SlideShare a Scribd company logo
1 of 57
Gamification and
Digital Play in ELT
AACI
Buenos Aires, Argentina 25th February 2015
Graham Stanley - graham.stanley@britishcouncil.org
http://www.slideshare.net/bcgstanley/
Computer games and language
aims
http://www.digitalplay.info/blog/
http://www.deltapublishing.co.uk/titles/methodology/digital-play
Why digital games?
http://www.theoryoffun.com
/
http://artofgamedesign.com
/
There are 1 million gamers in UK
Average young person in UK will
spend 10,000 hours gaming by
the age of 21*
*Jane McGonigal - Reality is broken
Why digital games?
Beyond Two Souls (2013)
Why digital games?
Why gamification?
http://www.onlinebadgemaker.com/
BPL (Badges, Points, Leaderboards)
BPL (Badges, Points, Leaderboards)
Gamification: Unlocked Achievements
BPL (Badges, Points, Leaderboards)
Gamifying writing
http://www.scholastic.com/teachers/story-starters
Simple Reward -Systems
Class Survey
& Results
No computers
http://playspent.org
One computer, one game
http://www.digitalplay.info/blog/2011/04/15/another-interactive-text-adventure-spent/
Adrian Underhill & Jim Scrivener:
http://demandhighelt.wordpress.com
• Are our learners capable of more, much more?
• How can I push my students to upgrade their
language and improve their skills more than they
believed possible?
Demand High Speaking
with a digital game
http://pencilkids.com/droppygame.html
http://demandhighelt.wordpress.com/
Now describe the
five images to your
partner
as best you can
a) Can I have a
volunteer to describe
the first image?
b) Does anyone
have a better
description?
Results
“I think it went very well. It’s the kind of lesson you can make last a bit
longer, or cut it short …to your needs. I thought it was very good the way
the lesson was structured. In terms of classroom management, it was very
easy to keep on top of the class because they were engaged not just by the
game itself, but by the first part too. It also encouraged lots of language
from the students. “ – Teacher involved in project
Multiple computers, one game
www.bubblebox.com/play/adventure/1747.htm
The aim of the game : The learners predict what to do with a list of pairs of game
objects, check their answers by playing the game and then write down the
answers using the passive voice.
Prepare to play: Choose an adventure game and start playing it. As you play, make
a note of what you do with the objects that appear in the game (or use the
walkthrough to save time) and produce a list similar to the example below. Make a
copy of this list for each learner. You will also need to use online dictionaries.
Play: Hand out the list of objects and tell the learners they are to guess how they
are used together in the game. Ask the learners to talk together in groups of three
and to use the online dictionaries to find out the meaning of the words they do not
understand. After fifteen minutes, stop them and ask them to tell you what they
think the relationship is between each pair of objects in the game: e.g. I think you
use the hairpin to open the shed, etc. They then play the game together. The
game should be easier to play because they know which objects they need to use
together, but if they get stuck, encourage them to read the walkthrough to find out
what to do next. Finally, once they have played the game (or part of the game if
it's long), ask them to look again at the pairs of words and to write about them.
Encourage the use of the passive voice here: e.g. The hairpin is used to open the
shed, etc.
Play on: The learners can continue playing the game and finish off writing passive
sentences about the objects. www.bubblebox.com/play/adventure/1747.htm
Finding and using a walkthrough
http://jayisgames.com/archives/2010/04/hetherdale.php#walkthrough
Escape the room games
Multiple computers, multiple games
Gap fill for vocabulary / grammar
Relay reading
Jigsaw reading
Information gap
Samorost 2
Live listening
The Viridian Room
“Now when you lift the waste-paper basket, you
should see a lighter underneath. Pick it up and then
move to the kitchen and open the fridge again.”
Observe and write
Observe / vocabulary
“What should we do? Stay in or go out?”
“Shall we listen to some music?”
“What do you want to do now?”
Watch and say
Listening/ questioning
“So, the squirrel has stolen your crisps?
What are you going to do now?
Well, why don't you try looking at the
Bookcase to see if there's something
There to help you?”
Procedure and practicalities
 learner grouping – pairs or groups
 use hand-outs – clear instructions / task
 teacher uses game guide (walkthrough)
 encourage use of English during computer
use
 learners explore, examine and pick up
objects
 pause game and reflect on puzzles together
 those who solve puzzle tell whole class
 discuss where they been and what seen
 authentic information gap activity
Gamification of Classwork/Project work
IWB ISland
http://www.prometheanplanet.com/
learners create islands in groups then teacher scans copies of learners’ drawings
Teacher traces over the scanned drawings using IWB software
Procedure
Thank you!
Any questions?
http://www.deltapublishing.co.uk
http://www.digitalplay.info/blog
Further Reading: Game-Based Language Learning
 Mawer & Stanley (2011) Digital Play
http://www.deltapublishing.co.uk/titles/methodology/digital-play
 Reinders (ed.) (Palgrave, 2012) Digital Games in Language Learning and Teaching
 Sykes & Reinhardt (Pearson, 2013) Language at Play: Digital Games in Second and Foreign
Language Teaching and Learning
Further Reading: Game-Based Learning
 Bartle (New Riders, 2004) Designing Virtual Worlds
 Gee (Palgrave, 2003) What Digital Games Have to Teach Us About Learning and Literacy
 Gee (Routledge, 2004) Situated Language and Learning: A critique of traditional
schooling
 Gee (Peter Lang, 2007) Good Video Games + Good Learning: Collected Essays
 Gee (Common Ground, 2005) Why video games are good for your soul
 Prensky (Paragon House, 2001) Digital game-based learning
 Prensky (Paragon House, 2006) Don't Bother Me Mom – I'm Learning!

