This workshop is a precursor to creating full, research-backed personas, and is aimed to externalize what stakeholders already know about their customers - to share prior knowledge and assumptions through experience working at your company, interacting with users, and data generated by users. The provisional personas developed here are also known as: Proto-Personas, Ad Hoc Personas, Strawman Personas, Skeletal Personas, or Pragmatic Personas.
December 2017 presentation covering: What is design thinking? What does it look like in practice? What are some case stories of design thinking being used in the real world? How can we use design thinking in our organization? Where can I learn more?
A basic introduction to the principles of design thinking and how they can be used successfully in product design and development. This presentation was used for facilitating a workshop "Design Thinking for Product Design."
This presentation aims to teach others how to use the user centered design methodology known as personas.
Personas are archetypes (models) that represent groups of real users who have similar behaviors, attitudes, and goals. A persona describes an archetypical user of software as it relates to the area of focus or domain you are designing for as a lens to highlight the relevant attitudes and the specific context associated with the area of work you are doing.
Product managers are sometimes called the "CEO of a product." But what is a product manager really and how you do you land this role? How to crack the PM interview?
This workshop is a precursor to creating full, research-backed personas, and is aimed to externalize what stakeholders already know about their customers - to share prior knowledge and assumptions through experience working at your company, interacting with users, and data generated by users. The provisional personas developed here are also known as: Proto-Personas, Ad Hoc Personas, Strawman Personas, Skeletal Personas, or Pragmatic Personas.
December 2017 presentation covering: What is design thinking? What does it look like in practice? What are some case stories of design thinking being used in the real world? How can we use design thinking in our organization? Where can I learn more?
A basic introduction to the principles of design thinking and how they can be used successfully in product design and development. This presentation was used for facilitating a workshop "Design Thinking for Product Design."
This presentation aims to teach others how to use the user centered design methodology known as personas.
Personas are archetypes (models) that represent groups of real users who have similar behaviors, attitudes, and goals. A persona describes an archetypical user of software as it relates to the area of focus or domain you are designing for as a lens to highlight the relevant attitudes and the specific context associated with the area of work you are doing.
Product managers are sometimes called the "CEO of a product." But what is a product manager really and how you do you land this role? How to crack the PM interview?
Setting Priorities: How to Balance Planned vs. Unplanned WorkProductPlan
Does this sound familiar? As a product manager, you’ve finally got a groomed backlog that aligns with the product vision and roadmap. Teams are cranking away and delivering. Everything is on track and then it happens—some unplanned work pops up that is deemed URGENT by someone outside your department. All eyes are on you to set the priority—do you have the tools to do it?
Personas Bootcamp - Where Product Meets User NeedsMauricio Perez
A one-night UX / CX Bootcamp presentation about Personas in Sydney, Australia for General Assembly students. Topics include:
• Why personas are a powerful tool for product development
• Types of field research methods
• How to analyze the data collected
• Create personas and scenarios
• How to use personas effectively
From insight to idea, to implementation.
Design Thinking helps us create value-driven innovation.
Lean UX secures success through testing and iterations.
These key ingredients make up a winning combination.
Lillian Ayla Ersoy, BEKK
A design system is a framework of practices that bring designers and products together. It is a platform to identify, and document what to share, whether a visual style, design patterns, front-end UI components, and practices like accessibility, research, content strategy.
The role of design with enterprise organizations is expanding, spreading across product teams and influencing decision-making at higher and higher levels. This scale, paired with the array of devices, browsers, screen sizes, locales, and environments, makes it increasingly challenging to align designers and developers to deliver cohesive user experiences.
In this talk, I’ll discuss the lessons learned, the challenges faced, and best practices for creating and maintaining an effective interface design system.
