The document discusses the concept of an "IxD Bauhaus" which could be defined as a return to purity and honesty in visual interaction experiences, with a focus on content rather than visual elements. It draws parallels between the historical Bauhaus movement in architecture/art and the current interaction design field. Specifically, it suggests the IxD Bauhaus could focus on authentic digital experiences rather than nostalgia, learning lessons from the original Bauhaus like emphasizing construction/structure over celebration of materials, and ensuring familiarity without sacrificing brand identity.
Patterns and colours began invading our modern lives. Some craftsmen like William Morris thought to tame them. They did this by slowing down the mechnical processes that were shaped by development of favouring of highly brutal yet established industrial production processes. Design as much as the workforce became mechanised. These men and women, became became fearful about what had/or what would become of the individual. Their testimony and challenge was to make sense of the new world of industrialised design and the accompanying methods through stepping back and thinking how design and processes could be tamed and reined in to have a more humanistic scale.
Patterns and colours began invading our modern lives. Some craftsmen like William Morris thought to tame them. They did this by slowing down the mechnical processes that were shaped by development of favouring of highly brutal yet established industrial production processes. Design as much as the workforce became mechanised. These men and women, became became fearful about what had/or what would become of the individual. Their testimony and challenge was to make sense of the new world of industrialised design and the accompanying methods through stepping back and thinking how design and processes could be tamed and reined in to have a more humanistic scale.
An art education presentation defining Cubsim and Picasso. The presentation provides examples and inspiration for creating your own cubist superhero. All cubist superhero images are from here http://www.wonderbros.com/art/artwork-so-awesome-it-will-melt-your-face-off/
An art education presentation defining Cubsim and Picasso. The presentation provides examples and inspiration for creating your own cubist superhero. All cubist superhero images are from here http://www.wonderbros.com/art/artwork-so-awesome-it-will-melt-your-face-off/
MCJA (Museum Of Japanese Contemporary Art)yakko0213
MCJA is a museum devoted to contemporary Japanese fine art and architecture in Lower East Side, New York, sponsored by Nintendo. The various independent cubes in the existing building not only celebrate the art, but also allow the building itself to be a collection of art.
Kick-off lecture on sustainable entrepreneurship courseVision Included
Kick-off lecture at the course for sustainable entrepreneurship at the Delft Center for Entrepreneurship. Talking about vision, architecture and building a sustainable business.
Juan Borchers was a late-modernist Chilean Architect. A humanist and theorist, throughout his life he was devoted to architectural theory and research. He was also author of significant projects and built works in Chile.
During his childhood and youth he lived and studied in Punta Arenas. In this southern city he developed his affinity for poetry, storytelling, drawing and art. His father (a ship-owner) instilled in him notions of mathematics and navigational instruments, as well as his desire to travel. At the University of Chile he studied the texts of Le Corbusier, Matila Ghyka, Rimbaud, Poincaré and others. In 1937 he was expelled from the university due to his involvement in the student movement that attempted to reform architectural education to include the principles of modern architecture. After his graduation, he travels to Paris to meet Le Corbusier. In 1939 he returned to Chile due to the beginning of the Second World War. In 1948 he travelled to Europe again, this journey lasted ten years where he lived in multiple locations, being the most permanent Paris and Madrid.
The main categories and concepts used and developed by Borchers in his theory of architecture were derived from multiple sources such as Uexküll, Husserl, Descartes, Kant, Wittgenstein, Alberti and Palladio. These theories coupled with his vast knowledge of mathematics and geometry. In 1968, Borchers published his first book called Architectural Institution where he develops an ontology in which architecture is seen as a fundamental phenomenon of human will and only secondarily of human senses. Architecture is generated through an Artificial Order based on mental laws that contradict the laws of the Natural Order found in the Umwelt or surrounding world. The human body is the origin of all architecture and has a dual character that Borchers called the Plastic Organ and the Organ of the Will. From the Dutch architect Hans van der Laan he took the notion of architecture as a harmonious mediation between humans and the natural world, and also the plastic number as the basis to develop his own arithmetic series based on the geometric properties of the cube which he named as Cubic Series. His second book, entitled Meta-Architecture, was published posthumously. In it, he develops a practical approach to his theory through concepts like number, magnitude, the act, plastic relation and the series.