More Related Content

What's hot

Digital Games in Education
Digital Games in EducationDigital Games in Education
Digital Games in EducationGraham Stanley
 
Listening Through Technology by Shelly Terrell.
Listening Through Technology by Shelly Terrell.Listening Through Technology by Shelly Terrell.
Listening Through Technology by Shelly Terrell.Jason R. Levine
 
Pre primary and primary games
Pre primary and primary games Pre primary and primary games
Pre primary and primary games Trendy English
 
Using pictures in the efl classroom
Using pictures in the efl classroomUsing pictures in the efl classroom
Using pictures in the efl classroomErcilia Delancer
 
September 28, 2013 Singapore - Eight Ways of Teaching (Handouts)
September 28, 2013   Singapore - Eight Ways of Teaching (Handouts) September 28, 2013   Singapore - Eight Ways of Teaching (Handouts)
September 28, 2013 Singapore - Eight Ways of Teaching (Handouts) Thomas Armstrong Ph.D.
 
Power Point presentation on Flash cards for Classroom technology
Power Point presentation on Flash cards for Classroom technologyPower Point presentation on Flash cards for Classroom technology
Power Point presentation on Flash cards for Classroom technologyaae8907
 
Using Flashcards and Teaching English
Using Flashcards and Teaching EnglishUsing Flashcards and Teaching English
Using Flashcards and Teaching EnglishDavid Deubelbeiss
 
Learning adventures in the Early Years Connected Classroom
Learning adventures in the Early Years Connected Classroom Learning adventures in the Early Years Connected Classroom
Learning adventures in the Early Years Connected Classroom murcha
 
Using Flashcards With Young Learners
Using Flashcards With Young LearnersUsing Flashcards With Young Learners
Using Flashcards With Young LearnersDIEGOFMACIAS
 

What's hot (16)

quest st_tn4
quest st_tn4quest st_tn4
quest st_tn4
 
quest st_tn1
quest st_tn1quest st_tn1
quest st_tn1
 
quest st_tn2
quest st_tn2quest st_tn2
quest st_tn2
 
quest st_tn3
quest st_tn3quest st_tn3
quest st_tn3
 
quest st_tn6
quest st_tn6quest st_tn6
quest st_tn6
 
Puzzles
PuzzlesPuzzles
Puzzles
 
Digital Games in Education
Digital Games in EducationDigital Games in Education
Digital Games in Education
 
Scrabble club pokhara
Scrabble club pokharaScrabble club pokhara
Scrabble club pokhara
 
Listening Through Technology by Shelly Terrell.
Listening Through Technology by Shelly Terrell.Listening Through Technology by Shelly Terrell.
Listening Through Technology by Shelly Terrell.
 
