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Introduction to computer
What is a computer? 
 A computer is an electronic device, operating under the 
control of instructions stored in its own memory, that can 
accept data, process the data according to specified 
rules, produce results, and store the results for future use. 
 Data and information 
Computers process data(input) into information(output). 
 Data is a collection of unprocessed items, which can 
include text, numbers, images, audio, and video.
Continued ….. 
 Information conveys meaning and is useful to people (is 
the data that is organized, meaningful and useful).for 
example, in big shops(chipiku stores or Shoprite) 
computers process several data items to print information 
in the form of a cash register receipt. 
 To process data into information, a computer uses 
hardware and software.
Definition of software and hardware 
 Hardware is the electric, electronic and mechanical 
equipment that makes up a computer. 
 Software is the series of instructions that tells the 
hardware how to perform tasks. 
 Software, also called a program, consists of a series of 
related instructions, organized for a common purpose, 
that tells the computer what tasks to perform and how to 
perform them.
Components of a computer 
 These components include : 
input devices 
output devices, 
system unit 
storage devices, and 
communications devices
Components of a computer
Input devices 
 An input device is any hardware component that allows 
you to enter data and instructions into a computer. 
 Five widely used input devices are the keyboard, mouse, 
microphone, scanner, and Web cam
Input devices 
 Computer keyboard 
 A computer keyboard contains keys you press to enter 
data into the computer.
Computer keyboard
Keyboard vocabulary 
 Shift Key. Press shift at the same time you are pressing 
any other key and you will get a new character. For 
instance, press shift at the same time you press a letter 
and it will capitalize the letter. Press shift at the same time 
you press a number and you will get a “%” or “$.” 
 Tab Key. Just like a typewriter, the tab key helps you 
indent your text
Keyboard vocabulary 
 Function Keys. Sometimes referred to as “F keys,” they are not 
as popular as they once were (with older DOS programs). But 
there’s one F key you can pretty much always count on: the F1 
key. It will most often bring up a help menu, no matter what 
program you’re in. 
 Enter Key. On your keyboard, the Enter key might be marked as 
a “Return” key or with only a large arrow. It’s used to go down to a 
new line when typing text. It also can be pressed any time a 
button or choice is highlighted (within a software program or on 
the Internet) to tell the computer you select that particular item.
Keyboard vocabulary 
 CTRL Key. The Control key is used in conjunction withanother 
key to initiate a certain action. In most programs, holding down 
the CTRL key while pressing the S key will save a file, CTRL+P 
will print a file, etc. 
 ALT Key. Also used in combination with other keys to do 
something. For instance, ALT+F usually opens the File menu. 
 Caps Lock. Press it once and when you type the letters they will 
all be capitalized. Press it again and the letters will go back to 
lower case.
Keyboard vocabulary 
 Num Lock and Numeric Keypad. The Num Lock key toggles the 
numeric keypad on and off. When off, the keys perform other functions 
(i.e., directional arrows) instead of typing numbers. 
 Space Bar. Used to enter a blank space between sentences when 
typing text. 
 Backspace. This key will remove the character to the left of the 
cursor(the small blinking vertical line that shows you where you are on 
a page of text). 
 Shift Key. The Shift key allows you to create a capital letter. Or ... you 
can hold down Shift key and press one of the number keys (on the top 
row of keyboard) to get a punctuation symbol (!, @, #, $, for instance).
Keyboard vocabulary 
 Insert Key. No longer found on some keyboards. It’s a toggle key for 
either inserting text as you type (the default), or overwriting existing text. 
 Tab Key. Within a text document, the Tab key will move the cursor to the 
next “tab stop.” In forms, it is used to move from field to field or from one 
table cell to the next. Pressing Tab and Shift simultaneously will usually 
“tab” you back to the previous field. 
 Delete. Pressing this key will remove the character to the right of the 
cursor when pressed. 
 Print Screen. The Print Screen button will send a copy of your monitor’s 
screen to the “clipboard” ready to be pasted into another program.
