Shared August 7, 2012, in Missoula, Montana: Interested in helping students become better readers, writers, and critical thinkers? We need to “play with media” to become more effective communicators and improve our media literacy skills as both learners and citizens. As you learn to play with digital text, images, audio and video, you will communicate more creatively and flexibly with a wider variety of options. Author and educator Wesley Fryer will inspire and empower you, as a creative person, to expand your personal senses of digital literacy and digital agency as a multimedia communicator! Learn more, order Wesley’s eBook, and access session resources on www.playingwithmedia.com.
http://wfryer.me/improve
Improving Reading, Writing and Critical Thinking Skills with MediaWesley Fryer
Interested in helping students become better readers, writers, and critical thinkers? We need to “play with media” to become more effective communicators and improve our media literacy skills as both learners and citizens. As you learn to play with digital text, images, audio and video, you will communicate more creatively and flexibly with a wider variety of options. Author and educator Wesley Fryer will inspire and empower you, as a creative person, to expand your personal senses of digital literacy and digital agency as a multimedia communicator! (This presentation was shared for teachers in Yukon Public Schools, Oklahoma, on January 16, 2012, for a district professional development conference.)
Mapping Media to the Common Core with iPadsWesley Fryer
Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com. http://wfryer.me/mmc
Creativity and Content Creation with iPads (April 2013)Wesley Fryer
Presentation slides for Wesley Fryer's workshop at the April 26, 2013 "Creativity and Content Creation with iPads" conference in Olathe, Kansas.
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Roadmap to Blended Learning (4 Nov 2011)Wesley Fryer
Where are we headed in K-12 education with respect to technology and learning? What are the vehicles ("ships" in this metaphor using the Waldseemüller map) that will take us into this future? What activities should characterize effective blended learning in the future? These are Wesley Fryer's slides for a presentation on these topics for New York educational leaders in November 2011.
Mapping Media to the Common Core (Feb 2014)Wesley Fryer
Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios.
Roadmap to Blended Learning (October 2013)Wesley Fryer
These are Dr. Wesley Fryer's slides for his October 4, 2013, presentation in Canandaigua , New York, for NYSCATE leaders. The session description was: What is blended learning and why should educators embrace it? How can we move towards a vision of blended learning in our schools? This session presents an OVERVIEW, WAYPOINTS, and DIRECTIONS for the Roadmap to Blended Learning.
Just as a stormchaser uses available technologies, knowledge and skills to pursue and document an impending thunderstorm, storychasers use their tools and abilities to document stories of local, regional, national or international interest. In our classrooms and after-school programs, as educators we can empower learners of all ages to become digital witnesses and responsible citizen journalists as storychasers. Whether on a school field trip, conducting research for a class project or school journalism assignment, or interviewing local residents to share about their lives and experiences, storychasers can and are utilizing a rich array of new media tools to create, communicate, and collaborate. Come learn how to join the storychaser's communication revolution, and catalyze the development of a diverse array of 21st century as well as traditional literacy skills with students in your local community who can become empowered storychasers! Learn more on http://www.storychasers.org
Mapping Media to the Common Core (May 2012)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Improving Reading, Writing and Critical Thinking Skills with MediaWesley Fryer
Interested in helping students become better readers, writers, and critical thinkers? We need to “play with media” to become more effective communicators and improve our media literacy skills as both learners and citizens. As you learn to play with digital text, images, audio and video, you will communicate more creatively and flexibly with a wider variety of options. Author and educator Wesley Fryer will inspire and empower you, as a creative person, to expand your personal senses of digital literacy and digital agency as a multimedia communicator! (This presentation was shared for teachers in Yukon Public Schools, Oklahoma, on January 16, 2012, for a district professional development conference.)
Mapping Media to the Common Core with iPadsWesley Fryer
Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com. http://wfryer.me/mmc
Creativity and Content Creation with iPads (April 2013)Wesley Fryer
Presentation slides for Wesley Fryer's workshop at the April 26, 2013 "Creativity and Content Creation with iPads" conference in Olathe, Kansas.
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Roadmap to Blended Learning (4 Nov 2011)Wesley Fryer
Where are we headed in K-12 education with respect to technology and learning? What are the vehicles ("ships" in this metaphor using the Waldseemüller map) that will take us into this future? What activities should characterize effective blended learning in the future? These are Wesley Fryer's slides for a presentation on these topics for New York educational leaders in November 2011.
Mapping Media to the Common Core (Feb 2014)Wesley Fryer
Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios.
