This document discusses the future of 3D internet and how it could evolve from the current 2D internet. It proposes an architecture for 3D internet involving avatar/ID servers to manage user identities and locations, universe location servers to provide virtual geographical information, and client programs to access the 3D internet via 3D rendering. The 3D internet could support richer virtual environments and applications like social networks, virtual tours, and live events. It may be implemented using technologies like virtual platforms, artificial intelligence, augmented reality devices, and holograms.
Overview of what Future Internet is about. What are the latest developments on Web, leading us to Web 3.0 and beyond. Explain how to build semantic mash-ups
With the development and enhancement in internet, more and more people have been choosing network chatting tools for communication. Applications such as these facilitates communication over great distances. Therefore, this application must both be real time and multi platform to be used by many users. The web based real time chatting application does not need any additional third party client program, and the visual communication could be established conveniently. The programming tools used in building this application is React.js, Node.js with express framework and Mongo DB database. The text communication is transferred through and from servers and the data transmission is facilitated through point to point connection between servers. Due to the usage of react framework, virtual space concept is implemented which enhances the performance over existing applications developed using PHP by a factor of approximately 6 times. Akhilesh Sarjit M S | Srivishak V | Shiddarth S | Saravana Kumar P | Preethi D "Web Chat using React Framework" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-4 | Issue-3 , April 2020, URL: https://www.ijtsrd.com/papers/ijtsrd30416.pdf Paper Url :https://www.ijtsrd.com/computer-science/world-wide-web/30416/web-chat-using-react-framework/akhilesh-sarjit-m-s
Overview of what Future Internet is about. What are the latest developments on Web, leading us to Web 3.0 and beyond. Explain how to build semantic mash-ups
With the development and enhancement in internet, more and more people have been choosing network chatting tools for communication. Applications such as these facilitates communication over great distances. Therefore, this application must both be real time and multi platform to be used by many users. The web based real time chatting application does not need any additional third party client program, and the visual communication could be established conveniently. The programming tools used in building this application is React.js, Node.js with express framework and Mongo DB database. The text communication is transferred through and from servers and the data transmission is facilitated through point to point connection between servers. Due to the usage of react framework, virtual space concept is implemented which enhances the performance over existing applications developed using PHP by a factor of approximately 6 times. Akhilesh Sarjit M S | Srivishak V | Shiddarth S | Saravana Kumar P | Preethi D "Web Chat using React Framework" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-4 | Issue-3 , April 2020, URL: https://www.ijtsrd.com/papers/ijtsrd30416.pdf Paper Url :https://www.ijtsrd.com/computer-science/world-wide-web/30416/web-chat-using-react-framework/akhilesh-sarjit-m-s
5G next-generation networking paradigm with its envisioned capacity, coverage, and data transfer rates provide a developmental field for novel applications scenarios. Virtual, Mixed, and Augmented Reality will play a key role as visualization, interaction, and information delivery platforms. The recent hardware and software developments in immersive technologies including AR, VR and MR in terms of the commercial
availability of advanced headsets equipped with XR-accelerated processing units and Software Development Kits (SDKs) are significantly increasing the penetration of such devices for entertainment, corporate and industrial use. This trend creates next-generation usage models which rise serious technical challenges within all networking and software architecture levels to support the immersive digital transformation.
IMMERSIVE TECHNOLOGIES IN 5G-ENABLED APPLICATIONS: SOME TECHNICAL CHALLENGES ...ijcsit
5G next-generation networking paradigm with its envisioned capacity, coverage, and data transfer rates
provide a developmental field for novel applications scenarios. Virtual, Mixed, and Augmented Reality will
play a key role as visualization, interaction, and information delivery platforms. The recent hardware and
software developments in immersive technologies including AR, VR and MR in terms of the commercial
availability of advanced headsets equipped with XR-accelerated processing units and Software
Development Kits (SDKs) are significantly increasing the penetration of such devices for entertainment,
corporate and industrial use. This trend creates next-generation usage models which rise serious technical
challenges within all networking and software architecture levels to support the immersive digital
transformation. The focus of this paper is to detect, discuss and propose system development approaches
and architectures for successful integration of the immersive technologies in the future information and
communication concepts like Tactile Internet and Internet of Skills.
