Dear Grade 6
Please find the powerpoint slides available for you to to reflect on and catch up on any work.
The slides demonstrate how you should analyse a book cover
Effective Library Signage: Tips, Tricks, and Best PracticesALATechSource
The document summarizes a workshop on effective library signage. It discusses why signage is important for libraries, the benefits of conducting a signage audit, different types and categories of signs. It outlines the results of conducting an audit at the College of Staten Island library which led to removing much of the existing signage. The workshop then covers best practices for designing, implementing, and maintaining new signage including using templates, consistency, clear language, images, and placement. It provides examples of good and bad signage and discusses challenges in getting stakeholders onboard with changes.
Final summative assessment media 21 spring 2012 revisedB. Hamilton
This document contains prompts for a student to reflect on a literature and composition class project involving researching a topic and creating a digital presentation. The prompts ask the student to discuss what they learned about their topic, challenges they faced in the research process and how they overcame them, the most difficult and rewarding parts of the project, how class readings and discussions influenced their topic choice, which learning experiences will have the most lasting impact, what skills they improved, how creating a digital presentation affected their learning, how they used an information dashboard tool and how they might use it differently in the future, and what skills they are best prepared to apply in their next English class.
The document discusses professional versus creative resume formats. Professional resumes follow standard formatting guidelines with the name centered at the top in a large font, while creative resumes take more risks with unusual designs but may be difficult to read or require special software. The key is balancing readability with some creative elements like varying formatting, sketching out designs first, and using multiple pages if needed. Elements to pay attention to include font sizes, headings, colors, columns and graphics. The document encourages trying new designs while still following basic guidelines for readability.
Effective Library Signage: Tips, Tricks, & Best Practices (July 2018)ALATechSource
The document summarizes a webinar on best practices for library signage. It discusses why signage is important as a communications tool, how to conduct a signage audit, different types of signs, and guidelines for effective signage design. It also describes how the presenter's library conducted a signage audit that involved staff and student feedback. Based on the audit results, the library replaced over 60 signs and created design templates and guidelines. Continuous assessment of signage effectiveness is recommended through ongoing evaluation and feedback.
This document provides guidance on evaluating art and design projects. It outlines three key parts of an evaluation: research and development, finals, and a self-assessment. For the research and development section, it recommends reflecting on themes, ideas development, research materials, artistic influences, techniques explored, and skills developed. For finals, it suggests analyzing formal elements, materials used, intentions vs. outcomes, layout/design, and messages conveyed. The self-assessment portion recommends justifying why evaluations are important, what to include, and how to approach them, with a focus on formal analysis and terminology. Open workshops are also recommended to set targets and work towards finalizing evaluations.
Effective Library Signage: Tips, Tricks, and Best Practices (July 2017)ALATechSource
The document summarizes a webinar on effective library signage best practices. It outlines the webinar topics which include why signage is important, how to perform a signage audit, different types and categories of signs, and tips for design, replacement, and maintenance. It also provides examples from the presenters' library of outdated versus new sign designs and the results of student preference surveys. The webinar advocates for clear, simple signage with images and messaging over text-heavy or punitive signs. It stresses the importance of stakeholder input, templates, placement, and ongoing evaluation.
B cweek 16 differentiation + monographs updatedBeth Carey
This document provides an overview of differentiated instruction. It begins with asking students to define fairness without looking it up. The agenda then lists discussing peer-based presentations, differentiated instruction, and working on student monographs. It provides examples of how instruction can be differentiated based on environment, content, process and product. Students are instructed to listen to a story and work in groups to create a differentiated literacy lesson for a diverse classroom. Finally, it provides homework directing students to prepare for an interview discussion in the next class and finalize monographs.
Effective Library Signage: Tips, Tricks, and Best PracticesALATechSource
The document summarizes a workshop on effective library signage. It discusses why signage is important for libraries, the benefits of conducting a signage audit, different types and categories of signs. It outlines the results of conducting an audit at the College of Staten Island library which led to removing much of the existing signage. The workshop then covers best practices for designing, implementing, and maintaining new signage including using templates, consistency, clear language, images, and placement. It provides examples of good and bad signage and discusses challenges in getting stakeholders onboard with changes.
