The document discusses various film techniques and their meanings, including:
- Costumes can suggest whether a character is good or evil through design and color.
- Dialogue from good characters aims to make audiences feel safe, while evil characters seek to manipulate.
- Props like lightsabers signal hope for good guys and power/death for villains.
- Cinematography and editing portray heroes as determined but outmatched against large, intimidating villains.
- Music keeps viewers in suspense during intense battles between good and evil.
- Lighting, color, and overall textures contribute to impressions of characters and scenes.
The document discusses various concepts related to analyzing and interpreting meaning in media texts. It provides definitions and examples of key terms like denotation vs connotation, stereotypes, iconography for different genres, and linear vs non-linear narratives. It also analyzes clips from Star Wars based on elements like costumes, dialogue, lighting, camerawork, editing, music and color.
The document provides definitions and examples of various film theory concepts:
- It defines denotation and connotation for symbols like snakes, flags, and guns.
- It analyzes the denotations and connotations conveyed by posters for films like Warcraft and Batman.
- It examines how film trailers can change the perceived meaning of films like The Shining and Mary Poppins through editing and music choice.
- It lists common stereotypes associated with groups like men, women, social classes, and ages.
- It outlines iconic settings, costumes, and props commonly seen in Western, sci-fi, and fantasy genres.
- It defines linear and non-linear narratives and provides examples of each.
This document contains analyses of three movie posters. The first poster takes place underwater and depicts two small fish facing a large shark, representing the shark as the villain. The second poster shows a colorful fantasy world with eccentric characters, suggesting a strange story. The third poster features a woman with pale skin and horns as the villain, while a peaceful girl lies near a tree protected by fairies.
The document discusses various concepts related to media analysis including denotation vs connotation of symbols, poster analysis focusing on color, props, costumes, and lighting, soundtrack clip analysis of tone and sound effects, stereotypes of gender and social class, iconography of different genres, definitions of linear and non-linear narrative, and an analysis of a clip from Star Wars focusing on costumes, dialogue, camerawork, editing, music, colors, and the representation of heroes vs villains.
The document discusses various concepts related to theory including the denotation and connotation of words like snake, flag, and gun. It also discusses iconography related to genres like western, sci-fi, and fantasy films. Additionally, it covers topics like stereotypes, narrative structures, and provides an analysis of a Star Wars clip.
The document provides examples of denotation and connotation for various objects. Denotation refers to the literal or dictionary definition, while connotation refers to symbolic or representative meanings. Examples given include snakes representing treachery through connotation while flags represent passion or patriotism. Guns represent death or crime through connotation versus being defined as firearms. The document aims to distinguish between the literal and implied meanings of words and objects.
The document discusses various concepts related to analyzing media, including:
- Denotation and connotation of symbols like snakes, flags, and guns.
- Iconography of different genres like westerns, sci-fi, and fantasy.
- Elements used to analyze posters and trailers like color, props, costumes, lighting, and framing.
- Linear and non-linear narratives and examples of each.
- How music and editing can be used to set tones like tension or horror in media.
- Common stereotypes along dimensions like gender, class, age.
The document provides definitions and examples to illustrate various techniques for semiotic and narrative analysis of media.
The document discusses various concepts related to analyzing media, including:
- Denotation and connotation of words like "snake," "flag," and "gun."
- Elements used in movie posters like color, props, location, and actors.
- Aspects of movie soundtracks like tone and implied meaning.
- How a trailer presents information to suggest a movie's genre like comedy, family, or romance.
- An edited scene that changes the tone and genre of a well-known movie.
- Common stereotypes around gender, social class, age, and more.
- Iconography associated with genres like western, science fiction, and fantasy.
-
The document discusses various concepts related to analyzing and interpreting meaning in media texts. It provides definitions and examples of key terms like denotation vs connotation, stereotypes, iconography for different genres, and linear vs non-linear narratives. It also analyzes clips from Star Wars based on elements like costumes, dialogue, lighting, camerawork, editing, music and color.
The document provides definitions and examples of various film theory concepts:
- It defines denotation and connotation for symbols like snakes, flags, and guns.
- It analyzes the denotations and connotations conveyed by posters for films like Warcraft and Batman.
- It examines how film trailers can change the perceived meaning of films like The Shining and Mary Poppins through editing and music choice.
- It lists common stereotypes associated with groups like men, women, social classes, and ages.
- It outlines iconic settings, costumes, and props commonly seen in Western, sci-fi, and fantasy genres.
- It defines linear and non-linear narratives and provides examples of each.
This document contains analyses of three movie posters. The first poster takes place underwater and depicts two small fish facing a large shark, representing the shark as the villain. The second poster shows a colorful fantasy world with eccentric characters, suggesting a strange story. The third poster features a woman with pale skin and horns as the villain, while a peaceful girl lies near a tree protected by fairies.
The document discusses various concepts related to media analysis including denotation vs connotation of symbols, poster analysis focusing on color, props, costumes, and lighting, soundtrack clip analysis of tone and sound effects, stereotypes of gender and social class, iconography of different genres, definitions of linear and non-linear narrative, and an analysis of a clip from Star Wars focusing on costumes, dialogue, camerawork, editing, music, colors, and the representation of heroes vs villains.
The document discusses various concepts related to theory including the denotation and connotation of words like snake, flag, and gun. It also discusses iconography related to genres like western, sci-fi, and fantasy films. Additionally, it covers topics like stereotypes, narrative structures, and provides an analysis of a Star Wars clip.
The document provides examples of denotation and connotation for various objects. Denotation refers to the literal or dictionary definition, while connotation refers to symbolic or representative meanings. Examples given include snakes representing treachery through connotation while flags represent passion or patriotism. Guns represent death or crime through connotation versus being defined as firearms. The document aims to distinguish between the literal and implied meanings of words and objects.
The document discusses various concepts related to analyzing media, including:
- Denotation and connotation of symbols like snakes, flags, and guns.
- Iconography of different genres like westerns, sci-fi, and fantasy.
- Elements used to analyze posters and trailers like color, props, costumes, lighting, and framing.
- Linear and non-linear narratives and examples of each.
- How music and editing can be used to set tones like tension or horror in media.
- Common stereotypes along dimensions like gender, class, age.
The document provides definitions and examples to illustrate various techniques for semiotic and narrative analysis of media.
The document discusses various concepts related to analyzing media, including:
- Denotation and connotation of words like "snake," "flag," and "gun."