Brand Box 4 - What's The Big Idea? The Marketer's Ultimate ToolkitAshton Bishop
http://www.stepchangemarketing.com/
In this Slideshare presentation:
1. Brand Box 4 - What's the big idea? 2. Actions from insights 3. Why Innovation? 4. Innovation context 5. Bill Gates 6. Corporate and Social Responsibility 7. Successful Innovation 8. Purpose of creativity 9. Importance of Innovation 10. Importance of Innovation cont. 11. Innovation driving growth 12. Applied Innovation 13. Limitations of accepting status quo 14. Knowledge vs. Creativity 15. Innovation as a habit 16. 5 roles in ideas development 17. The triangle for successful innovation 18. Sources of inspiration 19. Crowd sourcing 20. Where's your suggestion box? 21. What is crowd sourcing? 22. Consumer generated content 23, Share with the masses 24, Generation C(ash) 25 User generated content radar 26. Case study: Smith's "Do us a flavour" 27. Case study: Goldcorp 28. Case study: Mitsubishi 29. Case study: InnoCentive 30. Case study: Wikipedia 31. Case study: the London bombing 32. Innovation tools 33. Scamper 34. Scamper: An example 35. Scamper: Adapt something to it 36. Scamper: Magnify it 37. Scamper: Modify it 38. Scamper: Put it to some other use 39. Scamper: Eliminate something 40. Scamper: Reverse it 41. Scamper Rearrange it 42. Parameter analysis 43. Sensory overload 44. Future casting ideas generation 45. Process review 46. Using experience to drive innovation 47. Innovation platforms 48. The Phoenix checklist 49. The Phoenix checklist cont. 50. Six thinking hats by Edward de Bono 51. Six thinking hats cont. 52. Evaluation methods 53. Potential impact plotting 54. "Yes" reasons
Trying to build a design system for your project? But still, don't know how to? Then this post gonna teach you how to create the design system for the project!
------------------
Follow me on Instagram to learn more about design
https://www.instagram.com/fazurrehman/
------------------
Understand Design System
A Design System is the single source of truth, which groups all the elements that will allow the teams to design and develop a product even there is lots of benefits to having a design system, but you need to find the right people or company who really need design system or you think you really can solve their business problems by design system!
I will continue the design system in the 2nd post and tell you better understanding and road-map how to build a design system. ⠀
Interested to work with me, let's start working together!
fazurrehman@gmail.com
UX Prototyping (UXiD) - Slide by Anton Chandra and Bahni MahariashaAnton Chandra
This is a slide presentation on UXiD 2018 event
Title: UX Prototyping - How to make it and define the success metrics
by Anton Chandra and Bahni Mahariasha
UX 101: A quick & dirty introduction to user experience strategy & designMorgan McKeagney
A quick & dirty intro to UX strategy & design. Some context, some fundamentals, some current & emerging trends, and some useful resources for the absolute beginner.
First delivered @ the NDRC Launchpad startup accelerator in Dublin, Ireland, 16/10/2014. (www.ndrc.ie)
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
UX is way more than most people think. I believe that UX is a mindset that everyone should carry. This is how I approach UX, and think it's beneficial for everyone to know a process that works.
NOTE: This represents a talk I gave to some students embarking on a career in the UX field.
Семинар "Стартиране на ИТ кариера" - http://academy.telerik.com/seminars/it-career
Подготовка и явяване на интервю за работа в ИТ индустрията. Как да се подготвим? Какви въпроси да очакваме? Как да се държим по време на интервюто?
Лектор: Николай Костов, софтуерна академия на Телерик.
Setting Priorities: How to Balance Planned vs. Unplanned WorkProductPlan
Does this sound familiar? As a product manager, you’ve finally got a groomed backlog that aligns with the product vision and roadmap. Teams are cranking away and delivering. Everything is on track and then it happens—some unplanned work pops up that is deemed URGENT by someone outside your department. All eyes are on you to set the priority—do you have the tools to do it?
Personas Bootcamp - Where Product Meets User NeedsMauricio Perez
A one-night UX / CX Bootcamp presentation about Personas in Sydney, Australia for General Assembly students. Topics include:
• Why personas are a powerful tool for product development
• Types of field research methods
• How to analyze the data collected
• Create personas and scenarios
• How to use personas effectively
From insight to idea, to implementation.