Roadmap to Blended Learning (October 2013)Wesley Fryer
These are Dr. Wesley Fryer's slides for his October 4, 2013, presentation in Canandaigua , New York, for NYSCATE leaders. The session description was: What is blended learning and why should educators embrace it? How can we move towards a vision of blended learning in our schools? This session presents an OVERVIEW, WAYPOINTS, and DIRECTIONS for the Roadmap to Blended Learning.
Just as a stormchaser uses available technologies, knowledge and skills to pursue and document an impending thunderstorm, storychasers use their tools and abilities to document stories of local, regional, national or international interest. In our classrooms and after-school programs, as educators we can empower learners of all ages to become digital witnesses and responsible citizen journalists as storychasers. Whether on a school field trip, conducting research for a class project or school journalism assignment, or interviewing local residents to share about their lives and experiences, storychasers can and are utilizing a rich array of new media tools to create, communicate, and collaborate. Come learn how to join the storychaser's communication revolution, and catalyze the development of a diverse array of 21st century as well as traditional literacy skills with students in your local community who can become empowered storychasers! Learn more on http://www.storychasers.org
Mapping Media to the Common Core (May 2012)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Mapping Media to the Common Core with iPads (Dec 2013)Wesley Fryer
These are Dr. Wesley Fryer's presentation slides on December 3, 2013, at the Interactive Learning Institute in Norman, Oklahoma. The presentation description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers” specifically with iPads. We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios.
Mapping Media to the Common Core (Nov 2013)Wesley Fryer
Slides for the November 12, 2013 Library Camp in Fort Wayne, Indiana, opening keynote by Dr. Wesley Fryer. Description: The Mapping Media to the Common Core project is a digital literacy framework including 12 kinds of multimedia projects learners can create and share to demonstrate mastery and information in a variety of content areas, at different grade levels, to meet common core standards. Mr. Fryer will give an overview of each type of project, show some examples of each, and explain how they support digital literacy while teaching virtually any content.
A breakout presentation by Wesley Fryer at the 2013 ICE Conference outside Chicago, Illinois. Draw a picture or take a picture, and then record your voice with a website or app which shares your recording with your image. Narrated Art Projects provide excellent opportunities to practice meta-cognition, use nonlinguistic representation to boost student achievement, and improve oral communication skills. In this workshop we’ll view and discuss examples of student-created narrated art, and also create examples together in the session. Websites like AudioBoo and SoundCloud offer cloud-based audio recording and sharing using free smartphone applications as well as browser-based interfaces. Apps like ShowMe and Draw & Tell for iPad can streamline the creation and sharing of narrated art. Learn how narrated art projects can become important elements in students’ digital portfolios.
Mapping Media to the Common Core (May 2014)Wesley Fryer
Slides from Dr. Wesley Fryer's presentation on May 23, 2014, for teachers in Bethany Public Schools, Oklahoma. The session description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum and to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Radio Shows, Visual Notes, and Narrated Slideshows/Screencasts are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources http://maps.playingwithmedia.com. High school teachers also participated in the Cantilver Span STEM lesson activity, detailed on http://stem.wesfryer.com/home/cantilever-spans.
Mapping Media to the Common Core (May 2013)Wesley Fryer
Wesley Fryer's presentation slides for Bethany Public Schools on May 23, 2013. As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Mapping Media to the Common Core (Feb 2013)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Digital Literacy Framework for Common Core (Aug 2013)Wesley Fryer
These are presentation slides for Dr. Wesley Fryer's presentation in Wells, Maine, on August 28, 2013. Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
Mapping Media to the Curriculum (June 2012)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Mapping Media to the Curriculum (May 2015)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on ShowWithMedia.com.
Empowering Students as Digital Witnesses (Part 1 of 2)Wesley Fryer
Just as a stormchaser uses available technologies, knowledge and skills to pursue and document an impending thunderstorm, storychasers use their tools and abilities to document stories of local, regional, national or international interest. In our classrooms and after-school programs, as educators we can empower learners of all ages to become digital witnesses and responsible citizen journalists as storychasers. Whether on a school field trip, conducting research for a class project or school journalism assignment, or interviewing local residents to share about their lives and experiences, storychasers can and are utilizing a rich array of new media tools to create, communicate, and collaborate. Come learn how to join the storychaser's communication revolution, and catalyze the development of a diverse array of 21st century as well as traditional literacy skills with students in your local community who can become empowered storychasers! (This presentation was shared as the keynote address at the PodStock09 conference in Wichita, Kansas, on May 1, 2009.)