- Elements used in movie posters like color, props, location, and actors.
- Aspects of movie soundtracks like tone and implied meaning.
- How a trailer presents information to suggest a movie's genre like comedy, family, or romance.
- An edited scene that changes the tone and genre of a well-known movie.
- Common stereotypes around gender, social class, age, and more.
- Iconography associated with genres like western, science fiction, and fantasy.
-
This document provides analysis of three movie posters and two film clips. For the posters, it examines the symbolism and imagery used and how they portray stereotypes. It finds one poster reinforces stereotypes of a strong man and pretty princess, while another focuses more on the female protagonist. The third uses tropical imagery to set the scene. For the clips, it analyzes costuming, dialogue, props, lighting, camerawork, editing and music to understand how they portray the characters and build tension. Darth Vader is shown as powerful and evil through his dark costume and menacing music, while the heroes wear earth tones and have a happier theme. The editing and lighting create a scary atmosphere during their battle.
The document provides definitions and examples of theory-related terms like denotation, connotation, iconography, narrative structure, and stereotypes. It also analyzes clips from films like Star Wars and Pitch Perfect for their use of visual symbols. Key points include:
- Denotation is the dictionary definition while connotation involves cultural/social meanings
- Iconography in westerns includes cowboys, deserts, and horses while sci-fi features aliens and futuristic technology
- Narratives can be linear with a clear beginning, middle, end or non-linear using techniques like flashbacks
- Film posters use colors, lighting, character placement and other visuals to represent themes and genres
The document defines key terms related to theory, including denotation and connotation. It provides examples of denotation and connotation for various words and symbols like snake, flag, gun, as well as for media like film trailers, music, video game covers and stereotypes. It also discusses iconography for different genres like western, sci-fi and fantasy films. Finally, it defines linear and non-linear narratives and provides examples of each.
The document contains definitions and examples of various concepts related to media including:
1) It defines the denotation and connotation of words like "snake", "flag", and "gun" and provides examples.
2) It analyzes several movie posters, noting aspects like genre, costumes, colors, and props.
3) It summarizes two movie trailers, describing elements like music, imagery, and tone used to convey meaning.
4) It lists common stereotypes associated with groups like gender, social class, age, and provides stereotypical traits.
5) It identifies common iconography used in genres like Western, Science Fiction, and Fantasy media.
6)
The document provides descriptions of various movie posters and scenes. It describes key visual elements like colors, costumes, props, locations, lighting and actors. It analyzes how these elements convey symbolic meanings and themes. For the Dark Knight poster, it notes the dark colors, scattered playing cards in the shape of Batman, and Bale as the central actor. For Star Wars, it describes the boy's worn clothing, desert planet setting and shadow of Darth Vader. And for Lord of the Rings, it highlights Frodo holding the ring under its glowing light.
Drama began in ancient Greece dating back to 543 B.C.
It started as choral performances of dancing and singing honoring the Greek god, Dionysus, the god of wine.
A drama, which is written to be performed by actors in front of an audience, is a story told mainly through the speech and actions of characters.
Theory meaning pro-form new latest onejackedwardsz
The document discusses various film theory concepts including denotation and connotation of symbols, iconography in different genres, and narrative structure. It analyzes the denotation and connotation of objects like snakes, flags, and guns. It also examines the use of stereotypes, soundtracks, color symbolism in movie posters, and provides a clip analysis of a Star Wars scene between Darth Vader and a young Jedi.
The document discusses various symbols and their denotations and connotations. It provides examples of denotation and connotation for symbols such as snakes, flags, and guns. It then analyzes clips, costumes, locations, and other elements from different television shows and films to understand their meanings and what they convey. Elements like lighting, colors, and backgrounds are discussed in summaries of their usage in conveying different tones and messages across different genres of media. Stereotypes for different groups are also listed, along with iconography for common genres like western, science fiction, and fantasy. Narrative structures like linear and non-linear are defined and examples provided.
The document discusses various concepts related to film analysis including:
1) It provides definitions for key terms like denotation, connotation, narrative, and linear and non-linear narratives. Denotation refers to the literal or dictionary meaning, while connotation refers to implied or cultural meanings.
2) Examples are given to illustrate linear narratives, like Dazed and Confused, which follows a beginning, middle, end structure, and non-linear narratives, like Scott Pilgrim VS The World, which jumps around in time.
3) Iconography for common film genres like Western, Science Fiction, and Fantasy are summarized, highlighting traits like settings, characters, vehicles, and creatures typically seen in those genres
The document provides examples and definitions for various concepts related to film analysis. It defines denotation and connotation for symbols like snakes, flags, and guns. It analyzes posters for films like Django Unchained and Grown Ups, examining genres, costumes, colors, and other visual elements. It also defines concepts like linear and non-linear narratives, and provides examples. The document analyzes film clips and trailers, describing how music, imagery and other techniques are used to convey meaning and emotion.
This document contains analyses of various media concepts including stereotypes, iconography, narratives, and a clip from Star Wars. It discusses common stereotypes associated with gender, class, and age. Iconography for western, sci-fi, and fantasy genres is outlined. Narratives are defined as linear or non-linear and examples are provided. Finally, the Star Wars clip is analyzed in terms of costumes, props, sounds, colors, lighting, and how they convey the characters as good or evil.
This document provides analysis of various media concepts including denotation and connotation of words, poster analysis, soundtrack analysis, stereotypes, film genres, narrative structures, and a clip analysis of Star Wars. Posters are analyzed for their use of color, fonts, symbols and images to convey certain meanings and themes. Different soundtrack clips are described as changing the perceived relationship between characters. Examples of linear and non-linear narratives in films are given. Stereotypes of gender, class, age and occupations are listed. Iconography of Western, science fiction and fantasy genres is mentioned. A Star Wars clip is analyzed for its use of music, lighting, costumes and dialogue to characterize good and villainous characters.
The document provides definitions and examples of various theory-related terms including denotation, connotation, narrative, linear narrative, non-linear narrative, and stereotypes. It also includes analyses of iconography in different genres like western, sci-fi, and fantasy films as well as a clip analysis of a scene from Star Wars that establishes the villain Darth Vader as evil through his black costume and red lightsaber in contrast to the heroes' lighter colors and through ominous music that suggests an impending difficult battle for the heroes.
The document provides analyses of three movie posters. The first poster analysis describes the costumes, location, lighting, framing, actors/models, and props shown in the poster. The second poster analysis does the same for a sci-fi themed movie poster. The third poster analysis describes a World War I themed movie poster focusing on colors, costumes, location, lighting, framing, and actors/models.
