Board Games

2,542 views

Published on

End of year activity for year 9 and 10.

  • Be the first to comment

Board Games

  1. 1. Board with Writing essays ? Board Games Christine Wells
  2. 2. The mission… <ul><li>To create the most exciting road trip game ever! </li></ul><ul><li>To keep your fellow classmates enthralled and excited by your ingenuity! </li></ul>
  3. 3. Types of games Types of games Gathering Thinking Relating to others Managing self Participating
  4. 4. Board game language TASK <ul><li>In pairs think of a game you enjoy and answer the following: </li></ul><ul><li>Identify what sort of language is used e.g. commands (imperatives), explanatory (in the rules), use of second person, level of vocabulary, etc. </li></ul><ul><li>What are the qualities needed to win the games e.g. skill, luck, strategy, etc. Which characters have these qualities? </li></ul><ul><li>Explain the aim of the game and what steps must be followed to win. What obstacles are faced? What challenges have to be met? </li></ul>Thinking Relating to others Using language, symbols and text Managing self Participating Gathering Processing
  5. 5. Activity <ul><li>1. Brainstorm 4-5 ideas for a board game. </li></ul><ul><li>Your game should be based on a text we have studied this year: </li></ul><ul><li>A Sound of Thunder </li></ul><ul><li>Little Miss Sunshine </li></ul><ul><li>The Outsiders </li></ul>Thinking Relating to others Using language, symbols and text Managing self Participating Gathering Processing
  6. 6. PoSSIBLE SCENARIO <ul><li>2. Write a scenario for your game. </li></ul><ul><li>Orewa has been hit by a tsunami and you and your mates have to leave. </li></ul><ul><li>You have to travel to a safer place to live. </li></ul><ul><li>There are many hazards to overcome such as ambush by other people wanting your car, running out of petrol and water and finding safe places to rest along the way. </li></ul><ul><li>There are also good things such as finding food which move you closer to your goal, and new discoveries which speed up your trip. </li></ul>Thinking Using language, symbols and text Managing self Gathering Processing Applying
  7. 7. Details to consider <ul><li>What is the objective of the game? </li></ul><ul><li>How do players win the game? </li></ul><ul><li>How many players minimum and maximum can play the game? </li></ul><ul><li>What are the contents of the game? </li></ul><ul><li>Do you need dice? </li></ul><ul><li>Are there cards? </li></ul><ul><li>How many figures are there? </li></ul><ul><li>Does the game require betting chips or other marking devices? </li></ul>Thinking Relating to others Using language, symbols and text Managing self Participating Gathering Processing
  8. 8. Details to consider <ul><li>How does the game begin? </li></ul><ul><li>Do players have to roll the dice? Do they start by how old they are or some other way? </li></ul><ul><li>What can players do on their turns? </li></ul><ul><li>Do they roll the dice to determine where they can move their pieces? </li></ul><ul><li>Do they draw cards? </li></ul><ul><li>At what point is their turn over and the next person goes? </li></ul><ul><li>Are there things opposing players can do on their opponents’ turn? </li></ul><ul><li>How to win the game? (similar to the objective but will tell in detail how to achieve it) </li></ul>Thinking Relating to others Using language, symbols and text Managing self Participating Gathering Processing
  9. 9. Board Game Planning <ul><li>You should be in groups of NO MORE THAN 4. </li></ul><ul><li>By the end of the lesson you should have: </li></ul><ul><li>The name of your game </li></ul><ul><li>A brief description of the game </li></ul><ul><li>Target audience </li></ul><ul><li>A set of rules to play by </li></ul><ul><li>A graphic (picture) of what you intend the board to look like (you may choose to do a 3-D game). </li></ul><ul><li>Please hand this pack of information in at the end of the lesson (one pack per group). Provide the names of all your group members. </li></ul>Thinking Relating to others Using language, symbols and text Managing self Participating Gathering Processing Applying
  10. 10. Getting started <ul><li>Create at least 25 questions or activities for the players in your game. For example, Dwayne finds out he is colour-blind go back 3 places. </li></ul><ul><li>You will need to design the whole game using card or pages glued to card and colourful illustrations to complete the board, a 3D game is also a possibility. </li></ul><ul><li>You must also produce a set of instructions and any equipment needed to play the game. </li></ul><ul><li>Make sure the questions and rules of play are of an appropriate level--not too difficult and not too easy . </li></ul>Thinking Relating to others Using language, symbols and text Managing self Participating Processing Applying
  11. 11. <ul><li>Good luck and have fun!!! </li></ul>Thanks to Linda Rubens for starting this off, and to TKI for the questions.

×