Final summative assessment media 21 spring 2012 revisedB. Hamilton
This document contains prompts for a student to reflect on a literature and composition class project involving researching a topic and creating a digital presentation. The prompts ask the student to discuss what they learned about their topic, challenges they faced in the research process and how they overcame them, the most difficult and rewarding parts of the project, how class readings and discussions influenced their topic choice, which learning experiences will have the most lasting impact, what skills they improved, how creating a digital presentation affected their learning, how they used an information dashboard tool and how they might use it differently in the future, and what skills they are best prepared to apply in their next English class.
The document discusses professional versus creative resume formats. Professional resumes follow standard formatting guidelines with the name centered at the top in a large font, while creative resumes take more risks with unusual designs but may be difficult to read or require special software. The key is balancing readability with some creative elements like varying formatting, sketching out designs first, and using multiple pages if needed. Elements to pay attention to include font sizes, headings, colors, columns and graphics. The document encourages trying new designs while still following basic guidelines for readability.
Effective Library Signage: Tips, Tricks, & Best Practices (July 2018)ALATechSource
The document summarizes a webinar on best practices for library signage. It discusses why signage is important as a communications tool, how to conduct a signage audit, different types of signs, and guidelines for effective signage design. It also describes how the presenter's library conducted a signage audit that involved staff and student feedback. Based on the audit results, the library replaced over 60 signs and created design templates and guidelines. Continuous assessment of signage effectiveness is recommended through ongoing evaluation and feedback.
This document provides guidance on evaluating art and design projects. It outlines three key parts of an evaluation: research and development, finals, and a self-assessment. For the research and development section, it recommends reflecting on themes, ideas development, research materials, artistic influences, techniques explored, and skills developed. For finals, it suggests analyzing formal elements, materials used, intentions vs. outcomes, layout/design, and messages conveyed. The self-assessment portion recommends justifying why evaluations are important, what to include, and how to approach them, with a focus on formal analysis and terminology. Open workshops are also recommended to set targets and work towards finalizing evaluations.
Effective Library Signage: Tips, Tricks, and Best Practices (July 2017)ALATechSource
The document summarizes a webinar on effective library signage best practices. It outlines the webinar topics which include why signage is important, how to perform a signage audit, different types and categories of signs, and tips for design, replacement, and maintenance. It also provides examples from the presenters' library of outdated versus new sign designs and the results of student preference surveys. The webinar advocates for clear, simple signage with images and messaging over text-heavy or punitive signs. It stresses the importance of stakeholder input, templates, placement, and ongoing evaluation.
B cweek 16 differentiation + monographs updatedBeth Carey
This document provides an overview of differentiated instruction. It begins with asking students to define fairness without looking it up. The agenda then lists discussing peer-based presentations, differentiated instruction, and working on student monographs. It provides examples of how instruction can be differentiated based on environment, content, process and product. Students are instructed to listen to a story and work in groups to create a differentiated literacy lesson for a diverse classroom. Finally, it provides homework directing students to prepare for an interview discussion in the next class and finalize monographs.
This document provides guidance for students on evaluating their foundation portfolio. Students are instructed to answer 7 questions about their media product in detail, providing evidence of audience feedback. They should use a combination of Prezi, Slideshare, images and text. Students are told to complete 3 questions per week and meet the final deadline of May 3rd. Detailed analysis and explanations of decisions are emphasized.
The document discusses objectives and assessment for project-based learning. It provides examples of objectives that focus on improving critical thinking and problem solving skills. Objectives should be clear and discussed with participants. Assessment should be based on the objectives and can involve self-assessment, peer assessment, observation, and questionnaires. Key factors in choosing a project topic include curricular goals, students' interests and knowledge, competencies, resources, and external support.
This document outlines the agenda for a class that includes an icebreaker, discussion of color palettes in logos, looking at how websites use color, a Photoshop activity where the instructor creates a door sign, and assigning homework of readings and a typography project draft. Students are asked to think of topics for future class discussions and post them on the instructor's blog. The goal is to learn design principles like effective use of color and gain Photoshop skills.
Top Ten Study Strategies for LPN studentssaurettem
This presentation outlines top ten study strategies including discovering your learning preference through a VARK questionnaire, previewing texts before reading, taking effective notes within 24 hours of class, creating study groups, managing your time using a daily planner, and finding an ideal study spot. The presentation encourages students to reflect on their current study habits, identify areas for improvement, and try incorporating one of the suggested strategies over several weeks to enhance their learning approach. Contact information is provided for students seeking additional study assistance.
