SlideShare a Scribd company logo
1 of 27
A Magic Bullet Evaluating Educational Videogames:
What? ,[object Object],[object Object],[object Object],[object Object]
How? ,[object Object],[object Object],[object Object]
Why? ,[object Object],[object Object],[object Object],[object Object]
Things I Can Learn ,[object Object],[object Object],[object Object]
Things I MUST Learn ,[object Object],[object Object],[object Object]
Collateral Learning ,[object Object],[object Object],[object Object],[object Object],[object Object]
External Learning ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Things I DID Learn ,[object Object],[object Object],[object Object],[object Object],[object Object]
A Good Game ,[object Object],[object Object],[object Object]
A Good Game ,[object Object],[object Object],[object Object],Some Examples
MUST  learn =  CAN  learn ,[object Object],[object Object],[object Object],Some Examples
MUST  learn  ≈  CAN  learn ,[object Object],[object Object],Some Examples The more one MUST learn of the total set, the fewer choices players may ultimately have.
MUST  learn  ≈   CAN  learn ,[object Object],[object Object],Some Examples
MUST  learn >  CAN  learn ,[object Object],[object Object],[object Object],Some Examples
MUST  learn <<  CAN  learn ,[object Object],[object Object],[object Object],Some Examples ,[object Object]
MUST  learn  too small ,[object Object],Some Examples ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Little Game ,[object Object],Some Examples
Drill Game ,[object Object],[object Object],Some Examples
Short Form Game ,[object Object],[object Object],[object Object],Some Examples
MUST   learn includes external learning. ,[object Object],[object Object],[object Object],[object Object],Some Examples
MUST learn = 0 ,[object Object],[object Object],[object Object],[object Object],Some Examples
No collateral learning. ,[object Object],Some Examples
How: Instructional Decomposition ,[object Object],[object Object],[object Object],[object Object],[object Object]
Re-cap ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Some Examples
Last Thoughts ,[object Object],[object Object]
THANKS! Image & Game Credits ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]

More Related Content

What's hot

Am I casual of core
Am I casual of coreAm I casual of core
Am I casual of coreSilverr3aver
 
LAFS PREPRO Session 7 - Staffing
LAFS PREPRO Session 7 - StaffingLAFS PREPRO Session 7 - Staffing
LAFS PREPRO Session 7 - StaffingDavid Mullich
 
LAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisLAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisDavid Mullich
 
LAFS PREPRO Session 2 - Game Concepts
LAFS PREPRO Session 2 - Game ConceptsLAFS PREPRO Session 2 - Game Concepts
LAFS PREPRO Session 2 - Game ConceptsDavid Mullich
 
LAFS Game Design 1 - Dramatic Elements
LAFS Game Design 1 - Dramatic ElementsLAFS Game Design 1 - Dramatic Elements
LAFS Game Design 1 - Dramatic ElementsDavid Mullich
 
LAFS Game Design 1 - The Player Experience
LAFS Game Design 1 - The Player ExperienceLAFS Game Design 1 - The Player Experience
LAFS Game Design 1 - The Player ExperienceDavid Mullich
 
Running a Gaming Program When You Can't Tell the Difference Between an Xbox a...
Running a Gaming Program When You Can't Tell the Difference Between an Xbox a...Running a Gaming Program When You Can't Tell the Difference Between an Xbox a...
Running a Gaming Program When You Can't Tell the Difference Between an Xbox a...joshwEVPL
 
LMU Elements of a Game Discussion
LMU Elements of a Game DiscussionLMU Elements of a Game Discussion
LMU Elements of a Game DiscussionDavid Mullich
 
LAFS Game Mechanics - Balancing
LAFS Game Mechanics - BalancingLAFS Game Mechanics - Balancing
LAFS Game Mechanics - BalancingDavid Mullich
 
Player study
Player studyPlayer study
Player studyJayyes
 
LAFS Game Design 1 - Foundational Elements
LAFS Game Design 1 - Foundational ElementsLAFS Game Design 1 - Foundational Elements
LAFS Game Design 1 - Foundational ElementsDavid Mullich
 
