SlideShare a Scribd company logo
1 of 13
Digital Games in ELT 
7mo. Foro de Lenguas de ANEP 
Montevideo, Uruguay 11th October 2014 
Graham Stanley - graham.stanley@gmail.com
Why digital games? 
http://www.theoryoffun.com/ 
http://artofgamedesign.com/
Class Survey 
& Results
DDeemmaanndd HHiigghh SSppeeaakkiinngg 
http://pencilkids.com/droppygame.html 
http://demandhighelt.wordpress.com/
http://www.slideshare.net/bcgstanley/droppy-promoting-speaking-with-an-online-game
Results 
“I think it went very well. It’s the kind of lesson you can make last a bit 
longer, or cut it short …to your needs. I thought it was very good the way 
the lesson was structured. In terms of classroom management, it was very 
easy to keep on top of the class because they were engaged not just by the 
game itself, but by the first part too. It also encouraged lots of language 
from the students. “ – Teacher involved in project
Thank you! 
Any questions? 
http://www.deltapublishing.co.uk 
http://www.digitalplay.info/blog
Further Reading: Game-Based Language Learning 
 Mawer & Stanley (2011) Digital Play 
http://www.deltapublishing.co.uk/titles/methodology/digital-play 
 Reinders (ed.) (Palgrave, 2012) Digital Games in Language Learning and Teaching 
 Sykes & Reinhardt (Pearson, 2013) Language at Play: Digital Games in Second and Foreign 
Language Teaching and Learning
Further Reading: Game-Based Learning 
 Bartle (New Riders, 2004) Designing Virtual Worlds 
 Gee (Palgrave, 2003) What Digital Games Have to Teach Us About Learning and Literacy 
 Gee (Routledge, 2004) Situated Language and Learning: A critique of traditional 
schooling 
 Gee (Peter Lang, 2007) Good Video Games + Good Learning: Collected Essays 
 Gee (Common Ground, 2005) Why video games are good for your soul 
 Prensky (Paragon House, 2001) Digital game-based learning 
 Prensky (Paragon House, 2006) Don't Bother Me Mom – I'm Learning!

More Related Content

What's hot

Final presentation for 97 2003 type
Final presentation for 97  2003 typeFinal presentation for 97  2003 type
Final presentation for 97 2003 typealacer914
 
Listening and Speaking Tools in the Classroom
Listening and Speaking Tools in the ClassroomListening and Speaking Tools in the Classroom
Listening and Speaking Tools in the Classroommuygal
 
I os devices presentation for blog
I os devices presentation for blogI os devices presentation for blog
I os devices presentation for blogtanya alvarez
 
Kindergarten App SmackDown Night
Kindergarten App SmackDown NightKindergarten App SmackDown Night
Kindergarten App SmackDown Nighttanya alvarez
 
Listening Through Technology by Shelly Terrell.
Listening Through Technology by Shelly Terrell.Listening Through Technology by Shelly Terrell.
Listening Through Technology by Shelly Terrell.Jason R. Levine
 
Pre primary and primary games
Pre primary and primary games Pre primary and primary games
Pre primary and primary games Trendy English
 
Brian kayser classroom spaces, writing, and udl
Brian kayser   classroom spaces, writing, and udlBrian kayser   classroom spaces, writing, and udl
Brian kayser classroom spaces, writing, and udlbkayser
 
Gamification: why failure is educational
Gamification: why failure is educationalGamification: why failure is educational
Gamification: why failure is educationalRyan Hunt
 
Brian kayser classroom spaces, writing, and udl
Brian kayser   classroom spaces, writing, and udlBrian kayser   classroom spaces, writing, and udl
Brian kayser classroom spaces, writing, and udlbkayser
 
Integrating Virtual & Physical Games
Integrating Virtual & Physical GamesIntegrating Virtual & Physical Games
Integrating Virtual & Physical Gamesguest3e185f
 
Using Flashcards and Teaching English
Using Flashcards and Teaching EnglishUsing Flashcards and Teaching English
Using Flashcards and Teaching EnglishDavid Deubelbeiss
 

What's hot (15)

quest st_tn2
quest st_tn2quest st_tn2
quest st_tn2
 
quest st_tn3
quest st_tn3quest st_tn3
quest st_tn3
 
Final presentation for 97 2003 type
Final presentation for 97  2003 typeFinal presentation for 97  2003 type
Final presentation for 97 2003 type
 
Listening and Speaking Tools in the Classroom
Listening and Speaking Tools in the ClassroomListening and Speaking Tools in the Classroom
Listening and Speaking Tools in the Classroom
 
Board Games
Board GamesBoard Games
Board Games
 
I os devices presentation for blog
I os devices presentation for blogI os devices presentation for blog
I os devices presentation for blog
 
Kindergarten App SmackDown Night
Kindergarten App SmackDown NightKindergarten App SmackDown Night
Kindergarten App SmackDown Night
 
Listening Through Technology by Shelly Terrell.
Listening Through Technology by Shelly Terrell.Listening Through Technology by Shelly Terrell.
Listening Through Technology by Shelly Terrell.
 
