what is virtual reality?
Virtual Reality:Virtual reality is, plainly speaking, seeing an imaginary world, rather than the real one. Seeing, hearing, smelling, testing, feeling. The imaginary world is a simulation running in a computer. The sense data is fed by some system to our brain.
In this presentation slide we are going to discuss about :
History of Virtual Reality.
Types of Virtual Reality.
Devices used in Virtual Reality.
Applications of Virtual Reality.
Conclusion.
Virtual Reality: An Introduction
Virtual Reality is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds. In other word, virtual Reality is a simulation in which computer graphics is used to create a realistic looking world.
A virtual environment (VE) is a digital space in which a user’s movements are tracked and his or her surroundings rendered, or digitally composed and displayed to the senses, in accordance with those movements.
Concept of Virtual reality
Virtual Reality Components of VR System, Types of VR
System, 3D Position Trackers, Navigation and Manipulation
Interfaces
Visual computation in virtual reality
Augmented Reality
Application of VR
what is virtual reality?
Virtual Reality:Virtual reality is, plainly speaking, seeing an imaginary world, rather than the real one. Seeing, hearing, smelling, testing, feeling. The imaginary world is a simulation running in a computer. The sense data is fed by some system to our brain.
In this presentation slide we are going to discuss about :
History of Virtual Reality.
Types of Virtual Reality.
Devices used in Virtual Reality.
Applications of Virtual Reality.
Conclusion.
Virtual Reality: An Introduction
Virtual Reality is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds. In other word, virtual Reality is a simulation in which computer graphics is used to create a realistic looking world.
A virtual environment (VE) is a digital space in which a user’s movements are tracked and his or her surroundings rendered, or digitally composed and displayed to the senses, in accordance with those movements.
Concept of Virtual reality
Virtual Reality Components of VR System, Types of VR
System, 3D Position Trackers, Navigation and Manipulation
Interfaces
Visual computation in virtual reality
Augmented Reality
Application of VR
There are many more uses of VR than first realised which range from academic research through to engineering, design, business, the arts and entertainment. But irrespective of the use, virtual reality produces a set of data which is then used to develop new models, training methods, communication and interaction.
Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality can include entertainment (i.e. video games) and educational purposes (i.e. medical or military training). Other, distinct types of VR style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR.
NCIT 2015 - Virtual Reality Application to simulation and control walking pla...Banyapon Poolsawas
Developing Prototype of Virtual Reality Application to simulation and control walking player for People Disability with Unity 3D Game and Google Cardboard SDK.
Lalita Santiworarak and Banyapon Poolsawas (Dhurakij Pundit University, Thailand)
This is a detailed presentation on the concept of virtual reality which has in-depth knowledge of where virtual reality can be used in everyday life and improve our imagination. VR can be great scope of work and study in the future
Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real-world are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.The overlaid sensory information can be constructive (i.e. additive to the natural environment) or destructive (i.e. masking of the natural environment) and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.
Computer animation is the process used for digitally generating animated images. The more general term computer-generated imagery (CGI) encompasses both static scenes and dynamic images, while computer animation only refers to moving images.
Virtual Reality refers to a high-end user interface that involves real-time simulation and interactions through multiple sensorial channels. Virtual reality is also known as Artificial Reality. It us often referred as VR/AR. Virtual reality includes Augmented reality, Windows on web, Immersive VR, Telepresence, Mixed Reality(Augmented Reality), Distributed VR.
Virtual Reality is a growing technology.
VIRTUAL REALITY REFERS TO A HIGH-END USER INTERFACE THAT INVOLVES REAL-TIME SIMULATION AND INTERACTION THROUGH MULTIPLE CENSORIAL CHANNELS.
VIRTUAL REALITY IS A COMPUTER GENERATED WORLD WITH WHICH THE USER CAN INTERACT WITH THE COMPUTER GENERATED VIRTUAL WORLD.
IVAN SUTHERLAND IS THE 1ST PERSON TO DEVELOP A VIRTUAL REALITY MACHINE. THAT IS THE FIRST HEAD MOUNTED DISPLAY ( HMD ), WHICH WAS DEVELOPED IN 1968.