This document provides guidance on selecting a topic and preparing for a final year university project. It recommends choosing a topic that interests you and is feasible given available resources and timelines. Key steps include deciding your area of interest, identifying issues, formulating a topic question, getting approval from your project guide, and making a plan with deadlines. The document stresses starting early, meeting regularly with your guide, and having a backup plan to help complete a successful final year project.
GLS 2014: WEx Design Jam - a foundation for work with impactAnna Roberts
A hands-on workshop presented at the Games+Learning+Society (GLS) Conference 2014. Our slides are a toolkit for building a strong start for your work.
"Do you have a promising idea or a project-in-progress? Are you wondering how to make it a success? This design jam will help you dig into your work - answering the questions that help grow ideas and games that impact. It’s an opportunity to get better at what you do, through strategizing, clarifying ideas, and integrating new perspectives. In this session, you’ll focus on what you are(and are not!) trying to create, as you refine your audience and stakeholders, vision and goals and uncover your project’s unique path to success."
The document discusses creating a brochure for Literary London and provides guidance on developing a color palette for the project. It instructs students to come up with 3-4 color palettes using Miami red as the primary or secondary color. The document provides tips on sampling colors from nature to create coordinated palettes and demonstrates the process of using the shape and bucket tools to sample and apply colors. The overall goal is to design an easy-to-read brochure that conveys the richness of the Literary London program without being too ornate or sparse.
The feedback provided strengths and weaknesses for the proposal and generation of ideas. Key strengths included the detailed methods proposed to create the product, good understanding of what needs to be achieved, and extensive generation of ideas. Weaknesses were minor and focused on adding more details like intended audience and character descriptions. The person agreed with most of the feedback, especially avoiding a cliffhanger ending for children, and felt it highlighted areas to improve while recognizing their thorough planning and methods.
This document provides instructions for an assignment to design a personal logo. It discusses considerations for designing logos for online use such as scalability, loss of image quality at smaller sizes, different audiences than print, and serving multiple purposes. Students are prompted to brainstorm visuals, colors, and styles representing themselves professionally and individually. They are assigned homework to design their logo and re-read a past article in preparation for discussion.
Week 7 lesson planning and writing - no photos rmcquirter
This document provides an overview of lesson planning content covered in Week 7, including gradual release of responsibility models, instructional reading formats, comprehension strategies, and the writing process. It describes a sample language arts lesson on empathy that uses a minds-on activity, viewing a video as an action, and student video projects for consolidation. It also includes a Brock lesson plan template and discusses writing tasks, decisions, and brainstorming ideas for Remembrance Day writing projects.
The document discusses target group analysis for communication projects. It provides an overview of the topic, including what target group analysis is useful for, important information to gather, and common methods used. These methods include quantitative analysis through statistical data and qualitative analysis using interviews, focus groups, and observations. The document also provides examples of target group descriptions and discusses how quantitative and qualitative methods can be combined in analysis.
The document provides guidance on selecting an engineering project for final or pre-final year students. It advises students to choose an improvement on an existing problem rather than an entirely new idea. It also stresses selecting a project the entire team is interested in and ensuring the budget, tools, and supervisor's consent are considered. Students are encouraged to focus on their interests, browse trending technologies, check feasibility, and identify challenges upfront to help complete their project successfully.
This proposal outlines a project for an audience of teenage males interested in video games. The rationale discusses skills acquired in video game design and Photoshop over the past year that will be applied to the project. An advergame from earlier will also influence the project concept, which will be a video game aimed at this target audience. Research will be conducted to help design the game, and evaluation will include ongoing reflection and a final self-assessment to improve working practices.
This document provides instructions for students on how to log into and navigate the Raz-Kids reading program website. It explains how to log in with a username and password, access assignments by book level and progress, read ebooks with audio or self-paced options, take quizzes, view teacher messages, play games, and check their reading level correlation. The goal is to help students complete assignments and reading tasks on the Raz-Kids website.
This document discusses mood boards, providing goals and tasks related to understanding their purpose and identifying key features and styles. Mood boards are described as collages used to convey an overall theme through images, colors, and fabrics, and learners are tasked with finding examples of mood boards and explaining their content, style, and potential uses.
