The document discusses using prototypes to solve problems through design thinking. It describes prototyping as a way to learn and test ideas through low-fidelity representations before fully implementing products or experiences. The document then guides participants through an exercise where they prototype redesigns of conference badges by interviewing partners, sketching ideas, and getting feedback on their prototypes in order to better facilitate connecting with others. Real-world examples of prototyping digital experiences, in-person interactions, and organizational structures are also provided, along with encouragement to try prototyping and resources for further information.
From Post-its to Processes: Using Prototypes to Find Solutions
1. From Post-its to Processes:
Using Prototypes to Find Solutions
Dana Mitro" Silvers, USA
Ben Hamley, Australia
Yen Trinh, Australia
Emily Lytle-Painter, USA
Jack Ludden, USA
Ahree Lee, USA
April 4, 2014 | Museums and the Web
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3. Jack Ludden, J. Paul Getty Trust
Ben Hamley, Queensland Museum,
Australia
Yen Trinh, Queensland Museum,
Australia
Shout out to co-authors!
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4. Prototyping + design thinking
Hands-on prototyping challenge
Real-world examples
Taking it home
Today’s session
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6. The practice of building low-
fidelity representations of
products, services, or
experiences in order to learn
and test before proceeding.
#mw2014proto
19. Start with a conversation
Image
courtesy
Susan
Spero
20. 1. What do you like most & least
about your badge?
Why?
2. What do you like most & least
about connecting with colleagues?
Why?
Interview starter questions
2 minutes x 2
21. Use your new knowledge about your
partner to sketch out ideas for a
badge
just for him/her.
Plan + sketch
2 minutes on your own
23. Build your prototype
4 minutes on your own
Remember:
It’s not supposed to be perfect.
You’re designing for your user.
24. 1. Describe what excites you most
about this prototype? Why?
2. If you could change one thing
about it, what would it be?
Test: ask your partner…
2 minutes x 2
25. Photo
by
Andrew
Delaney/
Mindset and methodology
Congratulations!
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26. To show work that wasn’t finished?
To look at work that was low-fidelity?
Did you get an “Aha!” moment?
When?
How did it feel…
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38. Taking it home
Write down some ideas: 1 min
Share with your partner: 1 min
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39. Resources
Emily Lytle-Painter
@museumofemily
elytlepainter@getty.edu
Dana Mitro" Silvers
@dmitro"
dana@DesigningInsights.com
Ahree Lee
@ahreelee
alee@getty.edu
Museums and the Web Published Paper
www.tinyurl.com/mw2014prototype
Design Thinking for Museums
http://designthinkingformuseums.net/tools/
Queensland Museum Blog
http://www.blog.qm.qld.gov.au/
Stanford d.school
dschool.stanford.edu
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