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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

Devil May Cry 3:
https://www.youtube.com/watch?v=hykEL-cvszg
Provide detailed descriptions from chosen examples that
establish…

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

Setting

In the setting there are various objects and
actions that make noise such as the telephone
ringing and footsteps on the wooden floor.

Mood

As Dante breaks out of the hold the demons are
holding him in, a piece of music quietly starts to
play to signify something exciting about to
happen and also to show how much of a “cool
guy” Dante is.
Since this game is a hack and slash fighter, the
cutscene involves a fight scene with a fast paced
action soundtrack.
The whole cutscene involves Dante talking who is
voiced by Reuben Langdon. Dante is a cocky
paranormal mercenary, private investigator, and
vigilante dedicated to exterminating evil demons
and I think his voice actor portrays this pretty
well.

For these sounds, they could have been recording
in a sound studio with real objects and recording
equipment but as they sound kind of fake they
were probably taken from a sound library.
The sound was no doubt recorded live with a
band in a sound studio

Game genre

Narrative

This too was probably recorded live as it is an
original piece of music.
The dialogue was probably recorded in a sound
booth where the actor would read a script into a
microphone.

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Ig1 task 2 analysis work sheet DmC3

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Devil May Cry 3: https://www.youtube.com/watch?v=hykEL-cvszg Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting In the setting there are various objects and actions that make noise such as the telephone ringing and footsteps on the wooden floor. Mood As Dante breaks out of the hold the demons are holding him in, a piece of music quietly starts to play to signify something exciting about to happen and also to show how much of a “cool guy” Dante is. Since this game is a hack and slash fighter, the cutscene involves a fight scene with a fast paced action soundtrack. The whole cutscene involves Dante talking who is voiced by Reuben Langdon. Dante is a cocky paranormal mercenary, private investigator, and vigilante dedicated to exterminating evil demons and I think his voice actor portrays this pretty well. For these sounds, they could have been recording in a sound studio with real objects and recording equipment but as they sound kind of fake they were probably taken from a sound library. The sound was no doubt recorded live with a band in a sound studio Game genre Narrative This too was probably recorded live as it is an original piece of music. The dialogue was probably recorded in a sound booth where the actor would read a script into a microphone.