Pre primary and primary games
Pre primary and primary games Pre primary and primary games
Pre primary and primary games
 
Brian kayser classroom spaces, writing, and udl
Brian kayser   classroom spaces, writing, and udlBrian kayser   classroom spaces, writing, and udl
Brian kayser classroom spaces, writing, and udl
 
Gamification: why failure is educational
Gamification: why failure is educationalGamification: why failure is educational
Gamification: why failure is educational
 
Embracing digital
Embracing digitalEmbracing digital
Embracing digital
 
Brian kayser classroom spaces, writing, and udl
Brian kayser   classroom spaces, writing, and udlBrian kayser   classroom spaces, writing, and udl
Brian kayser classroom spaces, writing, and udl
 
Integrating Virtual & Physical Games
Integrating Virtual & Physical GamesIntegrating Virtual & Physical Games
Integrating Virtual & Physical Games
 
Using Flashcards and Teaching English
Using Flashcards and Teaching EnglishUsing Flashcards and Teaching English
Using Flashcards and Teaching English
 

Viewers also liked

UruTESOL 2014: Language Learning & Technology
UruTESOL 2014: Language Learning & TechnologyUruTESOL 2014: Language Learning & Technology
UruTESOL 2014: Language Learning & TechnologyGraham Stanley
 
Remote Teaching? Plan Ceibal English
Remote Teaching? Plan Ceibal EnglishRemote Teaching? Plan Ceibal English
Remote Teaching? Plan Ceibal EnglishGraham Stanley
 
Ceibal en Ingles - Evaluacion - resultados de las pruebas de 2013
Ceibal en Ingles - Evaluacion - resultados de las pruebas de 2013Ceibal en Ingles - Evaluacion - resultados de las pruebas de 2013
Ceibal en Ingles - Evaluacion - resultados de las pruebas de 2013Graham Stanley
 
Interactive stories handout 2014
Interactive stories handout 2014Interactive stories handout 2014
Interactive stories handout 2014Graham Stanley
 
Teaching & Learning English under difficult circumstances
Teaching & Learning English under difficult circumstancesTeaching & Learning English under difficult circumstances
Teaching & Learning English under difficult circumstancesGraham Stanley
 
Remote Teaching - BRAZ TESOL July 2015
Remote Teaching - BRAZ TESOL July 2015Remote Teaching - BRAZ TESOL July 2015
Remote Teaching - BRAZ TESOL July 2015Graham Stanley
 
Tesol evo 2017 games gs
Tesol evo 2017 games gsTesol evo 2017 games gs
Tesol evo 2017 games gsGraham Stanley
 

Viewers also liked (7)

UruTESOL 2014: Language Learning & Technology
UruTESOL 2014: Language Learning & TechnologyUruTESOL 2014: Language Learning & Technology
UruTESOL 2014: Language Learning & Technology
 
Remote Teaching? Plan Ceibal English
Remote Teaching? Plan Ceibal EnglishRemote Teaching? Plan Ceibal English
Remote Teaching? Plan Ceibal English
 
Ceibal en Ingles - Evaluacion - resultados de las pruebas de 2013
Ceibal en Ingles - Evaluacion - resultados de las pruebas de 2013Ceibal en Ingles - Evaluacion - resultados de las pruebas de 2013
Ceibal en Ingles - Evaluacion - resultados de las pruebas de 2013
 
Interactive stories handout 2014
Interactive stories handout 2014Interactive stories handout 2014
Interactive stories handout 2014
 
Teaching & Learning English under difficult circumstances
Teaching & Learning English under difficult circumstancesTeaching & Learning English under difficult circumstances
Teaching & Learning English under difficult circumstances
 
Remote Teaching - BRAZ TESOL July 2015
Remote Teaching - BRAZ TESOL July 2015Remote Teaching - BRAZ TESOL July 2015
Remote Teaching - BRAZ TESOL July 2015
 
