The Accidental Instructional Designer #ASTD2014Cammy Bean
Did you get into the field of eLearning and Instructional Design by accident? You're not alone! Check out some ideas and strategies for putting more intention in your practice.
The Accidental Mobile Instructional Designer #mlearnconCammy Bean
Did you get into the learning field by accident and have been figuring it all out as you go along? Did someone one day say, hey, now you need to be doing this for mobile, too? Well, join the fun! Slides from a presentation at mLearnCon 2014 in San Diego on June 26.
A brief history of eLearning as seen through the lens of my own personal experience. A look at current trends we're seeing that influence how we design and deliver online learning programs. Presented at ATD Tech Knowledge, January 14, 2016.
A quick history of my experience of eLearning and a look at current industry trends. Presentation for CUNA (Credit Union National Association) on October 27, 2015.
Lego Serious Play & Business Model CanvasJan Peeters
I made a report on the Lego Serious Play workshop I organized together with Flanders DC. We used the Lego Serious Play method to deliver a business model canvas for an innovative carpet.
The Accidental Instructional Designer #ASTD2014Cammy Bean
Did you get into the field of eLearning and Instructional Design by accident? You're not alone! Check out some ideas and strategies for putting more intention in your practice.
The Accidental Mobile Instructional Designer #mlearnconCammy Bean
Did you get into the learning field by accident and have been figuring it all out as you go along? Did someone one day say, hey, now you need to be doing this for mobile, too? Well, join the fun! Slides from a presentation at mLearnCon 2014 in San Diego on June 26.
A brief history of eLearning as seen through the lens of my own personal experience. A look at current trends we're seeing that influence how we design and deliver online learning programs. Presented at ATD Tech Knowledge, January 14, 2016.
A quick history of my experience of eLearning and a look at current industry trends. Presentation for CUNA (Credit Union National Association) on October 27, 2015.
Lego Serious Play & Business Model CanvasJan Peeters
I made a report on the Lego Serious Play workshop I organized together with Flanders DC. We used the Lego Serious Play method to deliver a business model canvas for an innovative carpet.
What's makes the difference between good and great design? Or for that matter, between good and great designers?
I don't pretend to know the answer. I've been designing for 10+ years and I still don't consider myself a great designer. What this presentation offers, however, are a few principles I've learned along the path to becoming a great designer.
Presented at TalkUX, Atlanta Georgia, September 30, 2016
http://www.talk-ux.com/
The field of User Experience (UX) offers many opportunities for interesting, meaningful (and well paid) work. The number of skills required to do this work can feel overwhelming. As you create your own UX practice, what do you need to know? How deeply must you know it? Is it better to be a generalist or a specialist? Are unicorns real? In this talk, I'll share what I learned in my own journey from designer to founder and present some useful models for charting your own course.
A brief primer for designers looking to improve their writing, learn about the historic intertwining of art directors and copywriters, and gain some tips on how to work collaboratively when marrying art and copy to create great work.
Design Thinking: The one thing that will transform the way you thinkDigital Surgeons
What's the one thing that will transform the way you think? Design Thinking. The startups, trailblazers, and business mavericks of our world have embraced this process as a means of zeroing in on true human-centered design.
Design Thinking is a methodology for innovators that taps into the two biggest skills needed in today’s modern workplace: critical thinking & problem solving.
Of course, if you ask 100 practitioners to define it, you’ll wind up with 101 definitions.
Pete Sena of Digital Surgeons believes that Design Thinking is a process for solving complex problems through observation and iteration. At its core, he describes it as a vehicle for solving human wants and needs.
Minds are like parachutes; they only function when open. Thomas Dewar was a Scottish whiskey distiller.
Communicating ideas or insights is often the hardest part of the design process. And PowerPoint and Excel spreadsheets are limited in their ability to do this. But the communication tools used in Design Thinking—maps, models, sketches, and stories—help to capture and express the information required to form and socialize meaning in a very straightforward, human way.