Input devices 
 A mouse is a small handheld device. With the mouse, 
you control movement of a small symbol on the screen, 
called the pointer, and you make selections from the 
screen.
Mouse
Mouse vocabulary 
 Pointer/Cursor– When you move the mouse around, you 
will see a symbol that moves around on the computer’s 
monitor screen that changes depending on what you’re 
pointing to. You’ll see an arrow or hand when there’s a 
choice to be made, an “I” beam when you’re in an area 
where text can be inserted, a cross of arrows when you 
can move something, and more.
Mouse vocabulary 
 Left-Click– (Select/Highlight) This is the standard click when 
you’re choosing or selecting something. It’s done with your 
pointer-finger on the left button (think about how it’s like you’re 
pointing at something you want!). 
 Double-Click– (Open/Start) By pointing to something and then 
double-clicking (double-clicks are ALWAYS with the left mouse 
button), you are telling the thing you’re clicking on to open or to 
start. In text areas, however, double-clicking can select a whole 
word. (Try triple-clicking in text to select a whole paragraph!)
Mouse vocabulary 
 Right-Click– (Menu) If you remember only one thing, 
remember that a right-click ALWAYS means MENU. By 
right-clicking on an item or in a certain area, you’ll get 
context menus, special menus specifically about whatever 
you’re pointing to, letting you know what your options are. 
It’s the secret weapon of expert computer users!
Mouse vocabulary 
 Drag– You can also use the mouse to drag items (like pictures, 
files, etc.) from one place to another or to resize windows or 
boxes. Practice pointing to a shortcut icon (little picture) on the 
computer desktop screen, holding down the left mouse button, 
and then moving the mouse to drag the icon to another place— 
then let go! Also, if you move your mouse arrow over an object 
and see a cross with arrows pointing each direction, you’ve found 
the “move” symbol, meaning you can move the object by holding 
down the left button when you see the symbol and then dragging. 
You’ll often see the “move” symbol in programs with pictures and 
graphics.
Mouse vocabulary 
 Scroll Bars– In open windows you’ll sometimes see scroll bars 
along the right side or along the bottom of the window. They’re 
usually grey-colored bars with elevator-type boxes in them that 
can be dragged up and down or sideways (at the bottom) to help 
you see more of a screen or document. If you don’t see a 
scrollbar, you know there is nothing more to see! 
 Close Button– This “X” on a field of red is found in the upper 
right-hand corner of your screen. One-click on the “X” closes out 
what ever happens to be open on your screen.
Mouse vocabulary 
 Minimize– This button on the upper right-hand corner of 
your screen will shrink your work into a button so you can 
work on something else. Click that button once to restore 
your previous work to the full screen. 
 Maximize– This button on the upper right-hand corner of 
your screen will increase the size of the document that 
you’re working on to fill the entire screen.
Mouse vocabulary
Input devices 
 A microphone allows you to speak into the computer. 
 A Web cam is a digital video camera that allows you to 
create movies or take pictures and store them on the 
computer instead of on tape or film.
Input device 
 A scanner converts printed material (such as text and 
pictures) into a form the computer can use.
Output devices 
 An output device is any hardware component that 
conveys information to one or more people. 
 Three commonly used output devices are 
a printer, 
a monitor, and 
speakers
Output devices 
 A printer produces text and graphics on a physical 
medium such as paper. 
 A monitor displays text, graphics, and videos on a 
screen. 
 Speakers allow you to hear music, voice, and other audio 
(sounds).
System Unit 
 The system unit is a case that contains the electronic 
components of the computer that are used to process 
data. 
 The circuitry of the system unit is connected to a circuit 
board called the motherboard.
System Unit 
 Two main components on the motherboard are the 
processor and memory. 
 The processor, also called a CPU (central processing 
unit), is the electronic component that interprets and 
carries out the basic instructions that operate the 
computer. 
 Memory consists of electronic components that store 
instructions waiting to be executed and data needed by 
those instructions.