Tesol evo 2017 games gs
Tesol evo 2017 games gsTesol evo 2017 games gs
Tesol evo 2017 games gs
 

Similar to Digital Games in ELT - FLA7 Montevideo

App Circus Presentation.pptx
App Circus Presentation.pptxApp Circus Presentation.pptx
App Circus Presentation.pptxdbacon2
 
Teaching to the 21st century learner presentation
Teaching to the 21st century learner presentationTeaching to the 21st century learner presentation
Teaching to the 21st century learner presentationSd#43
 
Grandomastery Design Thinking Platform Pitch Deck Presentation
Grandomastery Design Thinking Platform Pitch Deck PresentationGrandomastery Design Thinking Platform Pitch Deck Presentation
Grandomastery Design Thinking Platform Pitch Deck PresentationAlexanderPopov80
 
Module 3 game based learning leyla sarikaya
Module 3 game based learning leyla sarikayaModule 3 game based learning leyla sarikaya
Module 3 game based learning leyla sarikayaLeyla Sarikaya
 
Google Classroom PD Albertville City Schools
Google Classroom PD  Albertville City Schools Google Classroom PD  Albertville City Schools
Google Classroom PD Albertville City Schools elroycleland
 
Creating Effective Blended Learning Environment
Creating Effective Blended Learning EnvironmentCreating Effective Blended Learning Environment
Creating Effective Blended Learning EnvironmentAdriaan van der Bergh
 
Digital Tools for Their English Levels 2017
Digital   Tools for Their English Levels 2017Digital   Tools for Their English Levels 2017
Digital Tools for Their English Levels 2017edna goff
 
Adding engagement to the classroomv1
Adding engagement to the classroomv1Adding engagement to the classroomv1
Adding engagement to the classroomv1Scott860
 
Module 1.5-gamified-learning-eng-june-17 final
Module 1.5-gamified-learning-eng-june-17 finalModule 1.5-gamified-learning-eng-june-17 final
Module 1.5-gamified-learning-eng-june-17 finalJoel Wayne Ganibe, MBA
 
Presentation-M3-2-QuILL-IPB
Presentation-M3-2-QuILL-IPBPresentation-M3-2-QuILL-IPB
Presentation-M3-2-QuILL-IPBVitor Gonçalves
 
Teaching the Nintendo Generation
Teaching the Nintendo GenerationTeaching the Nintendo Generation
Teaching the Nintendo GenerationCamilla Gagliolo
 
Flipped classrooms
Flipped classroomsFlipped classrooms
Flipped classroomsMajo Galleno
 
There's an app for that
There's an app for thatThere's an app for that
There's an app for thatJoelBarker11
 
Sharing Squiggle Park In School and District PD - Deck For Educators
Sharing Squiggle Park In School and District PD - Deck For EducatorsSharing Squiggle Park In School and District PD - Deck For Educators
Sharing Squiggle Park In School and District PD - Deck For EducatorsJulia Rivard Dexter, OLY
 

Similar to Digital Games in ELT - FLA7 Montevideo (20)

App Circus Presentation.pptx
App Circus Presentation.pptxApp Circus Presentation.pptx
App Circus Presentation.pptx
 
Lesson plan presentation edp 279
Lesson plan presentation edp 279Lesson plan presentation edp 279
Lesson plan presentation edp 279
 
Teaching to the 21st century learner presentation
Teaching to the 21st century learner presentationTeaching to the 21st century learner presentation
Teaching to the 21st century learner presentation
 
How is it possible to improve students’ reading skills by playing games on th...
How is it possible to improve students’ reading skills by playing games on th...How is it possible to improve students’ reading skills by playing games on th...
How is it possible to improve students’ reading skills by playing games on th...
 
Grandomastery Design Thinking Platform Pitch Deck Presentation
Grandomastery Design Thinking Platform Pitch Deck PresentationGrandomastery Design Thinking Platform Pitch Deck Presentation
Grandomastery Design Thinking Platform Pitch Deck Presentation
 
Learning from games
Learning from gamesLearning from games
Learning from games
 
Google for Education
Google for EducationGoogle for Education
Google for Education
 
Module 3 game based learning leyla sarikaya
Module 3 game based learning leyla sarikayaModule 3 game based learning leyla sarikaya
Module 3 game based learning leyla sarikaya
 
Google Classroom PD Albertville City Schools
Google Classroom PD  Albertville City Schools Google Classroom PD  Albertville City Schools
Google Classroom PD Albertville City Schools
 