The Five things that all definitions of Design Thinking have in common:
1. Isolating and reframing the problem focused on the user.
2. Empathy. A design practitioner from IDEO, the popular design and innovation firm strapped a video camera to his head and it was only then that he recognized why the ceiling is such an important factor when working with hospital patients. As a patient you lay in bed and stare at it all day. It’s these little details and true empathy that can only be realized by putting oneself in the user’s shoes.
3. Approach things with an open mind and be willing to collaborate. Creativity with purpose is a team sport.
4. Curiosity. We have to harness our inner 5-year-old here and really be inquisitive explorers. Instead of seeing what would be or what should be, consider what COULD be.
5 - Commitment. Brainstorming is easy. It’s easy to want to start a business or solve a problem. Seeing it into market and making it successful is not for the faint of heart. We’ve all read about big “wins” (multi-billion dollar acquisitions like Instagram and WhatsApp). What we don’t read about are people like Tony Fadell and Matt Rogers, who work for years before becoming industry sensations.
Pete describes what he refers to as the “Wheel of Innovation” as a process that continuously focuses on framing, making, validating, and improving on your concept. Be it as small as a core feature in your product down to the business model and business idea itself.
Design is about form and function, not art.
What are the business benefits for Design Innovation?
IDEO started an idea revolution when they coined this phrase DESIGN THINKING. Organizations ranging from early-stage startups up to Fortune 50 organizations have capitalized on this iterative appr
In recent decades there have been impressive advances in our understanding of how people learn. Two of the most notable innovations to have emerged, elaboration theory and simulation gaming vastly improved the effectiveness of training...
Introduction to LEGO SERIOUS PLAY with Natalie SuttonNatalie Sutton
LEGO SERIOUS PLAY is a facilitated thinking, communication and problem solving technique used by teams, individuals and organisations. Natalie Sutton is a certified facilitator and explains the process in this presentation.
While you have all resources for learning at your disposal, when studying for an academic degree, the resources needed to upgrade your knowledge are seldom available. This presentation tries to highlight the workplace learning in the present context and technology choices. Older, formal, pyramidal learning structures are giving way to more fluid, more agile and more collaborative approaches. The skills of the teacher or trainer are more about engagement and storytelling: the skills of the learner more about social capital to be effective in community, collaborative learning spaces and the ability to learn and learn again over time. It’s a more continuous process of change: less about learning in abstract classrooms and then going back to work. Learning is ongoing.
Secrets to impactful presentations volume 2 - 8 toolsHavain
What tools do experts use to create and deliver powerful presentations? We set out to find the answer by interviewing the people we have worked and people we think have interesting views to presentations.
Here´s eight tools to replace or complement PowerPoint in your next presentation.
If you want to discuss presentation creation or design.
Contact: timo@havain.fi / @Timo_Havain (Twitter) / linkedin.com/in/timosorri -
How do you find that inspirational startup idea? How do you use your creative mindset to look at the world around you and notice opportunities to develop from your passions and interests. Learn about the need to 'magpie' and how that can start you on your road to entrepreneurship
What's makes the difference between good and great design? Or for that matter, between good and great designers?
I don't pretend to know the answer. I've been designing for 10+ years and I still don't consider myself a great designer. What this presentation offers, however, are a few principles I've learned along the path to becoming a great designer.
Presented at TalkUX, Atlanta Georgia, September 30, 2016
http://www.talk-ux.com/
The field of User Experience (UX) offers many opportunities for interesting, meaningful (and well paid) work. The number of skills required to do this work can feel overwhelming. As you create your own UX practice, what do you need to know? How deeply must you know it? Is it better to be a generalist or a specialist? Are unicorns real? In this talk, I'll share what I learned in my own journey from designer to founder and present some useful models for charting your own course.
A brief primer for designers looking to improve their writing, learn about the historic intertwining of art directors and copywriters, and gain some tips on how to work collaboratively when marrying art and copy to create great work.
