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MSCO
Regular Grading System 
100 
Traditional Model 
“It’s all downhill from here”
Regular Grading System 
Quiz 
B+ 
100 
Traditional Model 
“It’s all downhill from here”
Regular Grading System 
Quiz 
B+ 
100 
Quiz 
B- 
Traditional Model 
“It’s all downhill from here”
Regular Grading System 
Quiz 
B+ 
100 
Quiz 
B-Test 
Traditional Model 
D 
“It’s all downhill from here”
Very Demotivating 
Anything less than perfect 
is a step down 
Early failures discourage 
interest or continued effort
After a point an ‘A’ can be 
impossible to achieve 
Arbitrary ceiling on 
knowledge capped at ‘100’ 
Failure is feared
Points System 
New Model 
Quiz 
+50 
“Nowhere to go but up”
Points System 
New Model 
Quiz 
+50 
“Nowhere to go but up” 
Homework 
+40
Points System 
New Model 
Quiz 
+50 
“Nowhere to go but up” 
Homework 
+40 
Office Hours 
Visit +20
Points System 
New Model 
Quiz 
+50 
“Nowhere to go but up” 
Homework 
+40 
Office Hours 
Visit +20 
Tutored Peer 
+110
Lots of ways to 
earn points, less 
ceilings/limits 
Reduces performance 
anxiety 
Failure is 
part of feedback
Points System 
Doing basic classwork will get you a C. If 
you want a B or an A, you need to take 
advantage of the Learning Opportunities 
section.
Points System 
Here, you’ll see new assignments each 
week that can earn you points in small, 
medium, or large increments, 
depending on the amount of work 
involved.
Points System 
You can choose which (if any) of these 
assignments you want to do. If you 
hate writing, you can skip the 
assignments that are writing intensive 
and focus on Photoshop work or giving 
presentations.
Points System 
You will have 1 week to do each set of 
assignments before they close and a 
new set replaces them. 
Don’t procrastinate!
Points System 
All assignments must be submitted to 
Courses as a JPG!
Points System 
However, taking every opportunity to 
earn points has other advantages…
The Competition:
How the competition works: 
In addition to earning points through 
doing assignments, you will also be 
working in groups to compete against 
your classmates for bonus points.
How the competition works: 
You will do this by playing a game in 
your groups once a week. This happens 
in the first ten minutes of class, and 
each team member must be present to 
play. 
The day will be randomly chosen 
between Tuesday or Friday each week.
How the competition works: 
Each team member takes on a certain 
role in the group, each with unique 
abilities. 
Each role is designed to help the group 
in some way, so it’s always best if 
everyone shows up to contribute.
How the competition works: 
You will all be competing with other 
groups for a large amount of bonus 
points awarded at the end of the 
semester.
Choose from the following roles: 
The different roles for each team will be:
The Attacker attacks other groups, damaging 
their bonus point total. 
Since the group with the highest total at the end 
of the semester wins the biggest bonus, the 
attacker helps slow down your opponents. 
Later, more powerful abilities allow them to steal 
points from one group and add it to their own.
The Attacker attacks other groups, damaging 
their bonus point total. 
Since the group with the highest total at the end 
of the semester wins the biggest bonus, the 
attacker helps slow down your opponents. 
Later, more powerful abilities allow them to steal 
points from one group and add it to their own.
The Attacker attacks other groups, damaging 
their bonus point total. 
Since the group with the highest total at the end 
of the semester wins the biggest bonus, the 
attacker helps slow down your opponents. 
Later, more powerful abilities allow them to steal 
points from one group and add it to their own.
The Defender protects the group from other’s 
attacks. 
Later, more powerful abilities allow them to 
reverse attacks. 
If a defender is absent, it leaves the whole 
group vulnerable to attack.
The Defender protects the group from other’s 
attacks. 
Later, more powerful abilities allow them to 
reverse attacks. 
If a defender is absent, it leaves the whole 
group vulnerable to attack.
The Defender protects the group from other’s 
attacks. 
Later, more powerful abilities allow them to 
reverse attacks. 
If a defender is absent, it leaves the whole 
group vulnerable to attack.
The Healer restores points to the group, 
adding to their bonus point total. 
They are the main way to advance in the 
game! 
Higher levels add more points and can 
strengthen your teammates.
The Healer restores points to the group, 
adding to their bonus point total. 
They are the main way to advance in the 
game! 
Higher levels add more points and can 
strengthen your teammates.
The Healer restores points to the group, 
adding to their bonus point total. 
They are the main way to advance in the 
game! 
Higher levels add more points and can 
strengthen your teammates.
The Diplomat can form partnerships with 
other groups. If both Diplomats agree, then 
each team receives a bonus. 