PROCESSOR 
 Processors contain a control unit and an arithmetic 
logic unit (ALU). These two components work together to 
perform processing operations. 
 The next slide illustrates how other devices connected to 
the computer communicate with the processor to carry out 
a task.
The processor 
 Most devices connected to the computer communicate with 
the processor to carry out a task. When a user starts a 
program, for example, its instructions transfer from a storage 
device to memory. Data needed by programs enters memory 
from either an input device or a storage device. The control 
unit interprets and executes instructions in memory, and the 
ALU performs calculations on the data in memory. Resulting 
information is stored in memory, from which it can be sent to 
an output device or a storage device for future access, as 
needed.
The processor 
 The control unit is the component of the processor that 
directs and coordinates most of the operations in the 
computer.(it interprets each instruction issued by a 
program and then initiates the appropriate action to carry 
out the instruction.) 
 The arithmetic logic unit(ALU), is the component of the 
processor, that performs arithmetic(addition, subtraction, 
multiplication, and division), comparison, and other 
operations.
Memory 
 The system unit contains two types of memory: volatile 
and nonvolatile. 
 Volatile memory loses its contents when the computer’s 
power is turned off (temporary) . e.g. RAM 
 Nonvolatile memory, by contrast, does not lose its 
contents when power is removed from the 
computer(permanent). ROM, flash memory, cache
 RAM(random access memory), also called main memory, 
consists of memory chips that can be read from and written to by 
the processor and other devices. 
 When you turn on power to a computer, certain operating system 
files (such as the files that determine how the desktop appears) 
load into RAM from a storage device such as a hard disk. These 
files remain in RAM as long as the computer has continuous 
power. As additional programs and data are requested, they also 
load into RAM from storage. The processor interprets and 
executes a program’s instructions while the program is in RAM. 
RAM can accommodate multiple programs simultaneously.
Cont.. 
 Read-only memory(ROM pronounced rahm) refers to 
memory chips storing permanent data and instructions. 
ROM chips cannot be modified — hence, the name read-only. 
 Flash memory is a type of nonvolatile memory that can be 
erased electronically and rewritten. Flash memory chips 
also store data and programs on many mobile computers 
and devices, such as smart phones, portable media 
players etc.
STORAGE 
 Storage holds data, instructions, and information for 
future use.(permanently) 
 A storage medium(media is the plural) or(secondary 
storage), is the physical material on which a computer 
keeps data, instructions, and information. Examples of 
storage media are hard disks, solid state drives, memory 
cards, USB flash drives, Express Card modules, optical 
discs, smart cards, magnetic stripe cards, and microfilm.
Cont.…. 
 A storage device is the computer hardware that 
records(writes) and/or retrieves(reads) items to and from 
storage media. 
 Writing is the process of transferring data, instructions, and 
information from memory to a storage medium. Reading is the 
process of transferring these items from a storage medium into 
memory. When storage devices write data on storage media, they 
are creating output. Similarly, when storage devices read from 
storage media, they function as a source of input. For example, a 
DVD drive (storage device) accepts a DVD (storage media).
Storage capacity 
 Capacity is the number of bytes (characters) a storage 
medium can hold. E.g. USB flash drive can store up to 4 
GB of data (app. 4 billion bytes) and a typical hard disk 
has 320 GB (app. 320 billion bytes) .
USB flash drive 
 A USB flash drive(thumb drive) is a portable storage 
device that is small and lightweight enough to be 
transported on a keychain or in a pocket . The average 
USB flash drive can hold about 4 billion characters. 
 plugs in a USB port on a computer or mobile device. 
 users easily transfer documents, photos, music, and 
videos from one computer to another.
Hard disk 
 A hard disk provides much greater storage capacity than 
a USB flash drive. The average hard disk can hold more 
than 320 billion characters. Hard disks are enclosed in an 
airtight, sealed case. Although some are portable, most 
are housed inside the system unit . 
 Portable hard disks are either external or removable. An 
external hard disk is a separate, freestanding unit, 
whereas you insert and remove a removable hard disk 
from the computer or a device connected to the computer.