Lajvdesignmönster prolog 2016
Lajvdesignmönster prolog 2016Lajvdesignmönster prolog 2016
Lajvdesignmönster prolog 2016Staffan Björk
 
LAFS Game Design 1 - Dynamic Elements
LAFS Game Design 1 - Dynamic ElementsLAFS Game Design 1 - Dynamic Elements
LAFS Game Design 1 - Dynamic ElementsDavid Mullich
 
LAFS Game Design 10 - Fun and Accessability
LAFS Game Design 10 - Fun and AccessabilityLAFS Game Design 10 - Fun and Accessability
LAFS Game Design 10 - Fun and AccessabilityDavid Mullich
 
Odd Dog Media - UW American Marketing Association
Odd Dog Media - UW American Marketing AssociationOdd Dog Media - UW American Marketing Association
Odd Dog Media - UW American Marketing Associationodddog
 
Branding Guidelines - Top 10 Tips to Successfully Brand Your Company
Branding Guidelines - Top 10 Tips to Successfully Brand Your CompanyBranding Guidelines - Top 10 Tips to Successfully Brand Your Company
Branding Guidelines - Top 10 Tips to Successfully Brand Your CompanyJJ Lassberg
 

What's hot (20)

Am I casual of core
Am I casual of coreAm I casual of core
Am I casual of core
 
LAFS PREPRO Session 7 - Staffing
LAFS PREPRO Session 7 - StaffingLAFS PREPRO Session 7 - Staffing
LAFS PREPRO Session 7 - Staffing
 
LAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisLAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and Analysis
 
LAFS PREPRO Session 2 - Game Concepts
LAFS PREPRO Session 2 - Game ConceptsLAFS PREPRO Session 2 - Game Concepts
LAFS PREPRO Session 2 - Game Concepts
 
LAFS Game Design 1 - Dramatic Elements
LAFS Game Design 1 - Dramatic ElementsLAFS Game Design 1 - Dramatic Elements
LAFS Game Design 1 - Dramatic Elements
 
Game elements and learning
Game elements and learningGame elements and learning
Game elements and learning
 
LAFS Game Design 1 - The Player Experience
LAFS Game Design 1 - The Player ExperienceLAFS Game Design 1 - The Player Experience
LAFS Game Design 1 - The Player Experience
 
Brand Signals
Brand SignalsBrand Signals
Brand Signals
 
Running a Gaming Program When You Can't Tell the Difference Between an Xbox a...
Running a Gaming Program When You Can't Tell the Difference Between an Xbox a...Running a Gaming Program When You Can't Tell the Difference Between an Xbox a...
Running a Gaming Program When You Can't Tell the Difference Between an Xbox a...
 
LMU Elements of a Game Discussion
LMU Elements of a Game DiscussionLMU Elements of a Game Discussion
LMU Elements of a Game Discussion
 
Becoming a Good Tutorial Designers
Becoming a Good Tutorial DesignersBecoming a Good Tutorial Designers
Becoming a Good Tutorial Designers
 
LAFS Game Mechanics - Balancing
LAFS Game Mechanics - BalancingLAFS Game Mechanics - Balancing
LAFS Game Mechanics - Balancing
 
Raising the Retro Bar
Raising the Retro BarRaising the Retro Bar
Raising the Retro Bar
 
Player study
Player studyPlayer study
Player study
 
LAFS Game Design 1 - Foundational Elements
LAFS Game Design 1 - Foundational ElementsLAFS Game Design 1 - Foundational Elements
LAFS Game Design 1 - Foundational Elements
 
Lajvdesignmönster prolog 2016
Lajvdesignmönster prolog 2016Lajvdesignmönster prolog 2016
Lajvdesignmönster prolog 2016
 
LAFS Game Design 1 - Dynamic Elements
LAFS Game Design 1 - Dynamic ElementsLAFS Game Design 1 - Dynamic Elements
LAFS Game Design 1 - Dynamic Elements
 
LAFS Game Design 10 - Fun and Accessability
LAFS Game Design 10 - Fun and AccessabilityLAFS Game Design 10 - Fun and Accessability
LAFS Game Design 10 - Fun and Accessability
 