In 1960 he with others two architects developed the design for the Electric Cooperative of Chillán (COPELEC), where they put into practice the principles of Borchers’s theory. The building was pronounced National Monument in 2008. In 2010, a book containing part of his memories, entitled Hiperpolis, was published. Also part of his work was exhibited at the Museo Reina Sofía in Madrid. Borchers’s influence has not been widespread in Chile, in part due to its complexity but mostly because his theory posed a radical critique to architecture and architectural practice.
This is about the expressionist movement that prevailed sometime in the history of architecture. It includes the expressionist context and the movement and the fall of the movement. It is actually assignment for Contemporary Architecture and it aims to fulfill the basic context of expressionist movement.
Picasso's Les Demoiselles d'Avignon- Kahee, Julia & Perus [2013/06]Perus Saranurak
Welcome to Modernity,
In 1907, Picasso publish Les Demoiselles d'Avignon which is the starting point of the most influential art movement of 20th century.
This presentation shows the art history of in the period of Modernism 20th century
Presented by Kahee, Julia & Perus
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns
18. THE BAUHAUS’ HISTORICAL SETTING
1800 1850 1900 1950 2000
GOTHIC REVIVAL
ARTS AND CRAFTS MOVEMENT
ART NOUVEAU
ART-DECO
THE
INTERNATIONAL
STYLE
THE
BAUHAUS
18
19. REFRESH
The The Bauhaus Movement was based
on a German revival of purer,
Bauhaus honest design representation in
architecture, art, typography and
product design. It’s philosophy
celebrated austere functionalism
(1919-33) with little or no ornamentation.
19
21. WHAT DID THE BAUHAUS ACHIEVE?
reduction purity production order
21
22. WHY WAS THE BAUHAUS CRITICIZED?
monotonous inhuman sterile elitist
‘PLAYTIME’ (JACQUES TATI, 1967)
22
23. LEARNING FROM DESIGN HISTORY
1800 1850 1900 1950 2000
GOTHIC REVIVAL
ARTS AND CRAFTS MOVEMENT
ART NOUVEAU
ART-DECO
THE
INTERNATIONAL
STYLE
THE BAUHAUS
POST - MODERNISM
23
26. TO SUMMARIZE
1800 1850 1900 1950 2000
GOTHIC REVIVAL
ARTS AND CRAFTS MOVEMENT
ART NOUVEAU
NATURE ENVY ART-DECO
FUNCTIONALISM
THE
INTERNATIONAL
STYLE
THE BAUHAUS
WIT, ORNAMENT,
POST - MODERNISM
REFERENCE
26
32. DEFINE
The IxD The IxD Bauhaus could be defined
as a return to purity and honesty in
visual interaction experiences - with
a focus on content rather than
Bauhaus chrome, and a pursuit of authentic
digital experiences rather than
nostalgia and object envy.
32
33. WHAT CAN WE LEARN FROM THE BAUHAUS?
1. Not all material is worthy of
celebration.
2. Beauty is in the details,
construction & structure.
3. Ensuring familiarity without
losing brand identity.
4. Software processes are driving
the IxD Bauhaus.
5. When all facades are glass, it’s
hard to know where the door
is.
33
34. FOOD FOR THOUGHT
Representation
Material
Construction
Nostalgia
Envy
34
37. A REDUCTION TO BASICS.
steel concrete painting pixels
37
38. NEW DRIVERS FOR CONSTRUCTION.
modular prefab abstraction _________?
38
39. BERNARD TSCHUMI
Built
Architecture
decays with
time.
Traditional built architecture.
39
40. A TRADITIONAL DIFFERENCE
Built Digital
architecture architecture
decays with grows with
time. time.
Architecture, Furniture, Art – in the Interactive experiences and all that’s coming
traditional sense of the word. round the corner.
40