Creating Effective Blended Learning Environment
Creating Effective Blended Learning EnvironmentCreating Effective Blended Learning Environment
Creating Effective Blended Learning Environment
 
Digital Tools for Their English Levels 2017
Digital   Tools for Their English Levels 2017Digital   Tools for Their English Levels 2017
Digital Tools for Their English Levels 2017
 
Ain shams filp_gamif_jtp
Ain shams filp_gamif_jtpAin shams filp_gamif_jtp
Ain shams filp_gamif_jtp
 
Adding engagement to the classroomv1
Adding engagement to the classroomv1Adding engagement to the classroomv1
Adding engagement to the classroomv1
 
Module 1.5-gamified-learning-eng-june-17 final
Module 1.5-gamified-learning-eng-june-17 finalModule 1.5-gamified-learning-eng-june-17 final
Module 1.5-gamified-learning-eng-june-17 final
 
Presentation-M3-2-QuILL-IPB
Presentation-M3-2-QuILL-IPBPresentation-M3-2-QuILL-IPB
Presentation-M3-2-QuILL-IPB
 
Teaching the Nintendo Generation
Teaching the Nintendo GenerationTeaching the Nintendo Generation
Teaching the Nintendo Generation
 
Flipped classrooms
Flipped classroomsFlipped classrooms
Flipped classrooms
 
There's an app for that
There's an app for thatThere's an app for that
There's an app for that
 
Sharing Squiggle Park In School and District PD - Deck For Educators
Sharing Squiggle Park In School and District PD - Deck For EducatorsSharing Squiggle Park In School and District PD - Deck For Educators
Sharing Squiggle Park In School and District PD - Deck For Educators
 
Games in schools 2nd round
Games in schools 2nd roundGames in schools 2nd round
Games in schools 2nd round
 

More from Graham Stanley

FIID Remote Teaching (May 2022)
FIID Remote Teaching (May 2022)FIID Remote Teaching (May 2022)
FIID Remote Teaching (May 2022)Graham Stanley
 
Supporting language learning with technology
Supporting language learning with technologySupporting language learning with technology
Supporting language learning with technologyGraham Stanley
 
Designing escape room games for ELT
Designing escape room games for ELTDesigning escape room games for ELT
Designing escape room games for ELTGraham Stanley
 
New Ways of Teaching, New Ways of CPD
New Ways of Teaching, New Ways of CPDNew Ways of Teaching, New Ways of CPD
New Ways of Teaching, New Ways of CPDGraham Stanley
 
Designing ELT Escape Room Games - IATEFL YLTSIG Web Conference
Designing ELT Escape Room Games - IATEFL YLTSIG Web ConferenceDesigning ELT Escape Room Games - IATEFL YLTSIG Web Conference
Designing ELT Escape Room Games - IATEFL YLTSIG Web ConferenceGraham Stanley
 
ELT Escape Room Game Design - Trendy English
ELT Escape Room Game Design - Trendy EnglishELT Escape Room Game Design - Trendy English
ELT Escape Room Game Design - Trendy EnglishGraham Stanley
 
Using Digital Technologies: Escape Room Games
Using Digital Technologies: Escape Room GamesUsing Digital Technologies: Escape Room Games
Using Digital Technologies: Escape Room GamesGraham Stanley
 
Designing escape room games for ELT
Designing escape room games for ELTDesigning escape room games for ELT
Designing escape room games for ELTGraham Stanley
 
Online Interactive Storytelling Games
Online Interactive Storytelling Games Online Interactive Storytelling Games
Online Interactive Storytelling Games Graham Stanley
 
Interactive storytelling games
Interactive storytelling games Interactive storytelling games
Interactive storytelling games Graham Stanley
 
Interactive storytelling games (July 2020)
Interactive storytelling games (July 2020)Interactive storytelling games (July 2020)
Interactive storytelling games (July 2020)Graham Stanley
 
Get the treasure and escape the island
Get the treasure and escape the islandGet the treasure and escape the island
Get the treasure and escape the islandGraham Stanley
 
Escape the dinner party
Escape the dinner partyEscape the dinner party
Escape the dinner partyGraham Stanley
 
Escape Rooms for Language Learning: VRT
Escape Rooms for Language Learning: VRTEscape Rooms for Language Learning: VRT
Escape Rooms for Language Learning: VRTGraham Stanley
 
Live listening Escape Room games
Live listening Escape Room gamesLive listening Escape Room games
Live listening Escape Room gamesGraham Stanley
 