How to write... film analysis of concepts of the hero in the castleLeonie Krieger
The document provides context and analysis for the film "The Castle" which depicts the story of an average Australian man, Darryl Kerrigan, who fights against the compulsory acquisition of his home. It discusses how film techniques are used to portray Kerrigan's transition from an ordinary man to an "everyday Aussie hero". Specific shots, angles, camera movements, music and other techniques are used to demonstrate his journey and how he inspires other ordinary Australians.
The document discusses various theory-related topics through definitions and examples, including:
- The denotation and connotation of words like "snake," "flag," and "gun."
- Iconography related to genres like western, science fiction, and fantasy.
- Linear and non-linear narratives and examples of each.
- Stereotypes associated with groups like men/women, upper class/working class, and old/young people.
- Analysis of elements in a sample movie clip, including lighting, camera work, editing, music, and colors.
The article reviews the short film "Fluff" directed by Rufus Williams. It summarizes the plot, which involves a boy seeking advice from puppets after cheating on his girlfriend. It praises the performances of the puppets, particularly Terrisha Downton-Snood in the leading role. While noting the film's creative exploration of young love, it also comments on Williams' breakthrough from his usual comedic roles.
This document defines key theory terms and provides examples to illustrate them. It defines denotation and connotation for the terms "snake", "flag", and "gun". It also discusses how different colors like blue and red can symbolize different meanings. It then analyzes stereotypes for things like gender, class, age and more. It also defines iconography for genres like western, sci-fi and fantasy. Finally, it defines linear and non-linear narratives and provides film examples for each.
Drama is a story enacted on stage for a live audience. The earliest known plays were written in ancient Greece around the 5th century BC and performed to honor Dionysus, the god of wine and fertility. There are two main types of plays - tragedies which end unhappily, focusing on serious themes involving human limitations, and comedies which end happily and center around a romantic conflict. Modern plays experiment with unconventional structures and focus more on personal issues of ordinary people. A performance brings a playwright's vision to life through actors, directors, designers and theater artists collaborating to transform a stage into the world of the play through sets, costumes, lighting and props.
The poster analyzes a scene from the TV series Star Wars Rebels where two Jedi fight Darth Vader. It describes how the dark costumes of Vader and the Stormtroopers depict a cold and powerful aura, while the Jedi's green and the padawan's orange costumes symbolize tranquility, determination, and hope. The lightsabers identify which side each character is on. The lighting and camerawork establish Vader's commanding presence and that the Jedi feel small and insignificant against him. The editing and music build dramatic tension throughout the intense fight between good and evil.
The document contains analyses of various film posters, trailers, and clips. It discusses how meaning and emotion can be conveyed through visual elements like color, lighting, costumes, and camerawork. Red and blue are analyzed in relation to their traditional symbolic meanings. Techniques for making a film appear more lighthearted or scary through editing and music choices are also examined.
This document provides analysis of three movie posters and two film clips. For the posters, it examines the symbolism and imagery used and how they portray stereotypes. It finds one poster reinforces stereotypes of a strong man and pretty princess, while another focuses more on the female protagonist. The third uses tropical imagery to set the scene. For the clips, it analyzes costuming, dialogue, props, lighting, camerawork, editing and music to understand how they portray the characters and build tension. Darth Vader is shown as powerful and evil through his dark costume and menacing music, while the heroes wear earth tones and have a happier theme. The editing and lighting create a scary atmosphere during their battle.
The document provides definitions and examples of theory-related terms like denotation, connotation, iconography, narrative structure, and stereotypes. It also analyzes clips from films like Star Wars and Pitch Perfect for their use of visual symbols. Key points include:
- Denotation is the dictionary definition while connotation involves cultural/social meanings
- Iconography in westerns includes cowboys, deserts, and horses while sci-fi features aliens and futuristic technology
- Narratives can be linear with a clear beginning, middle, end or non-linear using techniques like flashbacks
- Film posters use colors, lighting, character placement and other visuals to represent themes and genres
The document defines key terms related to theory, including denotation and connotation. It provides examples of denotation and connotation for various words and symbols like snake, flag, gun, as well as for media like film trailers, music, video game covers and stereotypes. It also discusses iconography for different genres like western, sci-fi and fantasy films. Finally, it defines linear and non-linear narratives and provides examples of each.
The document contains definitions and examples of various concepts related to media including:
1) It defines the denotation and connotation of words like "snake", "flag", and "gun" and provides examples.
2) It analyzes several movie posters, noting aspects like genre, costumes, colors, and props.
3) It summarizes two movie trailers, describing elements like music, imagery, and tone used to convey meaning.
4) It lists common stereotypes associated with groups like gender, social class, age, and provides stereotypical traits.
5) It identifies common iconography used in genres like Western, Science Fiction, and Fantasy media.
6)
The document provides descriptions of various movie posters and scenes. It describes key visual elements like colors, costumes, props, locations, lighting and actors. It analyzes how these elements convey symbolic meanings and themes. For the Dark Knight poster, it notes the dark colors, scattered playing cards in the shape of Batman, and Bale as the central actor. For Star Wars, it describes the boy's worn clothing, desert planet setting and shadow of Darth Vader. And for Lord of the Rings, it highlights Frodo holding the ring under its glowing light.
Drama began in ancient Greece dating back to 543 B.C.
It started as choral performances of dancing and singing honoring the Greek god, Dionysus, the god of wine.
A drama, which is written to be performed by actors in front of an audience, is a story told mainly through the speech and actions of characters.
Theory meaning pro-form new latest onejackedwardsz
The document discusses various film theory concepts including denotation and connotation of symbols, iconography in different genres, and narrative structure. It analyzes the denotation and connotation of objects like snakes, flags, and guns. It also examines the use of stereotypes, soundtracks, color symbolism in movie posters, and provides a clip analysis of a Star Wars scene between Darth Vader and a young Jedi.
The document discusses various symbols and their denotations and connotations. It provides examples of denotation and connotation for symbols such as snakes, flags, and guns. It then analyzes clips, costumes, locations, and other elements from different television shows and films to understand their meanings and what they convey. Elements like lighting, colors, and backgrounds are discussed in summaries of their usage in conveying different tones and messages across different genres of media. Stereotypes for different groups are also listed, along with iconography for common genres like western, science fiction, and fantasy. Narrative structures like linear and non-linear are defined and examples provided.