Start a Student Storychasr Club (OTA - EncycloMedia 2013)Wesley Fryer
There are lots of wonderful things happening in your school every week, but often those stories aren’t documented and shared with parents and other members of your community. Interactive websites and social media tools, which permit student-created content to be MODERATED by teachers before it’s published publicly, allows schools to create dynamic news websites where students “tell the stories of our community.” Come learn how you can get a Student Storychasers Club started which can provide opportunities for students to develop digital literacy skills alongside traditional literacy skills as school journalists. Come hear the story of how 4th and 5th grade students and teachers at Lakeview Elementary, in Yukon Public Schools, successfully started an after-school Storychasers Club in 2013. Students learned how to write and publish short news articles, record audio interviews, and create short “quick edit” videos using iPads. Learn how to replicate this successful program at your school! Access session resources on http://storychasers.org/clubs.
Mapping Media to the Common Core with iPads (Aug 2013)Wesley Fryer
These are Wesley Fryer's slides for the opening keynote at the August 15-16, 2013, iPad Academy in Chicago Public Schools. The official description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
These slides used by Dr. Wesley Fryer in his workshop on "Narrated Art Projects" in Wells-Ogunquit Community School District on August 28, 2013. Learn more about narrated art on:
http://maps.playingwithmedia.com/narrated-art/
Mapping Media to the Common Core with iPads (Aug 2013)Wesley Fryer
Dr. Wesley Fryer's presentation slides for teachers in RSU 5 (Freeport, Maine) on August 27, 2013. The official workshop description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
Slides for Dr. Wesley Fryer's presentation in Canfield, Ohio, on October 18, 2013. The session description was: Draw a picture or take a picture, and then record your voice with a website or app which shares your recording with your image. Narrated Art Projects provide excellent opportunities to practice meta-cognition, use nonlinguistic representation to boost student achievement, and improve oral communication skills. In this workshop we’ll view and discuss examples of student-created narrated art, and also create examples together in the session. Websites like AudioBoo and SoundCloud offer cloud-based audio recording and sharing using free smartphone applications as well as browser-based interfaces. Apps like ShowMe and Draw & Tell for iPad can streamline the creation and sharing of narrated art. Learn how narrated art projects can become important elements in students’ digital portfolios.
Show What You Know With Media (Nov 2014)Wesley Fryer
A presentation on November 6, 2014, at the Miami Device conference. Official description: Tablets, smartphones and computers should not be used by students just to CONSUME media: Students should regularly use digital devices to "show what they know" with media." In this session we will view and discuss different examples of student multimedia projects created by students including narrated art/photo projects, narrated slideshow/screencasts, Quick-edit videos, visual notes, and GeoMap projects. Link to examples and available tools to create each media product on the Mapping Media website: http://maps.playingwithmedia.com
Mapping Media to the Common Core (18 Oct 2013)Wesley Fryer
Slides for Dr. Wesley Fryer's presentation in Canfield, Ohio, on October 18, 2013. The session description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
A guide for adolescents who are undertaking Internet-based research, to help them decide which websites are worth saving (whether to their browser's favourites or within a social bookmarking utility).
Mapping Media to the Common Core with iPads (Dec 2013)Wesley Fryer
These are Dr. Wesley Fryer's presentation slides on December 3, 2013, at the Interactive Learning Institute in Norman, Oklahoma. The presentation description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers” specifically with iPads. We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios.
Mapping Media to the Common Core (Nov 2013)Wesley Fryer
Slides for the November 12, 2013 Library Camp in Fort Wayne, Indiana, opening keynote by Dr. Wesley Fryer. Description: The Mapping Media to the Common Core project is a digital literacy framework including 12 kinds of multimedia projects learners can create and share to demonstrate mastery and information in a variety of content areas, at different grade levels, to meet common core standards. Mr. Fryer will give an overview of each type of project, show some examples of each, and explain how they support digital literacy while teaching virtually any content.
A breakout presentation by Wesley Fryer at the 2013 ICE Conference outside Chicago, Illinois. Draw a picture or take a picture, and then record your voice with a website or app which shares your recording with your image. Narrated Art Projects provide excellent opportunities to practice meta-cognition, use nonlinguistic representation to boost student achievement, and improve oral communication skills. In this workshop we’ll view and discuss examples of student-created narrated art, and also create examples together in the session. Websites like AudioBoo and SoundCloud offer cloud-based audio recording and sharing using free smartphone applications as well as browser-based interfaces. Apps like ShowMe and Draw & Tell for iPad can streamline the creation and sharing of narrated art. Learn how narrated art projects can become important elements in students’ digital portfolios.