The Internet, today, has become an important part of our lives. The World Wide Web that was once a small and inaccessible data storage service is now large and valuable. Current activities partially or completely integrated into the physical world can be made to a higher standard. All activities related to our daily life are mapped and linked to another business in the digital world. The world has seen great strides in the Internet and in 3D stereoscopic displays. The time has come to unite the two to bring a new level of experience to the users. 3D Internet is a concept that is yet to be used and requires browsers to be equipped with in-depth visualization and artificial intelligence. When this material is included, the Internet concept of material may become a reality discussed in this paper. In this paper we have discussed the features, possible setting methods, applications, and advantages and disadvantages of using the Internet. With this paper we aim to provide a clear view of 3D Internet and the potential benefits associated with this obviously cost the amount of investment needed to be used.
Geochronos File Sharing Application Using CloudIJERA Editor
Accessing, running and sharing applications and data at present face many challenges. Cloud Computing and Social Networking technologies have the potential to simplify or eliminate many of these challenges. Social Networking technologies provide a means for easily sharing applications and data. Now a day’s people want to be connected 24x7 to the world around them. Networking and Communication have come together to make the world a small place to live in. People want to be in constant touch with their subordinates where ever they are and avail emergency services whenever needed. In this paper we present an on-line/on-demand interactive application service (Software as a Service). The service is built on a cloud computing basement that provisions virtualized application servers based on user demand. An open source social networking platform is leveraged to establish a portal front-end that enables applications and results to be easily shared between users. In the proposed system users can access the documents uploaded into the cloud by others and provide any data they have in hand to other users through the same cloud. This also allows the users to have an interactive session through the chat screens present in the cloud. The paper also highlights some major security issues existing in current cloud computing environment.
A presentation on 3D internet , describing the evolution of 3d internet , working with example and comparison with `domestic internet with the help of pictorial presentation
International Journal of Engineering Research and Development (IJERD)IJERD Editor
journal publishing, how to publish research paper, Call For research paper, international journal, publishing a paper, IJERD, journal of science and technology, how to get a research paper published, publishing a paper, publishing of journal, publishing of research paper, reserach and review articles, IJERD Journal, How to publish your research paper, publish research paper, open access engineering journal, Engineering journal, Mathemetics journal, Physics journal, Chemistry journal, Computer Engineering, Computer Science journal, how to submit your paper, peer reviw journal, indexed journal, reserach and review articles, engineering journal, www.ijerd.com, research journals,
yahoo journals, bing journals, International Journal of Engineering Research and Development, google journals, hard copy of journal
3D Internet is a powerful new way for you to reach consumers, business customers, co-workers, partners and students. Also known as virtual worlds, it combines the immediacy of television, the versatile content of the web, and the relationship building strengths of social networking sites like FACEBOOK, yet unlike the passive experience of television, the 3D internet is inherently interactive and engaging. Virtual words provide immersive 3D experiences that replicate real life.
People who take part in virtual worlds stay online longer with a heightened level of interest. To take advantage of that interest, diverse business and organizations have claimed an early stake in this fast-growing market. They include technology leaders such as IBM, Microsoft and cisco, companies such as BMW, Toyota, Circuit City, Coco Cola, and Calvin Klein, and scores of universities, including Harvard, Stanford and Penn State.
5G next-generation networking paradigm with its envisioned capacity, coverage, and data transfer rates provide a developmental field for novel applications scenarios. Virtual, Mixed, and Augmented Reality will play a key role as visualization, interaction, and information delivery platforms. The recent hardware and software developments in immersive technologies including AR, VR and MR in terms of the commercial
availability of advanced headsets equipped with XR-accelerated processing units and Software Development Kits (SDKs) are significantly increasing the penetration of such devices for entertainment, corporate and industrial use. This trend creates next-generation usage models which rise serious technical challenges within all networking and software architecture levels to support the immersive digital transformation.
IMMERSIVE TECHNOLOGIES IN 5G-ENABLED APPLICATIONS: SOME TECHNICAL CHALLENGES ...ijcsit
5G next-generation networking paradigm with its envisioned capacity, coverage, and data transfer rates
provide a developmental field for novel applications scenarios. Virtual, Mixed, and Augmented Reality will
play a key role as visualization, interaction, and information delivery platforms. The recent hardware and
software developments in immersive technologies including AR, VR and MR in terms of the commercial
availability of advanced headsets equipped with XR-accelerated processing units and Software
Development Kits (SDKs) are significantly increasing the penetration of such devices for entertainment,
corporate and industrial use. This trend creates next-generation usage models which rise serious technical
challenges within all networking and software architecture levels to support the immersive digital
transformation. The focus of this paper is to detect, discuss and propose system development approaches
and architectures for successful integration of the immersive technologies in the future information and
communication concepts like Tactile Internet and Internet of Skills.