The document discusses various concepts related to film analysis including:
1) It provides definitions for key terms like denotation, connotation, narrative, and linear and non-linear narratives. Denotation refers to the literal or dictionary meaning, while connotation refers to implied or cultural meanings.
2) Examples are given to illustrate linear narratives, like Dazed and Confused, which follows a beginning, middle, end structure, and non-linear narratives, like Scott Pilgrim VS The World, which jumps around in time.
3) Iconography for common film genres like Western, Science Fiction, and Fantasy are summarized, highlighting traits like settings, characters, vehicles, and creatures typically seen in those genres
The document provides examples and definitions for various concepts related to film analysis. It defines denotation and connotation for symbols like snakes, flags, and guns. It analyzes posters for films like Django Unchained and Grown Ups, examining genres, costumes, colors, and other visual elements. It also defines concepts like linear and non-linear narratives, and provides examples. The document analyzes film clips and trailers, describing how music, imagery and other techniques are used to convey meaning and emotion.
This document contains analyses of various media concepts including stereotypes, iconography, narratives, and a clip from Star Wars. It discusses common stereotypes associated with gender, class, and age. Iconography for western, sci-fi, and fantasy genres is outlined. Narratives are defined as linear or non-linear and examples are provided. Finally, the Star Wars clip is analyzed in terms of costumes, props, sounds, colors, lighting, and how they convey the characters as good or evil.
This document provides analysis of various media concepts including denotation and connotation of words, poster analysis, soundtrack analysis, stereotypes, film genres, narrative structures, and a clip analysis of Star Wars. Posters are analyzed for their use of color, fonts, symbols and images to convey certain meanings and themes. Different soundtrack clips are described as changing the perceived relationship between characters. Examples of linear and non-linear narratives in films are given. Stereotypes of gender, class, age and occupations are listed. Iconography of Western, science fiction and fantasy genres is mentioned. A Star Wars clip is analyzed for its use of music, lighting, costumes and dialogue to characterize good and villainous characters.
The document provides definitions and examples of various theory-related terms including denotation, connotation, narrative, linear narrative, non-linear narrative, and stereotypes. It also includes analyses of iconography in different genres like western, sci-fi, and fantasy films as well as a clip analysis of a scene from Star Wars that establishes the villain Darth Vader as evil through his black costume and red lightsaber in contrast to the heroes' lighter colors and through ominous music that suggests an impending difficult battle for the heroes.
The document provides analyses of three movie posters. The first poster analysis describes the costumes, location, lighting, framing, actors/models, and props shown in the poster. The second poster analysis does the same for a sci-fi themed movie poster. The third poster analysis describes a World War I themed movie poster focusing on colors, costumes, location, lighting, framing, and actors/models.
How to write... film analysis of concepts of the hero in the castleLeonie Krieger
The document provides context and analysis for the film "The Castle" which depicts the story of an average Australian man, Darryl Kerrigan, who fights against the compulsory acquisition of his home. It discusses how film techniques are used to portray Kerrigan's transition from an ordinary man to an "everyday Aussie hero". Specific shots, angles, camera movements, music and other techniques are used to demonstrate his journey and how he inspires other ordinary Australians.
The document discusses various theory-related topics through definitions and examples, including:
- The denotation and connotation of words like "snake," "flag," and "gun."
- Iconography related to genres like western, science fiction, and fantasy.
- Linear and non-linear narratives and examples of each.
- Stereotypes associated with groups like men/women, upper class/working class, and old/young people.
- Analysis of elements in a sample movie clip, including lighting, camera work, editing, music, and colors.
The article reviews the short film "Fluff" directed by Rufus Williams. It summarizes the plot, which involves a boy seeking advice from puppets after cheating on his girlfriend. It praises the performances of the puppets, particularly Terrisha Downton-Snood in the leading role. While noting the film's creative exploration of young love, it also comments on Williams' breakthrough from his usual comedic roles.
This document defines key theory terms and provides examples to illustrate them. It defines denotation and connotation for the terms "snake", "flag", and "gun". It also discusses how different colors like blue and red can symbolize different meanings. It then analyzes stereotypes for things like gender, class, age and more. It also defines iconography for genres like western, sci-fi and fantasy. Finally, it defines linear and non-linear narratives and provides film examples for each.
Drama is a story enacted on stage for a live audience. The earliest known plays were written in ancient Greece around the 5th century BC and performed to honor Dionysus, the god of wine and fertility. There are two main types of plays - tragedies which end unhappily, focusing on serious themes involving human limitations, and comedies which end happily and center around a romantic conflict. Modern plays experiment with unconventional structures and focus more on personal issues of ordinary people. A performance brings a playwright's vision to life through actors, directors, designers and theater artists collaborating to transform a stage into the world of the play through sets, costumes, lighting and props.
The poster analyzes a scene from the TV series Star Wars Rebels where two Jedi fight Darth Vader. It describes how the dark costumes of Vader and the Stormtroopers depict a cold and powerful aura, while the Jedi's green and the padawan's orange costumes symbolize tranquility, determination, and hope. The lightsabers identify which side each character is on. The lighting and camerawork establish Vader's commanding presence and that the Jedi feel small and insignificant against him. The editing and music build dramatic tension throughout the intense fight between good and evil.
The document contains analyses of various film posters, trailers, and clips. It discusses how meaning and emotion can be conveyed through visual elements like color, lighting, costumes, and camerawork. Red and blue are analyzed in relation to their traditional symbolic meanings. Techniques for making a film appear more lighthearted or scary through editing and music choices are also examined.
The document discusses various film analysis concepts including narrative structures, iconography, stereotypes, and poster analysis. Linear narratives follow a set timeline of events while non-linear narratives are less structured. Western iconography includes guns, cowboys, and saloons. Poster analyses examine use of color, characters, lighting, and framing to understand a film's themes. Stereotypes associated with gender, class, and age are also outlined.
The document discusses various concepts related to media analysis including denotation and connotation of symbols, poster analysis techniques, soundtrack analysis, stereotypes, iconography in different genres, definitions of linear and non-linear narratives, and techniques used in a Star Wars clip analysis including costume, props, lighting, camerawork, editing, music, and dialogue. Examples are provided for each concept to illustrate their meanings.