Design Thinking helps us create value-driven innovation.
Lean UX secures success through testing and iterations.
These key ingredients make up a winning combination.
Lillian Ayla Ersoy, BEKK
A design system is a framework of practices that bring designers and products together. It is a platform to identify, and document what to share, whether a visual style, design patterns, front-end UI components, and practices like accessibility, research, content strategy.
The role of design with enterprise organizations is expanding, spreading across product teams and influencing decision-making at higher and higher levels. This scale, paired with the array of devices, browsers, screen sizes, locales, and environments, makes it increasingly challenging to align designers and developers to deliver cohesive user experiences.
In this talk, I’ll discuss the lessons learned, the challenges faced, and best practices for creating and maintaining an effective interface design system.
Brand Box 4 - What's The Big Idea? The Marketer's Ultimate ToolkitAshton Bishop
http://www.stepchangemarketing.com/
In this Slideshare presentation:
1. Brand Box 4 - What's the big idea? 2. Actions from insights 3. Why Innovation? 4. Innovation context 5. Bill Gates 6. Corporate and Social Responsibility 7. Successful Innovation 8. Purpose of creativity 9. Importance of Innovation 10. Importance of Innovation cont. 11. Innovation driving growth 12. Applied Innovation 13. Limitations of accepting status quo 14. Knowledge vs. Creativity 15. Innovation as a habit 16. 5 roles in ideas development 17. The triangle for successful innovation 18. Sources of inspiration 19. Crowd sourcing 20. Where's your suggestion box? 21. What is crowd sourcing? 22. Consumer generated content 23, Share with the masses 24, Generation C(ash) 25 User generated content radar 26. Case study: Smith's "Do us a flavour" 27. Case study: Goldcorp 28. Case study: Mitsubishi 29. Case study: InnoCentive 30. Case study: Wikipedia 31. Case study: the London bombing 32. Innovation tools 33. Scamper 34. Scamper: An example 35. Scamper: Adapt something to it 36. Scamper: Magnify it 37. Scamper: Modify it 38. Scamper: Put it to some other use 39. Scamper: Eliminate something 40. Scamper: Reverse it 41. Scamper Rearrange it 42. Parameter analysis 43. Sensory overload 44. Future casting ideas generation 45. Process review 46. Using experience to drive innovation 47. Innovation platforms 48. The Phoenix checklist 49. The Phoenix checklist cont. 50. Six thinking hats by Edward de Bono 51. Six thinking hats cont. 52. Evaluation methods 53. Potential impact plotting 54. "Yes" reasons
Trying to build a design system for your project? But still, don't know how to? Then this post gonna teach you how to create the design system for the project!
------------------
Follow me on Instagram to learn more about design
https://www.instagram.com/fazurrehman/
------------------
Understand Design System
A Design System is the single source of truth, which groups all the elements that will allow the teams to design and develop a product even there is lots of benefits to having a design system, but you need to find the right people or company who really need design system or you think you really can solve their business problems by design system!
I will continue the design system in the 2nd post and tell you better understanding and road-map how to build a design system. ⠀
Interested to work with me, let's start working together!
fazurrehman@gmail.com
UX Prototyping (UXiD) - Slide by Anton Chandra and Bahni MahariashaAnton Chandra
This is a slide presentation on UXiD 2018 event
Title: UX Prototyping - How to make it and define the success metrics
by Anton Chandra and Bahni Mahariasha
UX 101: A quick & dirty introduction to user experience strategy & designMorgan McKeagney
A quick & dirty intro to UX strategy & design. Some context, some fundamentals, some current & emerging trends, and some useful resources for the absolute beginner.
First delivered @ the NDRC Launchpad startup accelerator in Dublin, Ireland, 16/10/2014. (www.ndrc.ie)
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
UX is way more than most people think. I believe that UX is a mindset that everyone should carry. This is how I approach UX, and think it's beneficial for everyone to know a process that works.