Mapping Media to the Common Core (May 2014)Wesley Fryer
Slides from Dr. Wesley Fryer's presentation on May 23, 2014, for teachers in Bethany Public Schools, Oklahoma. The session description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum and to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Radio Shows, Visual Notes, and Narrated Slideshows/Screencasts are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources http://maps.playingwithmedia.com. High school teachers also participated in the Cantilver Span STEM lesson activity, detailed on http://stem.wesfryer.com/home/cantilever-spans.
Mapping Media to the Common Core (May 2013)Wesley Fryer
Wesley Fryer's presentation slides for Bethany Public Schools on May 23, 2013. As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Mapping Media to the Common Core (Feb 2013)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Digital Literacy Framework for Common Core (Aug 2013)Wesley Fryer
These are presentation slides for Dr. Wesley Fryer's presentation in Wells, Maine, on August 28, 2013. Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
Mapping Media to the Curriculum (June 2012)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Mapping Media to the Curriculum (May 2015)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on ShowWithMedia.com.
Empowering Students as Digital Witnesses (Part 1 of 2)Wesley Fryer
Just as a stormchaser uses available technologies, knowledge and skills to pursue and document an impending thunderstorm, storychasers use their tools and abilities to document stories of local, regional, national or international interest. In our classrooms and after-school programs, as educators we can empower learners of all ages to become digital witnesses and responsible citizen journalists as storychasers. Whether on a school field trip, conducting research for a class project or school journalism assignment, or interviewing local residents to share about their lives and experiences, storychasers can and are utilizing a rich array of new media tools to create, communicate, and collaborate. Come learn how to join the storychaser's communication revolution, and catalyze the development of a diverse array of 21st century as well as traditional literacy skills with students in your local community who can become empowered storychasers! (This presentation was shared as the keynote address at the PodStock09 conference in Wichita, Kansas, on May 1, 2009.)
Start a Student Storychasr Club (OTA - EncycloMedia 2013)Wesley Fryer
There are lots of wonderful things happening in your school every week, but often those stories aren’t documented and shared with parents and other members of your community. Interactive websites and social media tools, which permit student-created content to be MODERATED by teachers before it’s published publicly, allows schools to create dynamic news websites where students “tell the stories of our community.” Come learn how you can get a Student Storychasers Club started which can provide opportunities for students to develop digital literacy skills alongside traditional literacy skills as school journalists. Come hear the story of how 4th and 5th grade students and teachers at Lakeview Elementary, in Yukon Public Schools, successfully started an after-school Storychasers Club in 2013. Students learned how to write and publish short news articles, record audio interviews, and create short “quick edit” videos using iPads. Learn how to replicate this successful program at your school! Access session resources on http://storychasers.org/clubs.
Mapping Media to the Common Core with iPads (Aug 2013)Wesley Fryer
These are Wesley Fryer's slides for the opening keynote at the August 15-16, 2013, iPad Academy in Chicago Public Schools. The official description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
These slides used by Dr. Wesley Fryer in his workshop on "Narrated Art Projects" in Wells-Ogunquit Community School District on August 28, 2013. Learn more about narrated art on:
http://maps.playingwithmedia.com/narrated-art/
Mapping Media to the Common Core with iPads (Aug 2013)Wesley Fryer
Dr. Wesley Fryer's presentation slides for teachers in RSU 5 (Freeport, Maine) on August 27, 2013. The official workshop description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
Slides for Dr. Wesley Fryer's presentation in Canfield, Ohio, on October 18, 2013. The session description was: Draw a picture or take a picture, and then record your voice with a website or app which shares your recording with your image. Narrated Art Projects provide excellent opportunities to practice meta-cognition, use nonlinguistic representation to boost student achievement, and improve oral communication skills. In this workshop we’ll view and discuss examples of student-created narrated art, and also create examples together in the session. Websites like AudioBoo and SoundCloud offer cloud-based audio recording and sharing using free smartphone applications as well as browser-based interfaces. Apps like ShowMe and Draw & Tell for iPad can streamline the creation and sharing of narrated art. Learn how narrated art projects can become important elements in students’ digital portfolios.
