type another key to perform a
specific task. For example, in many programs, typing Ctrl + S will save a file.
 Windows Key: Pressing the Windows key opens the Start Menu.
 Enter Key: The Enter key executes commands. For example, while on the Internet, you can type a
website address and then press Enter to go to the site. It is also used to start a new line in word
processing programs
EDITING KEYS:
 Print Screen, Scroll Lock, and Pause/Break keys: The Print Screen key takes a picture of your
screen, called a screenshot, which you can edit or save using a graphics program. Scroll Lock
and Pause/Break are rarely used today, so some keyboards don't have them.
 Insert: This switches between insert mode, which inserts new text without deleting anything,
and overtype mode, which deletes text after the cursor as you type.
 Delete: This erases the character to the right of the cursor.
 Home and End Keys: These move the cursor to the beginning or end of the current line.
 Page up and Page down Keys: These scroll a document or webpage up or down.
KEYBOARD FINGER POSITION
TYPING MASTER PRO
COMPUTER ETHICS
Ethics are beliefs and rules.
These rules state what is right
and what is wrong. Ethics is
important in our daily life
also.
INTELLECTUAL PROPERTY RIGHTS
 Property is anything you own. you have rights over the property. It
is protected by law. similarly, ideas and thinking produced by the
mind are also protected by law. It is illegal to use them without the
permission of the owner or producer. The rights related to literary
or artistic work, inventions, discoveries, etc are called intellectual
property rights.
DO AND DON’TS IN THE COMPUTER LABORATORY
 Always sit at your assigned computer unless a teacher moves you.
 Be respectful and responsible and always listen for directions.
 Use the computer properly to keep it in good working order.
 When you come in, go to your seat and wait for instructions.
 Don’t click on/open items or applications you aren’t asked to.
 No food and drink in the lab.
TEN COMMANDMENTS OF COMPUTER ETHICS
 1. Thou shalt not use a computer to harm other people.
 2. Thou shalt not interfere with other people's computer work.
 3. Thou shalt not snoop around in other people's computer files.
 4. Thou shalt not use a computer to steal.
 5. Thou shalt not use a computer to bear false witness.
 6. Thou shalt not copy or use proprietary software for which you have not paid (without permission).
 7. Thou shalt not use other people's computer resources without authorization or proper compensation.
 8. Thou shalt not appropriate other people's intellectual output.
 9. Thou shalt think about the social consequences of the program you are writing or the system you are
designing.
 10. Thou shalt always use a computer in ways that ensure consideration and respect for your fellow humans.

Keyboarding

  • 1.
  • 2.
    MY LEARNING TARGETS I can identify the different parts of keyboard  I can familiarize the different function keys of the QWERTY keyboard.  I can position my fingers in the assigned keys properly
  • 3.
    CHRISTOPHER LATHAM SHOLES The historyof the modern computer keyboard begins with a direct inheritance from the invention of the typewriter. It was Christopher Latham Sholes who, in 1868, patented the first practical modern typewriter.
  • 4.
    CONCEPTS  keyboards becamethe main input device for computers.  QWERTY is a keyboard layout for Latin script.  The name comes from the order of the first six keys on the top left letter row of the keyboard (Q W E R T Y)
  • 5.
  • 7.
    FUNCTION KEYS these keysare assigned a special task or function. The following are samples of common function keys and associated tasks:  F1 - Get Help or visit Microsoft Office Online.  F5 - Find and replace/Refresh  F7 - Choose the Spelling command (Review tab)  F8 - Usually used with LCD projector/dual monitor device  F10 - Show Key Tips  F12 - Choose the Save As command (Microsoft Office Button)
  • 8.
    TYPEWRITER KEYS:  Letters,numbers, and punctuation keys. Additional keys include the space bar, shift key for capital letters and top symbol on keys.
  • 9.
    ARROW KEYS  alsocalled cursor control keys, which move your text cursor in the direction of the arrow.
  • 10.
    NUMERIC KEYS  similarto a calculator for entering numbers and doing mathematical operations quickly and easily. You may also have a calculator shortcut key on your keyboard.
  • 11.
    SYSTEM KEYS  EscKey: The Escape (Esc) key allows you to stop a function or action. For example, if a webpage is taking a long time to load, you can press the Escape key to stop loading it.  Caps Lock Key: A key on a computer keyboard that, when pressed, causes all letters to be generated in capitals until deactivated.  Ctrl and Alt Keys: The Control (Ctrl) and Alternate (Alt) keys are designed to work in combination with other keys. Typically, you hold down Ctrl or Alt and then type another key to perform a specific task. For example, in many programs, typing Ctrl + S will save a file.  Windows Key: Pressing the Windows key opens the Start Menu.  Enter Key: The Enter key executes commands. For example, while on the Internet, you can type a website address and then press Enter to go to the site. It is also used to start a new line in word processing programs
  • 12.
    EDITING KEYS:  PrintScreen, Scroll Lock, and Pause/Break keys: The Print Screen key takes a picture of your screen, called a screenshot, which you can edit or save using a graphics program. Scroll Lock and Pause/Break are rarely used today, so some keyboards don't have them.  Insert: This switches between insert mode, which inserts new text without deleting anything, and overtype mode, which deletes text after the cursor as you type.  Delete: This erases the character to the right of the cursor.  Home and End Keys: These move the cursor to the beginning or end of the current line.  Page up and Page down Keys: These scroll a document or webpage up or down.
  • 13.
  • 15.
  • 16.
    COMPUTER ETHICS Ethics arebeliefs and rules. These rules state what is right and what is wrong. Ethics is important in our daily life also.
  • 17.
    INTELLECTUAL PROPERTY RIGHTS Property is anything you own. you have rights over the property. It is protected by law. similarly, ideas and thinking produced by the mind are also protected by law. It is illegal to use them without the permission of the owner or producer. The rights related to literary or artistic work, inventions, discoveries, etc are called intellectual property rights.
  • 18.
    DO AND DON’TSIN THE COMPUTER LABORATORY  Always sit at your assigned computer unless a teacher moves you.  Be respectful and responsible and always listen for directions.  Use the computer properly to keep it in good working order.  When you come in, go to your seat and wait for instructions.  Don’t click on/open items or applications you aren’t asked to.  No food and drink in the lab.
  • 19.
    TEN COMMANDMENTS OFCOMPUTER ETHICS  1. Thou shalt not use a computer to harm other people.  2. Thou shalt not interfere with other people's computer work.  3. Thou shalt not snoop around in other people's computer files.  4. Thou shalt not use a computer to steal.  5. Thou shalt not use a computer to bear false witness.  6. Thou shalt not copy or use proprietary software for which you have not paid (without permission).  7. Thou shalt not use other people's computer resources without authorization or proper compensation.  8. Thou shalt not appropriate other people's intellectual output.  9. Thou shalt think about the social consequences of the program you are writing or the system you are designing.  10. Thou shalt always use a computer in ways that ensure consideration and respect for your fellow humans.