Odd Dog Media - UW American Marketing Association
Odd Dog Media - UW American Marketing AssociationOdd Dog Media - UW American Marketing Association
Odd Dog Media - UW American Marketing Association
 
Branding Guidelines - Top 10 Tips to Successfully Brand Your Company
Branding Guidelines - Top 10 Tips to Successfully Brand Your CompanyBranding Guidelines - Top 10 Tips to Successfully Brand Your Company
Branding Guidelines - Top 10 Tips to Successfully Brand Your Company
 

Similar to Evaluating Educational Games : A magic Bullet

Comic Book
Comic BookComic Book
Comic BookThomasdl
 
How to Fix the 10 Biggest Mistakes in Gamification
How to Fix the 10 Biggest Mistakes in GamificationHow to Fix the 10 Biggest Mistakes in Gamification
How to Fix the 10 Biggest Mistakes in GamificationAggregage
 
Play to Learn: Learning Games and Gamification that Get Results
Play to Learn: Learning Games and Gamification that Get ResultsPlay to Learn: Learning Games and Gamification that Get Results
Play to Learn: Learning Games and Gamification that Get ResultsHRDQ-U
 
Carole Bagley - Elements of Effective Instructional Learning Game Design
Carole Bagley - Elements of Effective Instructional Learning Game DesignCarole Bagley - Elements of Effective Instructional Learning Game Design
Carole Bagley - Elements of Effective Instructional Learning Game DesignSeriousGamesAssoc
 
LAFS Marketing and Monetization Lecture 1: Marketing Fundamentals
LAFS Marketing and Monetization Lecture 1: Marketing FundamentalsLAFS Marketing and Monetization Lecture 1: Marketing Fundamentals
LAFS Marketing and Monetization Lecture 1: Marketing FundamentalsDavid Mullich
 
Primer on Play: Case Study for Knowledge Guru
Primer on Play: Case Study for Knowledge GuruPrimer on Play: Case Study for Knowledge Guru
Primer on Play: Case Study for Knowledge GuruMarlo Gorelick
 
Mixing games and_applications by Dan Cook
Mixing games and_applications by Dan CookMixing games and_applications by Dan Cook
Mixing games and_applications by Dan CookAmy Jo Kim
 
Create Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational LearningCreate Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational LearningKarl Kapp
 
Why Playing is the Future for Learning
Why Playing is the Future for LearningWhy Playing is the Future for Learning
Why Playing is the Future for LearningKeith Ng (@keizng)
 
Engage Workshop Berlin09 Part2
Engage Workshop Berlin09 Part2Engage Workshop Berlin09 Part2
Engage Workshop Berlin09 Part2Paul Pivec
 
Play to Learn Workshop Slides
Play to Learn Workshop SlidesPlay to Learn Workshop Slides
Play to Learn Workshop SlidesKarl Kapp
 
Games and Gamification
Games and GamificationGames and Gamification
Games and GamificationCharles Palmer
 
Boston games forum universal design lessons - dave bisceglia
Boston games forum   universal design lessons - dave biscegliaBoston games forum   universal design lessons - dave bisceglia
Boston games forum universal design lessons - dave biscegliaElizabeth Cormack
 
Using activites to engage learners
Using activites to engage learnersUsing activites to engage learners
Using activites to engage learnersProfessional_ie
 
Developing your Agile skills through social Games
Developing your Agile skills through social GamesDeveloping your Agile skills through social Games
Developing your Agile skills through social GamesAgile Montréal
 
Games for Teaching and Learning
Games for Teaching and LearningGames for Teaching and Learning
Games for Teaching and LearningCaroline Lace
 
Game Development as A Business
Game Development as A BusinessGame Development as A Business
Game Development as A BusinessSamuel Henry
 
Collaboration Through Gamification
Collaboration Through GamificationCollaboration Through Gamification
Collaboration Through GamificationRam Srinivasan, CST
 
Universal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games ForumUniversal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games ForumDave Bisceglia
 

Similar to Evaluating Educational Games : A magic Bullet (20)

Comic Book
Comic BookComic Book
Comic Book
 
How to Fix the 10 Biggest Mistakes in Gamification
How to Fix the 10 Biggest Mistakes in GamificationHow to Fix the 10 Biggest Mistakes in Gamification
How to Fix the 10 Biggest Mistakes in Gamification
 