Pre primary and primary games
Pre primary and primary games Pre primary and primary games
Pre primary and primary games
 
Using pictures in the efl classroom
Using pictures in the efl classroomUsing pictures in the efl classroom
Using pictures in the efl classroom
 
September 28, 2013 Singapore - Eight Ways of Teaching (Handouts)
September 28, 2013   Singapore - Eight Ways of Teaching (Handouts) September 28, 2013   Singapore - Eight Ways of Teaching (Handouts)
September 28, 2013 Singapore - Eight Ways of Teaching (Handouts)
 
Power Point presentation on Flash cards for Classroom technology
Power Point presentation on Flash cards for Classroom technologyPower Point presentation on Flash cards for Classroom technology
Power Point presentation on Flash cards for Classroom technology
 
Using Flashcards and Teaching English
Using Flashcards and Teaching EnglishUsing Flashcards and Teaching English
Using Flashcards and Teaching English
 
Learning adventures in the Early Years Connected Classroom
Learning adventures in the Early Years Connected Classroom Learning adventures in the Early Years Connected Classroom
Learning adventures in the Early Years Connected Classroom
 
Using Flashcards With Young Learners
Using Flashcards With Young LearnersUsing Flashcards With Young Learners
Using Flashcards With Young Learners
 

Viewers also liked

Viewers also liked (6)

Getting the most out of online video
Getting the most out of online videoGetting the most out of online video
Getting the most out of online video
 
An inspector calls act 1 questions
An inspector calls act 1 questionsAn inspector calls act 1 questions
An inspector calls act 1 questions
 
Getting to know you
Getting to know you Getting to know you
Getting to know you
 
An inspector calls
An inspector callsAn inspector calls
An inspector calls
 
The Very Hungry Caterpillar
The Very Hungry CaterpillarThe Very Hungry Caterpillar
The Very Hungry Caterpillar
 
Developing Digital Literacy in ELT
Developing Digital Literacy in ELTDeveloping Digital Literacy in ELT
Developing Digital Literacy in ELT
 

Similar to Gamification and Digital Play

Gamify your classroom!
Gamify your classroom!Gamify your classroom!
Gamify your classroom!Graham Stanley
 
British Council Teachers Conference - Gamification
British Council Teachers Conference - GamificationBritish Council Teachers Conference - Gamification
British Council Teachers Conference - GamificationGraham Stanley
 
Gamify your classroom!
Gamify your classroom!Gamify your classroom!
Gamify your classroom!Graham Stanley
 
Language Learning through Digital Play
Language Learning through Digital PlayLanguage Learning through Digital Play
Language Learning through Digital PlayGraham Stanley
 
Progression in programming with Scratch
Progression in programming with Scratch Progression in programming with Scratch
Progression in programming with Scratch JEcomputing
 
The use of computer simulations & gaming to
The use of computer simulations & gaming toThe use of computer simulations & gaming to
The use of computer simulations & gaming tochristine128
 
Interactive Fiction and Game Design Using Inform7
Interactive Fiction and Game Design Using Inform7Interactive Fiction and Game Design Using Inform7
Interactive Fiction and Game Design Using Inform7Douglas Kiang
 
Game on macul_final
Game on macul_finalGame on macul_final
Game on macul_finalelizkeren
 
Jeopardy en Espanol WebQuest
Jeopardy en Espanol WebQuestJeopardy en Espanol WebQuest
Jeopardy en Espanol WebQuestmjroose
 
Teaching the Nintendo Generation
Teaching the Nintendo GenerationTeaching the Nintendo Generation
Teaching the Nintendo GenerationCamilla Gagliolo
 
Module 3 Application Game Based Learning
Module 3 Application Game Based LearningModule 3 Application Game Based Learning
Module 3 Application Game Based LearningErin Bennett
 
Assignment 5 tinker
Assignment 5 tinkerAssignment 5 tinker
Assignment 5 tinkertpitre
 
Math & Science Computer Games
Math & Science Computer GamesMath & Science Computer Games
Math & Science Computer GamesChristyBusch
 
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom Graham Stanley
 
English Computer Games
English Computer GamesEnglish Computer Games
English Computer GamesChristyBusch
 

Similar to Gamification and Digital Play (20)

Learning from games
Learning from gamesLearning from games
Learning from games
 
Gamify your classroom!
Gamify your classroom!Gamify your classroom!
Gamify your classroom!
 
British Council Teachers Conference - Gamification
British Council Teachers Conference - GamificationBritish Council Teachers Conference - Gamification
British Council Teachers Conference - Gamification
 
Gamification in ELT
Gamification in ELT Gamification in ELT
Gamification in ELT
 
Gamify your classroom!
Gamify your classroom!Gamify your classroom!
Gamify your classroom!
 