NOTE: This represents a talk I gave to some students embarking on a career in the UX field.
Семинар "Стартиране на ИТ кариера" - http://academy.telerik.com/seminars/it-career
Подготовка и явяване на интервю за работа в ИТ индустрията. Как да се подготвим? Какви въпроси да очакваме? Как да се държим по време на интервюто?
Лектор: Николай Костов, софтуерна академия на Телерик.
In a whiteboard interview, your goal should be to convince the manager that you will be a positive influence on the team and contribute to the team's success. This guide will help you set the right mindset, ask the right questions, and showcase your strengths.
An Engineer’s Essential Tool in Agile: Design ThinkingSoniaMayPatlan
Many engineers are not connected to customers, resulting in solutions that lack high impact and benefit. But by combining design thinking with Agile, we create innovations that delight our customers. Find out, how a design thinking model called Design for Delight is applied within Agile frameworks to deliver thoughtful and inclusive solutions that can change the world.
User Centered Design: guarantee that your business process automation project...Bonitasoft
Wide user acceptance is one of the biggest challenges companies face when launching a new project, product, or service. Any of these can fail for a variety of reasons, but failure is often due to a disappointing user experience.
The process of User Centered Design actively takes into account the needs, expectations, and characteristics of end users at each stage of the development process, leading ultimately to better user satisfaction.
The tools and processes manager of a large French automotive group recently noted, "You have to be user-centric to successfully digitize your processes." End users can feel, “This was actually designed with me in mind - my wants and needs were actually considered before a tool was imposed on me to use.”
From layout to delivery of the first iteration and through continuous improvement, learn how to use the Bonita UI Designer as an iteration tool to guarantee an ideal match with the actual needs of end users.
video: https://youtu.be/vmZgeJ86738
A paradigm shift for testing - how to increase productivity 10x!Vasco Duarte
European IT industry need to deal with a huge salary gap with developing countries.
How can we increase our productivity and quality to compensate for the salary differences? This is a systems-thinking / Lean based approach to that problem
I spoke to students in the "Introduction to User-Centered Design" class at University of Washington's Graduate School of Communications. As a product manager with a UX background, this was a fun one! I covered my career path and tips, how agile teams work, how Product Managers & UX work together on agile teams (lots of overlap), and a few case studies showing the range of UX & PM involvement depending on the project.
How Product Managers & Developers Deliver Value at AvvoDanielle Martin
I gave a talk at Code Fellows' Partner Power Hour series about how product managers and developers work together at Avvo -- including lessons we've learned and tips for dev students starting their careers.
12 Tips to Become a more Professional TesterPractiTest
Presentation Given at StarEast, in May 2014, by Joel Montvelisky, PractiTest's chief solution architect.
12 tips to improve your worth as a tester and your testing process.
Working together: Agile teams, developers, and product managersDanielle Martin
I spoke to students at Ada Developer Academy in Seattle, WA about how product managers and software engineers work together. In the presentation I cover: what's an agile team and how do they work; case studies of real work by my agile product development team; advice about behaviors that create successful product manager and developer working relationships; and other career/life advice for students starting their careers as software engineers.
In these slides we talk about the basics involved in Accessibility in UX Research. Then we also look at soft skills relevant for a successful career in UX Research. Presentation skills , storytelling skills and stakeholder management.
How to visualize the user's end-to-end experience, including touchpoints, emotions, pain points, and opportunities for improvement. The second part is Mental models - a way to get insights into the internal representations and understanding that users have about how your system or product works.