The document provides analyses of various posters, films, clips, and concepts related to visual storytelling. It examines the symbolism, themes, and techniques used in posters for movies like Black Widow and video games. It also analyzes soundtracks, stereotypes, iconography, narratives, and a Star Wars clip featuring Darth Vader. Key details like color symbolism, character proportions, music choices, and fight choreography are discussed in relation to conveying meaning and moving the story forward.
The document discusses various concepts related to analyzing media, including:
- Denotation and connotation of symbols like snakes, flags, and guns.
- Iconography of different genres like westerns, sci-fi, and fantasy.
- Elements used to analyze posters and trailers like color, props, costumes, lighting, and framing.
- Linear and non-linear narratives and examples of each.
- How music and editing can be used to set tones like tension or horror in media.
- Common stereotypes along dimensions like gender, class, age.
The document provides definitions and examples to illustrate key terms for analyzing symbols, genres, visual and audio elements
The document discusses various concepts related to theory including denotation and connotation of words like snake, flag, and gun. It also discusses how colors, characters, music and other elements in films and covers can convey different meanings and feelings to audiences through connotation. Specific examples are given of how darkness, blood, and other symbols are used to suggest evil or purity. The document also discusses stereotypes associated with different groups and expected elements of genres like Western, sci-fi and fantasy films. It defines linear and non-linear narratives and provides examples of each.
This document provides definitions and examples of key film analysis terminology. It defines concepts like denotation vs connotation in analyzing symbols like snakes, flags, and guns. It also analyzes movie posters, providing summaries of the visual elements and what they convey about the films' genres and plots. Other sections define and provide examples of linear and non-linear narratives, stereotypes in different genres, and analyze clips from films through their use of costume, dialogue, lighting, editing and other techniques.
The document analyzes the denotations and connotations of words like snake, flag, and gun. It then summarizes several movie posters and trailers, analyzing aspects like color, props, location, and actors. It also discusses soundtracks, stereotypes, iconography in different genres, narratives, and does a clip analysis of a Darth Vader scene.
This is the meaning pro-forma for unit 2. This PowerPoint discusses connotation and denotation as well as the meaning and symbolism behind films/covers/games etc.
This document defines key terms related to symbolism, genre conventions, and film analysis. It provides denotations and connotations of common symbols like snakes, flags, and guns. It also analyzes how color, mise-en-scene elements, and music are used in movie posters to convey genre and tone. Additionally, it outlines stereotypes in media, iconography of different genres, definitions of linear and non-linear narratives, and elements considered in film clip analysis.
The document defines key terms like denotation and connotation and provides examples of how different words and objects have both denotative and connotative meanings. It then analyzes several movie posters, examining the colors, costumes, props, locations, lighting, and expressions of the actors to understand the intended meanings and themes being conveyed.
The document defines several terms and their denotations and connotations. It defines snake as a limbless reptile with connotations of being devious and untrustworthy. It defines flag as a symbol used by nations with connotations of freedom and pride. It defines gun as a metal tube that shoots projectiles with connotations of danger and fear. It then analyzes several movie posters, examining the colors, props, costumes, locations, lighting, and expressions of the actors to understand the themes and messages conveyed.
Theory meaning pro-forma (george wetton) (george wetton) (george wetton) (2)georgewetton1
The document discusses various semiotic concepts like denotation and connotation and provides examples for symbols like snakes, flags, and guns. It then analyzes movie posters for Get Out and Halloween, discussing how visual elements and color connotations relate to and hint at the plots. It also analyzes a video game poster for GTA and two movie trailers for tone and techniques used to set mood. Finally, it discusses stereotypes for different groups and iconography for genres like western and sci-fi.
Theory meaning pro-forma (george wetton) (george wetton) (george wetton) (2)georgewetton1
The document discusses various semiotic concepts like denotation and connotation and provides examples for symbols like snakes, flags, and guns. It then analyzes movie posters for Get Out and Halloween, discussing how visual elements and color connotations relate to and hint at the plots. It also analyzes a video game poster for GTA and two movie trailers for tone and techniques used to set mood. Finally, it discusses stereotypes for different groups and iconography for genres like western and sci-fi.
Theory %20 meaning%20pro-forma%20(3)(1)LukeHeadland2
The document discusses various film theory concepts including denotation versus connotation of symbols, iconography in different genres, narrative structures, and analyzing film clips. It provides examples of linear narratives like Get Out and non-linear narratives like Jigsaw. It also analyzes a clip from Star Wars, noting how lighting, costumes, music and camerawork are used to depict the contrast between good and evil characters and convey a sense of danger for the good characters.
This document defines and provides examples of key film theory terms including denotation vs connotation of symbols, iconography of different genres, stereotypes, linear vs non-linear narratives, and defines narrative and analyzes a film clip focusing on costume, dialogue, props, lighting, camerawork, editing, music and color. It uses snakes, flags, guns and film posters as examples to illustrate denotation and connotation and draws on western, sci-fi and fantasy genres for discussions of iconography.
The document provides definitions and examples of various film concepts including:
- Denotation and connotation of symbols like snakes, flags, and guns.
- An analysis of three movie posters focusing on elements like color, props, costumes, lighting, and framing.
- Descriptions of two movie soundtrack clips and the emotions conveyed.
- Explanations of how stereotypes are portrayed in movies for men, women, social classes, ages, and genres.
- Iconography and symbols associated with western, sci-fi, and fantasy genres.
- Definitions of linear and non-linear narratives with movie examples.
- An analysis of a clip from Star Wars focusing on character, props,
The document provides definitions and examples of key film analysis terms:
1) It defines denotation and connotation, and provides examples for the words "snake", "flag", and "gun".
2) It analyzes three movie posters, noting details like color schemes, imagery, and text that provide insight into the narratives and characters.
3) It summarizes two music clips, describing what type of scenes each might accompany based on elements like instrumentation, tempo, and structure.
4) It analyzes how a movie trailer for "The Shining" misleads viewers about the film's true nature through editing techniques.
5) It does the same for a hypothetical trailer for "
Jack Morton evaluated his research process for a production project. The strengths of his research included being able to identify key information and deciding what to include to improve the final product. Another strength was that the information was clear and easy to understand. Some weaknesses included the research slowing him down and not providing clear questions. To improve, he would add more detail. In planning his final product, strengths included choosing an eye-catching design and collecting inspiring images. Weaknesses were spending too much time on one part of the planning. For time management, focusing more on important parts like research and experiments would have improved his grade. Additional time would have allowed for more detailed experiments and designs.
