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 Adventure games are different to other genres because it
enables the player to play as the protagonist in an
interactive story that involves exploration and puzzle-
solving. The genre focuses on the narrative which means that
it takes this from other narrative-based media, literature and
film. Many adventure games are designed for a single player,
since the emphasis is on the story and the character.
 Crucial elements of the genre, adventure are; storytelling,
exploration, and puzzle solving. Some adventure games have
been known to have puzzles embedded in a narrative
structure where the player can unlock different parts of the
story piece by piece over a long period of time. Adventure
games that do not take the player out of the narrative are
considered to have a good design.
• Journey
• Broken age
• Ori and the blind
forest
What it is journey about?
In Journey, the player controls a robed figure in a desert. The player will be traveling towards a mountain.
Other players on the same journey can be discovered, and two players can meet and help each other, but they
cannot communicate via speech or text and cannot see each other's names. The only form of communication
between the two is a musical chime. The magical chimes transforms dull, stiffs pieces of cloth into a very
bright red, which affects the world the character is in. The robed figure wears a trailing scarf, which is
charged by a floating piece of cloth, which allows the player to float through the air. The developers of the
game wanted the players of the game to feel a sense wonder, they also wanted the player to develop an
emotional connection between themselves and the anonymous players they meet along the way. The music
and sounds responds to the player's actions which increase your emotional attachments when playing the
game.
How does journey relate to the genre adventure?
Journey relates to the genre adventure because the game follows an emotional narrative. The character
explore different areas of the world they are in. The game really focuses on the story of the player’s
characters story. Under the genres for the video games journey is an art game as well the reason for this is
because the scenery and the objects that are seen and used in this game are beautiful. Most of the background
and graphics in this game are hand drawn and people have spent a long time in creating the beautiful
graphics for the game.
My thoughts on the games depiction of the genre adventure is that it really focuses on the exploring aspect
because there is one character that is exploring their beautiful surroundings. The player has to go through the
mysterious and intriguing world that their character is in which relates to adventure because the feels that are
associated with adventure is mystery and being intrigued by it .
The subgenre that is used is art game because art was heavily used in this game because of the surrounding
and the 3d graphics were heavily focused on to make the game look beautiful and to also grab the player’s
attention more. They wanted to add detail to them and make it look different from other adventure games
Broken age revolves around two primary protagonists: a black female Vella Tartine and a white male
Shay Volta. These two characters are separated from each other by location. Vella has a fate to be
sacrificed to a monster, Mog Chothra, by her fellow villagers, but she decides to take her fate into her
own hands. While this is happening Shay is taken care of by a computer. The computer is called Mom
on empty space vessel. He finds his life dull and boring. He craves for a change in his boring life. The
players will switch between the two stories, and one story will have an effect on the other one.
Broken Age is a point-and-click adventure game. The player interacts with other characters and the
environment in order to get further in the story. Broken Age also includes object that can be used to
solve puzzles to get further in the narratives plot. Players can bring up a text window where they can
choose to what the character says from a pre-selected list of sentences.
How does broken age relate to the genre adventure?
Broken age relates to the genre adventure because any player of the game can see that there is a strong
narrative in this game anyone that plays this gamer can relate to it in one way or the other. The
characters in this game explore and uncover the truth about what is happening in their world.
Broken age has a good depiction of the genre adventure because the genre adventure is about having a
strong narrative and characters exploring their world also having dialogue between characters we see a
strong sense of this in this video game. We see one of the main characters Vella talking to her family a
lot. We also see the story being told in stage having a beginning, middle and end.
The sub- genre in broken age is puzzles the reason for this is because the characters have to go on
journeys and solve puzzles near to the end of the game to advance further in the narrative. The puzzles
are really difficult at the end of the game and tests your puzzle solving skills.
Ori and the Blind Forest tells a narrative of a young orphan destined to be a hero. This game
has hand-painted artwork and animated character performance. Ori and the Blind Forest explore a
deeply emotional story about love and sacrifice, and how all humans hope that exists in all of us.
The narrative of this game is truly amazing Ori and the Blind Forest is an action-adventure game
that combines exploratory gameplay with an emotional attention grabbing narrative.
The game is a 2D platform game. The player controls Ori, a white guardian spirit. Ori comes in
contact with enemies as she makes her way to restoring the forest. Players help Ori collect health
shards, energy shards, new abilities, and upgrades.
The video game relates to the genre adventure because it has a strong emotional narrative that
grabs the person attention. Throughout it we see the characters exploring and discovering new
things in the game. The game screams adventure because we see the two characters going on an
emotional adventure together and they tell a story that leaves you wanting to know more
If I was going to make a video game based on the research that I have been
doing I would first make sure that the video game has an builds an emotional
arc and I would do this through the narrative I would have a strong narrative
that grips the players attention . In terms of graphics I would make sure that it
has a lot of detail and is beautiful to look at because I believe that it will help
the narrative of my video game. The characters in my video game will be
diverse and they will not be sexualised and wear revealing costumes. My
characters will wear costumes that are not revealing and they will wear normal
clothes that people in the real world wear the reason for this is because I want
my players to relate to my characters and not to be influenced by them in a
negative way

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Adventure genre

  • 1.