Optical disc 
 An optical disc is a flat, round, portable metal disc with a 
plastic coating. CDs, DVDs, and Blu-ray Discs are three 
types of optical discs. A CD can hold from 650 million to 1 
billion characters. Some DVDs can store two full-length 
movies or 17 billion characters . Blu-ray Discs can store 
about 46 hours of standard video, or 100 billion 
characters.
Memory cards 
 Memory cards as the storage media is used by, some 
mobile devices such as digital cameras. 
 You can use a card reader/writer (Figure 1-3) to transfer 
the stored items, such as digital photos, from the memory 
card to a computer or printer.
Communication device 
 A communications device is a hardware component that 
enables a computer to send (transmit) and receive data, 
instructions, and information to and from one or more 
computers or mobile devices. A widely used 
communications device is a modem.
Communication device 
 Communications occur over cables, telephone lines, 
cellular radio networks, satellites, and other transmission 
media. Some transmission media, such as satellites and 
cellular radio networks, are wireless, which means they 
have no physical lines or wires.
Advantages of using a computer 
 This include: speed, reliability, consistency, storage, and 
communications. 
 Speed: When data, instructions, and information flow along 
electronic circuits in a computer, they travel at incredibly fast 
speeds. Many computers process billions or trillions of operations 
in a single second. Processing involves computing (e.g., adding, 
subtracting), sorting (e.g., alphabetizing), organizing, displaying 
images, recording audio, playing music, and showing a movie or 
video.
Advantages 
 Reliability: The electronic components in modern 
computers are dependable and reliable because they 
rarely break or fail. 
 Consistency: Given the same input and processes, a computer 
will produce the same results — consistently. A computing phrase 
— known as garbage in, garbage out— points out that the 
accuracy of a computer’s output depends on the accuracy of the 
input. For example, if you do not use the flash on a digital camera 
when indoors, the resulting pictures that are displayed on the 
computer screen may be unusable because they are too dark.
Advantages 
 Storage: A computer can transfer data quickly from storage 
to memory, process it, and then store it again for future use. 
Many computers store enormous amounts of data and make 
this data available for processing anytime it is needed. 
 Communications: Most computers today can communicate 
with other computers, often wirelessly. Computers with this 
capability can share any of the four information processing 
cycle operations — input, process, output, and storage — 
with another computer or a user.
Disadvantages of using a computer 
 Some disadvantages of computers relate to health risks, 
the violation of privacy, public safety, the impact on the 
labor force, and the impact on the environment. 
 Health Risks: Prolonged or improper computer use can 
lead to injuries or disorders of the hands, wrists, elbows, 
eyes, neck, and back. Computer users can protect 
themselves from these health risks through proper 
workplace design, good posture while at the computer, 
and appropriately spaced work breaks.
Disadvantages 
 Violation of Privacy: Nearly every life event is stored in a 
computer somewhere . . . in medical records, credit reports, tax 
records, etc. In many instances, where personal and confidential 
records were not protected properly, individuals have found their 
privacy violated and identities stolen. 
 Impact on Environment: Computer manufacturing processes 
and computer waste are depleting natural resources and polluting 
the environment. When computers are discarded in landfills, they 
can release toxic materials and potentially dangerous levels of 
lead, mercury, and flame retardants.
Disadvantages 
 Public Safety: Adults, teens, and children around the world 
are using computers to share publicly their photos, videos, 
journals, music, and other personal information. Some of 
these unsuspecting, innocent computer users have fallen 
victim to crimes committed by dangerous strangers. Protect 
yourself and your dependents from these criminals by being 
cautious in e-mail messages and on Web sites. For example, 
do not share information that would allow others to identify or 
locate you and do not disclose identification numbers, 
passwords, or other personal security details.