Show What You Know With Media (Nov 2014)Wesley Fryer
A presentation on November 6, 2014, at the Miami Device conference. Official description: Tablets, smartphones and computers should not be used by students just to CONSUME media: Students should regularly use digital devices to "show what they know" with media." In this session we will view and discuss different examples of student multimedia projects created by students including narrated art/photo projects, narrated slideshow/screencasts, Quick-edit videos, visual notes, and GeoMap projects. Link to examples and available tools to create each media product on the Mapping Media website: http://maps.playingwithmedia.com
Mapping Media to the Common Core (18 Oct 2013)Wesley Fryer
Slides for Dr. Wesley Fryer's presentation in Canfield, Ohio, on October 18, 2013. The session description was: Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
A guide for adolescents who are undertaking Internet-based research, to help them decide which websites are worth saving (whether to their browser's favourites or within a social bookmarking utility).
Connecting beyond content - The Impact of the Digital on Higher EdDave Cormier
This talk by Dave Cormier and Bonnie Stewart for the T3 conference at St. Norbert College, explores the ways in which digital technologies open up that “how” of teaching and learning to enable new structures and forms for communications. Digital tools, concepts, and practices open up the walls of classrooms and of scholarship, and thus have far more significant - and hopeful, if complex - implications for academia than content-based debates allow us to grapple with. This presentation will outline ways in which digital networks fundamentally challenge traditional narratives surrounding higher education, and frame possibilities that arise when we think of education in terms of connection rather than content. It will examine what it means to succeed as learners, scholars, and institutions in a time of knowledge abundance, and open up ideas for ways forward.
Resource list for presentation given by Catherine Parsons, Pine Plains CSD, during THV's 2011 Summer Institute, Place & The Digital Native: Using Technology & Social Media to Teach the Hudson Valley
Leadership in a connected age: Change, challenge and productive chaos!Judy O'Connell
We cannot hold back the forces of change. The 21st century leader recognises that without keeping an eye on the future we may be doomed to remaining a prisoner of the past. With this eye on the future, the agile leader welcomes innovation, embraces change and thrives on chaos. What skills are necessary to survive in the future? What do you need to do today? Trends in knowledge construction, participatory cultures and social networks can give us the blueprint to successful leadership in our connected age. SchoolsTechOZ Conference, 5 September 2014. http://www.iwb.net.au/
The Networked Administrator: Leading and Learning with Social MediaLyn Hilt
For Simple K-12 Webinar
"Sometimes who you know is as important as what you know. Having a wide range of professional connections not only broadens your reach, it can actually help you learn, grow, and become more efficient. This session explores the role of the networked administrator, who, as the school's lead learner, recognizes the value and use of social media to develop professional connections, build relationships and capacity, help create organizational efficiency, and bring innovative learning experiences to students and staff.
This session is designed for administrators, teachers, educators... anyone interested in learning more about the power of connected leading and learning! "
App Smashing to YouTube (Miami Device 2015)Wesley Fryer
One of the most powerful ways to use mobile devices in the classroom is to help students share their voices online on a classroom YouTube channel. In app smashing to YouTube, we will explore and demonstrate how to go from a planning storyboard, to a video creation iPad app, to the teacher iPad with AirDrop or InstaShare, to the classroom YouTube channel with YouTube Capture, and finally to a YouTube video playlist. Session resources are available on http://showwithmedia.com/resources/appsmash/
Show What You Know With Media (June 2015)Wesley Fryer
Media products created by students can provide a clearer, deeper and more helpful "window" into their minds. Teachers need to regularly invite students to "show what they know with media." When students create and share content based on the curriculum, their learning can be "stickier" and more powerful. Blended learning classrooms allow teachers to better differentiate instruction to meet student needs. In this dynamic keynote, we will explore both the why and the how of "showing what you know with media." This will include examples of engaging student media products teachers can invite students to create tomorrow! We will also explore ways art can be creatively integrated across the curriculum using technology.
http://showwithmedia.com
Visual notetaking is a process of representing ideas non-linguistically. (That’s a fancy of way of saying, “drawing pictures.”) Visual notetaking can include concept mapping, but also more artistic ways of visually capturing and representing ideas. On the simpler side of the visual notetaking continuum, visual notes can be used to create narrated art. On the complex end of the spectrum, some visual notetaking applications support the creation of whiteboard animation videos which include audio narration synchronized to screencasts of drawings. Visual or graphic facilitation can be used at meetings to summarize presentations and guide discussions. Whether simple or complex, visual notes can be used to more deeply process information as well as communicate it to others with images. Come join us as we explore and practice visual notetaking.