  • 2.  Adventure games are different to other genres because it enables the player to play as the protagonist in an interactive story that involves exploration and puzzle- solving. The genre focuses on the narrative which means that it takes this from other narrative-based media, literature and film. Many adventure games are designed for a single player, since the emphasis is on the story and the character.  Crucial elements of the genre, adventure are; storytelling, exploration, and puzzle solving. Some adventure games have been known to have puzzles embedded in a narrative structure where the player can unlock different parts of the story piece by piece over a long period of time. Adventure games that do not take the player out of the narrative are considered to have a good design.
  • 3. • Journey • Broken age • Ori and the blind forest
  • 4.
  • 5. What it is journey about? In Journey, the player controls a robed figure in a desert. The player will be traveling towards a mountain. Other players on the same journey can be discovered, and two players can meet and help each other, but they cannot communicate via speech or text and cannot see each other's names. The only form of communication between the two is a musical chime. The magical chimes transforms dull, stiffs pieces of cloth into a very bright red, which affects the world the character is in. The robed figure wears a trailing scarf, which is charged by a floating piece of cloth, which allows the player to float through the air. The developers of the game wanted the players of the game to feel a sense wonder, they also wanted the player to develop an emotional connection between themselves and the anonymous players they meet along the way. The music and sounds responds to the player's actions which increase your emotional attachments when playing the game. How does journey relate to the genre adventure? Journey relates to the genre adventure because the game follows an emotional narrative. The character explore different areas of the world they are in. The game really focuses on the story of the player’s characters story. Under the genres for the video games journey is an art game as well the reason for this is because the scenery and the objects that are seen and used in this game are beautiful. Most of the background and graphics in this game are hand drawn and people have spent a long time in creating the beautiful graphics for the game. My thoughts on the games depiction of the genre adventure is that it really focuses on the exploring aspect because there is one character that is exploring their beautiful surroundings. The player has to go through the mysterious and intriguing world that their character is in which relates to adventure because the feels that are associated with adventure is mystery and being intrigued by it . The subgenre that is used is art game because art was heavily used in this game because of the surrounding and the 3d graphics were heavily focused on to make the game look beautiful and to also grab the player’s attention more. They wanted to add detail to them and make it look different from other adventure games
  • 6.
  • 7. Broken age revolves around two primary protagonists: a black female Vella Tartine and a white male Shay Volta. These two characters are separated from each other by location. Vella has a fate to be sacrificed to a monster, Mog Chothra, by her fellow villagers, but she decides to take her fate into her own hands. While this is happening Shay is taken care of by a computer. The computer is called Mom on empty space vessel. He finds his life dull and boring. He craves for a change in his boring life. The players will switch between the two stories, and one story will have an effect on the other one. Broken Age is a point-and-click adventure game. The player interacts with other characters and the environment in order to get further in the story. Broken Age also includes object that can be used to solve puzzles to get further in the narratives plot. Players can bring up a text window where they can choose to what the character says from a pre-selected list of sentences. How does broken age relate to the genre adventure? Broken age relates to the genre adventure because any player of the game can see that there is a strong narrative in this game anyone that plays this gamer can relate to it in one way or the other. The characters in this game explore and uncover the truth about what is happening in their world. Broken age has a good depiction of the genre adventure because the genre adventure is about having a strong narrative and characters exploring their world also having dialogue between characters we see a strong sense of this in this video game. We see one of the main characters Vella talking to her family a lot. We also see the story being told in stage having a beginning, middle and end. The sub- genre in broken age is puzzles the reason for this is because the characters have to go on journeys and solve puzzles near to the end of the game to advance further in the narrative. The puzzles are really difficult at the end of the game and tests your puzzle solving skills.
  • 8.
  • 9. Ori and the Blind Forest tells a narrative of a young orphan destined to be a hero. This game has hand-painted artwork and animated character performance. Ori and the Blind Forest explore a deeply emotional story about love and sacrifice, and how all humans hope that exists in all of us. The narrative of this game is truly amazing Ori and the Blind Forest is an action-adventure game that combines exploratory gameplay with an emotional attention grabbing narrative. The game is a 2D platform game. The player controls Ori, a white guardian spirit. Ori comes in contact with enemies as she makes her way to restoring the forest. Players help Ori collect health shards, energy shards, new abilities, and upgrades. The video game relates to the genre adventure because it has a strong emotional narrative that grabs the person attention. Throughout it we see the characters exploring and discovering new things in the game. The game screams adventure because we see the two characters going on an emotional adventure together and they tell a story that leaves you wanting to know more
  • 10. If I was going to make a video game based on the research that I have been doing I would first make sure that the video game has an builds an emotional arc and I would do this through the narrative I would have a strong narrative that grips the players attention . In terms of graphics I would make sure that it has a lot of detail and is beautiful to look at because I believe that it will help the narrative of my video game. The characters in my video game will be diverse and they will not be sexualised and wear revealing costumes. My characters will wear costumes that are not revealing and they will wear normal clothes that people in the real world wear the reason for this is because I want my players to relate to my characters and not to be influenced by them in a negative way