Language Learning through Digital Play
Language Learning through Digital PlayLanguage Learning through Digital Play
Language Learning through Digital Play
 
Progression in programming with Scratch
Progression in programming with Scratch Progression in programming with Scratch
Progression in programming with Scratch
 
Scratch
ScratchScratch
Scratch
 
The use of computer simulations & gaming to
The use of computer simulations & gaming toThe use of computer simulations & gaming to
The use of computer simulations & gaming to
 
Interactive Fiction and Game Design Using Inform7
Interactive Fiction and Game Design Using Inform7Interactive Fiction and Game Design Using Inform7
Interactive Fiction and Game Design Using Inform7
 
Game on macul_final
Game on macul_finalGame on macul_final
Game on macul_final
 
Jeopardy en Espanol WebQuest
Jeopardy en Espanol WebQuestJeopardy en Espanol WebQuest
Jeopardy en Espanol WebQuest
 
Teaching the Nintendo Generation
Teaching the Nintendo GenerationTeaching the Nintendo Generation
Teaching the Nintendo Generation
 
Module 3 Application Game Based Learning
Module 3 Application Game Based LearningModule 3 Application Game Based Learning
Module 3 Application Game Based Learning
 
Flashcards.quizlet
Flashcards.quizletFlashcards.quizlet
Flashcards.quizlet
 
Assignment 5 tinker
Assignment 5 tinkerAssignment 5 tinker
Assignment 5 tinker
 
Are You in the Game? Harnessing Millennial Learning Strategies to Market You...
Are You in the Game?  Harnessing Millennial Learning Strategies to Market You...Are You in the Game?  Harnessing Millennial Learning Strategies to Market You...
Are You in the Game? Harnessing Millennial Learning Strategies to Market You...
 
Math & Science Computer Games
Math & Science Computer GamesMath & Science Computer Games
Math & Science Computer Games
 
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
 
English Computer Games
English Computer GamesEnglish Computer Games
English Computer Games
 

More from Graham Stanley

FIID Remote Teaching (May 2022)
FIID Remote Teaching (May 2022)FIID Remote Teaching (May 2022)
FIID Remote Teaching (May 2022)Graham Stanley
 
Supporting language learning with technology
Supporting language learning with technologySupporting language learning with technology
Supporting language learning with technologyGraham Stanley
 
Designing escape room games for ELT
Designing escape room games for ELTDesigning escape room games for ELT
Designing escape room games for ELTGraham Stanley
 
New Ways of Teaching, New Ways of CPD
New Ways of Teaching, New Ways of CPDNew Ways of Teaching, New Ways of CPD
New Ways of Teaching, New Ways of CPDGraham Stanley
 
Designing ELT Escape Room Games - IATEFL YLTSIG Web Conference
Designing ELT Escape Room Games - IATEFL YLTSIG Web ConferenceDesigning ELT Escape Room Games - IATEFL YLTSIG Web Conference
Designing ELT Escape Room Games - IATEFL YLTSIG Web ConferenceGraham Stanley
 
ELT Escape Room Game Design - Trendy English
ELT Escape Room Game Design - Trendy EnglishELT Escape Room Game Design - Trendy English
ELT Escape Room Game Design - Trendy EnglishGraham Stanley
 
Using Digital Technologies: Escape Room Games
Using Digital Technologies: Escape Room GamesUsing Digital Technologies: Escape Room Games
Using Digital Technologies: Escape Room GamesGraham Stanley
 
Designing escape room games for ELT
Designing escape room games for ELTDesigning escape room games for ELT
Designing escape room games for ELTGraham Stanley
 
Online Interactive Storytelling Games
Online Interactive Storytelling Games Online Interactive Storytelling Games
Online Interactive Storytelling Games Graham Stanley
 
Interactive storytelling games
Interactive storytelling games Interactive storytelling games
Interactive storytelling games Graham Stanley
 
Interactive storytelling games (July 2020)
Interactive storytelling games (July 2020)Interactive storytelling games (July 2020)
Interactive storytelling games (July 2020)Graham Stanley
 
Get the treasure and escape the island
Get the treasure and escape the islandGet the treasure and escape the island
Get the treasure and escape the islandGraham Stanley
 