http://wfryer.me/vnotes
Visual notetaking is a process of representing ideas non-linguistically. (That’s a fancy of way of saying, “drawing pictures.”) Visual notetaking can include concept mapping, but also more artistic ways of visually capturing and representing ideas. On the simpler side of the visual notetaking continuum, visual notes can be used to create narrated art. On the complex end of the spectrum, some visual notetaking applications support the creation of whiteboard animation videos which include audio narration synchronized to screencasts of drawings. Visual or graphic facilitation can be used at meetings to summarize presentations and guide discussions. Whether simple or complex, visual notes can be used to more deeply process information as well as communicate it to others with images. Come join us as we explore and practice visual notetaking.
http://wfryer.me/vnotes
Show What You Know With Media (Feb 2015Wesley Fryer
Slides for Wesley Fryer's opening keynote at the February 16, 2015, "Little Apple Tech Fest" in Manhattan, Kansas, for teachers in USD 383 Manhattan/Ogden Schools. Description: Media products created by students can provide a clearer, deeper and more helpful "window" into their minds. Teachers need to regularly invite students to "show what they know with media." When students create and share content based on the curriculum, their learning can be "stickier" and more powerful. Blended learning classrooms allow teachers to better differentiate instruction to meet student needs. In this dynamic keynote, we will explore both the why and the how of "showing what you know with media." This will include examples of engaging student media products teachers can invite students to create tomorrow!
http://showwithmedia.com
Slides for an after-school workshop on Interactive Writing led by Dr. Wesley Fryer at Independence Elementary School in Yukon, Oklahoma, on November 14, 2014. Workshop description: Students and teachers today need to practice interactive digital writing. Learn how to setup, use and moderate content on a classroom website where students can post their work and teachers MODERATE content to improve student writing skills. A moderated classroom blog can be an ideal platform to use to share announcements, classroom news, and student work for a public audience. This can permit parents, grandparents, other students, and other classroom “pen pals” in different places to provide feedback to students and serve as an authentic audience. In this workshop we’ll use the free blogging site KidBlog to model the digital facilitation of student writing. We’ll explore how other websites can also be used by teachers and students create “backchannels” for classroom discussions. We’ll have hands-on practice with tools like TodaysMeet, EtherPad, Google Docs and Google Forms to understand ways these tools can be used to amplify student voices, empower student creative expression and fluency with text. The importance and value of MODERATING student posts shared to public websites will be emphasized, as well as options teachers have to amplify student work using PLNs (professional learning communities) with projects like #comments4kids. Teachers will leave this workshop inspired with new ideas to energize their writing classes with students using safe, moderated approaches to digital, interactive writing.
More info is available on:
http://maps.playingwithmedia.com/interactive-writing/
Tips and Tricks for E-book and Indie Publishing (Oct 2014)Wesley Fryer
Presented at the October 23-24, 2015 "Write Well, Sell Well" Conference in Oklahoma City. Description: Wes Fryer knows what to do and how to do it! Come let him show you how it’s done. With indie publishing taking Amazon by storm, get in the know on how to do it yourself.
Mapping Media to the Common Core (Oct 2014)Wesley Fryer
As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
Show What You Know with Media in PBL (June 2014)Wesley Fryer
Slides for Dr. Wesley Fryer's presentation at the Iowa Project Based Learning Academy on June 20, 2014. Learn more on:
https://sites.google.com/site/iapblacademy/
Learn more about Mapping Media on:
http://maps.playingwithmedia.com/
Follow Wes Fryer on Twitter:
http://twitter.com/wfryer
Visual Notetaking with iPads (June 2014)Wesley Fryer
These are presentation slides shared by Wesley Fryer at iPadPalooza in Austin, Texas, on June 19, 2014. The session description was: Visual notetaking is a process of representing ideas non-linguistically. (That's a fancy of way of saying, "drawing pictures.") Visual notetaking can include concept mapping, but also more artistic ways of visually capturing and representing ideas. On the simpler side of the visual notetaking continuum, visual notes can be used to create narrated art. On the complex end of the spectrum, some visual notetaking applications support the creation of whiteboard animation videos which include audio narration synchronized to screencasts of drawings. Visual or graphic facilitation can be used at meetings to summarize presentations and guide discussions. Whether simple or complex, visual notes can be used to more deeply process information as well as communicate it to others with images. Come join us as we explore and practice visual notetaking with iPads using the free app, Brushes.