The student created box art for their final major project (FMP) on a video game. They used tools like the mouse, pencil, and crop tools to design the background, banners, ratings, and logos. Finding and using the tools was difficult but the process was easy overall. References like Asteroids helped inspire the design. The box art was exported as a JPEG file upon completion.
The document provides details about the design and development of a video game. It discusses the color scheme and fonts that will be used, including using blue for windows on a space ship, white for the ship design, and black for the background. Sound effects and gameplay elements like hearts, planets, meteors and lasers are described. Details are given about box art design, including using black for the background, white stars, and fonts that will catch viewers' attention. Potential issues and solutions for the project are outlined.
Jack Morton created a video game box art design for an experiment using various tools in Adobe Photoshop. He used the crop tool to remove unwanted areas of background images. He also used the rotate tool to change the angle of an image. For his final product, he plans to include similar animations, space ship designs with some improvements, hearts to indicate health, a start screen, asteroids as objects to avoid, a scoreboard for multiplayer, and two space ships to avoid being too chaotic.
The document analyzes the classic 1980s arcade game Asteroids. It describes key elements of the game such as its black and white space-themed location, top-down bird's eye view angle, simple laser and asteroid effects, and lack of lighting effects. It notes that these elements help draw in audiences by making them feel like they are flying in space and destroying asteroids. The document also examines the game's box art, fonts, and colors and how they appeal to audiences and convey the sci-fi action theme of destroying asteroids in outer space.
The proposal is for a 2D space-themed video game called "Space Wars" targeted at teenagers aged 16-21. It will feature action and violence to appeal to the mostly male audience. The game will have players dodging or destroying asteroids to earn points in a competitive, score-based game. Research will include analyzing templates of similar existing games to inspire design elements and ensure the game stands out. User testing and self-evaluation will assess how well the game appeals to its intended target audience.
Jack Morton is considering options for his final major project. He is initially thinking of creating a video game animation using Photoshop and Premiere Pro since he has experience with these programs. However, he acknowledges the risk of not finishing on time. As alternatives, he considers filming a short film since he has prior experience, or creating a gaming magazine using layout and design skills from previous rotations. He analyzes the pros and cons of each option, noting his strengths in gaming and design but also the challenges of things like copyright and time management.
Uncharted 4 is an action-adventure game set in present day featuring Nathan Drake. It has photorealistic graphics and focuses on Drake's mission to save his brother. The game uses cutscenes and third-person perspective to advance the narrative. It also features multiplayer modes where players can compete on leaderboards. Uncharted 4 is a PlayStation exclusive that aims to immerse players in the adventure genre through its detailed environments, characters, and gameplay.
This document summarizes the strengths and weaknesses of the author's research, planning, time management, and technical and aesthetic qualities of their final product, which appears to be a video game. Some strengths included clear and easy to understand research, finding the right colors and movement for planning, and managing time well on some projects. Weaknesses included spending too much time on details that slowed down other parts, not having enough time to add more effects, and the final product not being very creative or long enough. The author aims to improve the layout, add more designs and characters, and enhance the sound effects and music in the future.
This week the student completed their evaluation PowerPoint which involved reflecting on the strengths and weaknesses of their research, initial plans, and time management. They compared their final product to a similar existing game, discussing similarities and differences. They also provided their own assessment of the aesthetic qualities and audience appeal of their game. Completing the evaluation helped the student understand how to improve their work and better target their intended audience for any future video game projects.
This document provides a case study analysis of the 2016 video game Uncharted 4: A Thief's End. It discusses the game's audio, which uses immersive music and realistic sound effects to set tone. It also analyzes the game's graphics in comparison to similar titles, noting its use of photorealistic graphics. Additionally, the document examines Uncharted 4's gameplay elements like its third-person perspective, single-player narrative, and rewards system for completing objectives. It provides context on the adventure genre and concludes with a bibliography of sources.
The document outlines the pre-production planning for a multimedia project, including color choices for different elements of the animation, potential sound effects and how to record them, suggested music tracks, contingency planning for issues that may arise, and health and safety considerations. The student chose green for a field, brown for cars and mud, red for some cars, blue for the sky, black for car tires, and another color for a character's skin. Sound effects were planned to be recorded on site. Potential problems like falling behind or confusing software were addressed. Health issues like neck pain and eye strain were to be avoided with breaks and proper posture.
This proposal outlines a mobile game called "Jumper" targeted towards males aged 16-21 from middle to upper-middle class backgrounds. The game involves navigating a character to dodge obstacles and reach higher levels for rewards. Research will be conducted on designs and gameplay elements to engage the audience. The creator will evaluate their work by comparing experiments to the final product and reflecting on improvements for the future. This evaluation process will help develop their skills and inform their ongoing study and career in media.
The document analyzes several existing video game products from the 1980s. It examines key elements like location, props, colors, effects, audience appeal, and more. Many of the games have similar retro, pixelated 2D styles that appeal to nostalgia. Their simple rules and mechanics make them easy to understand. Overall the analysis finds that focusing on retro aesthetics and accessibility can help attract both older and younger audiences.
Jack Morton created an endless car loop experiment to practice his animation skills. He used a pixel car template and spent 10 minutes creating the car and surrounding countryside. The tools used included the pencil tool to create the car and background, the mouse tool to edit and select objects, and the eraser to fix mistakes. For another experiment, Jack created a pong game to practice tracking animation. He animated the ball hitting between paddles until a winner emerged. For the final product, Jack plans to follow a template, include similar layouts and animation techniques like tracking that worked well in the experiments.
Jack Morton has initial ideas for a 2D platformer video game where the player must collect speed boosts to outrun a chasing monster. He is considering including a boss battle between a monster and human, and displaying the health of characters. He acknowledges video game design may be frustrating but thinks he can create detailed characters and backgrounds.
This document provides a case study analysis of Uncharted 4: A Thief's End. It discusses the game's audio, which uses immersive music and realistic sound effects to set tone. The graphics are compared to similar games from the franchise and those released at the same time. Uncharted 4 runs on Naughty Dog's proprietary game engine and is a PlayStation exclusive. It is representative of the adventure genre through its unique third-person gameplay and narrative-driven single-player experience.
This document summarizes Jack Morton's evaluation of his research and production process for creating a magazine. It discusses his research strengths like understanding magazine features and layouts. It also discusses weaknesses like not providing enough detail on the magazines. For his production, Jack reflects on changing elements like logos and fonts on his magazine cover to make it look more professional. He also created a website mockup to write about upcoming games. Overall, the document evaluates Jack's process and reflections on creating a magazine and website for games.