Disadvantages 
 Impact on Labor Force: Although computers have 
improved productivity in many ways and created an entire 
industry with hundreds of thousands of new jobs, the skills 
of millions of employees have been replaced by 
computers. Thus, it is crucial that workers keep their 
education up-to-date. A separate impact on the labor 
force is that some companies are outsourcing jobs to 
foreign countries instead of keeping their homeland labor 
force employed.
Disadvantages 
 Green computing involves reducing the electricity 
consumed and environmental waste generated when 
using a computer. Strategies that support green 
computing include recycling, regulating manufacturing 
processes, extending the life of computers, and 
immediately donating or properly disposing of replaced 
computers. When you purchase a new computer, some 
retailers offer to dispose of your old computer properly.

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Introduction to computer

  • 2. What is a computer?  A computer is an electronic device, operating under the control of instructions stored in its own memory, that can accept data, process the data according to specified rules, produce results, and store the results for future use.  Data and information Computers process data(input) into information(output).  Data is a collection of unprocessed items, which can include text, numbers, images, audio, and video.
  • 3. Continued …..  Information conveys meaning and is useful to people (is the data that is organized, meaningful and useful).for example, in big shops(chipiku stores or Shoprite) computers process several data items to print information in the form of a cash register receipt.  To process data into information, a computer uses hardware and software.
  • 4. Definition of software and hardware  Hardware is the electric, electronic and mechanical equipment that makes up a computer.  Software is the series of instructions that tells the hardware how to perform tasks.  Software, also called a program, consists of a series of related instructions, organized for a common purpose, that tells the computer what tasks to perform and how to perform them.
  • 5. Components of a computer  These components include : input devices output devices, system unit storage devices, and communications devices
  • 6. Components of a computer
  • 7. Input devices  An input device is any hardware component that allows you to enter data and instructions into a computer.  Five widely used input devices are the keyboard, mouse, microphone, scanner, and Web cam
  • 8. Input devices  Computer keyboard  A computer keyboard contains keys you press to enter data into the computer.
  • 10.
  • 11. Keyboard vocabulary  Shift Key. Press shift at the same time you are pressing any other key and you will get a new character. For instance, press shift at the same time you press a letter and it will capitalize the letter. Press shift at the same time you press a number and you will get a “%” or “$.”  Tab Key. Just like a typewriter, the tab key helps you indent your text
  • 12. Keyboard vocabulary  Function Keys. Sometimes referred to as “F keys,” they are not as popular as they once were (with older DOS programs). But there’s one F key you can pretty much always count on: the F1 key. It will most often bring up a help menu, no matter what program you’re in.  Enter Key. On your keyboard, the Enter key might be marked as a “Return” key or with only a large arrow. It’s used to go down to a new line when typing text. It also can be pressed any time a button or choice is highlighted (within a software program or on the Internet) to tell the computer you select that particular item.
  • 13. Keyboard vocabulary  CTRL Key. The Control key is used in conjunction withanother key to initiate a certain action. In most programs, holding down the CTRL key while pressing the S key will save a file, CTRL+P will print a file, etc.  ALT Key. Also used in combination with other keys to do something. For instance, ALT+F usually opens the File menu.  Caps Lock. Press it once and when you type the letters they will all be capitalized. Press it again and the letters will go back to lower case.
  • 14. Keyboard vocabulary  Num Lock and Numeric Keypad. The Num Lock key toggles the numeric keypad on and off. When off, the keys perform other functions (i.e., directional arrows) instead of typing numbers.  Space Bar. Used to enter a blank space between sentences when typing text.  Backspace. This key will remove the character to the left of the cursor(the small blinking vertical line that shows you where you are on a page of text).  Shift Key. The Shift key allows you to create a capital letter. Or ... you can hold down Shift key and press one of the number keys (on the top row of keyboard) to get a punctuation symbol (!, @, #, $, for instance).
