This document discusses augmented reality (AR) and its components. AR combines real and virtual worlds using real-time interactive systems registered in 3D. Key components of an AR system include head-mounted displays, tracking systems using GPS, digital compasses and orientation sensors, and mobile computing devices. The document explores examples of AR applications in education, military, tourism and more. Limitations include challenges with accurate tracking, orientation and computing power. The future of AR is predicted to include expanding computer interfaces into the real world through virtual screens, holograms and enhanced media.