Here are 3 potential citations in APA format for sources used in your research:
1. Wikipedia. (2017, Month Day). Fantasy life. https://en.wikipedia.org/wiki/Fantasy_Life
2. Wikipedia. (2018, Month Day). Pokémon HeartGold and SoulSilver. https://en.wikipedia.org/wiki/Pok%C3%A9mon_HeartGold_and_SoulSilver#Plot_and_setting
3. Wikipedia. (2018, Month Day). Dinorun: Escape extinction!. https://en.wikipedia.org/wiki/Dino_Run
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
How to Create Map Views in the Odoo 17 ERPCeline George
The map views are useful for providing a geographical representation of data. They allow users to visualize and analyze the data in a more intuitive manner.
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxEduSkills OECD
Andreas Schleicher presents at the OECD webinar ‘Digital devices in schools: detrimental distraction or secret to success?’ on 27 May 2024. The presentation was based on findings from PISA 2022 results and the webinar helped launch the PISA in Focus ‘Managing screen time: How to protect and equip students against distraction’ https://www.oecd-ilibrary.org/education/managing-screen-time_7c225af4-en and the OECD Education Policy Perspective ‘Students, digital devices and success’ can be found here - https://oe.cd/il/5yV
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
How to Split Bills in the Odoo 17 POS ModuleCeline George
Bills have a main role in point of sale procedure. It will help to track sales, handling payments and giving receipts to customers. Bill splitting also has an important role in POS. For example, If some friends come together for dinner and if they want to divide the bill then it is possible by POS bill splitting. This slide will show how to split bills in odoo 17 POS.
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
2. Existing Product
The Sonic the Hedgehog 2 game for the Sega Mega Drive uses a side scroll perspective
as the character moves in four directions on a 2 dimensional axis (up, down, left, right)
to collect rings, avoid or defeat enemies to get to the end of the level to move onto
the next one. The playable character is a 2D pixel Sonic sprite that has several
different movement animations depending on now fast he is going or if he is jumping
or not. However, from being 2D, we only ever see him from the side. We’re never told
about the location other than we can assume that it is in a fictional world with no clue
as to time period. The lighting and use of colour means that it’s bright and always
easy to see what is what. The background also uses similar colours to fit the style of
the platforms for that level, but it isn’t a distraction from where the character is. It’s
made up of a sky with clouds, hills in the distance and what appears to be a sea
leading to the horizon. The music uses a retro video game style of music in the
background with the sound effects of jumping and
collecting coins over the top of the music. It also
changes depending on level or if the character is being
hurt.
https://www.youtube.com/watch?v=JN_Le3K7pNk
https://www.youtube.com/watch?v=YKuPQzhk8rY
3. Existing Product
Fantasy Life is 3DS game released in 2012 based around a
fantasy role playing adventure game. Players have the
option to create their own character with loads of different
customisation options, and then picking one from a
selection of lives. These lives can range from a chef to an
alchemist to a mercenary. They determine the sort of
quests these characters are given, while also leading
towards the main story narrative. These lives can also be
changed at any time, except when in a main story quest, to
allow the character to gain multiple skills that could help with the others. For example, the
character could become a miner to collect ores and materials to then become a
blacksmith to turn it into armour to wear as a paladin or a mercenary. The game uses an
exaggeration art style in a 3D third person almost arial view of their character at all times.
The music style is less retro gaming style, instead using
am orchestra to create a fanfare like soundtrack that is
popular among adventure games. For my project, I
could use a similar style, but perhaps add in 8 bit styles
to fit in with my game style more.
https://www.youtube.com/watch?v=quqMRMpdNP0
4. Existing Product
Pokémon SoulSilver, released 12 September 2009 is one
of the second generation 2D sprite adventure games in
the Pokémon series. The music uses a retro style of
music that changes throughout depending on where the
character is and if they are in a battle or not. The
opening music definitely gives a fanfare style to it to
make the characters seem more heroic. The player has
the option of either a male of female character that
https://www.youtube.com/watch?v=jtYgIVQvhqI
https://www.youtube.com/watch?v=dKo7HkuQKS8
follows the main story quest to capture and train Pokémon, collect badges and
defeat the champion in the fictional world of Johto. Once the player has done that,
they can travel to the neighbouring region of Kanto, that is the place to explore in
earlier games, to become the champion there too among other additional quests.
Lots of colours are used both when exploring the
world and with the characters so they look more
appealing to a wide range of audiences, although it
is more mainly aimed at younger ages rather than
adults.
