The document discusses different types of intermediate representations (IR) used in compilers. It describes how the front-end produces an IR, the middle-end transforms the IR into an equivalent more efficient form, and the back-end transforms the IR into native code. The three major categories of IRs are structural like trees and DAGs, linear like three-address code, and hybrid forms that combine graphs and linear code. Decisions in IR design affect compiler speed and efficiency.
This topic-based on Compiler Design Subject, III B.Tech-CSE Students, Intermediate Code Generation is the 3rd module of compiler design subject, these topics totally related to the second subjective assignment of Academic Writing in Swayam online course.
A presentation on Intermediate Code generation in Compiler System. Provides introduction, types of intermediate code representation and commonly used intermediate code representation.
This slide consists of a short introduction to three address code generation, different types of three address code generation such as assignment statements, assignment instructions, copy statements, Unconditional, Conditional, param x call p, n, indexed and address & pointer assignment statements.
This topic-based on Compiler Design Subject, III B.Tech-CSE Students, Intermediate Code Generation is the 3rd module of compiler design subject, these topics totally related to the second subjective assignment of Academic Writing in Swayam online course.
A presentation on Intermediate Code generation in Compiler System. Provides introduction, types of intermediate code representation and commonly used intermediate code representation.
This slide consists of a short introduction to three address code generation, different types of three address code generation such as assignment statements, assignment instructions, copy statements, Unconditional, Conditional, param x call p, n, indexed and address & pointer assignment statements.
general use of pointer
what is pointer in c language
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general use of pointer
what is pointer in c language
uses is pointer in c language
representation of pointer in c language
syantax of pointer in c language
program of pointer in c language
Intermediate code can translate the source program into the machine program. Intermediate code is generated because the compiler can’t generate machine code directly in one pass. Therefore, first, it converts the source program into intermediate code, which performs efficient generation of machine code further. The intermediate code can be represented in the form of postfix notation, syntax tree, directed acyclic graph, three address codes, Quadruples, and triples.
Three address code
Three-address code is an intermediate code. It is used by the optimizing compilers.
In three-address code, the given expression is broken down into several separate instructions. These instructions can easily translate into assembly language.
Each Three address code instruction has at most three operands. It is a combination of assignment and a binary operator.
Three address code is used in compiler applications:
Optimization: Three address code is often used as an intermediate representation of code during optimization phases of the compilation process. The three address code allows the compiler to analyze the code and perform optimizations that can improve the performance of the generated code.
Code generation: Three address code can also be used as an intermediate representation of code during the code generation phase of the compilation process. The three address code allows the compiler to generate code that is specific to the target platform, while also ensuring that the generated code is correct and efficient.
Debugging: Three address code can be helpful in debugging the code generated by the compiler. Since three address code is a low-level language, it is often easier to read and understand than the final generated code.
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2. Intermediate Code Representations
Front end - produces an intermediate representation (IR)
Middle end - transforms the IR into an equivalent IR that runs more efficiently
Back end - transforms the IR into native code
IR encodes the compiler’s knowledge of the program
Middle end usually consists of several passes
Front
End
Middle
End
Back
End
IR IRSource
Code
Target
Code
3. Intermediate Code Representations
Decisions in IR design affect the speed and efficiency
of the compiler
Some important IR properties
Ease of generation
Ease of manipulation
Procedure size
Freedom of expression
Level of abstraction
The importance of different properties varies between compilers
4. Types of Intermediate Representations
Three major categories
Structural
Graphically oriented
Heavily used in source-to-source translators
Tend to be large
Examples: Trees, DAGs
Linear
Pseudo-code for an abstract machine
Level of abstraction varies
Simple, compact data structures
Easier to rearrange
Example: 3 Address Code, Stack Machine Code
5. Types of Intermediate Representations
Hybrid
Combination of graphs and linear code
Example: control-flow graph
Structural
DAG’s Syntax Tree
It is sometimes beneficial to crate a DAG instead of tree for Expressions.
This way we can easily show the common sub-expressions and then use that
knowledge during code generation
Example: a+a*(b-c)+(b-c)*d
6. SDD for creating DAG’s
Production Semantic Rules
1) E -> E1+T
2) E -> E1-T
3) E -> T
4) T -> (E)
5) T -> id
6) T -> num
E.node= new Node(‘+’, E1.node,T.node)
E.node= new Node(‘-’, E1.node,T.node)
E.node = T.node
T.node = E.node
T.node = new Leaf(id, id.entry)
T.node = new Leaf(num, num.val)
7. Linear
Three address code
In a three address code there is at most one operator at the right side of an
instruction
Example:
t1 = b – c
t2 = a * t1
t3 = a + t2
t4 = t1 * d
t5 = t3 + t4
8. Forms of three address instructions
x = y op z
x = op y
x = y
goto L
if x goto L and ifFalse x goto L
if x relop y goto L
Procedure calls using:
param x
call p,n
y = call p,n
x = y[i] and x[i] = y
x = &y and x = *y and *x =y
9. Example
do i = i+1; while (a[i] < v);
L: t1 = i + 1
i = t1
t2 = i * 8
t3 = a[t2]
if t3 < v goto L
100: t1 = i + 1
101: i = t1
102: t2 = i * 8
103: t3 = a[t2]
104: if t3 < v goto 100
Symbolic labels Position numbers