Design Thinking: The one thing that will transform the way you thinkDigital Surgeons
What's the one thing that will transform the way you think? Design Thinking. The startups, trailblazers, and business mavericks of our world have embraced this process as a means of zeroing in on true human-centered design.
Design Thinking is a methodology for innovators that taps into the two biggest skills needed in today’s modern workplace: critical thinking & problem solving.
Of course, if you ask 100 practitioners to define it, you’ll wind up with 101 definitions.
Pete Sena of Digital Surgeons believes that Design Thinking is a process for solving complex problems through observation and iteration. At its core, he describes it as a vehicle for solving human wants and needs.
Minds are like parachutes; they only function when open. Thomas Dewar was a Scottish whiskey distiller.
Communicating ideas or insights is often the hardest part of the design process. And PowerPoint and Excel spreadsheets are limited in their ability to do this. But the communication tools used in Design Thinking—maps, models, sketches, and stories—help to capture and express the information required to form and socialize meaning in a very straightforward, human way.
The Five things that all definitions of Design Thinking have in common:
1. Isolating and reframing the problem focused on the user.
2. Empathy. A design practitioner from IDEO, the popular design and innovation firm strapped a video camera to his head and it was only then that he recognized why the ceiling is such an important factor when working with hospital patients. As a patient you lay in bed and stare at it all day. It’s these little details and true empathy that can only be realized by putting oneself in the user’s shoes.
3. Approach things with an open mind and be willing to collaborate. Creativity with purpose is a team sport.
4. Curiosity. We have to harness our inner 5-year-old here and really be inquisitive explorers. Instead of seeing what would be or what should be, consider what COULD be.
5 - Commitment. Brainstorming is easy. It’s easy to want to start a business or solve a problem. Seeing it into market and making it successful is not for the faint of heart. We’ve all read about big “wins” (multi-billion dollar acquisitions like Instagram and WhatsApp). What we don’t read about are people like Tony Fadell and Matt Rogers, who work for years before becoming industry sensations.
Pete describes what he refers to as the “Wheel of Innovation” as a process that continuously focuses on framing, making, validating, and improving on your concept. Be it as small as a core feature in your product down to the business model and business idea itself.
Design is about form and function, not art.
What are the business benefits for Design Innovation?
IDEO started an idea revolution when they coined this phrase DESIGN THINKING. Organizations ranging from early-stage startups up to Fortune 50 organizations have capitalized on this iterative appr
In recent decades there have been impressive advances in our understanding of how people learn. Two of the most notable innovations to have emerged, elaboration theory and simulation gaming vastly improved the effectiveness of training...
Introduction to LEGO SERIOUS PLAY with Natalie SuttonNatalie Sutton
LEGO SERIOUS PLAY is a facilitated thinking, communication and problem solving technique used by teams, individuals and organisations. Natalie Sutton is a certified facilitator and explains the process in this presentation.
While you have all resources for learning at your disposal, when studying for an academic degree, the resources needed to upgrade your knowledge are seldom available. This presentation tries to highlight the workplace learning in the present context and technology choices. Older, formal, pyramidal learning structures are giving way to more fluid, more agile and more collaborative approaches. The skills of the teacher or trainer are more about engagement and storytelling: the skills of the learner more about social capital to be effective in community, collaborative learning spaces and the ability to learn and learn again over time. It’s a more continuous process of change: less about learning in abstract classrooms and then going back to work. Learning is ongoing.
Secrets to impactful presentations volume 2 - 8 toolsHavain
What tools do experts use to create and deliver powerful presentations? We set out to find the answer by interviewing the people we have worked and people we think have interesting views to presentations.
Here´s eight tools to replace or complement PowerPoint in your next presentation.
If you want to discuss presentation creation or design.