Play to Learn: Learning Games and Gamification that Get Results
Play to Learn: Learning Games and Gamification that Get ResultsPlay to Learn: Learning Games and Gamification that Get Results
Play to Learn: Learning Games and Gamification that Get Results
 
Carole Bagley - Elements of Effective Instructional Learning Game Design
Carole Bagley - Elements of Effective Instructional Learning Game DesignCarole Bagley - Elements of Effective Instructional Learning Game Design
Carole Bagley - Elements of Effective Instructional Learning Game Design
 
LAFS Marketing and Monetization Lecture 1: Marketing Fundamentals
LAFS Marketing and Monetization Lecture 1: Marketing FundamentalsLAFS Marketing and Monetization Lecture 1: Marketing Fundamentals
LAFS Marketing and Monetization Lecture 1: Marketing Fundamentals
 
Primer on Play: Case Study for Knowledge Guru
Primer on Play: Case Study for Knowledge GuruPrimer on Play: Case Study for Knowledge Guru
Primer on Play: Case Study for Knowledge Guru
 
Mixing games and_applications by Dan Cook
Mixing games and_applications by Dan CookMixing games and_applications by Dan Cook
Mixing games and_applications by Dan Cook
 
Create Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational LearningCreate Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational Learning
 
Why Playing is the Future for Learning
Why Playing is the Future for LearningWhy Playing is the Future for Learning
Why Playing is the Future for Learning
 
Engage Workshop Berlin09 Part2
Engage Workshop Berlin09 Part2Engage Workshop Berlin09 Part2
Engage Workshop Berlin09 Part2
 
Play to Learn Workshop Slides
Play to Learn Workshop SlidesPlay to Learn Workshop Slides
Play to Learn Workshop Slides
 
Games and Gamification
Games and GamificationGames and Gamification
Games and Gamification
 
Boston games forum universal design lessons - dave bisceglia
Boston games forum   universal design lessons - dave biscegliaBoston games forum   universal design lessons - dave bisceglia
Boston games forum universal design lessons - dave bisceglia
 
Using activites to engage learners
Using activites to engage learnersUsing activites to engage learners
Using activites to engage learners
 
Developing your Agile skills through social Games
Developing your Agile skills through social GamesDeveloping your Agile skills through social Games
Developing your Agile skills through social Games
 
Classroom Game Master
Classroom Game MasterClassroom Game Master
Classroom Game Master
 
Games for Teaching and Learning
Games for Teaching and LearningGames for Teaching and Learning
Games for Teaching and Learning
 
Game Development as A Business
Game Development as A BusinessGame Development as A Business
Game Development as A Business
 
Collaboration Through Gamification
Collaboration Through GamificationCollaboration Through Gamification
Collaboration Through Gamification
 
Universal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games ForumUniversal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games Forum
 

More from Katrin Becker

Cross breeding animation
Cross breeding animationCross breeding animation
Cross breeding animationKatrin Becker
 
Assignments that Meet the Needs of Exceptional Students without Disadvantagin...
Assignments that Meet the Needs of Exceptional Students without Disadvantagin...Assignments that Meet the Needs of Exceptional Students without Disadvantagin...
Assignments that Meet the Needs of Exceptional Students without Disadvantagin...Katrin Becker
 
T.A.P. : The Teach Aloud Protocol
T.A.P. : The Teach Aloud ProtocolT.A.P. : The Teach Aloud Protocol
T.A.P. : The Teach Aloud ProtocolKatrin Becker
 
Misguided illusions of understanding
Misguided illusions of understandingMisguided illusions of understanding
Misguided illusions of understandingKatrin Becker
 
4 Pillars of DGBL: A Structured Rating System for Games for Learning
4 Pillars of DGBL: A Structured Rating System for Games for Learning4 Pillars of DGBL: A Structured Rating System for Games for Learning
4 Pillars of DGBL: A Structured Rating System for Games for LearningKatrin Becker
 
Gamification paradigm
Gamification paradigmGamification paradigm
Gamification paradigmKatrin Becker
 
