1. Edmund McMillen
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Edmund McMillen is an indie game designer who lives in Santa
Cruz, California. !
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His most well-known games are the Flash-based game Meat Boy,
and its much-lauded sequel Super Meat Boy, which has been
released for the Xbox 360 platform and PC. McMillen is also
known for the
award-winning
games Gish, Aether, The Binding of Isaac and
Coil. Gish won Game Tunnel's 2004 Adventure
Game of the Year, as well as Indie Game of the
Year. His game Coil was nominated for the
Innovation Award at the 2009 Independent
Games Festival. McMillen was the original
character artist and animator on Braid, before
those assets were replaced by the work of David Hellman. Braid went on to win the Innovation
Award at the 2006 Independent Games Festival prior to its release, and several awards in 2008,
including GameSpot’s Best Platformer, and Best Original Downloadable Console Game, and the
12th Annual Academy of Interactive Arts & Sciences Awards Casual Game of the Year. His game
Aether was a 2009 IndieCade finalist and received an honorable mention. (Source: Wikipedia).!
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Edmund was the game designer as well as the
artist and animator when creating Super Meat
Boy. His duties involved: How the game
mechanics feel, level design, creating the
assets/content of the game, animations and
storyboard designer (Source: YouTube Video).
His unique visual style is very cartoon-like and flat, rarely does he create 3D artwork. His visual
style is very “flash game” style, simple 2D textures and visuals that are repeated throughout the
game. His concepts and ideas are usually quite dark and graphic, but many people enjoy his
games for those reasons.!
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Edmund McMillen’s has deserved praise due to his unique ideas and controversial style, making
him a well known figure in the indie games industry.