The document discusses 10 techniques for testing different types of code elements in JUnit: 1. Testing equals() methods by creating objects with equal and unequal property values. 2. Testing void methods by observing side effects like state changes. 3. Testing constructors by examining exposed internal state or side effects. 4. Testing getters by comparing returned values to expectations. 5. Testing setters by observing side effects like state changes in dependent objects. 6. Testing interfaces by creating test-friendly implementations to cover all possibilities. 7. Testing exception handling by placing code in try/catch blocks and validating exceptions. 8. Testing collections by letting equals() determine equality rather