Contact: timo@havain.fi / @Timo_Havain (Twitter) / linkedin.com/in/timosorri -
How do you find that inspirational startup idea? How do you use your creative mindset to look at the world around you and notice opportunities to develop from your passions and interests. Learn about the need to 'magpie' and how that can start you on your road to entrepreneurship
Watched the recorded webinar at: http://www.fusionspark.com/lp/platforms-interactive-storytelling-ondemandreg/
In this discussion, FusionSpark media will explore with the founders of SpinRiot and The Documentary Summit the brief history of interactive content, the accelerated movement and key drivers towards interactive engagement with audiences, and, through emerging interactive platforms how storytellers can quickly create and publish their own original interactive storylines. We will then demonstrate a new platform that requires little to no technical training to get you up and running in no time.
How To Turn Your Learning Management system Into An Online Playground.Sylvia's English Online
This presentation for #RSCON Reform Symposium 2013 explores the power and potential of creative learning spaces online for collaborative, global impact in learning.
Social Learning In The Age of DisruptionHelen Blunden
The following slides were presented at the Change in the Age of Disruption Conference in Sydney on 12 November 2015. More information about the conference can be found on: http://activatelearning.com.au/2015/11/reflections_on_the_change_in_age_of_disruption/
MPI Sweden Student Club: How Can I Be Social - a Social Media Checklist for m...Gerrit Heijkoop
Contact us via http://How-Can-I-Be-Social.com or @GHeijkoop
How Can I Be Social (HCIBS) shares inspiration by facilitating meaningful conversations & online publications.
Slides were used at the MPI Sweden Student Club kick-off at the Clarion Hotel, Stockholm, Sweden on March 4th, 2013 with Gerrit Heijkoop, How Can I Be Social (HCIBS).
Title: How Can I Be Social - a Social Media Checklist for meetings
Speaker: Gerrit Heijkoop, Executive Partner at How Can I Be Social (HCIBS)
Date/Time: 4 Mar 2013, 15:00-17:00
Location: Clarion Hotel Stockholm
Seminar Details:
MPI Sweden Student Club bjuder in....
..alla er fantastiska MPI-medlemmar till en kick-off och föreläsning tillsammans med vårt nystartade studentnätverk.
Även icke-studentmedlemmar är denna gång exklusivt inbjudna att delta, så missa inte chansen.
Kom och träffa oss i MPI Sweden Student Club och vår gäst Gerrit Heijkoop, holländaren med passion för The Power of Social Media, innovation samt kreativa event- och mötesformat. Han föreläser idag världen över med sitt företag How Can I Be Social (HCIBS). Inte så mycket om vad sociala medier och mötesformat är, utan snarare om vad det kan vara och vilka möjligheter som skapas när dessa används som verktyg.
Han var en viktig team-medlem under FRESH 2013 i Köpenhamn där han jobbade med bland annat hybridlösningar och han var även en uppskattad föreläsare på både FRESH 2013, EMEC 2013.
Gerrit är en otroligt inspirerande föreläsare som tar ämnet till deltagarens nivå, involverar sina åhörare och ger visioner ett ansikte. Han är en internationell profil inom industrin och har jobbat tillsammans med många andra nyckelpersoner som Ruud Janssen, Ib Ravn, Eric de Groot och Maarten Vanneste.
Läs mer om hans arbete på "How can I be social" och följ Gerrit på Twitter; @gheijkoop.
Men framförallt missa inte chansen att få höra och diskutera med Gerrit IRL den 4 Mars med oss i MPI Sweden Student Club.
Vi har ett begränsat antal platser - så först till kvarn....