This document outlines tasks and guidance for a photography project, including developing intentions and a plan. It includes:
1. Developing a concept description and intentions for the project by exploring theme possibilities and how chosen research artists and techniques relate.
2. Planning which techniques, styles, genres and mediums will be used to best explain the concept.
3. Considering how the final work will be presented, such as through an online slideshow, images with captions, or a written reflection, to best reflect the concept.
4. Noting that the plan may change during the project and will be reflected on in later evaluations.
This document summarizes a design jam workshop to help teams build solutions to impactful problems. The workshop guides participants through exercises to:
1. Define the problem they are trying to solve and understand user needs through research.
2. Create profiles of key stakeholders to understand different perspectives.
3. Identify goals and priorities for potential solutions.
4. Plan next steps by outlining challenges, information gaps, and how to validate ideas with feedback.
The workshop is intended to help teams take a strategic design process from defining problems through prototyping solutions.
This document discusses instructional design models for online courses, including the ADDIE and ASSURE models. It outlines the steps in the ASSURE model: analyze learners and context, state learning objectives, select methods and materials, utilize the methods and materials, require learner participation, and evaluate and revise. Each step is described in detail, with tips provided on writing objectives, selecting appropriate technology, facilitating discussions, and evaluating effectiveness. The goal is to explain the process of designing high-quality online instruction.
The document provides instructions for a student project to create pages for a magazine and website. Students will learn skills in Photoshop, InDesign and website builders to develop their own content, including images and written work. The project involves research on existing magazines and websites, creating a proposal, production research using software, planning pages and content, production of magazine and website pages, and evaluation of the final work.
This document provides guidance for creating a research poster. It discusses assessing the target audience and goals, developing engaging content in a logical flow, using visual aids and design principles for readability, and how to discuss the poster. Key recommendations include selecting a clear title and takeaway message, using graphics and white space, considering fonts sizes and colors, and being prepared to engage viewers about the research. The overall goal is to concisely communicate the purpose and findings of the research project through an eye-catching visual display.
This document provides guidance for students on evaluating their foundation portfolio. Students are instructed to answer 7 questions about their media product in detail, providing evidence of audience feedback. They should use a combination of Prezi, Slideshare, images and text. Students are told to complete 3 questions per week and meet the final deadline of May 3rd. Detailed analysis and explanations of decisions are emphasized.
The document discusses objectives and assessment for project-based learning. It provides examples of objectives that focus on improving critical thinking and problem solving skills. Objectives should be clear and discussed with participants. Assessment should be based on the objectives and can involve self-assessment, peer assessment, observation, and questionnaires. Key factors in choosing a project topic include curricular goals, students' interests and knowledge, competencies, resources, and external support.
This document outlines the agenda for a class that includes an icebreaker, discussion of color palettes in logos, looking at how websites use color, a Photoshop activity where the instructor creates a door sign, and assigning homework of readings and a typography project draft. Students are asked to think of topics for future class discussions and post them on the instructor's blog. The goal is to learn design principles like effective use of color and gain Photoshop skills.
Top Ten Study Strategies for LPN studentssaurettem
This presentation outlines top ten study strategies including discovering your learning preference through a VARK questionnaire, previewing texts before reading, taking effective notes within 24 hours of class, creating study groups, managing your time using a daily planner, and finding an ideal study spot. The presentation encourages students to reflect on their current study habits, identify areas for improvement, and try incorporating one of the suggested strategies over several weeks to enhance their learning approach. Contact information is provided for students seeking additional study assistance.
This document provides guidance on selecting a topic and preparing for a final year university project. It recommends choosing a topic that interests you and is feasible given available resources and timelines. Key steps include deciding your area of interest, identifying issues, formulating a topic question, getting approval from your project guide, and making a plan with deadlines. The document stresses starting early, meeting regularly with your guide, and having a backup plan to help complete a successful final year project.
GLS 2014: WEx Design Jam - a foundation for work with impactAnna Roberts
A hands-on workshop presented at the Games+Learning+Society (GLS) Conference 2014. Our slides are a toolkit for building a strong start for your work.