Family Oral History and Smartphones (May 2014)Wesley Fryer
Slides for the May 3, 2014, presentation "Family Oral History and Smartphones" by Wesley Fryer at the Mo Ranch Men's Conference near Hunt, Texas. Access referenced resources on:
http://wiki.wesfryer.com/Home/handouts/familyhistory
Follow Wesley on Twitter on:
http://twitter.com/wfryer
Follow Wesley's Christian blog on:
http://twitter.com/eyesrightblog
Managing Digital Footprints - for grandparents (March 2014)Wesley Fryer
This is a presentation shared by Dr. Wesley Fryer on March 12, 2014, at Church of the Resurrection in Oklahoma City, Oklahoma. The presentation explored what "digital footprints" are, why it's important for parents and grandparents to have regular conversations with young people about their digital footprints, how many misconceptions abound concerning teen use of social media, and what we can do to manage our digital footprints constructively.
These are slides for Dr. Wesley Fryer's opening keynote address at the February 8, 2014, Oklahoma A+ Schools Conference in Norman, Oklahoma. Access the conference program on:
http://www.okaplus.org/storage/swc/Program-generAte2014.pdf
Slides for a series of hands-on iPad workshops by Dr. Wesley Fryer with elementary teachers in Lewisville, Texas, January 23-24, 2014. Learn more on:
http://maps.playingwithmedia.com
Mobile Writing on the Go with KidBlog and WordPressWesley Fryer
These are slides for Dr. Wesley Fryer's webinar presentation, "Mobile Writing on the Go with KidBlog and WordPress" on December 18, 2013, for East Central ISD / Del Valle ISD, Texas.
Learn more on:
https://sites.google.com/site/edtechwebinars/webinar3
Visual Notetaking and Dreaming Big (Dec 2013)Wesley Fryer
Presentation slides by Dr. Wesley Fryer, used in his STEM classes with 4th and 5th graders the week of December 16-20, 2013. Access Wes' STEM resources on:
http://stem.wesfryer.com/
Coding & Games with Kids: Hopscotch, Scratch & Minecraft (Dec 2013)Wesley Fryer
These are presentation slides for Dr. Wesley Fryer's webinar on December 14, 2013, for Classroom 2.0 Live. The session description is: As this week wraps up the "Hour of Code," 4th and 5th grade STEM teacher Wesley Fryer will discuss the use of the Hopscotch app for iPads, Scratch software, and Minecraft to help students learn the basics of coding as well as problem-solving and computational thinking skills.
Connect to the webinar and learn more about Classroom 2.0 Live on:
http://live.classroom20.com/
Introduce Students to Coding with Hopscotch for iPadWesley Fryer
These are slides for Dr. Wesley Fryer's ISTE SIGML (Mobile Learning Special Interest Group) webinar on December 11, 2013, "Introduce Students to Coding with Hopscotch for iPad." The description was: Hopscotch is a free iPad app which supports block-based programming, similar to Scratch software from MIT. In this webinar, grade 4-5 STEM teacher Dr. Wesley Fryer will demonstrate and explain how he uses Hopscotch to introduce his students to the basics of computer programming. With Hopscotch, he has helped students learn to create geometric pictures as well as simple games. Wes will also discuss a free eBook he published in November for the Hour of Code, "Hopscotch Challenges," which provides an overview of Hopscotch along with suggested project ideas and tips for students and teachers to try using the app. Access Wes' iPad Coding resources (including the free "Hopscotch Challenges" eBook) on http://stem.wesfryer.com/home/ipad-coding.
Slides for the Mapping Media to the Common Core "Narrated Art" class with Montana teachers on December 5, 2013, taught by Dr. Wesley Fryer. Learn more on our class blog:
http://kidblog.org/mmccmt14/
Learn more about narrated art projects on:
http://maps.playingwithmedia.com/narrated-art/
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
6. Outline: http://instagr.am/p/LvKmkxugG6/
truth about
edtech
why create with
media?
what’s on the Clark Fork River, Missoula, Montana - August 4, 2012
http://instagram.com/p/N-JdGEugCM/
menu?
14. truth about
<1> educational
technology?
www.spacepub.com/wp-content/uploads/2011/06/The-Truth-Is-Out-There.jpg
15. “If you just
buy this...”
“your test
scores will
look like this:”
http://4.bp.blogspot.com/_f8pXcUqZgA8/TG7TCB1j4cI/AAAAAAAAAos/nIbsPJ_g2ys/s1600/iwanttobelieveel4.jpg
16. larrycuban.wordpress.com
Dr. Larry Cuban
(2003) www.tc.columbia.edu/news.htm?articleID=3911&pub=6&issue=56
17. “As for enhanced efficiency in learning and teaching,
there have been no advances (measured by higher
academic achievement of urban, suburban, or rural
students) over the last decade that can be confidently
attributed to broader access to computers. No
surprise here, as the debate over whether new
technologies have increased overall American
economic productivity also has had no clear answers.