Escape the dinner party
Escape the dinner partyEscape the dinner party
Escape the dinner partyGraham Stanley
 
Escape Rooms for Language Learning: VRT
Escape Rooms for Language Learning: VRTEscape Rooms for Language Learning: VRT
Escape Rooms for Language Learning: VRTGraham Stanley
 
Live listening Escape Room games
Live listening Escape Room gamesLive listening Escape Room games
Live listening Escape Room gamesGraham Stanley
 
Remote Teaching - Engaging students when teaching online
Remote Teaching -  Engaging students when teaching onlineRemote Teaching -  Engaging students when teaching online
Remote Teaching - Engaging students when teaching onlineGraham Stanley
 
Remote Teaching because of school closures
Remote Teaching because of school closuresRemote Teaching because of school closures
Remote Teaching because of school closuresGraham Stanley
 
Teaching live online (Remote Teaching)
Teaching live online (Remote Teaching)Teaching live online (Remote Teaching)
Teaching live online (Remote Teaching)Graham Stanley
 

More from Graham Stanley (20)

FIID Remote Teaching (May 2022)
FIID Remote Teaching (May 2022)FIID Remote Teaching (May 2022)
FIID Remote Teaching (May 2022)
 
Supporting language learning with technology
Supporting language learning with technologySupporting language learning with technology
Supporting language learning with technology
 
Designing escape room games for ELT
Designing escape room games for ELTDesigning escape room games for ELT
Designing escape room games for ELT
 
New Ways of Teaching, New Ways of CPD
New Ways of Teaching, New Ways of CPDNew Ways of Teaching, New Ways of CPD
New Ways of Teaching, New Ways of CPD
 
IATEFL CPD 3.0
IATEFL CPD 3.0IATEFL CPD 3.0
IATEFL CPD 3.0
 
Designing ELT Escape Room Games - IATEFL YLTSIG Web Conference
Designing ELT Escape Room Games - IATEFL YLTSIG Web ConferenceDesigning ELT Escape Room Games - IATEFL YLTSIG Web Conference
Designing ELT Escape Room Games - IATEFL YLTSIG Web Conference
 
ELT Escape Room Game Design - Trendy English
ELT Escape Room Game Design - Trendy EnglishELT Escape Room Game Design - Trendy English
ELT Escape Room Game Design - Trendy English
 
Using Digital Technologies: Escape Room Games
Using Digital Technologies: Escape Room GamesUsing Digital Technologies: Escape Room Games
Using Digital Technologies: Escape Room Games
 
Designing escape room games for ELT
Designing escape room games for ELTDesigning escape room games for ELT
Designing escape room games for ELT
 
Online Interactive Storytelling Games
Online Interactive Storytelling Games Online Interactive Storytelling Games
Online Interactive Storytelling Games
 
Interactive storytelling games
Interactive storytelling games Interactive storytelling games
Interactive storytelling games
 
Interactive storytelling games (July 2020)
Interactive storytelling games (July 2020)Interactive storytelling games (July 2020)
Interactive storytelling games (July 2020)
 
Get the treasure and escape the island
Get the treasure and escape the islandGet the treasure and escape the island
Get the treasure and escape the island
 
Escape the dinner party
Escape the dinner partyEscape the dinner party
Escape the dinner party
 
Escape Rooms for Language Learning: VRT
Escape Rooms for Language Learning: VRTEscape Rooms for Language Learning: VRT
Escape Rooms for Language Learning: VRT
 
Live listening Escape Room games
Live listening Escape Room gamesLive listening Escape Room games
Live listening Escape Room games
 
Remote Teaching - Engaging students when teaching online
Remote Teaching -  Engaging students when teaching onlineRemote Teaching -  Engaging students when teaching online
Remote Teaching - Engaging students when teaching online
 
Remote Teaching because of school closures
Remote Teaching because of school closuresRemote Teaching because of school closures
Remote Teaching because of school closures
 
Remote Teaching
Remote TeachingRemote Teaching
Remote Teaching
 
Teaching live online (Remote Teaching)
Teaching live online (Remote Teaching)Teaching live online (Remote Teaching)
Teaching live online (Remote Teaching)
 

Recently uploaded

Proudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptxProudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptxthorishapillay1
 
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdf
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdfEnzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdf
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdfSumit Tiwari
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxOH TEIK BIN
 
