The document summarizes a faculty assessment workshop that provides guidance on conducting course assessments using backwards design principles. It recommends that faculty [1] list all course learning outcomes and assessments, [2] rank assessments by perceived and actual difficulty based on grade data, [3] examine differences between perceptions and evidence, and [4] use assessment results to strengthen areas where students struggle most. The workshop also covers formative and summative assessment, psychometrics, using multiple measures, and aligning outcomes, content and activities through backwards design mapping.
Selected instructional design models are considered, including ASSURE, Morrison Ross & Kemp, Dick, Carey, and Carey, Delphi, DACUM, and rapid prototyping. Drs. Sharon Smaldino, Gary Morrison, Rob Branch, Walt Dick, and Steve Ross offered quotes to include in this presentation about their models and instructional design.
Basic Instructional Design Principles - A PrimerMike Kunkle
This is a very basic primer I once created to teach a staff of technical writers about instructional design. It was not designed for non-verbal delivery, but it will give you an idea of basic ISD concepts.
Selected instructional design models are considered, including ASSURE, Morrison Ross & Kemp, Dick, Carey, and Carey, Delphi, DACUM, and rapid prototyping. Drs. Sharon Smaldino, Gary Morrison, Rob Branch, Walt Dick, and Steve Ross offered quotes to include in this presentation about their models and instructional design.
Basic Instructional Design Principles - A PrimerMike Kunkle
This is a very basic primer I once created to teach a staff of technical writers about instructional design. It was not designed for non-verbal delivery, but it will give you an idea of basic ISD concepts.
Gamification Techniques to Engage StudentsD2L Barry
Gamification in D2L, Leslie Van Wolvelear, Oakton Community College
Presentation given on Dec 13, 2019 at DePaul University for the D2L Connection: Chicago Edition.
Workshop of Outcome-Based Education (OBE) - setting the toneranjitg
An internal workshop among faculty colleagues at Sharda University. Simplifying the jargons to myths or wrong notions about it...Tyler to Bloom to Spady...measurements and Christensen...to trying to have a regression model on outcome as a function of curricula, pedagogy and evaluation - but all factoring in admission quality as enrollment in HE increases (dumbing down criticism of Spady). Some learning for myself as well...
Our rapid blended learning design method is ACE! Clive Young
ALT-C conference, liverpool
Thu, Sep 7 2017, 10:45am – 12:00pm
Authors: Natasa Perovic, and Clive Young
Room: Harold Wilson (2)
Theme: Moving from the practical to the ‘publishable’
Type: 20-minute session
A presentation at AgileTour 2012 Ho Chi Minh City, 8-9/11/2012
This is a reflection on how we can innovate higher education in VN with the ideas from Agile.
Gamification Techniques to Engage StudentsD2L Barry
Gamification in D2L, Leslie Van Wolvelear, Oakton Community College
Presentation given on Dec 13, 2019 at DePaul University for the D2L Connection: Chicago Edition.
Workshop of Outcome-Based Education (OBE) - setting the toneranjitg
An internal workshop among faculty colleagues at Sharda University. Simplifying the jargons to myths or wrong notions about it...Tyler to Bloom to Spady...measurements and Christensen...to trying to have a regression model on outcome as a function of curricula, pedagogy and evaluation - but all factoring in admission quality as enrollment in HE increases (dumbing down criticism of Spady). Some learning for myself as well...
Our rapid blended learning design method is ACE! Clive Young
ALT-C conference, liverpool
Thu, Sep 7 2017, 10:45am – 12:00pm
Authors: Natasa Perovic, and Clive Young
Room: Harold Wilson (2)
Theme: Moving from the practical to the ‘publishable’
Type: 20-minute session
A presentation at AgileTour 2012 Ho Chi Minh City, 8-9/11/2012
This is a reflection on how we can innovate higher education in VN with the ideas from Agile.
Chadron State College's Hank McCallum and Lumen's Ronda Neugebauer are collaborating with SPED majors in a student-centered, active learning project using open educational resources and open source technologies. These slides include the pitch and the open essential knowledge needed to begin the project.
Presentation on the relationship of the Certification of Teaching Capacity (CTC) form and the NC Educator Evaluation System for UNCP Spring 2013 Student Interns.
Workplace Simulated Courses - Course Technology Computing Conference
Presenter: Angie Rudd & Kelly Hinson, Gaston College
What do our students need to learn to be productive in the workplace, to get a job, what skills do they need? The workplace has changed, leadership has changed, and the future is collaboration. This presentation will discuss the methods and tools used in two online project classes. We will show you how we take our learning outcomes and design online classes to simulate a workplace environment. These courses are designed to give students the most realistic workplace environment that we can in an academic setting. One course teaches Emerging Technologies by using teamwork and collaboration environments. The other course uses the System Development Lifecycle as a guide for students to complete an individual project with feedback and brainstorming from other students. The goals for the session are: demonstrating and discussing collaboration, showing how to include useful teamwork in an online environment, working as a collective team, sharing information and knowledge, encouraging suggestions and ideas, brainstorming, building in frustration on purpose, using peer feedback in projects, enabling team resources, and embracing roles and responsibilities. Attendees will walk away with a template of how to design a course for a workplace environment while meeting the learning objectives of the course.