If there is not an agreement however, it can 
leave one group more vulnerable.
The Diplomat can form partnerships with 
other groups. If both Diplomats agree, then 
each team receives a bonus. 
If there is not an agreement however, it can 
leave one group more vulnerable.
How the competition works: 
Each of these roles have different levels 
of abilities. The strength of your ability 
is directly related to your own 
individual grade. 
The better you do personally, the more 
you will be able to help your group 
collectively.
Leveling 
As you earn individual points, you will 
gradually increase in level. New levels 
will bring new abilities to use to help 
your group. 
Each level will require more and more 
points to achieve as the semester 
progresses.
Determining a winner 
Each team begins with a pool of 100 
bonus points. As you progress 
throughout the semester, your total will 
go up and down quite a lot, depending 
on how you play.
How the competition works: 
The team with the most points at the 
end of the semester will earn a 
substantial amount of bonus points. 
Other teams will receive smaller 
amounts.
Remember 
The competition is a work in progress. 
Throughout the semester we may need 
to tweak certain rules here or there to 
try and keep things fair.
Student Learning Objectives 
1. Design effective visual messages for 
various approaches that combine the use 
of print, online and other multimedia 
communications. 
2. Evaluate media for creativity, continuity, 
technical qualities, ethical sensitivity, and 
emotional and social impact. 
3. Communicate thoughts clearly, 
succinctly and persuasively in textual 
and visual formats.
Homework 
Professor Kha and I will select the groups 
based off of survey results, a questionnaire, 
and a few other factors. 
Check Courses for the full list of available 
assignments. 
Be sure to write your blog before the end of 
class!

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Class Walkthrough

  • 2. Regular Grading System 100 Traditional Model “It’s all downhill from here”
  • 3. Regular Grading System Quiz B+ 100 Traditional Model “It’s all downhill from here”
  • 4. Regular Grading System Quiz B+ 100 Quiz B- Traditional Model “It’s all downhill from here”
  • 5. Regular Grading System Quiz B+ 100 Quiz B-Test Traditional Model D “It’s all downhill from here”
  • 6. Very Demotivating Anything less than perfect is a step down Early failures discourage interest or continued effort
  • 7. After a point an ‘A’ can be impossible to achieve Arbitrary ceiling on knowledge capped at ‘100’ Failure is feared
  • 8. Points System New Model Quiz +50 “Nowhere to go but up”
  • 9. Points System New Model Quiz +50 “Nowhere to go but up” Homework +40
  • 10. Points System New Model Quiz +50 “Nowhere to go but up” Homework +40 Office Hours Visit +20
  • 11. Points System New Model Quiz +50 “Nowhere to go but up” Homework +40 Office Hours Visit +20 Tutored Peer +110
  • 12. Lots of ways to earn points, less ceilings/limits Reduces performance anxiety Failure is part of feedback
  • 13. Points System Doing basic classwork will get you a C. If you want a B or an A, you need to take advantage of the Learning Opportunities section.
  • 14.
  • 15. Points System Here, you’ll see new assignments each week that can earn you points in small, medium, or large increments, depending on the amount of work involved.
  • 16. Points System You can choose which (if any) of these assignments you want to do. If you hate writing, you can skip the assignments that are writing intensive and focus on Photoshop work or giving presentations.
  • 17. Points System You will have 1 week to do each set of assignments before they close and a new set replaces them. Don’t procrastinate!
  • 18. Points System All assignments must be submitted to Courses as a JPG!
  • 19. Points System However, taking every opportunity to earn points has other advantages…
  • 21. How the competition works: In addition to earning points through doing assignments, you will also be working in groups to compete against your classmates for bonus points.
  • 22. How the competition works: You will do this by playing a game in your groups once a week. This happens in the first ten minutes of class, and each team member must be present to play. The day will be randomly chosen between Tuesday or Friday each week.
  • 23. How the competition works: Each team member takes on a certain role in the group, each with unique abilities. Each role is designed to help the group in some way, so it’s always best if everyone shows up to contribute.
  • 24. How the competition works: You will all be competing with other groups for a large amount of bonus points awarded at the end of the semester.
  • 25. Choose from the following roles: The different roles for each team will be:
  • 26. The Attacker attacks other groups, damaging their bonus point total. Since the group with the highest total at the end of the semester wins the biggest bonus, the attacker helps slow down your opponents. Later, more powerful abilities allow them to steal points from one group and add it to their own.
  • 27. The Attacker attacks other groups, damaging their bonus point total. Since the group with the highest total at the end of the semester wins the biggest bonus, the attacker helps slow down your opponents. Later, more powerful abilities allow them to steal points from one group and add it to their own.