  • 15. Keyboard vocabulary  Insert Key. No longer found on some keyboards. It’s a toggle key for either inserting text as you type (the default), or overwriting existing text.  Tab Key. Within a text document, the Tab key will move the cursor to the next “tab stop.” In forms, it is used to move from field to field or from one table cell to the next. Pressing Tab and Shift simultaneously will usually “tab” you back to the previous field.  Delete. Pressing this key will remove the character to the right of the cursor when pressed.  Print Screen. The Print Screen button will send a copy of your monitor’s screen to the “clipboard” ready to be pasted into another program.
  • 16. Input devices  A mouse is a small handheld device. With the mouse, you control movement of a small symbol on the screen, called the pointer, and you make selections from the screen.
  • 17. Mouse
  • 18. Mouse vocabulary  Pointer/Cursor– When you move the mouse around, you will see a symbol that moves around on the computer’s monitor screen that changes depending on what you’re pointing to. You’ll see an arrow or hand when there’s a choice to be made, an “I” beam when you’re in an area where text can be inserted, a cross of arrows when you can move something, and more.
  • 19. Mouse vocabulary  Left-Click– (Select/Highlight) This is the standard click when you’re choosing or selecting something. It’s done with your pointer-finger on the left button (think about how it’s like you’re pointing at something you want!).  Double-Click– (Open/Start) By pointing to something and then double-clicking (double-clicks are ALWAYS with the left mouse button), you are telling the thing you’re clicking on to open or to start. In text areas, however, double-clicking can select a whole word. (Try triple-clicking in text to select a whole paragraph!)
  • 20. Mouse vocabulary  Right-Click– (Menu) If you remember only one thing, remember that a right-click ALWAYS means MENU. By right-clicking on an item or in a certain area, you’ll get context menus, special menus specifically about whatever you’re pointing to, letting you know what your options are. It’s the secret weapon of expert computer users!
  • 21. Mouse vocabulary  Drag– You can also use the mouse to drag items (like pictures, files, etc.) from one place to another or to resize windows or boxes. Practice pointing to a shortcut icon (little picture) on the computer desktop screen, holding down the left mouse button, and then moving the mouse to drag the icon to another place— then let go! Also, if you move your mouse arrow over an object and see a cross with arrows pointing each direction, you’ve found the “move” symbol, meaning you can move the object by holding down the left button when you see the symbol and then dragging. You’ll often see the “move” symbol in programs with pictures and graphics.
  • 22. Mouse vocabulary  Scroll Bars– In open windows you’ll sometimes see scroll bars along the right side or along the bottom of the window. They’re usually grey-colored bars with elevator-type boxes in them that can be dragged up and down or sideways (at the bottom) to help you see more of a screen or document. If you don’t see a scrollbar, you know there is nothing more to see!  Close Button– This “X” on a field of red is found in the upper right-hand corner of your screen. One-click on the “X” closes out what ever happens to be open on your screen.
  • 23. Mouse vocabulary  Minimize– This button on the upper right-hand corner of your screen will shrink your work into a button so you can work on something else. Click that button once to restore your previous work to the full screen.  Maximize– This button on the upper right-hand corner of your screen will increase the size of the document that you’re working on to fill the entire screen.
  • 25. Input devices  A microphone allows you to speak into the computer.  A Web cam is a digital video camera that allows you to create movies or take pictures and store them on the computer instead of on tape or film.
  • 26. Input device  A scanner converts printed material (such as text and pictures) into a form the computer can use.
  • 27. Output devices  An output device is any hardware component that conveys information to one or more people.  Three commonly used output devices are a printer, a monitor, and speakers
  • 28. Output devices  A printer produces text and graphics on a physical medium such as paper.  A monitor displays text, graphics, and videos on a screen.  Speakers allow you to hear music, voice, and other audio (sounds).
  • 29. System Unit  The system unit is a case that contains the electronic components of the computer that are used to process data.  The circuitry of the system unit is connected to a circuit board called the motherboard.
  • 30. System Unit  Two main components on the motherboard are the processor and memory.  The processor, also called a CPU (central processing unit), is the electronic component that interprets and carries out the basic instructions that operate the computer.  Memory consists of electronic components that store instructions waiting to be executed and data needed by those instructions.
