Active learning is an instructional approach that engages students in activities that require analysis, synthesis, and evaluation. This helps develop higher-order thinking skills. Examples of active learning include brainstorming, group problem-solving, debates, role-playing, and case studies. These activities aim to motivate students, encourage independent learning, and foster collaboration. Similarly, flipped learning shifts direct instruction to individual time outside of class, allowing class time to be used for hands-on activities and problem-solving with teacher guidance. The four pillars of flipped learning are flexible environment, learning culture, intentional content, and professional educator. While both approaches have benefits like increased student engagement, they also have disadvantages such as increased workload for teachers.
Active learning(jigsaw method)1 mergedshaziazamir1
state the meaning of active learning
explain the need for active learning
discuss Principles of active learning
define characteristics of active learning
Presentation at the HEA-funded workshop 'Activity or action? Theory and evidence to support the use of active learning pedagogies in Business Management'.
Based on a consideration of the constructivist underpinnings of Active Learning (AL) pedagogies and evidence from tutors who have incorporated group projects, business simulations and Problem-Based-Learning (PBL) into their courses, this workshop will support the notion that Active Learning pedagogies provide a radical and effective departure from traditional approaches.
This presentation is part of a related blog post that provides an overview of the event: http://bit.ly/1iCpOd3
For further details of the HEA's work on active and experiential learning in the Social Sciences, please see: http://bit.ly/17NwgKX
Presentation in the UNC Charlotte Summer Institute 2009, “Rethinking the Large Lecture: Strategies for Engaging Students.” The session description is as follows:
This session will show the active learning techniques and technologies that can be used easily and effectively in large classes.
Help all students succeed in your classroom by using a variety of scaffolding strategies, including verbal, instructional, and procedural. THIEVES, GIST, and CONGA line featured.
Active learning(jigsaw method)1 mergedshaziazamir1
state the meaning of active learning
explain the need for active learning
discuss Principles of active learning
define characteristics of active learning
Presentation at the HEA-funded workshop 'Activity or action? Theory and evidence to support the use of active learning pedagogies in Business Management'.
Based on a consideration of the constructivist underpinnings of Active Learning (AL) pedagogies and evidence from tutors who have incorporated group projects, business simulations and Problem-Based-Learning (PBL) into their courses, this workshop will support the notion that Active Learning pedagogies provide a radical and effective departure from traditional approaches.
This presentation is part of a related blog post that provides an overview of the event: http://bit.ly/1iCpOd3
For further details of the HEA's work on active and experiential learning in the Social Sciences, please see: http://bit.ly/17NwgKX
Presentation in the UNC Charlotte Summer Institute 2009, “Rethinking the Large Lecture: Strategies for Engaging Students.” The session description is as follows:
This session will show the active learning techniques and technologies that can be used easily and effectively in large classes.
Help all students succeed in your classroom by using a variety of scaffolding strategies, including verbal, instructional, and procedural. THIEVES, GIST, and CONGA line featured.
This presentation shared what neuroscience, cognitive science, and biology have to tell us about developing a learner centered approach to teaching. Originally presented at the Upper Peninsula of Michigan Conference on Teaching and Learning, May 11, 2018.
Workshop 1 (Introductions): Course design, active & e-learningJamie Wood
Presentation from first workshop of the New Techniques and Technologies for Text-Based Disciplines coaching programme at the University of Mainz (https://coachingmainz.wikispaces.com/Homepage), 26th February 2014.
It shows the 2 types of learning: active and passive, and the different ways of the active learning. It also discusses that this type supports educational equity and embraces the various types of diversity.
This presentation shared what neuroscience, cognitive science, and biology have to tell us about developing a learner centered approach to teaching. Originally presented at the Upper Peninsula of Michigan Conference on Teaching and Learning, May 11, 2018.
Workshop 1 (Introductions): Course design, active & e-learningJamie Wood
Presentation from first workshop of the New Techniques and Technologies for Text-Based Disciplines coaching programme at the University of Mainz (https://coachingmainz.wikispaces.com/Homepage), 26th February 2014.
It shows the 2 types of learning: active and passive, and the different ways of the active learning. It also discusses that this type supports educational equity and embraces the various types of diversity.
This slide is part of MOOC - Mini open online Course for educators interested in applying Scientific Dilemmas in the classroom. URL: http://engage.exactls.comUk2015a engage discussion
Discussion as a tool for learning - Discussion is often use in classroom. It promotes creativity as well as generate meaningful interaction and understanding for the learner.
Created by the Northern Illinois University Faculty Development and Instructional Design Center: www.niu.edu/facdev, and included as a resource in a blog post at http://wp.me/p1Mdiu-1jm.
Active learning is a form of learning in which teaching strives to involve students in the learning process more directly than in other methods
The term active learning "was introduced by the English scholar R W Revans (1907–2003).
Active learning is a process whereby students engage in activities, such as reading, writing, discussion, or problem solving that promote analysis, synthesis, and evaluation of class content.
Model Attribute Check Company Auto PropertyCeline George
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2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
4. Active Learning
What is it?