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...M56BOOKSTORE PRODUCT/SERVICE
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxGaneshChakor2
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatYousafMalik24
 
History Class XII Ch. 3 Kinship, Caste and Class (1).pptx
History Class XII Ch. 3 Kinship, Caste and Class (1).pptxHistory Class XII Ch. 3 Kinship, Caste and Class (1).pptx
History Class XII Ch. 3 Kinship, Caste and Class (1).pptxsocialsciencegdgrohi
 
Hierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementHierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementmkooblal
 
CELL CYCLE Division Science 8 quarter IV.pptx
CELL CYCLE Division Science 8 quarter IV.pptxCELL CYCLE Division Science 8 quarter IV.pptx
CELL CYCLE Division Science 8 quarter IV.pptxJiesonDelaCerna
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxiammrhaywood
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationnomboosow
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxSayali Powar
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxmanuelaromero2013
 
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfFraming an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfUjwalaBharambe
 
भारत-रोम व्यापार.pptx, Indo-Roman Trade,
भारत-रोम व्यापार.pptx, Indo-Roman Trade,भारत-रोम व्यापार.pptx, Indo-Roman Trade,
भारत-रोम व्यापार.pptx, Indo-Roman Trade,Virag Sontakke
 
Capitol Tech U Doctoral Presentation - April 2024.pptx
Capitol Tech U Doctoral Presentation - April 2024.pptxCapitol Tech U Doctoral Presentation - April 2024.pptx
Capitol Tech U Doctoral Presentation - April 2024.pptxCapitolTechU
 
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Celine George
 
Pharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdfPharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdfMahmoud M. Sallam
 
Final demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxFinal demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxAvyJaneVismanos
 

Recently uploaded (20)

Proudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptxProudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptx
 
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdf
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdfEnzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdf
Enzyme, Pharmaceutical Aids, Miscellaneous Last Part of Chapter no 5th.pdf
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptx
 
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
KSHARA STURA .pptx---KSHARA KARMA THERAPY (CAUSTIC THERAPY)————IMP.OF KSHARA ...
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptx
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice great
 
History Class XII Ch. 3 Kinship, Caste and Class (1).pptx
History Class XII Ch. 3 Kinship, Caste and Class (1).pptxHistory Class XII Ch. 3 Kinship, Caste and Class (1).pptx
History Class XII Ch. 3 Kinship, Caste and Class (1).pptx
 
Hierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementHierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of management
 
CELL CYCLE Division Science 8 quarter IV.pptx
CELL CYCLE Division Science 8 quarter IV.pptxCELL CYCLE Division Science 8 quarter IV.pptx
CELL CYCLE Division Science 8 quarter IV.pptx
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communication
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
 
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptx
 
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfFraming an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
 
भारत-रोम व्यापार.pptx, Indo-Roman Trade,
भारत-रोम व्यापार.pptx, Indo-Roman Trade,भारत-रोम व्यापार.pptx, Indo-Roman Trade,
भारत-रोम व्यापार.pptx, Indo-Roman Trade,
 
Capitol Tech U Doctoral Presentation - April 2024.pptx
Capitol Tech U Doctoral Presentation - April 2024.pptxCapitol Tech U Doctoral Presentation - April 2024.pptx
Capitol Tech U Doctoral Presentation - April 2024.pptx
 
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
 
Pharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdfPharmacognosy Flower 3. Compositae 2023.pdf
Pharmacognosy Flower 3. Compositae 2023.pdf
 
Final demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxFinal demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptx
 