"Do you have a promising idea or a project-in-progress? Are you wondering how to make it a success? This design jam will help you dig into your work - answering the questions that help grow ideas and games that impact. It’s an opportunity to get better at what you do, through strategizing, clarifying ideas, and integrating new perspectives. In this session, you’ll focus on what you are(and are not!) trying to create, as you refine your audience and stakeholders, vision and goals and uncover your project’s unique path to success."
The document discusses creating a brochure for Literary London and provides guidance on developing a color palette for the project. It instructs students to come up with 3-4 color palettes using Miami red as the primary or secondary color. The document provides tips on sampling colors from nature to create coordinated palettes and demonstrates the process of using the shape and bucket tools to sample and apply colors. The overall goal is to design an easy-to-read brochure that conveys the richness of the Literary London program without being too ornate or sparse.
The feedback provided strengths and weaknesses for the proposal and generation of ideas. Key strengths included the detailed methods proposed to create the product, good understanding of what needs to be achieved, and extensive generation of ideas. Weaknesses were minor and focused on adding more details like intended audience and character descriptions. The person agreed with most of the feedback, especially avoiding a cliffhanger ending for children, and felt it highlighted areas to improve while recognizing their thorough planning and methods.
This document provides instructions for an assignment to design a personal logo. It discusses considerations for designing logos for online use such as scalability, loss of image quality at smaller sizes, different audiences than print, and serving multiple purposes. Students are prompted to brainstorm visuals, colors, and styles representing themselves professionally and individually. They are assigned homework to design their logo and re-read a past article in preparation for discussion.
Week 7 lesson planning and writing - no photos rmcquirter
This document provides an overview of lesson planning content covered in Week 7, including gradual release of responsibility models, instructional reading formats, comprehension strategies, and the writing process. It describes a sample language arts lesson on empathy that uses a minds-on activity, viewing a video as an action, and student video projects for consolidation. It also includes a Brock lesson plan template and discusses writing tasks, decisions, and brainstorming ideas for Remembrance Day writing projects.
The document discusses target group analysis for communication projects. It provides an overview of the topic, including what target group analysis is useful for, important information to gather, and common methods used. These methods include quantitative analysis through statistical data and qualitative analysis using interviews, focus groups, and observations. The document also provides examples of target group descriptions and discusses how quantitative and qualitative methods can be combined in analysis.
The document provides guidance on selecting an engineering project for final or pre-final year students. It advises students to choose an improvement on an existing problem rather than an entirely new idea. It also stresses selecting a project the entire team is interested in and ensuring the budget, tools, and supervisor's consent are considered. Students are encouraged to focus on their interests, browse trending technologies, check feasibility, and identify challenges upfront to help complete their project successfully.
This proposal outlines a project for an audience of teenage males interested in video games. The rationale discusses skills acquired in video game design and Photoshop over the past year that will be applied to the project. An advergame from earlier will also influence the project concept, which will be a video game aimed at this target audience. Research will be conducted to help design the game, and evaluation will include ongoing reflection and a final self-assessment to improve working practices.
This document provides instructions for students on how to log into and navigate the Raz-Kids reading program website. It explains how to log in with a username and password, access assignments by book level and progress, read ebooks with audio or self-paced options, take quizzes, view teacher messages, play games, and check their reading level correlation. The goal is to help students complete assignments and reading tasks on the Raz-Kids website.
This document discusses mood boards, providing goals and tasks related to understanding their purpose and identifying key features and styles. Mood boards are described as collages used to convey an overall theme through images, colors, and fabrics, and learners are tasked with finding examples of mood boards and explaining their content, style, and potential uses.
This document outlines tasks and guidance for a photography project, including developing intentions and a plan. It includes:
1. Developing a concept description and intentions for the project by exploring theme possibilities and how chosen research artists and techniques relate.
2. Planning which techniques, styles, genres and mediums will be used to best explain the concept.
3. Considering how the final work will be presented, such as through an online slideshow, images with captions, or a written reflection, to best reflect the concept.
4. Noting that the plan may change during the project and will be reflected on in later evaluations.
This document summarizes a design jam workshop to help teams build solutions to impactful problems. The workshop guides participants through exercises to:
1. Define the problem they are trying to solve and understand user needs through research.
2. Create profiles of key stakeholders to understand different perspectives.
3. Identify goals and priorities for potential solutions.
4. Plan next steps by outlining challenges, information gaps, and how to validate ideas with feedback.
The workshop is intended to help teams take a strategic design process from defining problems through prototyping solutions.