The Internet, today, has become an important part of our lives. The World Wide Web that was once a small and inaccessible data storage service is now large and valuable. Current activities partially or completely integrated into the physical world can be made to a higher standard. All activities related to our daily life are mapped and linked to another business in the digital world. The world has seen great strides in the Internet and in 3D stereoscopic displays. The time has come to unite the two to bring a new level of experience to the users. 3D Internet is a concept that is yet to be used and requires browsers to be equipped with in-depth visualization and artificial intelligence. When this material is included, the Internet concept of material may become a reality discussed in this paper. In this paper we have discussed the features, possible setting methods, applications, and advantages and disadvantages of using the Internet. With this paper we aim to provide a clear view of 3D Internet and the potential benefits associated with this obviously cost the amount of investment needed to be used.
Geochronos File Sharing Application Using CloudIJERA Editor
Accessing, running and sharing applications and data at present face many challenges. Cloud Computing and Social Networking technologies have the potential to simplify or eliminate many of these challenges. Social Networking technologies provide a means for easily sharing applications and data. Now a day’s people want to be connected 24x7 to the world around them. Networking and Communication have come together to make the world a small place to live in. People want to be in constant touch with their subordinates where ever they are and avail emergency services whenever needed. In this paper we present an on-line/on-demand interactive application service (Software as a Service). The service is built on a cloud computing basement that provisions virtualized application servers based on user demand. An open source social networking platform is leveraged to establish a portal front-end that enables applications and results to be easily shared between users. In the proposed system users can access the documents uploaded into the cloud by others and provide any data they have in hand to other users through the same cloud. This also allows the users to have an interactive session through the chat screens present in the cloud. The paper also highlights some major security issues existing in current cloud computing environment.
A presentation on 3D internet , describing the evolution of 3d internet , working with example and comparison with `domestic internet with the help of pictorial presentation
International Journal of Engineering Research and Development (IJERD)IJERD Editor
journal publishing, how to publish research paper, Call For research paper, international journal, publishing a paper, IJERD, journal of science and technology, how to get a research paper published, publishing a paper, publishing of journal, publishing of research paper, reserach and review articles, IJERD Journal, How to publish your research paper, publish research paper, open access engineering journal, Engineering journal, Mathemetics journal, Physics journal, Chemistry journal, Computer Engineering, Computer Science journal, how to submit your paper, peer reviw journal, indexed journal, reserach and review articles, engineering journal, www.ijerd.com, research journals,
yahoo journals, bing journals, International Journal of Engineering Research and Development, google journals, hard copy of journal
3D Internet is a powerful new way for you to reach consumers, business customers, co-workers, partners and students. Also known as virtual worlds, it combines the immediacy of television, the versatile content of the web, and the relationship building strengths of social networking sites like FACEBOOK, yet unlike the passive experience of television, the 3D internet is inherently interactive and engaging. Virtual words provide immersive 3D experiences that replicate real life.
People who take part in virtual worlds stay online longer with a heightened level of interest. To take advantage of that interest, diverse business and organizations have claimed an early stake in this fast-growing market. They include technology leaders such as IBM, Microsoft and cisco, companies such as BMW, Toyota, Circuit City, Coco Cola, and Calvin Klein, and scores of universities, including Harvard, Stanford and Penn State.
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A Study And Future Of 3D Internet
1. [Mehra, 3(10): October, 2014] ISSN: 2277-9655
Scientific Journal Impact Factor: 3.449
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http: // www.ijesrt.com (C)International Journal of Engineering Sciences & Research Technology
[169]
IJESRT
INTERNATIONAL JOURNAL OF ENGINEERING SCIENCES & RESEARCH
TECHNOLOGY
A Study and Future of 3D Internet
Chhaya Mehar*, Rakesh Patel, Srishti Mishra
Kirodimal Institute of Technology, Raigarh(C.G.),India
Abstracts
The Internet is a living, dynamic “wizard” who is constantly and rapidly evolving, reshaping and
transforming and consequently .The world wide web which has started as a document bank is rapidly transforming to
full fledged virtual environment that facilitates services ,interaction, and communication However, Internet was
designed and primarily used by scientists for networking research and for exchanging information. Here we going to
implement 3D internet against 2D technology and present 3D methodology .
Keywords: 3D Internet, Content Network Architectures, Immersive Environments.