The document provides information about research done on different magazine formats, including PC Gamer, Empire, and Car Magazine. Key details analyzed include color schemes, fonts, layouts, target audiences, and writing styles. The research found that the magazines use bold fonts and bright colors to draw attention, clear layouts for readability, and engaging writing to interest readers. Imagery of relevant games and vehicles is also used. This research will help inform the design of the author's own gaming magazine to make it appealing to its target audience.
1. The document outlines a proposed gaming magazine project targeted at 13-21 year old upper middle class male gamers.
2. It discusses the skills and knowledge acquired through the subject including Photoshop, video editing, understanding audience psychographics like achievers, and studying other magazines. This will help target the right audience and develop the project.
3. The proposed magazine will include a game character on the cover, the magazine title "Gamer Geek", reviews of games worth buying or not, and a website with more in-depth game reviews. Research on other gaming magazines will also be conducted.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
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إضغ بين إيديكم من أقوى الملازم التي صممتها
ملزمة تشريح الجهاز الهيكلي (نظري 3)
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تتميز هذهِ الملزمة بعِدة مُميزات :
1- مُترجمة ترجمة تُناسب جميع المستويات
2- تحتوي على 78 رسم توضيحي لكل كلمة موجودة بالملزمة (لكل كلمة !!!!)
#فهم_ماكو_درخ
3- دقة الكتابة والصور عالية جداً جداً جداً
4- هُنالك بعض المعلومات تم توضيحها بشكل تفصيلي جداً (تُعتبر لدى الطالب أو الطالبة بإنها معلومات مُبهمة ومع ذلك تم توضيح هذهِ المعلومات المُبهمة بشكل تفصيلي جداً
5- الملزمة تشرح نفسها ب نفسها بس تكلك تعال اقراني
6- تحتوي الملزمة في اول سلايد على خارطة تتضمن جميع تفرُعات معلومات الجهاز الهيكلي المذكورة في هذهِ الملزمة
واخيراً هذهِ الملزمة حلالٌ عليكم وإتمنى منكم إن تدعولي بالخير والصحة والعافية فقط
كل التوفيق زملائي وزميلاتي ، زميلكم محمد الذهبي 💊💊
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A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
2. Snake
• Denotation
– Reptile
– Snake
– Cold blooded
– Scaly
• Connotation
– Suggests death and decay
– Suggests cold and evil
– The devil
– Heartless eyes
3. Flag
• Denotation
– The union jack
– Red and white stripes with a
blue background
– Attached to a white pole
• Connotation
– Suggests pride to our country
– Suggests the queen of
England
– Represents a good life
4. Gun
• Denotation
– Gun
– You pull the trigger to fire the gun
– It has a brown handle
– Makes a loud sound when fired
• Connotation
– Suggests death and destruction
– Suggests untrustworthy
– Suggests painful and injury to
humans
5. Lighting
The light suggests he’s the
good guy because the
light suggests it comes
from heaven, therefore
showing the character as a
good guy.
Colour
The women that has a
dark background suggests
a foreshadowing the
death of the women
because she's covered in
darkness.
Location
The location suggests the
buildings are futuristic it
also has a futuristic
design.
Actor
The actor is Harrison ford
therefore they spent a lot
of there budget on this
actor meaning its going to
be a good movie.
Props
The gun suggests the film
is from the future because
it shows lights and odd
buttons on the gun
meaning its from the
future
Colour
The colour of the word
“Blade runner” is in red
therefore suggesting there
will be blood shed
Costume
The costume also suggests its
from the future because it hasn’t
been seen in the present day
meaning it is from the future
6. Lighting
The lighting from the
window suggests the
character is good because
it acts like a heavenly light.
Colour
The light will go out and
he will be surrounded by
darkness therefore
foreshowing the death of
the character.
Colour
The colour of the word
“The Exorcist” suggests its
unique and different from
other films.
Props
The suit case suggests he
has business associated
with the house, meaning
he has something to do.
Location
The location suggests its
mysterious and something
is lurking in the darkness
ready to strike.
Costume
The costume suggests
its in the past because
these clothes aren’t
seen in the present
day.
7. Colour
The colour of the doors is
red foreshadowing blood
shed and the death of
other people.
Lighting
The lighting and colour of
the character makes him
stand out, meaning the
plot is going to revolve
around this character.
Props
The flowers suggests he
wants to make up for
something or to take
some one on a date.
Colour
The dark skin colour
tone of the zombies
suggests there dead and
the colour of the eyes
are white and blank
therefore meaning their
dead inside.
Location
The location is a building
and the character is
trying to enter the
building, meaning
something of importance
is inside.
Costume
The costume suggests
he's smart and dressed
up for the occasion. This
also suggest he’s ready
to go on a date
Actor
The actor is Simon Pegg
who is a comedian
meaning the film is going
to be funny
8. Soundtrack
• Clip 1
– This is taken from a horror film.
– When used with this image it suggests one of the
characters is going to do something dreadful and evil to
the other friendly character
– It suggests that one of the characters is going to
manipulate or plan to kill the other character. It also
suggests something dreadful and dangerous that’s lurking
in the shadows
• Clip 2
This is taken from a romantic joyful, cheerful and enjoyable
friendly movie
It creates a cheerful and joyful connection between the two
people, creating a extraordinary connection between the
two characters that makes the image soft and gentle
It suggests that the two characters are going to fall in love
and creating a extraordinary connection between the two
characters that makes the image soft, gentle and pleasing to
the eyes and ears
9. Shining
• Its uses happy music and a kind/happy
atmosphere to make the movie appear joyful but
in reality it’s a nightmarish horror film.
• It also cuts out the intimidating and nightmarish
horror scenes to make the film appear joyful and
enjoyable but in reality its dark and dreadful. It
also brightens some scenes to make it look like a
romantic comedy to make it cheerful and friendly,
but in reality its dark and twisted.