The Calm and The Storm: Simulation and Games - Why All Games are Simulations ...
The Calm and The Storm: Simulation and Games - Why All Games are Simulations ...The Calm and The Storm: Simulation and Games - Why All Games are Simulations ...
The Calm and The Storm: Simulation and Games - Why All Games are Simulations ...Katrin Becker
 
Gamification how to gamify learning and instruction Part 1 (of 3)
Gamification how to gamify learning and instruction Part 1 (of 3)Gamification how to gamify learning and instruction Part 1 (of 3)
Gamification how to gamify learning and instruction Part 1 (of 3)Katrin Becker
 
Gamification how to gamify learning and instruction, part 2 (of 3)
Gamification how to gamify learning and instruction, part 2 (of 3)Gamification how to gamify learning and instruction, part 2 (of 3)
Gamification how to gamify learning and instruction, part 2 (of 3)Katrin Becker
 
Is gamification a game changer
Is gamification a game changerIs gamification a game changer
Is gamification a game changerKatrin Becker
 
CS Example: Parsing a Sentence
CS Example: Parsing a Sentence CS Example: Parsing a Sentence
CS Example: Parsing a Sentence Katrin Becker
 
CS Lesson: Introduction to the Java virtual Machine
CS Lesson: Introduction to the Java virtual MachineCS Lesson: Introduction to the Java virtual Machine
CS Lesson: Introduction to the Java virtual MachineKatrin Becker
 
CS: Introduction to Record Manipulation & Indexing
CS: Introduction to Record Manipulation & IndexingCS: Introduction to Record Manipulation & Indexing
CS: Introduction to Record Manipulation & IndexingKatrin Becker
 
CS Lesson: Creating Your First Class in Java
CS Lesson: Creating Your First Class in JavaCS Lesson: Creating Your First Class in Java
CS Lesson: Creating Your First Class in JavaKatrin Becker
 
Informing pedagogy through collaborative inquiry
Informing pedagogy through collaborative inquiryInforming pedagogy through collaborative inquiry
Informing pedagogy through collaborative inquiryKatrin Becker
 
Informing SoTL using playtesting techniques
Informing SoTL using playtesting techniquesInforming SoTL using playtesting techniques
Informing SoTL using playtesting techniquesKatrin Becker
 
Using cards games as learning objects to teach genetics
Using cards games as learning objects to teach geneticsUsing cards games as learning objects to teach genetics
Using cards games as learning objects to teach geneticsKatrin Becker
 
Gamification how to gamify learning and instruction, Part 3 (of 3)
Gamification how to gamify learning and instruction, Part 3 (of 3)Gamification how to gamify learning and instruction, Part 3 (of 3)
Gamification how to gamify learning and instruction, Part 3 (of 3)Katrin Becker
 

More from Katrin Becker (20)

Cross breeding animation
Cross breeding animationCross breeding animation
Cross breeding animation
 
Assignments that Meet the Needs of Exceptional Students without Disadvantagin...
Assignments that Meet the Needs of Exceptional Students without Disadvantagin...Assignments that Meet the Needs of Exceptional Students without Disadvantagin...
Assignments that Meet the Needs of Exceptional Students without Disadvantagin...
 
T.A.P. : The Teach Aloud Protocol
T.A.P. : The Teach Aloud ProtocolT.A.P. : The Teach Aloud Protocol
T.A.P. : The Teach Aloud Protocol
 
Misguided illusions of understanding
Misguided illusions of understandingMisguided illusions of understanding
Misguided illusions of understanding
 
Signature pedagogy
Signature pedagogySignature pedagogy
Signature pedagogy
 
Virtue of Failure
Virtue of FailureVirtue of Failure
Virtue of Failure
 
4 Pillars of DGBL: A Structured Rating System for Games for Learning
4 Pillars of DGBL: A Structured Rating System for Games for Learning4 Pillars of DGBL: A Structured Rating System for Games for Learning
4 Pillars of DGBL: A Structured Rating System for Games for Learning
 
Gamification paradigm
Gamification paradigmGamification paradigm
Gamification paradigm
 
The Calm and The Storm: Simulation and Games - Why All Games are Simulations ...
The Calm and The Storm: Simulation and Games - Why All Games are Simulations ...The Calm and The Storm: Simulation and Games - Why All Games are Simulations ...
The Calm and The Storm: Simulation and Games - Why All Games are Simulations ...
 
