This document summarizes a lecture on game theory given by Dr. D. B. Naik. The lecture covers the key concepts of game theory including the definition of a game, two-person zero-sum games, saddle points, pure and mixed strategies, dominance rules, solving for the value of a game using algebraic and graphical methods, and approximate iterative methods. Solution techniques discussed include sub-games, linear programming, and the simplex method. The document provides examples to illustrate the various game theory concepts and solution approaches.