This document discusses instructional design models for online courses, including the ADDIE and ASSURE models. It outlines the steps in the ASSURE model: analyze learners and context, state learning objectives, select methods and materials, utilize the methods and materials, require learner participation, and evaluate and revise. Each step is described in detail, with tips provided on writing objectives, selecting appropriate technology, facilitating discussions, and evaluating effectiveness. The goal is to explain the process of designing high-quality online instruction.
The document provides instructions for a student project to create pages for a magazine and website. Students will learn skills in Photoshop, InDesign and website builders to develop their own content, including images and written work. The project involves research on existing magazines and websites, creating a proposal, production research using software, planning pages and content, production of magazine and website pages, and evaluation of the final work.
This document provides guidance for creating a research poster. It discusses assessing the target audience and goals, developing engaging content in a logical flow, using visual aids and design principles for readability, and how to discuss the poster. Key recommendations include selecting a clear title and takeaway message, using graphics and white space, considering fonts sizes and colors, and being prepared to engage viewers about the research. The overall goal is to concisely communicate the purpose and findings of the research project through an eye-catching visual display.
This document provides guidance on creating research posters. It discusses assessing the target audience and goals, developing concise content that follows a logical flow, and designing the poster for readability with visual aids and white space. Tips are provided for organizing information efficiently in PowerPoint or other software and for discussing the poster confidently. Creating an engaging summary, using graphics appropriately, and getting feedback are emphasized for effective research poster creation.
Design process - How to get from problems to concepts to visuals for Graphic ...stout510
Graphic Design communicates using graphics, images and/or
text. The communication goal is always the same: make your
audience care. A great design communicates an engaging
concept and corresponding visual language. There are numerous ways to achieve a design solution. A great design solution is always born from a process. This document is a description of one such process.
Design thinking for Education, AUW Session 1Stefanie Panke
The document provides information about design thinking, including its origins at Stanford University in 2005. It discusses design thinking as a problem-solving method for wicked problems that involves analyzing, synthesizing, diverging and generating insights from different domains. The document outlines a design thinking cycle that participants can work through, including defining the problem, finding ideas and getting feedback, iterating based on feedback, and implementing a prototype. It prompts participants to work through this cycle by designing a surprise for a partner to receive, gathering information about the partner, sketching and developing ideas, and creating a prototype for the partner to interact with.
This document provides guidance on creating effective research posters. It discusses assessing the target audience and goals, developing concise content that guides viewers through the research, and using visual design principles like graphics, whitespace and formatting to make the poster engaging and easy to understand. Tips are provided for organizing information logically, crafting an attention-grabbing title and takeaway message, and confidently discussing the poster with viewers. Creating posters in PowerPoint or downloading templates is recommended.
This document provides guidance on creating effective research posters. It discusses assessing the target audience and goals, developing concise content that focuses on the key message, and using visual design principles like formatting, graphics, and color to make the poster easy to read and engaging. The document also offers tips on organizing information logically, incorporating visual aids to supplement the text, and how to discuss the poster confidently with audiences.
Looking for feedback? Trying to gauge interest in a new service? "Let's create a survey" is often the default response to these and other questions. Surveys are "easy" to throw together, but they're not always the answer. Let's discuss thinking critically about whether or not a survey is the appropriate methodology to answer your research question. This presentation will also cover essentials around survey design including thinking about what types of questions to use, determining what to ask, and tips for writing questions.
The document provides an overview of online course design and development. It discusses analyzing learning outcomes and assessments, designing course structure and content, developing interactive learning modules, implementing the course, and evaluating effectiveness. Key aspects covered include using the ADDIE model, Quality Matters rubrics, addressing the seven principles of effective practice, and balancing pedagogical expertise with technical skills in instructional design.
Gcse media portfolio guide teacher presentationMs Olive
This document provides instructions for students completing a controlled assessment production portfolio project. It outlines the key components of the project, including research, planning, production, and evaluation. Students are asked to analyze magazine covers, layouts, and conduct market research to plan their own mock magazine covers and spreads. Photoshoot planning and photo selection are also covered. Helpful tools for layout in Photoshop are provided. All work must be recorded in a production log and deadlines for completion are given throughout the project timeframe.