UX research culminates in data collection and analysis — the more organized it is, the easier it will
be to make sense of this information. Debrief sessions where you can reflect on and discuss findings, insights, and observations with your research team or stakeholders
This talk covers UX Research questions best practices, how to elicit the best reponses and insights using thoughtful questions. Conducting User Interviews for UX Research - Learn the art of conducting impactful user interviews that inform your design decisions effectively. Participant Recruitment for UX Research - How to secure a diverse and representative sample that provides valuable insights for your research studies
In this session we looked at the different kinds of UX research. Primary and Secondary research, foundational research, post launch research, qualitative and quantitative research. Attitudinal and behavioral research. We also looked at the benefits and drawbacks of different UX research methods. Lastly we covered how to chose a UX research method
This is an introduction to the 10 usability heuristics established by Jakob Nielsen. This was shared as part of my mentorship sessions with Friends of Figma Africa
UX Interview Whiteboard Challenges is something every UX Designer has to experience at some point in their career. Here are practical steps to moving ahead in your upcoming UX Whiteboard Challenge.
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
2. Who I am
UX Designer based in Berlin.
slido.com | Code - #1414572
3. Who I am not
A recruiter
Talent Acquisition
slido.com | Code - #1414572
4. Different stages of a UX Designer interview
1st Stage - Recruiter call
2nd Stage - Chat with Hiring manager or Designer
(Designers
3rd Stag
Portfolio Presentation/Revie
Case Study Tas
White board Intervie
4th - Presentation/Solution review cal
5th - Culture fit Interview or Panel behavioural
questions (Design Lead or PM or Founder
Final Offer
slido.com | Code - #1414572
5. Hacking through your UX Designer interview
What to expect
Practical tips for each of this stages.
We will be going through the different stages of the UX Design
interview.
*Have a portfolio with at least 2 case studies before applying for jobs.
slido.com | Code - #1414572
6. I did a little over 400 applications
before I got my job. So I, put
together, everything I learnt to
share with everyone that needs it.
A lot of hiring happens in January.
There’s no better time than now to
share tips to help you get your dream
job.
Why this?
Why now?
slido.com | Code - #1414572
7. Different stages of a UX Designer interview
1st Stage - Recruiter call
2nd Stage - Chat with Hiring manager or Designer
(Designers
3rd Stag
Portfolio Presentation/Revie
Case Study Tas
White board Intervie
4th - Presentation/Solution review cal
5th - Culture fit Interview or Panel behavioural
questions (Design Lead or PM or Founder
Final Offer
slido.com | Code - #1414572
8. Step 1: Recruiter call
The purpose of this call is to have an
introduction - meet you for the first time.
Some companies also use it to test your
communications skills - speaking, listening.
Find out if they are internal or external
recruiters.
They are mostly non technical and want to hear you
mention key words from the job description.
slido.com | Code - #1414572
9. Common format of this call
They tell you a little bit about themselves.
Introduce yourself.
A bit more about the role.
Do you have any questions for us?
slido.com | Code - #1414572
10. How to introduce yourself
(lift directly from the job description)
(lift directly from the job description)
1. Your background
My name is _______ I’m a UX Designer based in _______
2. Current experience
I currently work as _____ at _____ with experience in ________ , _______ and ________
3. Your past experience relating to the role
In my past experiences, I worked in _____ at companies like _____ these experiences helped develop my skills in ________
, _______ and ________
4. What you want to achieve in your next role
In my next role, I am looking for _______
5. Mention your hobbies
slido.com | Code - #1414572
11. Questions
for the
Recruiter
NO ONE READS THIS
Is this a new role?
Or am I coming to
replace someone
leaving?
What is the budget
or range of pay for
this role?
How is the current
design team
structured?
What is your
favourite thing about
working here?
** Doesn’t make sense for an
external recruiter.
* I ask this at every stage
slido.com | Code - #1414572
12. Step 2: Chat with hiring
manager or designer
The purpose of this call is to have a better feel
of your technical experience.
Here, you can ask a lot more questions to learn
more about the company.
Expect a more technical conversation:
Possible review of your portfolio
Specific questions in your case studies. E.g
how you did your research, how you came up
with solutions.etc
Questions about your design process.
slido.com | Code - #1414572
13. Good Questions for Step 2
What do you expect
from new designers
who are joining the
team?
What is the biggest
challenge facing the
company/department
today?