Remote Teaching - Engaging students when teaching online
Remote Teaching -  Engaging students when teaching onlineRemote Teaching -  Engaging students when teaching online
Remote Teaching - Engaging students when teaching onlineGraham Stanley
 
Remote Teaching because of school closures
Remote Teaching because of school closuresRemote Teaching because of school closures
Remote Teaching because of school closuresGraham Stanley
 
Teaching live online (Remote Teaching)
Teaching live online (Remote Teaching)Teaching live online (Remote Teaching)
Teaching live online (Remote Teaching)Graham Stanley
 

More from Graham Stanley (20)

FIID Remote Teaching (May 2022)
FIID Remote Teaching (May 2022)FIID Remote Teaching (May 2022)
FIID Remote Teaching (May 2022)
 
Supporting language learning with technology
Supporting language learning with technologySupporting language learning with technology
Supporting language learning with technology
 
Designing escape room games for ELT
Designing escape room games for ELTDesigning escape room games for ELT
Designing escape room games for ELT
 
New Ways of Teaching, New Ways of CPD
New Ways of Teaching, New Ways of CPDNew Ways of Teaching, New Ways of CPD
New Ways of Teaching, New Ways of CPD
 
IATEFL CPD 3.0
IATEFL CPD 3.0IATEFL CPD 3.0
IATEFL CPD 3.0
 
Designing ELT Escape Room Games - IATEFL YLTSIG Web Conference
Designing ELT Escape Room Games - IATEFL YLTSIG Web ConferenceDesigning ELT Escape Room Games - IATEFL YLTSIG Web Conference
Designing ELT Escape Room Games - IATEFL YLTSIG Web Conference
 
ELT Escape Room Game Design - Trendy English
ELT Escape Room Game Design - Trendy EnglishELT Escape Room Game Design - Trendy English
ELT Escape Room Game Design - Trendy English
 
Using Digital Technologies: Escape Room Games
Using Digital Technologies: Escape Room GamesUsing Digital Technologies: Escape Room Games
Using Digital Technologies: Escape Room Games
 
Designing escape room games for ELT
Designing escape room games for ELTDesigning escape room games for ELT
Designing escape room games for ELT
 
Online Interactive Storytelling Games
Online Interactive Storytelling Games Online Interactive Storytelling Games
Online Interactive Storytelling Games
 
Interactive storytelling games
Interactive storytelling games Interactive storytelling games
Interactive storytelling games
 
Interactive storytelling games (July 2020)
Interactive storytelling games (July 2020)Interactive storytelling games (July 2020)
Interactive storytelling games (July 2020)
 
Get the treasure and escape the island
Get the treasure and escape the islandGet the treasure and escape the island
Get the treasure and escape the island
 
Escape the dinner party
Escape the dinner partyEscape the dinner party
Escape the dinner party
 
Escape Rooms for Language Learning: VRT
Escape Rooms for Language Learning: VRTEscape Rooms for Language Learning: VRT
Escape Rooms for Language Learning: VRT
 
Live listening Escape Room games
Live listening Escape Room gamesLive listening Escape Room games
Live listening Escape Room games
 
Remote Teaching - Engaging students when teaching online
Remote Teaching -  Engaging students when teaching onlineRemote Teaching -  Engaging students when teaching online
Remote Teaching - Engaging students when teaching online
 
Remote Teaching because of school closures
Remote Teaching because of school closuresRemote Teaching because of school closures
Remote Teaching because of school closures
 
Remote Teaching
Remote TeachingRemote Teaching
Remote Teaching
 
Teaching live online (Remote Teaching)
Teaching live online (Remote Teaching)Teaching live online (Remote Teaching)
Teaching live online (Remote Teaching)
 

Recently uploaded

KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...M56BOOKSTORE PRODUCT/SERVICE
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Sapana Sha
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Educationpboyjonauth
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docxPoojaSen20
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...Marc Dusseiller Dusjagr
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdfssuser54595a
 
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPTECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPTiammrhaywood
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docxPoojaSen20
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxOH TEIK BIN
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon AUnboundStockton
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsanshu789521
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 

Recently uploaded (20)

9953330565 Low Rate Call Girls In Rohini Delhi NCR
9953330565 Low Rate Call Girls In Rohini  Delhi NCR9953330565 Low Rate Call Girls In Rohini  Delhi NCR
9953330565 Low Rate Call Girls In Rohini Delhi NCR
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Education
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docx
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
 
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPTECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
ECONOMIC CONTEXT - LONG FORM TV DRAMA - PPT
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docx
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptx
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon A
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha elections
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
Staff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSDStaff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSD
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
 