Introduction
3D Internet as an interactive virtual
environment for services, interaction, and
communication. The Internet is evolving to become the
de facto cyberspace or virtual environment facilitating
communication , business , and entertainment on global
scale . It is now the world's largest public information
network. Many applications—such as video
conferencing, Web searching, electronic media
discussion boards, e-commerce and Internet
telephony—have been developed at an unprecedented
speed. Similar to the explosion of textual content in the
Internet, can easily observe a dramatic increase of
network-based audiovisual material (networked media)
that has been produced by professional and amateur
users. Today, over one billion of use access the Internet
on regular basis, more than 100 million users have
downloaded at least one (multimedia) file and over 47
millions of them do so regularly, searching more than
160 Exabyte. A typical 2D website is an extremely
abstract entity and consists of nothing but bunch of
documents and pictures. In the near future these
numbers are expected to exponentially rise. In this
evolving environment, machine-to-machine
communication (including RFIDs and audiovisual
sensor networks), rich 3D content as well as community
networks and the use of peer-to-peer (P2P) overlays are
expected to generate new models of interaction and
cooperation. In this paper an attempt is made to collect,
review and evaluate the related existing technology with
the aim to give research directions towards redesigning
the Future Internet, having in mind the obstacles posed
by the Current Internet, and the provisioned new
applications. Within the website, at every level of the
interaction, the developers have to provide the user
immediate navigational help. Otherwise, the user would
get lost sooner or later. Thus 3D internet is actually a
much better alternative way of organization data which
everybody knows and uses.
3D Internet
We present and discuss a 3D Internet
architecture as an illustrative example. It shares the time-
tested main principle sand underlying architecture of the
current Internet as well as many semantic web concepts.
respectively.
2. [Mehra, 3(10): October, 2014] ISSN: 2277-9655
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Architecture
Avatar/ID servers: virtual identity management
systems containing identity and avatar information as
well as inventory (not only in world graphics but also
documents, pictures, e-mails, etc.) of registered users
and providing these to individual world servers and
relevant client programs (owner, owner’s friends) while
ensuring privacy and security of stored information.
Avatar/ID servers can be part of world servers.
Universe location servers: virtual location management
systems similar to and including current DNS providing
virtual geographical information as well as connection
to the Internet via methods similar to SL URL. They can
also act as a distributed directory of the world, avatar
servers and users.
Clients: browser-like viewer programs running on
users’ computers with extensive networking, caching,
and 3D rendering capabilities. Additional components of
the 3D Internet include web places (replacing websites)
and 3D object creation/editing software, i.e. easy-to-use
3D modelling and design programs such as Sketch-Up
and standardized mark-up languages and
communication protocols.
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3D Internet! Why?
To converge physical world and virtual world.
Ease of use.
To get rid of flat and messy documents , surfing
a natural way.
Get everything at your finger tip.
Natural organization of objects and data.
Applications
3D Internet as an interactive virtual
environment for services, interaction, and
communication.
Social Networks: Face book, My Space,
Linked-In, ...
Web2.0: wiki’s, blogs, communities ,....
Web as a distributed computing platform : Face
book , Games.
Embassies for tourist and virtual guide.
Live sport stadium experience.
Evolution of 3D Internet
WEB 1.0 : In Web 1.0, a small number of
writers created web pages for a large number of
readers.
WEB 2.0 : In Web 2.0,companies built
platforms that let people publish content for
other people using best graphical user
interfaces.
WEB3.0 : With the use of web 3.0, data is
integrated and applied in innovative ways not
thought of earlier. A majar leap here is the
introduction of 3D internet.
3D Internet Implemented
Using available virtual platform.
By using artificial intelligence.
By using eyewear like google glass.
Using sensors and holographic image
projection.
The googles...
Provides 3-Dimensional view.
Voice commands made possible.
Record and share videos
Interesting “visual search” technology for
smart phones.
Technical Implification
Use of vision station as a monitor / display for
the 3D Internet, vision station is a computer
4. [Mehra, 3(10): October, 2014] ISSN: 2277-9655
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display technology developed by elements that
provides 180 degrees of viewing angle for its
users.
A user using a vision station to internet to
interact with the 3D word.
Characteristics of the 3D Internet
Intelligent: able to be adapted to the users with
respect to their
preferences(personalisation), devices
(terminals) and access networks. for a good
user experience regarding the media content,
this content should be adapted to the user.
Interactive for all different terminals (PC,
Set-Tosp Box, mobile, etc.): The user should
be able to interact with the media objects by
modifying and/or render them using multiple
views and perspectives. Real-time interactivity
with other users through the media will be
required in order to achieve the maximum level
of collaboration.