Gamification how to gamify learning and instruction Part 1 (of 3)
Gamification how to gamify learning and instruction Part 1 (of 3)Gamification how to gamify learning and instruction Part 1 (of 3)
Gamification how to gamify learning and instruction Part 1 (of 3)
 
Gamification how to gamify learning and instruction, part 2 (of 3)
Gamification how to gamify learning and instruction, part 2 (of 3)Gamification how to gamify learning and instruction, part 2 (of 3)
Gamification how to gamify learning and instruction, part 2 (of 3)
 
Is gamification a game changer
Is gamification a game changerIs gamification a game changer
Is gamification a game changer
 
CS Example: Parsing a Sentence
CS Example: Parsing a Sentence CS Example: Parsing a Sentence
CS Example: Parsing a Sentence
 
CS Lesson: Introduction to the Java virtual Machine
CS Lesson: Introduction to the Java virtual MachineCS Lesson: Introduction to the Java virtual Machine
CS Lesson: Introduction to the Java virtual Machine
 
CS: Introduction to Record Manipulation & Indexing
CS: Introduction to Record Manipulation & IndexingCS: Introduction to Record Manipulation & Indexing
CS: Introduction to Record Manipulation & Indexing
 
CS Lesson: Creating Your First Class in Java
CS Lesson: Creating Your First Class in JavaCS Lesson: Creating Your First Class in Java
CS Lesson: Creating Your First Class in Java
 
Informing pedagogy through collaborative inquiry
Informing pedagogy through collaborative inquiryInforming pedagogy through collaborative inquiry
Informing pedagogy through collaborative inquiry
 
Informing SoTL using playtesting techniques
Informing SoTL using playtesting techniquesInforming SoTL using playtesting techniques
Informing SoTL using playtesting techniques
 
Using cards games as learning objects to teach genetics
Using cards games as learning objects to teach geneticsUsing cards games as learning objects to teach genetics
Using cards games as learning objects to teach genetics
 
Gamification how to gamify learning and instruction, Part 3 (of 3)
Gamification how to gamify learning and instruction, Part 3 (of 3)Gamification how to gamify learning and instruction, Part 3 (of 3)
Gamification how to gamify learning and instruction, Part 3 (of 3)
 

Recently uploaded

Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Krashi Coaching
 
_Math 4-Q4 Week 5.pptx Steps in Collecting Data
_Math 4-Q4 Week 5.pptx Steps in Collecting Data_Math 4-Q4 Week 5.pptx Steps in Collecting Data
_Math 4-Q4 Week 5.pptx Steps in Collecting DataJhengPantaleon
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdfSoniaTolstoy
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdfssuser54595a
 
URLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppURLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppCeline George
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAssociation for Project Management
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
Concept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfConcept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfUmakantAnnand
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Sapana Sha
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentInMediaRes1
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionSafetyChain Software
 
Science 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsScience 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsKarinaGenton
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...Marc Dusseiller Dusjagr
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docxPoojaSen20
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxNirmalaLoungPoorunde1
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3JemimahLaneBuaron
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 

Recently uploaded (20)

Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
 
_Math 4-Q4 Week 5.pptx Steps in Collecting Data
_Math 4-Q4 Week 5.pptx Steps in Collecting Data_Math 4-Q4 Week 5.pptx Steps in Collecting Data
_Math 4-Q4 Week 5.pptx Steps in Collecting Data
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
 
URLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website AppURLs and Routing in the Odoo 17 Website App
URLs and Routing in the Odoo 17 Website App
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across Sectors
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
Concept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfConcept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.Compdf
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media Component
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Mastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory InspectionMastering the Unannounced Regulatory Inspection
Mastering the Unannounced Regulatory Inspection
 
Science 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsScience 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its Characteristics
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docx
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptx
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 

Evaluating Educational Games : A magic Bullet

  • 1. A Magic Bullet Evaluating Educational Videogames:
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.