The link between test score improvements and
computer availability and use is even more contested.”
Dr Larry Cuban. Oversold and Underused: Computers in the
Classroom. Harvard University Press. 2003. ISBN: 0674011090. pages
178-179.
18. Michael
Horn
(2008) www.flickr.com/photos/wfryer/3349773813/
19. “…the billions schools have spent on computers have
had little effect on how teachers and students learn…
The reason for this disappointing result is that the way
schools have employed computers has been perfectly
predictable, perfectly logical– and perfectly wrong. As we
show in this chapter, schools have crammed them into
classrooms to sustain and marginally improve the way
they already teach and run their schools, just as most
organizations do when they attempt to implement
innovations, including computers. Using computers this
way will never allow schools to migrate to a student-
centric classroom.”
Christensen, Horn & Johnson. Disrupting Class: How Disruptive
Innovation Will Change the Way the World Learns. McGraw Hill.
2008. Pages 72-73.
23. im
“as digital pioneers we need to play with media”
x t ag
t e es
audio vide o
maps.playingwithmedia.com
www.flickr.com/photos/ncsphotography/4247856340
24. t im
t e x bl
ve k
og
st
ag
es
ti o
ac Bo o
er e ry
nt a
,i i ph con in
ed ed
at m ot ce 5
o pt ph
mashups
er ti
d l 18 m o
o u
m m 0 ap to
pr s
oj
ec
o
t
Scratch Projects
e
Google Earth/Maps Tour
d
ow
au
h
i
e s
id st
v
‘n it
sl ca eo eo
di
o ed
d n id id
ed
ed p
te ee t v v
it’ od
ra scr pe it
o
po ca
a r p ed
dc st
n u -
p k
as
t
u ic
q
25. “But Wes: Does educational research show this
“increased media menu” will improve test scores?!
www.flickr.com/photos/wfryer/6190432919
28. research on improving literacy skills?
www.marzanoresearch.com
Identifying Similarities & Differences
Summarizing & Note-Taking
Reinforcing Effort & Providing Recognition
Homework & Practice
Nonlinguistic Representation
Cooperative Learning
Setting Objectives & Providing Feedback
Generating & Testing Hypotheses
Questions, Cues, & Advance Organizers
time on task parent involvement
http://web2thatworks.com by Stephanie Sandifer @ssandifer
29. ...when assigning a project, teachers look for
mastery of content and allow students to take
ownership of how they present that content. A
teacher may ask students to demonstrate their
knowledge of photosynthesis, but rather than
give them a specific means of doing so, will allow
the students to use any available resources to do
so. This not only gets the students innovating
more as they navigate through this task, but
more importantly makes each student’s
experience unique and gives them ownership
over the product they produce. Some students 15 March
may make posters, some a voicethread, some a 2012
powerpoint or prezi, but this should be no
problem for the educator as they are assessing
on mastery learning objectives and not actual
means of presenting them.
http://theoffbeatmaestro.wordpress.com/2012/03/15/new-england-11-summit-2/
32. Are you going to
let your students
CREATE stuff?
If not, why not?
33. why should we play with media?
creativity brains
play2learn stories
hands-on engage
windows fun
standards history
www.slideshare.net/wfryer/why-play-with-media
49. end
PowerPoint
abuse
in
your
classroom
www.presentationzen.com
50. by jasoneppink
Alan Kay: “The predominant technology in the
classroom determines the predominant
learning task”
51. BYOD?!
What will we do differently when students bring devices?
www.flickr.com/photos/ivyfield/4486938191
52. the menu for demonstrating
www.flickr.com/photos/familymwr/5322734002 www.flickr.com/photos/torres21/6048960035
understanding & mastery
in your classroom
has exploded
63. The Fire
There was a fire ban that year
But the carless campers left
Leaving smoldering remains behind
The fire that ate the forest
Wind whispered wordlessly in the trees
The fire was given new life
Like a new small heartbeat
The fire that ate the forest
64. ...continued...
The fire lit the dry grass
It was gathering in strength
Like a lion preparing to strike
The fire that ate the forest
The fire now reached the trees
It was a wild beast let free
Grey smoke billowed up to the sky
The fire that ate the forest