This is the presentation from our session on Digital Storytelling at the CREATE professional development event at Shekou International School (China) on March 2, 2014
create.sis.org.cn
innovation.sis.org.cn
sis.org.cn
Similar to Fearless Instructional Design: Learning from the Imagination of Jim Henson (20)
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
MATATAG CURRICULUM: ASSESSING THE READINESS OF ELEM. PUBLIC SCHOOL TEACHERS I...NelTorrente
In this research, it concludes that while the readiness of teachers in Caloocan City to implement the MATATAG Curriculum is generally positive, targeted efforts in professional development, resource distribution, support networks, and comprehensive preparation can address the existing gaps and ensure successful curriculum implementation.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
4. +
Pop [Culture] Quiz
a. Studio Arts
b. Home Economics
c. Theatre
d. English
Jim Henson & Kermit Statue @ University of Maryland
Photo by Mark Oehlert
6. +
User Experience (UX) Design
Definition:
A user experience designer takes the user’s needs
into account at every stage of the product lifecycle.
An instructional designer should take the learner’s
needs into account at every stage of the course
development cycle.
12. +
Create & Iterate: Brainstorm
When the Muppet Show
ended, we all sat around and
said, “What kind of television
show would we like to do? We
felt the need these days are
for some quality children’s
programming.
- Jim Henson
22. +
Visual Thinking
Visual thinking is a way to organize your
thoughts and improve your ability to think
and communicate. It’s a way to expand your
range and capacity by going beyond the
linear world of the written word…
It’s also about using tools — like pen and
paper, index cards and software tools — to
externalize your internal thinking …
- Dave Gray
Author, The Connected Company
26. +
Visual Thinking: Mind Mapping
Mind map from Clark Quinn, Learnlets Blog: http://blog.learnlets.com/?p=3547
Map of DevLearn Day 2 Keynote: Eli Pariser
South by SouthwestTaken by all the sessions on design thinking and user experience design and how they applied to Instructional Design, yet it seemed that SXSWi was filled with marketing folks and UX designers. I realized, we need to look outside of our discipline and see how others are creating things. I want to talk to you about UX design principles as applied to what we do every day as instructional designers. Because Jim Henson applied a lot of UX design principles in his own work (before the term had been invented), I’m using the framework of his career to help explain the UX concepts in fun way. (We want to have fun, right?) Throughout the session, I’m going to look to you to help tie it into real-life experiences you’ve had, where UX design could or has impacted your own job. Which brings me to ..
Explain Muppet Moments. Download this preso: Other questions – how many of you grew up watching Sesame Street? The Muppet Show? Fraggle Rock?
Just a quick muppet culture quiz that truly highlights out of the box thinking: Can anyone tell me what Jim Henson’s degree was in? Home Economics. Why? Use of textiles, sewing and materials. The man made puppets. He stepped out of the box, and looked to something outside to help him succeed.
You’re not alone. In the beginning, before Jane Henson or Frank Oz joined up, Jim Henson was a creative department, a writing department and a prop design department … of ONE. Even at Oracle – I’m a shop of one.
So if we have this in common … then perhaps we should look to some of the key principles in both UX as well as Design Thinking.
These are obviously not all the tenets of UX design. But these are some important items that make the jump from UX to ID.
How often do we spend time with the learners to figure out what they really need as opposed to what we’re told they need? - Use your learners as your SMEs. I see empathy in a couple of ways. - As trainers we need to empathize with our learners psychologically and really try to understand where they’re coming from. When we write M&A courses at Oracle, we try to keep the language very warm and welcoming, as our learners might be at the least cautious or possibly angry about the Acquisition.
We also need to understand that there are different segments of our audience, especially when learning something new. We need to peer around the corners and talk to different levels of learners about their particular frustrations. - Understand that you need to talk to average learners, high performers, and the low performers. Create a way to effectively communicate with all of your audience.Muppet Show. I watched with my parents --- we laughed at different things. Kermit is the everyman. He easily moves from talking to kids to hanging out with Adults.
Can someone give me an example of when empathy –really getting to know and spend time with the learners and their specific issues - would have made a difference, or will make a difference in course creation?
I’m guilty of often complaining that I don’t have the right tools to create the training I’d really like to create. Instead, we often have to make do with what we have. Think about how creative you can be if you just look at the things around you differently.