Active Learning is an approach whereby
students learn through activities where
requires them to analyse, synthesize and
think critically.
7. Why do we need it?
Facilitate higher level of thinking skills
Motivate students
Retain knowledge
Encourage students to be independent learner
Students be critical thinkers and problem solver
Increase collaboration
Source: http://www.nixtech.net/why-nixtech
8. What do students do?
During an active learning class, students will….
• Process
• Discover
• Apply
• Engage
• Analyse
• Synthesize
• Evaluate
• Communicate
• Write
• Read
• Response
• Reflect
• Cooperate
• Solve
10. 3 Types of Interaction
1.Instructor to students
2.Student to student
3.Students with contents
11. Examples of Active Learning
1. Activities for lecture: Word picture, labelling diagram, exampling,
three point summary
2. Individual activities : role play, questioning, individual exercise
3. Group acitivities : brainstorm, group work, case studies, debate
4. Activities at the end of class : active review, the silent question
Source: www.cidde.pitt.edu/wp-content/uploads/2014/04/Designing_In-Class_Activities-Handout-Examples_Of_Active_Learning_Activities.
12. Activities and it’s purpose
1. Brainstorming : Start by introducing a topic and students are welcome to generate as muc
h ideas as possible. When inputs are given, there won’t be much judgment and critique ma
de. The students will generate ideas by asking question about the topic, then critically thin
k and make connections and associations with the past knowledge to come out with a list
of ideas.
2. Group problem solving : This method is used during or after a lecture. A problem will be p
resented based on the content and students are required to discuss in groups to solve the
problem. This will cultivate inquiry, collaboration and co-operation skills among the studen
ts.
3. Debates : Debates is best used to enhance persuasive, communicative, logical thinking skill
s and identify evidence to back up arguments. A topic will be given and two groups of de
baters will proceed with the debates. Thus, the debaters need to convince the judge that t
heir point is the best for the particular topic.
4. Role play : Role play often stimulate empathy, viewing from different angle, controlling one
self and cooperating with others. Students will indulge themselves deeply with the characte
r’s personality and feelings. This requires understanding and demonstrate the role to the a
udience .
5. Peer review : Students will be given a task to be completed. After completing, they will pas
s their assignments to their peers for review. During the reviewing phase, critical thinking, i
dentification of mistakes, self inquiry skills will be needed.
Source: http://cet.usc.edu/resources/teaching_learning/docs/Active_Learning_Florida.
13. Activities and it’s purpose
6. Case studies : It provides opportunity for students to glean and have a firsthand knowledge
of he industry. These cases prompt the students to explore and test relevant theories. Besides,
they will analyse, articulate their view, listening and accepting others’ ideas and summarize to f
inally come to a consensus to solve the case.
7. Inquiry learning : Students are to investigate and discover concept for themselves. A questi
on, scenario or problem will be pose for students to observe, make hypotheses, collect eviden
ce and provide justification on explanation to come to a conclusion. Generally, it is a small scal
e investigation to solve the problems.
8. One minute paper : During or after a lecture, instructor may ask the students to write what
they have learned. It may be question, doubts, main points, critiques to make them learn more
about what they might or might not know. Instructor can clear the doubts by giving feedback
in the next class.
9. Jigsaw discussion : It is a technique where a topic is broken down into smaller interrelated p
ieces. Students are divided into group and each member is assigned to become an expert in a
topic. After they have become expert in their piece of puzzle, they are required to teach and s
hare with other team members from another group. Finally after all the members have finishe
d teaching, the puzzle is reassembled and by now everyone in the team know about every pie
ce of the puzzle or topic.
10. Simulations : A virtual learning environment is prepared to evoke and replicate the real wo
rld. Students experiment and immerse themselves in a safer environment. This provides them
with hands-on experience to prepare for the world.
Source: http://cet.usc.edu/resources/teaching_learning/docs/Active_Learning_Florida.
15. What is it?
Flipped Learning is a pedagogical approach in which direct instruction moves
from the group learning space to the individual learning
space, and the resulting group space is transformed into a dynamic, interactive
learning environment where the educator guides students as they apply concep
ts and engage creatively in the subject matter.
Source: Flipped Learning Network (FLN). (2014) The Four Pillars of F-L-I-P™
16. Traditional vs Flipped Classroom
Source: http://katatrepsis.com/2014/02/06/flipping-the-classroom-how-to-make-lectures-engaging-and-interactive/
17. The full picture
Source: Gerstein, J. (2012). The Flipped Classroom Model: A Full Picture. Retrieved from http://usergeneratededucation.wordpress.com/2011/06/13/the-flipped-clas
sroom-model-a-full-picture/
18. Four Pillars of Flipped Learning
Source: http://www.pearsonschool.com/index.cfm?locator=PS2aNj
23. Benefits and Disadvantages of Flipped
Learning
Benefits Disadvantages
Students have more control Hard for students with limited
internet access
Student centered learning It requires preparation and
trust
Lessons and contents are
stored and accessible at
anytime
Increase workload for teachers
in identifying and uploading
video lectures
More time for practice Time in front of screen
increases instead learning
from people and places