Explain Animation & Types Of Animation In Computer Graphics Vikashkumar2175
In this slide we will learn all about animation in computer graphics …
Explain Animation In Computer Graphics
Explain Application Of Animation
Explain Types Of Animation
Explain 2D Animation With Example
Explain 3D Animation With Example
Explain VFX Animation With Example
Explain Types Of 3D Animation
Software Used In 2D , 3D & VFX Animation
Advantage & Disadvantage Of 2D , 3D & VFX Animation
Augmented Reality in Theme Parks - Pairi Daiza CasePeter Symons
There are many ways you can gamify theme parks by adding extra layers of information & put away hidden elements. All this is possible with OJOO.com. Think of a game, input the content & you will have an augmented reality application 5 minutes later.
Download the OJOO.com app & search for "Pairi Daiza" to find these games!
There are many more uses of VR than first realised which range from academic research through to engineering, design, business, the arts and entertainment. But irrespective of the use, virtual reality produces a set of data which is then used to develop new models, training methods, communication and interaction.
Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality can include entertainment (i.e. video games) and educational purposes (i.e. medical or military training). Other, distinct types of VR style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR.
NCIT 2015 - Virtual Reality Application to simulation and control walking pla...Banyapon Poolsawas
Developing Prototype of Virtual Reality Application to simulation and control walking player for People Disability with Unity 3D Game and Google Cardboard SDK.
Lalita Santiworarak and Banyapon Poolsawas (Dhurakij Pundit University, Thailand)
This is a detailed presentation on the concept of virtual reality which has in-depth knowledge of where virtual reality can be used in everyday life and improve our imagination. VR can be great scope of work and study in the future
Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real-world are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.The overlaid sensory information can be constructive (i.e. additive to the natural environment) or destructive (i.e. masking of the natural environment) and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.
Computer animation is the process used for digitally generating animated images. The more general term computer-generated imagery (CGI) encompasses both static scenes and dynamic images, while computer animation only refers to moving images.
Virtual Reality refers to a high-end user interface that involves real-time simulation and interactions through multiple sensorial channels. Virtual reality is also known as Artificial Reality. It us often referred as VR/AR. Virtual reality includes Augmented reality, Windows on web, Immersive VR, Telepresence, Mixed Reality(Augmented Reality), Distributed VR.
Virtual Reality is a growing technology.
VIRTUAL REALITY REFERS TO A HIGH-END USER INTERFACE THAT INVOLVES REAL-TIME SIMULATION AND INTERACTION THROUGH MULTIPLE CENSORIAL CHANNELS.
VIRTUAL REALITY IS A COMPUTER GENERATED WORLD WITH WHICH THE USER CAN INTERACT WITH THE COMPUTER GENERATED VIRTUAL WORLD.
IVAN SUTHERLAND IS THE 1ST PERSON TO DEVELOP A VIRTUAL REALITY MACHINE. THAT IS THE FIRST HEAD MOUNTED DISPLAY ( HMD ), WHICH WAS DEVELOPED IN 1968.
Explain Animation & Types Of Animation In Computer Graphics Vikashkumar2175
In this slide we will learn all about animation in computer graphics …
Explain Animation In Computer Graphics
Explain Application Of Animation
Explain Types Of Animation
Explain 2D Animation With Example
Explain 3D Animation With Example
Explain VFX Animation With Example
Explain Types Of 3D Animation
Software Used In 2D , 3D & VFX Animation
Advantage & Disadvantage Of 2D , 3D & VFX Animation
Augmented Reality in Theme Parks - Pairi Daiza CasePeter Symons
There are many ways you can gamify theme parks by adding extra layers of information & put away hidden elements. All this is possible with OJOO.com. Think of a game, input the content & you will have an augmented reality application 5 minutes later.
Download the OJOO.com app & search for "Pairi Daiza" to find these games!
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This is the investor presentation for an exciting new project from The Brian Miller Design Group. TheNew.Me allows users to track their progress as they make a change in their life and get rewarded from top brands for reaching key milestones.
this covers
1)what is virtual reality?
2)introduction.
3)history
4)types of virtual reality.
5)hardware used in virtual reailty
6)applications
7)advantage and disadvantage
What is Virtual Reality?
Why we need Virtual Reality?
Virtual reality systems
Virtual Reality hardware
Virtual Reality developing tools
The Future of Virtual Reality
Come ogni nuova convergenza tecnologica l''Augmented Reality ridefinisce l'esperienza del corpo attraverso lo spazio e lo spazio attraverso i codici. Il buzz che circonda l'AR individua oggi un punto di convergenza tra tecnologie mature, sovraccarico delle potenzialità del presente.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
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How to Create Map Views in the Odoo 17 ERPCeline George
The map views are useful for providing a geographical representation of data. They allow users to visualize and analyze the data in a more intuitive manner.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxEduSkills OECD
Andreas Schleicher presents at the OECD webinar ‘Digital devices in schools: detrimental distraction or secret to success?’ on 27 May 2024. The presentation was based on findings from PISA 2022 results and the webinar helped launch the PISA in Focus ‘Managing screen time: How to protect and equip students against distraction’ https://www.oecd-ilibrary.org/education/managing-screen-time_7c225af4-en and the OECD Education Policy Perspective ‘Students, digital devices and success’ can be found here - https://oe.cd/il/5yV
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
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2. What is AugmentedWhat is Augmented
Reality?Reality?