Digital Games in ELT - FLA7 Montevideo

  • 1. Digital Games in ELT 7mo. Foro de Lenguas de ANEP Montevideo, Uruguay 11th October 2014 Graham Stanley - graham.stanley@gmail.com
  • 2. Why digital games? http://www.theoryoffun.com/ http://artofgamedesign.com/
  • 3. Class Survey & Results
  • 4. DDeemmaanndd HHiigghh SSppeeaakkiinngg http://pencilkids.com/droppygame.html http://demandhighelt.wordpress.com/
  • 6.
  • 7.
  • 8.
  • 9.
  • 10. Results “I think it went very well. It’s the kind of lesson you can make last a bit longer, or cut it short …to your needs. I thought it was very good the way the lesson was structured. In terms of classroom management, it was very easy to keep on top of the class because they were engaged not just by the game itself, but by the first part too. It also encouraged lots of language from the students. “ – Teacher involved in project
  • 11. Thank you! Any questions? http://www.deltapublishing.co.uk http://www.digitalplay.info/blog
  • 12. Further Reading: Game-Based Language Learning  Mawer & Stanley (2011) Digital Play http://www.deltapublishing.co.uk/titles/methodology/digital-play  Reinders (ed.) (Palgrave, 2012) Digital Games in Language Learning and Teaching  Sykes & Reinhardt (Pearson, 2013) Language at Play: Digital Games in Second and Foreign Language Teaching and Learning
  • 13. Further Reading: Game-Based Learning  Bartle (New Riders, 2004) Designing Virtual Worlds  Gee (Palgrave, 2003) What Digital Games Have to Teach Us About Learning and Literacy  Gee (Routledge, 2004) Situated Language and Learning: A critique of traditional schooling  Gee (Peter Lang, 2007) Good Video Games + Good Learning: Collected Essays  Gee (Common Ground, 2005) Why video games are good for your soul  Prensky (Paragon House, 2001) Digital game-based learning  Prensky (Paragon House, 2006) Don't Bother Me Mom – I'm Learning!

Editor's Notes

  1. Using digital games in the ELT classroom to improve speaking fluency Presentation given at the 7the FLA in Montevideo, Uruguay on 11th October 2014 Graham Stanley is project manager for the British Council in Uruguay, working on the Plan Ceibal English project, teaching primary children English via video-conferencing. His first book, 'Digital Play: computer games and learning aims' won the 2011 ELTon (ELT Innovation award) for teacher resources, and his second book for teachers, 'Language Learning with Technology' was awarded the HRH Duke of Edinburgh award for ELT book of the year and was short-listed for an ELTon.
  2. Why digital games? The answer, of course is in the explosion of interest and activity related to video games. Video games are now one of the most popular free-time activities for much of the population. Another important factor is the massive interest in games design. There is now a very large body of work relating to what makes games work, and many writers have deconstructed successful video games and written about the components of games that make them work. With so much of so many people's time and energy being spent playing games, and in a world where educators are worried about declining attention spans of students, video games hint at a way of capturing students' attention and engaging them to learn.
  3. I decided to focus on speaking after a class survey showed that these 12 year-olds had problems speaking on their own in English. They found it boring and difficult – I decided to experiment to see if I could change their attitude and make the activity speaking feel more like fun as well as helping the students to do it better.
  4. I decided to use a game based on problem solving called Droppy. The reasons for doing this were based on the ideas behind Demand High ELT – I realised when exploring this, that the use of this computer game could be used to push students to speak at a higher level than they were doing.
  5. The activity used 5 screenshots of initial states from a puzzle game and corresponding screenshots of the same situations with the puzzles solved.
  6. The students were shown the initial states and asked to remember as much as possible from them. After this, the students had to remember as much as possible and to describe them to the class. I would award points and then ask if there was anyone else in the class who could describe the scene better. It was important here to insist on them not just adding information, but being able to say everything the other students said, but better.
  7. An example of another one of the mini games that needed solving
  8. Afterwards, I would show the 'after states' to check the answers and also get them to predict what had happened to solve the problem.
  9. And the solution – any idea what happened?
  10. The results were mainly positive. The other teachers involved in the project responded well and said the activity worked with their students. Most of the students who were surveyed showed a positive change in attitude and they also said speaking for longer periods on their own was easier. A few of the students, however, answered that it was more difficult and showed a negative change in attitude.
  11. Thank you for your attention You can find more ideas for class using digital games in this book and on this website.