This document discusses Adobe's gaming tools and frameworks for cross-platform game development, both currently and looking ahead. It outlines some key frameworks like Starling and Away3D that are integrated into the Adobe Gaming SDK to support 2D and 3D game development. It also mentions upcoming updates to the SDK and frameworks as well as tools for profiling and debugging games across platforms. The document advocates using Adobe's tools to build games now with technologies like Flash and AIR, while preparing for HTML5 game development in the future.