Augmented reality (AR) is a field of computerAugmented reality (AR) is a field of computer
research which deals with the combination ofresearch which deals with the combination of
real-world and computer-generated data.real-world and computer-generated data.
In this presentation, we will take a look at thisIn this presentation, we will take a look at this
future technology, its components and how itfuture technology, its components and how it
will be used.will be used.
3. Milgram coined the term “AugmentedMilgram coined the term “Augmented
Virtuality” to identify systems which areVirtuality” to identify systems which are
mostly synthetic with some real worldmostly synthetic with some real world
imagery added such as texture mappingimagery added such as texture mapping
video onto virtual objects.video onto virtual objects.
Milgram’s Reality-VirtualityMilgram’s Reality-Virtuality
ContinuumContinuum
Mixed Reality (MR)
10. What are benefits ofWhat are benefits of
Augmented Reality?Augmented Reality?
•Combines real-world environments and virtualCombines real-world environments and virtual
realityreality
•Real-world environments can interact withReal-world environments can interact with
virtual objects.virtual objects.
•Virtual objects will respond to real-worldVirtual objects will respond to real-world
physical actions.physical actions.
11. Augmented Reality WillAugmented Reality Will
also benefit:also benefit:
•Video GamesVideo Games
•Physical interactions with 3D modelsPhysical interactions with 3D models
•PresentationsPresentations
•Can now be more interactiveCan now be more interactive
•TelevisionTelevision
•You will be able to watch TV in 3D anyYou will be able to watch TV in 3D any
wherewhere
•Theme ParkTheme Park
•Rides can now be even more realisticRides can now be even more realistic
14. In MilitaryIn Military
Augmented reality displays could alsoAugmented reality displays could also
highlight troop movements, and givehighlight troop movements, and give
soldiers the ability to move to wheresoldiers the ability to move to where
the enemy can't see them.the enemy can't see them.
15. Used in Various FieldsUsed in Various Fields
Mechanics and repairMechanics and repairConstructionConstruction
16. Benefits of Virtual
Objects
Virtual objects have advantages of being:Virtual objects have advantages of being:
o3D3D
oAnimation capableAnimation capable
oResponsive to the users actionsResponsive to the users actions
oNot constrained by the costs and practicalNot constrained by the costs and practical
or physical limitations of real objects.or physical limitations of real objects.
17. Types of information thatTypes of information that
can be augmentedcan be augmented
18. Limitations ofLimitations of
Augmented RealityAugmented Reality
Noise:causes loss of data.Noise:causes loss of data.
Position of cameraPosition of camera withwith respectrespect
to the real scene may not beto the real scene may not be
accurateaccurate
Image distortionsImage distortions
Time delays in calculating theTime delays in calculating the
camera positioncamera position
19. Augmented VSAugmented VS
Virtual RealityVirtual Reality
Augmented reality is closerAugmented reality is closer
to the real world. Augmentedto the real world. Augmented
reality add graphics, soundsreality add graphics, sounds
& smell to the natural world,& smell to the natural world,
as it exists.as it exists.
Here,the user can interactHere,the user can interact
with the real world, and atwith the real world, and at
the same time can see, boththe same time can see, both
the real and virtual world co-the real and virtual world co-
existing.existing.
User is not cut off from theUser is not cut off from the
realityreality
Virtual reality createsVirtual reality creates
computer generatedcomputer generated
environments whichenvironments which
replaces real worldreplaces real world
In virtual reality the sensesIn virtual reality the senses
are under control of theare under control of the
system.system.
In VR the user isIn VR the user is
completely immersed is ancompletely immersed is an
artificial world and cut offartificial world and cut off
from real world.from real world.
20. CONCLUSIONCONCLUSION
• Augmented Reality is a combinationAugmented Reality is a combination
of a real scene viewed by a userof a real scene viewed by a user
andand
a virtual scene generated by aa virtual scene generated by a
computer that augments the realcomputer that augments the real
scene with additional information.scene with additional information.