  • 31. PROCESSOR  Processors contain a control unit and an arithmetic logic unit (ALU). These two components work together to perform processing operations.  The next slide illustrates how other devices connected to the computer communicate with the processor to carry out a task.
  • 32.
  • 33. The processor  Most devices connected to the computer communicate with the processor to carry out a task. When a user starts a program, for example, its instructions transfer from a storage device to memory. Data needed by programs enters memory from either an input device or a storage device. The control unit interprets and executes instructions in memory, and the ALU performs calculations on the data in memory. Resulting information is stored in memory, from which it can be sent to an output device or a storage device for future access, as needed.
  • 34. The processor  The control unit is the component of the processor that directs and coordinates most of the operations in the computer.(it interprets each instruction issued by a program and then initiates the appropriate action to carry out the instruction.)  The arithmetic logic unit(ALU), is the component of the processor, that performs arithmetic(addition, subtraction, multiplication, and division), comparison, and other operations.
  • 35. Memory  The system unit contains two types of memory: volatile and nonvolatile.  Volatile memory loses its contents when the computer’s power is turned off (temporary) . e.g. RAM  Nonvolatile memory, by contrast, does not lose its contents when power is removed from the computer(permanent). ROM, flash memory, cache
  • 36.  RAM(random access memory), also called main memory, consists of memory chips that can be read from and written to by the processor and other devices.  When you turn on power to a computer, certain operating system files (such as the files that determine how the desktop appears) load into RAM from a storage device such as a hard disk. These files remain in RAM as long as the computer has continuous power. As additional programs and data are requested, they also load into RAM from storage. The processor interprets and executes a program’s instructions while the program is in RAM. RAM can accommodate multiple programs simultaneously.
  • 37. Cont..  Read-only memory(ROM pronounced rahm) refers to memory chips storing permanent data and instructions. ROM chips cannot be modified — hence, the name read-only.  Flash memory is a type of nonvolatile memory that can be erased electronically and rewritten. Flash memory chips also store data and programs on many mobile computers and devices, such as smart phones, portable media players etc.
  • 38. STORAGE  Storage holds data, instructions, and information for future use.(permanently)  A storage medium(media is the plural) or(secondary storage), is the physical material on which a computer keeps data, instructions, and information. Examples of storage media are hard disks, solid state drives, memory cards, USB flash drives, Express Card modules, optical discs, smart cards, magnetic stripe cards, and microfilm.
  • 39. Cont.….  A storage device is the computer hardware that records(writes) and/or retrieves(reads) items to and from storage media.  Writing is the process of transferring data, instructions, and information from memory to a storage medium. Reading is the process of transferring these items from a storage medium into memory. When storage devices write data on storage media, they are creating output. Similarly, when storage devices read from storage media, they function as a source of input. For example, a DVD drive (storage device) accepts a DVD (storage media).
  • 40. Storage capacity  Capacity is the number of bytes (characters) a storage medium can hold. E.g. USB flash drive can store up to 4 GB of data (app. 4 billion bytes) and a typical hard disk has 320 GB (app. 320 billion bytes) .
  • 41.
  • 42. USB flash drive  A USB flash drive(thumb drive) is a portable storage device that is small and lightweight enough to be transported on a keychain or in a pocket . The average USB flash drive can hold about 4 billion characters.  plugs in a USB port on a computer or mobile device.  users easily transfer documents, photos, music, and videos from one computer to another.
  • 43. Hard disk  A hard disk provides much greater storage capacity than a USB flash drive. The average hard disk can hold more than 320 billion characters. Hard disks are enclosed in an airtight, sealed case. Although some are portable, most are housed inside the system unit .  Portable hard disks are either external or removable. An external hard disk is a separate, freestanding unit, whereas you insert and remove a removable hard disk from the computer or a device connected to the computer.
