The document discusses developing self-instructional materials as a first attempt at instructional design. It recommends including learning components like motivation, content, practice, and feedback in the instructional materials. The designer's role depends on whether they are also the materials developer and instructor. When designing for others to develop and teach, clear specifications and collaboration are important. The delivery system and media are selected based on existing materials, constraints, and needed instructor facilitation. Instructional packages include materials, assessments, and course information. Existing materials should be evaluated based on goals, learners, learning needs, context, and technical criteria. Rough drafts in simpler formats allow for formative evaluation through rapid prototyping.