What are the current
strengths/weaknesses
of your design team?
How do you measure
performance?
Monthly? 2x a year?
Quarterly? Annually?
How is the current
design team
structured?
What is your
favourite thing about
working here?
slido.com | Code - #1414572
14. Step 3
At this stage you must have impressed
the team and you will be given a task
to prepare for. Could be either of
the following:
Portfolio Presentation/Revie
Case Study Tas
White board Interview
slido.com | Code - #1414572
15. Step 3a - Portfolio presentation/review
This is a session where you present your portfolio project to a panel of
interviewers, and you are asked questions on it.
Usually 1 or 2 projects.
Create separate slide decks presenting your projects/case studies
DO NOT USE YOUR PORTFOLIO WEBSITE FOR THIS!!
slido.com | Code - #1414572
16. Why do you
need a separate
slide deck?
To maximise your chances of impressing the
interviewer.
You want to control the pacing and feed your
audience information that paints a story of your
project.
You will likely require less text and want to focus
more on providing context to visuals.
Selectively displaying nuggets of information at
a time, you can effectively control the narrative
and optimise the pacing for maximum impact.
slido.com | Code - #1414572
17. Femke has really good templates:
How do you create a portfolio presentation
slide deck?
Presenting portfolio projects in a design interview
The design portfolio that got me hired at Wealthsimple
slido.com | Code - #1414572
18. Step 3b - Case Study
Task
For this challenge, you are given a problem/brief
to tackle. You will get a few days to 1 week to
work on this. Then, a return to present your
solutions.
Ideally, the brief is always a feature on the
product of the company, or something related to
the kind of work you will do with them.
It’s a big red-flag if you’re asked to do a full
case study for their entire product.
slido.com | Code - #1414572
19. READ THE INSTRUCTIONS CAREFULLY TO UNDERSTAND WHAT IS
EXPECTED OF YOU!!!
Tips for working on a case study task
Be very expressive in outlining your solution.
Follow a design process.
Never rush to final designs, unless it was part of the instruction.
slido.com | Code - #1414572
20. Step 3c - White board Interview
In this stage, you are given a prompt and
expected to work through how you will (think
through or) approach the problem in real time.
An interviewer or hiring manager would be present
on the call.
Tests to see how you collaborate with others
Tests how you will pace yourself and manage time
Tests how you would reflect back on your process
slido.com | Code - #1414572
21. USE A FRAMEWORK
STEP 1: Understand the problem
STEP 2: Define the problem
STEP 3: Generate ideas
STEP 4: Flesh out the solution
STEP 5: Summarize and reflect
context
problem
solution
Solving a whiteboard challenge
slido.com | Code - #1414572
22. Tips for a whiteboard challenge
Don’t work in silence
It’s okay to work with assumptions and set constraints
Don’t waste time designing tiny UI details
It’s okay to see other opportunities you missed out or realised something
wasn’t working as you initially thought. Talk about this
Talk about alternatives or things you would have done if you had more time.
Don’t start crafting the solution right away.
Previous talk on Navigating a whiteboard challenge
slido.com | Code - #1414572
23. Step 4: Presentation/
Review call
On this call you are presenting your case study
solution, or any other tasks you were given to
complete.
Then you will be expected to answer questions
based on your deliverables.
slido.com | Code - #1414572
24. Step 4: Culture fit
interview
Here, they want to evaluate if you are a cultural
fit. Don’t expect any technical discussions here.
The conversations on this call would be focused on
other soft skills, like how you would communicate
with your teammates - designers, PM, engineers.
Questions around how you work.
Questions around how you will deal with conflicts.
slido.com | Code - #1414572
25. Final words...
Searching for a job is a job.
It is a numbers game.
If you’re getting a lot of negative responses, you’re probably not
doing something right.
Seek out a community.
You have to be self-aware. Reflect on your past failed interviews
and look out for the times you didn’t perform well. Go back and
plug the gaps.
slido.com | Code - #1414572