Gamification and Digital Play

  • 1. Gamification and Digital Play in ELT AACI Buenos Aires, Argentina 25th February 2015 Graham Stanley - graham.stanley@britishcouncil.org http://www.slideshare.net/bcgstanley/
  • 2. Computer games and language aims http://www.digitalplay.info/blog/ http://www.deltapublishing.co.uk/titles/methodology/digital-play
  • 4. There are 1 million gamers in UK Average young person in UK will spend 10,000 hours gaming by the age of 21* *Jane McGonigal - Reality is broken Why digital games?
  • 5. Beyond Two Souls (2013) Why digital games?
  • 8. BPL (Badges, Points, Leaderboards)
  • 10. BPL (Badges, Points, Leaderboards)
  • 17. Adrian Underhill & Jim Scrivener: http://demandhighelt.wordpress.com • Are our learners capable of more, much more? • How can I push my students to upgrade their language and improve their skills more than they believed possible?
  • 18. Demand High Speaking with a digital game http://pencilkids.com/droppygame.html http://demandhighelt.wordpress.com/
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24. Now describe the five images to your partner as best you can
  • 25. a) Can I have a volunteer to describe the first image? b) Does anyone have a better description?
  • 26.
  • 27.
  • 28.
  • 29.
  • 30.
  • 31. Results “I think it went very well. It’s the kind of lesson you can make last a bit longer, or cut it short …to your needs. I thought it was very good the way the lesson was structured. In terms of classroom management, it was very easy to keep on top of the class because they were engaged not just by the game itself, but by the first part too. It also encouraged lots of language from the students. “ – Teacher involved in project
  • 32. Multiple computers, one game www.bubblebox.com/play/adventure/1747.htm
  • 33. The aim of the game : The learners predict what to do with a list of pairs of game objects, check their answers by playing the game and then write down the answers using the passive voice. Prepare to play: Choose an adventure game and start playing it. As you play, make a note of what you do with the objects that appear in the game (or use the walkthrough to save time) and produce a list similar to the example below. Make a copy of this list for each learner. You will also need to use online dictionaries. Play: Hand out the list of objects and tell the learners they are to guess how they are used together in the game. Ask the learners to talk together in groups of three and to use the online dictionaries to find out the meaning of the words they do not understand. After fifteen minutes, stop them and ask them to tell you what they think the relationship is between each pair of objects in the game: e.g. I think you use the hairpin to open the shed, etc. They then play the game together. The game should be easier to play because they know which objects they need to use together, but if they get stuck, encourage them to read the walkthrough to find out what to do next. Finally, once they have played the game (or part of the game if it's long), ask them to look again at the pairs of words and to write about them. Encourage the use of the passive voice here: e.g. The hairpin is used to open the shed, etc. Play on: The learners can continue playing the game and finish off writing passive sentences about the objects. www.bubblebox.com/play/adventure/1747.htm
  • 34.
  • 35. Finding and using a walkthrough http://jayisgames.com/archives/2010/04/hetherdale.php#walkthrough
  • 36. Escape the room games Multiple computers, multiple games
  • 37. Gap fill for vocabulary / grammar
  • 41. Live listening The Viridian Room “Now when you lift the waste-paper basket, you should see a lighter underneath. Pick it up and then move to the kitchen and open the fridge again.”
  • 44. “What should we do? Stay in or go out?” “Shall we listen to some music?” “What do you want to do now?” Watch and say
  • 45. Listening/ questioning “So, the squirrel has stolen your crisps? What are you going to do now? Well, why don't you try looking at the Bookcase to see if there's something There to help you?”
  • 46. Procedure and practicalities  learner grouping – pairs or groups  use hand-outs – clear instructions / task  teacher uses game guide (walkthrough)  encourage use of English during computer use  learners explore, examine and pick up objects  pause game and reflect on puzzles together  those who solve puzzle tell whole class  discuss where they been and what seen  authentic information gap activity
  • 49. learners create islands in groups then teacher scans copies of learners’ drawings Teacher traces over the scanned drawings using IWB software Procedure
  • 50.
  • 51.
  • 52.
  • 53.
  • 54.
  • 56. Further Reading: Game-Based Language Learning  Mawer & Stanley (2011) Digital Play http://www.deltapublishing.co.uk/titles/methodology/digital-play  Reinders (ed.) (Palgrave, 2012) Digital Games in Language Learning and Teaching  Sykes & Reinhardt (Pearson, 2013) Language at Play: Digital Games in Second and Foreign Language Teaching and Learning
  • 57. Further Reading: Game-Based Learning  Bartle (New Riders, 2004) Designing Virtual Worlds  Gee (Palgrave, 2003) What Digital Games Have to Teach Us About Learning and Literacy  Gee (Routledge, 2004) Situated Language and Learning: A critique of traditional schooling  Gee (Peter Lang, 2007) Good Video Games + Good Learning: Collected Essays  Gee (Common Ground, 2005) Why video games are good for your soul  Prensky (Paragon House, 2001) Digital game-based learning  Prensky (Paragon House, 2006) Don't Bother Me Mom – I'm Learning!