Three service designers - Jonas Piet, Mylene Jonker, and Vincenzo Di Maria - became social innovators through their project called Gioconomics. Gioconomics used service design to engage youth in Naples, Italy through cultural productions and workshops. The project faced challenges working with an organization that did not understand service design and operating in a complex social context. However, it achieved cultural changes by having participants experience future roles, crafting deliverables to build trust, and using visual tools to communicate co-production.