The document discusses different artistic styles used in games including photorealism, cel shading, abstraction, and exaggeration. Photorealism aims to make games feel more realistic but may detract from gameplay. Cel shading allows for better performance while maintaining a unique visual style. Abstraction uses unusual, non-realistic designs to stand out. Exaggeration is common in RPGs and anime-inspired games, enlarging features like weapons and emotions to engage players. Overall, the document examines how different artistic approaches can impact a game's atmosphere, technical performance, and gameplay.