This is a relatively straightforward presentation that I put together for a certificate course in instructional design. The presentation takes students through the five steps of the ADDIE model (Analysis, Design, Development, Implementation and Evaluation) and references the steps to a learning site that I developed at The University of Auckland (https://www.fmhshub.auckland.ac.nz/).
Aect2013 Kaleidoscope Open Course IntiativeRonda Dorsey
The Kaleidoscope Project, funded by a Next Generation Learning Challenges (NGLC) Wave One grant, focuses on supporting the academic success of at-risk student populations by creating effective, sustainable, and collaborative courses using open educational resources (OER), open source software, sound instructional design, a closed-loop assessment process, and detailed analysis of learning and success results. The end result is an innovative scaling strategy with the potential to significantly disrupt higher education.
2. Course Assessment Listing
• Create a new Google Doc/Word Doc
• List all course learning outcomes
• List all course assessments - anything graded
• Be as brief as you like - this working document
is only for you
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3. Estimated Difficulty of Assessments
• Copy assessment listing and paste above
original list
• Without looking at the grade book, rank
assessments:
– Top = assessments you think students struggle
with the most
– Bottom = assessments you think students struggle
with the least
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4. Grade Book Results
• Copy assessment listing and paste above
estimated difficulty of assessments list
• Access grade book
• Rank assessments:
– Top = assessments with grades indicating students
struggled with the most
– Bottom = assessments with grades students
struggled with the least
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5. Assessment List Comparison
• Compare the two lists you ranked
• Are there any differences in what you
perceived versus what the grades suggest?
• Does anything surprise you about the
differences?
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6. Perception vs. Evidence
• How does our perception of what was most
difficult compare to the grades indicating
what was most difficult?
• Attending to the data helps us to develop
meaningful feedback to improve our courses
• The evidence is often quite different from
what we perceive
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7. Psychometrics
• We can’t open our students’ brains to see
what they know, but we can give them
opportunities to tell us what they know
• Assessment results yield both signal and noise
• Rather than give one big assessment, use
multiple measures to tease out the signal
from the noise
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8. The Pixel Analogy
• Why are multiple measures of assessment
important?
• http://www.pcworld.com/article/2027906/chrom
ebook-pixel-the-google-pc-weve-been-waiting-
for-.html
• Think of multiple measures of assessment like
the pixels that make up the entire digital picture.
Aim to see the whole picture of the student,
instead of just a few pixels.
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9. Multiple Measures of Assessment
Formative Examples
Assists in modifying teaching and • Muddiest Point
learning activities for student
success • Minute Paper
• Concept Test
Typically involves qualitative • Directed Paraphrase
feedback (rather than scores) for
both students and teacher • RSQC2 – Recall, Summarize,
focusing on details of content and Question, Comment, Connect
performance • Transfer and apply
• Anecdotal Records
Assessment FOR learning http://www.venturacollege.edu/assets/pdf/president_office/types_of_me
http://en.wikipedia.org/wiki/Formative_assessment asurements.pdf
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10. Multiple Measures of Assessment
Summative Examples
Refers to evaluation of learning • Unit Exams
and summarizes development of • Portfolios
learners after a period of time. • Discussions
• Case Studies
Seeks to monitor educational • Reflective Essay
outcomes often for purposes of
accountability
• Standardize Test
• Exit Interview
Assessment OF learning
• Capstone Project
http://www.venturacollege.edu/assets/pdf/president_office/types
http://en.wikipedia.org/wiki/Summative_assessment _of_measurements.pdf
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12. Backwards Design Application
Course Learning Outcomes
CLO
what students know by the end of the course
MLO
Module Learning Outcomes
what students know by the end of the module
LA Learning Activities
opportunities for students to demonstrate knowledge
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13. Backwards Design Application
Align Course Learning Outcomes, Module
Learning Outcomes, and Learning Activities
MLO LA MLO LA
MLO LA CLO
CLO
LA
LA LA LA MLO MLO
MLO
LA CLO MLO
MLO MLO LA
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14. Backwards Design Application
Mapping is a quality issue & assists in peer review. If we
cannot connect, there is no way to improve the course.
MLO LA LA LA
CLO MLO LA This area needs work.
MLO LA LA LA
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15. Backwards Design Application
• Back in doc, copy and paste outcomes to assessments
• Look for imbalances with outcomes that aren’t met
based on grade evidence
• Choose 4-5 outcomes that students struggle with most
• Strengthen those areas of the course instead of
improving the whole course
• Use Advanced Google Search to identify OER content
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16. Backwards Design Application
• Which areas of the course need improving?
• How do you know?
• What might you do to achieve this?
Using data to drive decision-making helps improve
the course overtime
Empirically, you know where students are struggling
and how best to improve the course
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17. Instructure’s
Demo
– Speedgrader
– Communication Settings
– Orientation Module with Canvas Videos
– Analytics: Class, Individual Student
– Import Content
Access your course invitation via your email
David’s Building Open Course Frameworks
https://lumen.instructure.com/courses/33165
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