  • 44. Optical disc  An optical disc is a flat, round, portable metal disc with a plastic coating. CDs, DVDs, and Blu-ray Discs are three types of optical discs. A CD can hold from 650 million to 1 billion characters. Some DVDs can store two full-length movies or 17 billion characters . Blu-ray Discs can store about 46 hours of standard video, or 100 billion characters.
  • 45. Memory cards  Memory cards as the storage media is used by, some mobile devices such as digital cameras.  You can use a card reader/writer (Figure 1-3) to transfer the stored items, such as digital photos, from the memory card to a computer or printer.
  • 46. Communication device  A communications device is a hardware component that enables a computer to send (transmit) and receive data, instructions, and information to and from one or more computers or mobile devices. A widely used communications device is a modem.
  • 47. Communication device  Communications occur over cables, telephone lines, cellular radio networks, satellites, and other transmission media. Some transmission media, such as satellites and cellular radio networks, are wireless, which means they have no physical lines or wires.
  • 48. Advantages of using a computer  This include: speed, reliability, consistency, storage, and communications.  Speed: When data, instructions, and information flow along electronic circuits in a computer, they travel at incredibly fast speeds. Many computers process billions or trillions of operations in a single second. Processing involves computing (e.g., adding, subtracting), sorting (e.g., alphabetizing), organizing, displaying images, recording audio, playing music, and showing a movie or video.
  • 49. Advantages  Reliability: The electronic components in modern computers are dependable and reliable because they rarely break or fail.  Consistency: Given the same input and processes, a computer will produce the same results — consistently. A computing phrase — known as garbage in, garbage out— points out that the accuracy of a computer’s output depends on the accuracy of the input. For example, if you do not use the flash on a digital camera when indoors, the resulting pictures that are displayed on the computer screen may be unusable because they are too dark.
  • 50. Advantages  Storage: A computer can transfer data quickly from storage to memory, process it, and then store it again for future use. Many computers store enormous amounts of data and make this data available for processing anytime it is needed.  Communications: Most computers today can communicate with other computers, often wirelessly. Computers with this capability can share any of the four information processing cycle operations — input, process, output, and storage — with another computer or a user.
  • 51. Disadvantages of using a computer  Some disadvantages of computers relate to health risks, the violation of privacy, public safety, the impact on the labor force, and the impact on the environment.  Health Risks: Prolonged or improper computer use can lead to injuries or disorders of the hands, wrists, elbows, eyes, neck, and back. Computer users can protect themselves from these health risks through proper workplace design, good posture while at the computer, and appropriately spaced work breaks.
  • 52. Disadvantages  Violation of Privacy: Nearly every life event is stored in a computer somewhere . . . in medical records, credit reports, tax records, etc. In many instances, where personal and confidential records were not protected properly, individuals have found their privacy violated and identities stolen.  Impact on Environment: Computer manufacturing processes and computer waste are depleting natural resources and polluting the environment. When computers are discarded in landfills, they can release toxic materials and potentially dangerous levels of lead, mercury, and flame retardants.
  • 53. Disadvantages  Public Safety: Adults, teens, and children around the world are using computers to share publicly their photos, videos, journals, music, and other personal information. Some of these unsuspecting, innocent computer users have fallen victim to crimes committed by dangerous strangers. Protect yourself and your dependents from these criminals by being cautious in e-mail messages and on Web sites. For example, do not share information that would allow others to identify or locate you and do not disclose identification numbers, passwords, or other personal security details.
  • 54. Disadvantages  Impact on Labor Force: Although computers have improved productivity in many ways and created an entire industry with hundreds of thousands of new jobs, the skills of millions of employees have been replaced by computers. Thus, it is crucial that workers keep their education up-to-date. A separate impact on the labor force is that some companies are outsourcing jobs to foreign countries instead of keeping their homeland labor force employed.
  • 55. Disadvantages  Green computing involves reducing the electricity consumed and environmental waste generated when using a computer. Strategies that support green computing include recycling, regulating manufacturing processes, extending the life of computers, and immediately donating or properly disposing of replaced computers. When you purchase a new computer, some retailers offer to dispose of your old computer properly.