This document provides guidance and questions for planning and designing a magazine cover. It prompts the reader to consider the genre, target audience, title, masthead designs, cover photo ideas, sell lines, cover layout sketches, and completed cover design. It also includes questions for self-evaluation on audience targeting, stereotypes, fonts, and justifying design choices. The reader is asked to plan elements of a magazine cover, sketch layout ideas, design their preferred cover, and reflect on how well it meets its intended audience.
Tame Chaos of Classroom Research (IIM Update 2015-full vers.)Elizabeth Eastman
The document outlines a 7-step process for teaching research skills to students: 1) choosing a topic, 2) setting goals, 3) conducting research, 4) organizing notes, 5) evaluating goals, 6) creating a product, and 7) presenting findings. It emphasizes that research is a sequential process involving multiple sources. Students are guided to form questions, take notes, identify categories, and transform their understanding into a creative output to share with others. The document provides examples and templates to help students and teachers implement each step of the research process.
This slideshow contains explanations, strategies and techniques in conducting action research. It consists of the definition of action research, the root cause analysis techniques, ideation strategies, ways to design research questions, prioritisation tools, evaluation methods and triangulation tips. This was compiled and created by Sirhajwan Idek.
The document provides guidance on developing effective note-taking strategies for writing assignments. It emphasizes understanding the assignment question to focus research and notes. Key tips include keeping the question in mind, identifying main arguments and evidence, and annotating sources to determine relevance and how information could be used in writing. Sample note-taking formats are presented to help organize notes by author, topic, main ideas, and how sources may answer the question or be applied.
This document summarizes the agenda for Session Two of an Ed Psy 510 course. It includes the following:
1) Continuing an activity from the previous class called "2 Truths and a Lie" and breaking into small groups for discussion.
2) Preparing interview questions for school principals about their School Improvement Plans (SIPs).
3) Learning about visual models for assessment like Love's Pyramid and Harvard's Data Wise Cycle.
4) The next class will involve constructing a data pyramid to show how different types of data are prioritized at their schools and sorting cards to understand the stages of the SIP process.
The document provides an agenda for a teacher candidate class that includes a picture book lesson presentation, connecting writing expectations to current events, professional learning communities, and an example lesson. It also previews what will be covered the following week, including an online forum post and professional learning community activities. Students are asked to complete a survey for an educational research study on literacy beliefs that is optional and separate from course requirements.
This document provides guidance for students on evaluating their foundation portfolio. Students are instructed to answer 7 questions about their media product in detail, providing evidence from audience feedback. They should use a combination of Prezi, Slideshare, images and text. The questions cover how the product uses or challenges conventions, represents its target audience, would be distributed, and what was learned from the process. Students are told to complete 3 questions per week and submit all answers on their blog by May 3rd.
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How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
1. Ready for learning?
• Pens/Pencils and Sketchbooks out
• Have a question? Hands up!
• No talking while teachers talking
• Don’t be shy to ask questions
• Smile J
Seating
plan will be changed
every week >
Grade: 6: Deadline: 9Th March
Design Technology
Unit 3: Book Cover Design
Designers adapt the form in which
information is communicated in order to
make it accessible to the end-user.
Statement of Inquiry
Unit 3 Brief: A book publisher has asked you to redesign their book and present this with a
range of options (different designs, colours, fonts etc) to fit a more modern design
Key Concept – Communities
Related Concepts – Adaption/Form
Global Context – Identities and Relationships
This should be copied in
your
sketchbook
Inquiry Questions:
• Who is your target audience?
• What design tools are you using?
• How are you going to develop your design
and create your outcome?
• What colour scheme will you use?
• What ideas and background research have
you gathered?
2. Week 1 – 2: Inquiring and
Analysing Criterion A
Week 3 – 4: Developing Ideas
Criterion B
Week 5 – 6: Creating the
solution Criterion C
Week 7 – 8: Finishing your
design Criterion D
How I assess you?
3. Please use this rubric to
determine how I assess
you and achieve the
highest mark possible
4. Objective: What is book cover design?
Aim:
• Understand what steps there in creating a
book cover
• Analyse 3 book publishers & choose 1
book
5. Expectations:
• Contribute to ideas with your hand up
• Praise other students for their work
• Represent the IB learner profile – Caring, Principled, balanced,
communicator etc.