Live or real time (live recording, live
performing): the most attractive media types
tend to be preformed or generated in real-time
circumstances. Therefore, FIM would need to
facilitate live multimodal media, such as video,
events in virtual worlds and live music
performances to users and in addition, enable
collaboration in distributed environments.
Cross modal: Future media would need to be
intuitively inter-linked and accessible.
Therefore, they need to support cross modal
approaches to media creation, retrieval and
consumption. Just as the humans easily identify
a song with a film, or smell with particular
environment and time, FIM needs to inherently
facilitate cross modality of the content and its
tasks.
Publicly opened and controversial: It should
not be closed, but open for public participation
and even be supportive of establishing
communities across controversial issues and
incorporating stakeholders with conflicting
interests.
Collaboratively edited/filtered: In order to
have media professionals making maximum
use of the internet, the media content should be
edited/filtered/written/manipulated in a
collaborative way. Furthermore the content
delivery of the FM3DI network should:
Able to Transport 3D multimodal : The 3DI
content networks should be able to adapt the
content to the user and device characteristics
coping with scalability from low resolution to
real 3D video multimodal media formats and
allow for creation, modification, search and
sharing of the new media objects.
Real time: Due to a strong demand for real-
time quality of Future Media, it will need to
deliver media in real-time throughout the whole
pipeline of communication: from the source to
the user, regardless of the network architecture.
Network content and user context-aware:
User context should go beyond network
parameters at user premises to real content
aware-networks which can provide real-time
adaptation and user context personalization of
3D Media heterogeneous services ranging from
simple 3D IPTV to real 3D multimodal.
The network vision described above, is depicted in Fig.
1
Fig. 2. Representation of the 3DI network
5. [Mehra, 3(10): October, 2014] ISSN: 2277-9655
Scientific Journal Impact Factor: 3.449
(ISRA), Impact Factor: 2.114
http: // www.ijesrt.com (C)International Journal of Engineering Sciences & Research Technology
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The 3DI network should combine the characteristics
mentioned above to both network and content to produce
a real “Content Centric Network” enabling on-the-fly
content enrichment and adaptation of the content to the
network, the user and its context, without disturbing the
normal content delivery. In summarising, the Future
Network should avoid being only a mean of information
transport but should also support 3DI applications and
services which can enable new 3D personalised
experiences to the users, adding a support to future
concepts after 3D services will become a reality.
The 3D mouse :
3D Internet and possible research directions
The Internet is rapidly transforming into a fully fledged
virtual environment that facilitates services, interaction
and communication. These concepts require extensive
research endeavours on finding optimum methods for
capturing the visual appearance of the real world,
including 3D/multi view, high dynamic range and high
frame rate. Further, efforts should devoted on
developing rich interfaces allowing for multimodal
interaction 3D navigation and strong personalization, on
the extensibility, scalability, distribution and availability
of the content anywhere, anytime and in any terminal
and on new mechanisms for native searching.
Fig.3. Characteristics of the FM3DI [12]
Conclusions
3D internet is a step ahead to future which
could serve for not only as metaverse but will change the
way we perceive internet of today.The main goal of this
paper was to present our vision for the 3D Media Internet
with After an in depth analysis of the current
technologies and limitations posed by the CI we
concluded that more research efforts should be devoted
to realise the vision of the 3DI for both the content and
the networks. Short-term endeavours, like for example
the Next Generation Networks, seem not to be adequate
for serving the demanding applications of the Future. It
provided an overview of concept of 3D internet. There
are still many research challenges on the way.
References
1. IST SAPIR “Large Scale Multimedia Search &
P2P”, http://www.sapir.eu
2. Zahariadis, T., Daras, P., Laso, I.: Towards
Future 3D Media Internet. In: NEM Summit
2008. Saint-Malo, France, October 13-15
(2008)
3. http://google.com.
4. http://www.infomus.org/Research/Kansei.html
5. http:// akari-
project.nict.go.jp/eng/overview.htm
6. [Mehra, 3(10): October, 2014] ISSN: 2277-9655
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(ISRA), Impact Factor: 2.114
http: // www.ijesrt.com (C)International Journal of Engineering Sciences & Research Technology
[174]
6. http://www,computer.howstuffworks.com
7. White paper on “Research on Future Media and
3D Internet”, European Commission,
Networked Media Unit, Information Society
and Media, October 2008
8. http://secondlife.com
9. http:// www.future-internet.eu/
10. http://en.wikipedia.org