10. Scary Mary
The trailer adds terrifying music to make the
movie sound/appear nightmarish when in
reality its enjoyable, joyful and most of all its
friendly
It puts nightmarish scenes to make it absolutely
terrifying to the bone by adding/applying scenes
out of context when in reality its friendly and
joyful
11. Stereotypes
Men
• Positive-Men are better at
navigating
• Positive-Men are funnier
• Positive-Men make better
drinkers
• Negative-Men are more
aggressive
• Negative-Men are more lazy
• Negative-Men are more likely
to get in danger
Women
• Negative-Women just talk,
talk, talk
• Positive-Women care more
• Positive-Women can
multitask
• Negative-Women are good
at cooking
• Negative-Women have
mood swing
• Positive-caring for children
12. Stereotypes
Upper Class
• Positive-rich
• Positive-superior
• Positive-posh
• Negative-Snobby
• Negative-Arrogant
• Negative-Selfish
Working Class
• Positive-friendly
• Positive-Stronger
• Positive-Forgiving
• Negative-little savings
• Negative-work for
people
• Negative-Manual work
13. Stereotypes
Old People
• Positive-wise
• Positive-old people are
more positive
• Positive-old people are
more forgiving
• Negative-old people argue
• Negative-old people are
cranky
• Negative-old people are
clueless
Young People
• Negative-Loud
Negative-obnoxious
Negative-rebellious
• Positive-Creative
• Positive-Emotional
• Positive-Bright
14. Iconography- Western
• To see lassos to catch the bad guy or catch food for
example buffalo
• Good vs evil
• Showdowns between the good guy and the bad guy
• Sheriff saves the day or dies and the his friends go
after the killer for revenge
• Revenge on some one who killed the friend/loved
ones or family
• peaceful at the start where everything nice and
friendly but twists and turns into a shocking kill
frenzy between the good and the bad
• The sound of the boots making ringing sounds as
they take steps
• The old hat made from leather
• The tumble weed that dances across the desert
floor
• The shiny sheriff badge that shimmers in the light
• The old cracking sound of the old wood
15. Iconography- Sci-Fi
• The shiny alien metals that
hold the gigantic buildings
• The bright fire that lifts the
glowing green alien craft into
the atmosphere
• The sound of alien language
tickling your ears
• The holograms that move
strangely
• The gigantic hovercrafts that
fill the sky with hope
• The strange shaped builds that
stand strong and unforgiving
16. Iconography- Fantasy
• The fiery breath of dragons
walking amongst the people
• The tinkle of magic softly
touching my skin
• The sound of rushing
magically water falls that
• The magnificent creatures
that roam the world
• The two moons that shine on
to the world below
17. Narrative
• Narrative Definition
– Products storyline
• Linear Narrative Definition
– Story that’s presented from start, middle and end
• Linear Narrative Film Example
Interstellar
• Non-Linear Narrative Definition
– Storyline that scattered around the products timeline.
Random, flashbacks, flashforwards
• Non-Linear Narrative Film Example
– memento
18. Clip Analysis
– Costume
Darth Vader's costume is presented as dark, evil and intimidating. His mask screams death and destruction as his cape suggests how serious his is to kill others. His boots are presented
as death and decay rooting the corpses he has killed. The meaning of this is to show the audience how powerful and destructive Darth Vader can be. T
The good guys costumes are presented as cheerful, friendly and opening. The costume shows defence, wit and determination to save anyone who needs a helping hand. The design
also suggests safety and closure from anyone who hurts innocent people. The meaning behind this makes the audience more safer by defending the decaying gigantic evil being
– Dialogue
Darth Vader talks with evil intent to kill. Darth Vader also manipulates and mocks the characters. The meaning of this is to aggravate the characters to make them lose focus of their
goal.
The good characters talk softy, gently and calmly even though their in a dire situation. The good characters speech makes the audience feel more safer. The meaning behind this tells
us the good characters have confidence to defeat the evil foe.
– Props
Darth Vader's light saber is presented as dreadful and evil. Its also presented as death as he crashes his light saber against the good characters. The meaning behind this tells us dark
Vader has no mercy and the flick of his hand he can kill his foes.
The good characters light sabers are presented as hope because it crashes against the evil and nightmarish red light saber. It also suggests it gives comfort that the good characters will
win. The meaning behind this is the good characters are going to defend the others with every thing they have.
– Lighting
The lighting for Darth Vader show us how evil he is because you cant see him well meaning he's mysterious, dangerous and shouldn’t be take lightly also meaning he's dark and
trouble some.
The lighting around the good characters are better lit and shown in a softer light where Darth Vader has a sharper edge meaning evil and merciless where the good characters have a
softer light meaning there kinder and friendly
– Camerawork
The camerawork for dark Vader is presented as gigantic and merciless who destroys any one who gets in the way. It also makes Darth Vader intimidating as the camera is near to the
ground to make the audience scared and to know the full power of Darth Vader. The meaning behind this tells that Darth Vader is Strong and gigantic
The good characters are presented of how hard they have been working to give the audience hope and how they can defeat Darth Vader. The meaning behind this camera work tells
us their fighting with everything they have
– Editing
The editing on Darth vader is to show how great of a fighter he is and to show how unmatched the good characters are. The meaning of this is to tell the audience the characters are to
weak to fight him for now
The good characters presented as fearless as they bash the bad guy until they fly away. The meaning behind this tells us how unready the good characters are but hold of the evil
Darth Vader
– Music
The music shows how intense the battle is and how dangerous this could end up. The meaning behind this is to keep people in suspense
– Colour
The colour of the red light saber shows how evil he is because red it related/suggests death and destruction and the blue light sabers are related/suggests to heaven. The overall grey
texture to the fight gives it more intimidation.
Editor's Notes
Include a poster of a film/video game and analyse the meaning created from the use of colours, props, costume, location, lighting, framing, actor/model
Include a poster of a film/video game and analyse the meaning created from the use of colours, props, costume, location, lighting, framing, actor/model
Include a poster of a film/video game and analyse the meaning created from the use of colours, props, costume, location, lighting, framing, actor/model
Discuss what genre the music gives the image. Reference the sort of music and how it makes you feel about the image? What does it suggest about the characters or what is about to happen?
What techniques have been used to make the trailer appear as if it is a romantic comedy. Discuss sound and editing.
What techniques have been used to make the trailer appear as if it is a horror film. Discuss sound and editing.
List the positive and negative stereotypes linked with these social groups
List the positive and negative stereotypes linked with these social groups
List the positive and negative stereotypes linked with these social groups
List iconography you would associate with the genre. Add images where/if relevant
List iconography you would associate with the genre. Add images where/if relevant
List iconography you would associate with the genre. Add images where/if relevant
Discuss the clip and reference how meaning has been created through the use of Costume/Dialogue/Props/Lighting/Camerawork/Editing/Music/Colour
Reference clear examples from the clip
https://www.youtube.com/watch?v=BXoJeLDyVBY