• Represent grade 9 and the high standard of work included in
every subject.
6. Rules:
• Be on time for class (this affects the teachers starting time)
• No mobile phones allowed at any time (School Rules)
• Listen to instructions first time and please don’t talk when the teacher is
talking.
• No shouting out or talking whilst the teacher is talkin (its disrespectful)
• No across the room conversations.
• When using school or your own laptops (for work only)no browsing additional
sites or YouTube unless instructed.
• Do not dispute the teacher for rewards (game room, gym) or free periods
• No Chewing
7. Ask Yourself…..
Some questions to ask your self?
How does my research link to my final design?
What problem have I found? And what solutions
have I found to tackle the problem?
Does my research backup my claim?
What can I learn from others on this topic?
8. Why do we research? • To understand why we are are doing
this
• To find solutions to problems
• To open our minds to different issues.
• Develop our thinking skills and digital
literacy
Research
Develop
Create
Evaluate
Research should link to your design
Research should allow you to develop ideas
Reflect on the whole journey
9. How do we research? (Criteria A)
Inquiry Questions/Brainstorm
Why is target audience important before
designing a book?
How does reading a book benefit me?
What is the purpose of a book cover?
How does the colour scheme affect the book?
What type of font are they using on a book
cover?
Don’t judge a book by its cover? – What does
it mean?
How many people read in the world?
What?
How?
Why?
Where?
Who?
10. How do we research? (Criteria A)
Methods in Researching:
Print then annotate information.
Research and paraphrase
information into your notebooks.
Copy information from sources,
highlight and annotate.
11. And how do we reference (Criteria A)
Find a well know source, copy information onto word or print
off the page (stick in your book)
"How Colour Psychology Can Be Applied To Mobile Apps". Top
Mobile App Developers In London, Award Winning Development,
2019, https://thisisglance.com/how-colour-psychology-can-be-
applied-to-mobile-apps/. Accessed 6 Nov 2019.
MLA Referencing
12. What do I do next?
You should highlight key information and
annotate (remember to reference)
13. Your task is to analyse 3 book covers – Criteria A
Colour Scheme
Text/Font
Image
Author
Inquiry questions:
How does the design make your feel?
Which target audience is it for?
What can I learn from this?
What is the image trying to tell you?
What is the colour scheme of the book?
What can I learn from this design?
14. Week 1 – 2: Inquiring and Analysing
Criterion A
Mind Map: Book
publishers,
designers, colour
schemes & target
audience
Analysis 3 books:
Text, font, shape,
colour, blurb (In
detail)
Secondary Research
on book publishers,
designers that
influence you and
purpose of books in
society
Colour scheme and
target audience for
book
YOU MUST Complete this by WEEK 2
15. Week 3 - 4: Developing ideas
Criterion B
1 X Final Design
Sketch
(In detail)
DON’T FORGET TO ANNOTATE
Font and colour testing – Explain
why?
Then choose 1 and
create
3 x Large Sketches
Front & Back
(In detail)
8 x Thumbnails Front
and Back
(Book cover ideas)
2 x Book blurbs
(draft)
16. Week 5 - 6: Creating the solution
Criterion C
1 x final design printed and photographed
As part of your development you should try to create a few different
designs using different text and styles.
Testing different designs w/
annotation
18. Week 7 - 8: Evaluation
Criterion D
Self evaluation on how you found the unit, what
did you learn, how can you relate it to Global
Context? What design process are you using?
I will provide you with a self evaluation form.
Please also refer to the checklist as this slide does
not include everything
19. Today’s Activity
1. Mindmap Ideas for your own Book Cover:
- Your Target Audience
- Your Colour scheme
- 3 Ideas and then choose 1
Inquiry Questions
What is my target audience?
How does an educational app benefit me?
What is the purpose of an app?
How does the colour scheme affect the
app?
What type of font are they using in the
app?
2. 8 Thumbnails
- Your Colour scheme
- 3 Ideas and then choose 1
21. Homework
How did you find today?
What 2 things can you tell me about words in design?
What did you learn about looking at objects closely?
Research 3 book publishers and choose 1 book
document this in your sketchbook