5. Existing Product
Dino Run: Escape Extinction is an online pixel art
side scrolling game. The aim for the player is to
play as their dinosaur character to avoid dying
and make it to a sanctuary. Collecting eggs and
bones can unlock abilities that could help the
dinosaur survive. The ‘wall of doom’ follows
behind the character as they have to run over the
uneven terrain and avoid other dinosaurs to not
slow down and risk being doomed. It doesn’t
have music but the game also has 8 bit sound effects for jumping and eating etc. Lots of
bright colours are used to make characters stand out, with the additional option of
customising your dinosaur’s colours and accessories as it runs for its life to get to the
sanctuary. Being a side scroll game, we only see the side view of the 2D pixel sprite of the
playable dinosaur as well as all of the other non-playable characters
in the game. There also doesn’t seem to be a set target audience.
With the storyline for the game so simple, the audience can
appeal to all age ranges who just want an arcade style game to
play for fun rather than some heavily based on plot and narrative.
6. Research Analysis
• What common features do the researched products
have?
• I’ve decided that the most fitting style of game would
be either in the old Pokémon style or a side scroll.
Having done a side scroll in the past, this may be of
help to me when deciding which would look best and
be more appropriate in the time I have. I’ll take most of
my inspiration from Dino Run and from Pokémon, since
they are closer to what I feel like I’ll be able to achieve.
Fantasy Life was a good game to research for ideas as
to gameplay features and storylines, but the others
were best for the visual aspects.
8. Interview 1
1. When playing a pixel art style game, would you find a side scrolling game or the
old Pokémon and Zelda style games to be more appealing and why?
When looking for a pixel art style game the old Pokémon games are more
appealing to me because the layout for Pokémon is very understandable and
easy to know where you are at all times and its also very nostalgic as I used to
play Pokémon when I was younger.
2. Would you prefer brighter more eye catching colours when playing arcade style
games or softer colours that might add more detail and why?
I would prefer softer colours as I think more detail would be very eye catching as
its best to have a good quality product.
3. In one of the older styles of games, would the option of customising your
character be a good addition or is it not really required and why?
Customising your character will be a great idea as its very informative to the
player when playing the game.
9. Interview 1
• Observation:
• This person enjoys or enjoyed the nostalgic pixel art style that my game would
have, with softer colours so that I could add in more details and would enjoy a
customisation option as it would be informative.
• What this says about my audience:
• They have had experience playing these sorts of games in the past and
therefore know what they did and didn’t enjoy in the particular style.
• How will your product appeal to this
audience:
• I know to use a form of customisation to the player’s character somewhere in
the game and that less bright colours everywhere so that I could potentially
add more detail into the graphics.
10. Interview 2
1. When playing a pixel art style game, would you find a side scrolling game or the
old Pokémon and Zelda style games to be more appealing and why?
1. I would be in a side scrolling category preferably, although I do think theres a gap in
the market for a zelder style game in a pixel art format. It really determines on the
controls and gameplay of the game.
2. Would you prefer brighter more eye catching colours when playing arcade style
games or softer colours that might add more detail and why?
1. Brighter mainly because if its and “arcade style games” you want it to stand out s
much as every other booth/ game in the arcade.
3. In one of the older styles of games, would the option of customising your character be a
good addition or is it not really required and why?
1. I think if you want to focus on a story / narrative it gives the player choice hats always
a benefit of a single player experience. Although on a side scroller it would be a
welcome surprise to the game.
11. Interview 2
• Observation:
• This person is different to the other person who would prefer a side scroll game
that could suit multiple platforms possibly better than the other style, but
depending on the controls and gameplay. They also said brighter colours would be
better in in an arcade style so that the game draws attention to itself.
• What this says about my audience:
• They have also had experience in the best playing these styles of game and
knows what appeals to them in that aspect.
• How will your product appeal to this audience:
• I might try to combine what both people said and use brighter colours for titles
and what needs to catch the player’s attention but also have softer colours to help
the brighter ones stand out. I’ll make sure to have an aspect of customisation
included.
13. Bibliography
1. n/a. (2017). Fantasy Life. Available:
https://en.wikipedia.org/wiki/Fantasy_Life. Last accessed 23rd February
2018.
2. n/a. (2018). Pokémon HeartGold and SoulSilver. Available:
https://en.wikipedia.org/wiki/Pok%C3%A9mon_HeartGold_and_SoulSilv
er#Plot_and_setting. Last accessed 23rd February 2018.
3. n/a. (2018). Dinorun: Escape Extinction!. Available:
https://en.wikipedia.org/wiki/Dino_Run. Last accessed 23rd February
2018.
Editor's Notes
Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
List all products researched in previous sections. Include anything additional you have watched/read in preparation for production. Alphabetise your list.