This document discusses key concepts in object-oriented programming including classes, objects, methods, abstraction and encapsulation, inheritance, and polymorphism. It defines a class as a user-defined data type that includes attributes. An object is an instance of a class that has behaviors, holds information, and can interact with other objects. A method defines the behavior of an object. Abstraction and encapsulation involve hiding details and binding data and functions together. Inheritance allows a class to acquire properties of its parent class. Polymorphism allows different behaviors in different instances.