  • 28. The Attacker attacks other groups, damaging their bonus point total. Since the group with the highest total at the end of the semester wins the biggest bonus, the attacker helps slow down your opponents. Later, more powerful abilities allow them to steal points from one group and add it to their own.
  • 29. The Defender protects the group from other’s attacks. Later, more powerful abilities allow them to reverse attacks. If a defender is absent, it leaves the whole group vulnerable to attack.
  • 30. The Defender protects the group from other’s attacks. Later, more powerful abilities allow them to reverse attacks. If a defender is absent, it leaves the whole group vulnerable to attack.
  • 31. The Defender protects the group from other’s attacks. Later, more powerful abilities allow them to reverse attacks. If a defender is absent, it leaves the whole group vulnerable to attack.
  • 32. The Healer restores points to the group, adding to their bonus point total. They are the main way to advance in the game! Higher levels add more points and can strengthen your teammates.
  • 33. The Healer restores points to the group, adding to their bonus point total. They are the main way to advance in the game! Higher levels add more points and can strengthen your teammates.
  • 34. The Healer restores points to the group, adding to their bonus point total. They are the main way to advance in the game! Higher levels add more points and can strengthen your teammates.
  • 35. The Diplomat can form partnerships with other groups. If both Diplomats agree, then each team receives a bonus. If there is not an agreement however, it can leave one group more vulnerable.
  • 36. The Diplomat can form partnerships with other groups. If both Diplomats agree, then each team receives a bonus. If there is not an agreement however, it can leave one group more vulnerable.
  • 37. How the competition works: Each of these roles have different levels of abilities. The strength of your ability is directly related to your own individual grade. The better you do personally, the more you will be able to help your group collectively.
  • 38. Leveling As you earn individual points, you will gradually increase in level. New levels will bring new abilities to use to help your group. Each level will require more and more points to achieve as the semester progresses.
  • 39. Determining a winner Each team begins with a pool of 100 bonus points. As you progress throughout the semester, your total will go up and down quite a lot, depending on how you play.
  • 40. How the competition works: The team with the most points at the end of the semester will earn a substantial amount of bonus points. Other teams will receive smaller amounts.
  • 41. Remember The competition is a work in progress. Throughout the semester we may need to tweak certain rules here or there to try and keep things fair.
  • 42. Student Learning Objectives 1. Design effective visual messages for various approaches that combine the use of print, online and other multimedia communications. 2. Evaluate media for creativity, continuity, technical qualities, ethical sensitivity, and emotional and social impact. 3. Communicate thoughts clearly, succinctly and persuasively in textual and visual formats.
  • 43. Homework Professor Kha and I will select the groups based off of survey results, a questionnaire, and a few other factors. Check Courses for the full list of available assignments. Be sure to write your blog before the end of class!

Editor's Notes

  1. Some quizzes can be retaken You have one week to submit each new section of assignments
  2. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  3. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  4. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  5. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  6. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  7. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  8. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  9. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  10. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  11. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  12. -Focus on positive re-enforcement to increase student engagement -Don’t say things like ‘fun’ bc that doesn’t provide any educational value
  13. Some quizzes can be retaken You have one week to submit each new section of assignments
  14. Some quizzes can be retaken You have one week to submit each new section of assignments
  15. Some quizzes can be retaken You have one week to submit each new section of assignments
  16. Some quizzes can be retaken You have one week to submit each new section of assignments
  17. Some quizzes can be retaken You have one week to submit each new section of assignments
  18. Some quizzes can be retaken You have one week to submit each new section of assignments
  19. Some quizzes can be retaken You have one week to submit each new section of assignments
  20. Some quizzes can be retaken You have one week to submit each new section of assignments
  21. Some quizzes can be retaken You have one week to submit each new section of assignments
  22. Some quizzes can be retaken You have one week to submit each new section of assignments
  23. Some quizzes can be retaken You have one week to submit each new section of assignments
  24. Some quizzes can be retaken You have one week to submit each new section of assignments
  25. Some quizzes can be retaken You have one week to submit each new section of assignments
  26. Some quizzes can be retaken You have one week to submit each new section of assignments
  27. Some quizzes can be retaken You have one week to submit each new section of assignments
  28. Some quizzes can be retaken You have one week to submit each new section of assignments
  29. Some quizzes can be retaken You have one week to submit each new section of assignments
  30. Some quizzes can be retaken You have one week to submit each new section of assignments
  31. Some quizzes can be retaken You have one week to submit each new section of assignments
  32. Some quizzes can be retaken You have one week to submit each new section of assignments
  33. Some quizzes can be retaken You have one week to submit each new section of assignments