After the Muppet Show ended in 1981, Henson and his team decided they wanted to improve children’s television and make it appeal to the international community. They brainstormed. Tried different things. Bounced ideas off of other people. What could be international and improve upon the programming that already existed?
Bouncing ideas off of people who aren’t in your group or in your industry – find someone who isn’t familiar with the problem and get their ideas. Hearing a new perspective can get you unstuck on even the smallest things. If you’re a training department of one, it’s okay. Call your teenager, your significant other, your mom. Give them a synopsis of the problem. You’ll be surprised at how stimulating their ideas may be. In fact, the very act of describing the problem in a difference context may help you move forward.
1955: The original Kermit, used on Jim’s first show “Sam and Friends”, was an abstract character, not yet a frog. It’s worth noting that Jim loved abstract characters, leaving the audience to believe the character was whatever they wanted it to be.
1965: This is Kermit on the Ed Sullivan show in 1968. He’s more green and has a more pronounced nose. Of course, he’s also started wearing a red sweater.
1969: Sesame Street debuts and Kermit officially becomes a frog. His color is bright and his single collar has 13 points. Over the next few years, the number of collar layers will evolve as well as the number of points and the shape of his feet. His eyes change position over the years as well.
1978: Kermit debuts on the Muppet Show with eleven points on his collar and newly spaced eyes.
1978: Kermit debuts on the Muppet Show with eleven points on his collar and newly spaced eyes.
2005 to today: Kermit has a narrower head and a more rounded body. From the Muppet Show on, several more Kermits were iterated, changing small things as well as the material from which he is made. All in all, there have been 13 iterations of Kermit. Muppets are often in what Google engineers would call Perpetual Beta. Muppeteers are always iterating, improving on their product from the inside (how they use the puppet) and from the outside.
- Compare and contrast more than one design with users. Feedback will have more meaning when users compare different examples against each other. - Ask your users “why”. Prototype to uncover what works and what doesn’t. Constantly ask your users what parts of the experience resonate more than others. - Use small groups with initial releases and observe and discuss. You may create several prototypes, but the goal from each is to discover key learnings, and then iterate to avoid missing the mark on creating a great experience. - It’s important to prototype quickly, and not worry about each iteration being perfect. Rapid prototyping will enable you to explore new ideas, build faster, and will have a huge impact on your end result.
Can anyone given examples of iterating to a specific population, before it’s fully realized? Have you dealt with Perpetual Beta? How did it affect your design process?
Often holding a pen in your hand can make you more creative than staring at a blank computer screen. For your first run at your design, try sketching out your thoughts instead of committing them electronically. You may find your paper scraps inspire you more than the computer ever could.
First iteration of your storyboards – and these are not the ones you share with a client – might be hand drawn on paper. Remember – no one will see these. You can use stick figures (we are not all artists). But it can get you started. My college students …
Using the same things in different ways across different delivery types (mobile, etc)
Can you think of a way visual thinking or reusable objects like templates can improve your training? Tell about how you might be using a single template across different types of delivery devices.
We are all in our own filter bubble, whether its regional or industry specific or something else. What I have learned in the last year is that, when I’m stuck, I can look to other creative disciplines such as design thinking or UX design to help inspire me.
How can the things we talked about today help you move forward with things on which you’re stuck? How will learning about UX and other disciplines give you an added boost of creativity?
What is design thinking? Dr. Charles Burnette initiated the “Design Thinking Process in 1989. He defined it as A process of creative AND critical thinking that allows information and ideas to be organized, decisions to be made, situations to be improved, and knowledge to be gained.
Design as a process is SIMPLE in its steps.
You’ll see different words used, but the basic ideas are here: Immersion – immerse yourself in the problem. Go out of your way to understand your audience. Ideation – Brainstorm. Create. Prototyping – Test and try again. Development – Once it works, keep doing it.
These things – the experience, the emotion, the interactions … these are all relevant to ID.